File Generated: 28/7/2016 at 18:10

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z


Ab Ac Ad Ae Af Ag Ai Aj Ak Al Am An Ap Aq Ar As At Au Av Aw Ax Ay Az
Ba Be Bi Bl Bo Br Bu By
Ca Ce Ch Ci Cl Co Cr Cu Cy
D' Da De Di Dj Do Dr Du Dw Dy
Ea Eb Ec Ed Ee Ef Eg Ei El Em En Eo Ep Eq Er Es Et Ev Ex Ey Ez
Fa Fe Fi Fl Fo Fr Fu Fy
Ga Ge Gh Gi Gl Gn Go Gr Gu Gw Gy
Ha He Hi Ho Hu Hy
Ib Ic Id Ig Ii Ik Il Im In Io Ir Is It Iv Iw Ix Iz
JA Ja Je Jh Ji Jo Ju Jw
Ka Ke Kh Ki Kj Kn Ko Kr Ku Ky
La Le Lh Li Ll Lo Lu Ly
Ma Me Mi Mn Mo Mu Mw My
Na Ne Ni No Nu Ny
O- Oa Ob Oc Od Of Og Oh Oj Ok Ol Om On Oo Op Or Os Ot Ou Ov Ox Oy
Pa Pe Ph Pi Pl Po Pr Ps Pt Pu Py
Qa Qu
Ra Re Rh Ri Ro Ru Ry
SA Sa Sc Se Sh Si Sk Sl Sm Sn So Sp Sq St Su Sv Sw Sy Sz
Ta Te Th Ti To Tr Tu Tw Ty
Ub Ug Uk Ul Um Un Up Ur Ut Uy
Va Ve Vh Vi Vo Vr Vu
Wa We Wh Wi Wo Wr Wu Wy
Xa Xe
Ya Ye Yi Yo Yu
Za Ze Zh Zo Zu

Name: Abandon Reason
Cost: 2R
Type: Instant
Description: Up to two target creatures each get +1/+0 and gain first strike until end of turn. Madness 1R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Name: Abattoir Ghoul
Cost: 3B
Type: Creature - Zombie
Pow/Tgh: 3/2
Description: First strike Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.

Name: Abbey Griffin
Cost: 3W
Type: Creature - Griffin
Pow/Tgh: 2/2
Description: Flying, vigilance

Name: Abbot of Keral Keep
Cost: 1R
Type: Creature - Human Monk
Pow/Tgh: 2/1
Description: Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.

Name: Aberrant Researcher
Cost: 3U
Type: Creature - Human Insect
Pow/Tgh: 3/2
Description: Flying At the beginning of your upkeep, put the top card of your library into your graveyard. If it's an instant or sorcery card, transform Aberrant Researcher.

Name: Aberrant Researcher
Cost: 3U
Type: Creature - Human Insect
Pow/Tgh: 3/2
Description: Flying At the beginning of your upkeep, put the top card of your library into your graveyard. If it's an instant or sorcery card, transform Aberrant Researcher.

Name: Abhorrent Overlord
Cost: 5BB
Type: Creature - Demon
Pow/Tgh: 6/6
Description: Flying When Abhorrent Overlord enters the battlefield, put a number of 1/1 black Harpy creature tokens with flying onto the battlefield equal to your devotion to black. (Each B in the mana costs of permanents you control counts toward your devotion to black.) At the beginning of your upkeep, sacrifice a creature.

Name: Abolisher of Bloodlines
Cost:
Type: Creature - Eldrazi Vampire
Pow/Tgh: 6/5
Description: Flying When this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures.

Name: Abolisher of Bloodlines
Cost:
Type: Creature - Eldrazi Vampire
Pow/Tgh: 6/5
Description: Flying When this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures.

Name: Abomination of Gudul
Cost: 3BGU
Type: Creature - Horror
Pow/Tgh: 3/4
Description: Flying Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card. Morph 2BGU (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Name: Abrupt Decay
Cost: BG
Type: Instant
Description: Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.

Name: Absolver Thrull
Cost: 3W
Type: Creature - Thrull Cleric
Pow/Tgh: 2/3
Description: Haunt (When this creature dies, exile it haunting target creature.) When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.

Name: Absorb Vis
Cost: 6B
Type: Sorcery
Description: Target player loses 4 life and you gain 4 life. Basic landcycling 1B (1B, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)

Name: Abstruse Interference
Cost: 2U
Type: Instant
Description: Devoid (This card has no color.) Counter target spell unless its controller pays 1. You put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add C to your mana pool." (C represents colorless mana.)

Name: Abuna Acolyte
Cost: 1W
Type: Creature - Cat Cleric
Pow/Tgh: 1/1
Description: TAP: Prevent the next 1 damage that would be dealt to target creature or player this turn. TAP: Prevent the next 2 damage that would be dealt to target artifact creature this turn.

Name: Abuna's Chant
Cost: 3W
Type: Instant
Description: Choose one - - You gain 5 life. - Prevent the next 5 damage that would be dealt to target creature this turn. Entwine 2 (Choose both if you pay the entwine cost.)

Name: Abundance
Cost: 2GG
Type: Enchantment
Description: If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.

Name: Abundant Growth
Cost: G
Type: Enchantment - Aura
Description: Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has "TAP: Add one mana of any color to your mana pool."

Name: Abundant Maw
Cost: 8
Type: Creature - Eldrazi Leech
Pow/Tgh: 6/4
Description: Emerge 6B (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) When you cast Abundant Maw, target opponent loses 3 life and you gain 3 life.

Name: Abyssal Nocturnus
Cost: 1BB
Type: Creature - Horror
Pow/Tgh: 2/2
Description: Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Name: Abyssal Persecutor
Cost: 2BB
Type: Creature - Demon
Pow/Tgh: 6/6
Description: Flying, trample You can't win the game and your opponents can't lose the game.

Name: Abyssal Specter
Cost: 2BB
Type: Creature - Specter
Pow/Tgh: 2/3
Description: Flying Whenever Abyssal Specter deals damage to a player, that player discards a card.

Name: Abzan Advantage
Cost: 1W
Type: Instant
Description: Target player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Name: Abzan Ascendancy
Cost: WBG
Type: Enchantment
Description: When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control. Whenever a nontoken creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield.

Name: Abzan Banner
Cost: 3
Type: Artifact
Description: TAP: Add W, B, or G to your mana pool. WBG, TAP, Sacrifice Abzan Banner: Draw a card.

Name: Abzan Battle Priest
Cost: 3W
Type: Creature - Human Cleric
Pow/Tgh: 3/2
Description: Outlast W (W, TAP: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has lifelink.

Name: Abzan Beastmaster
Cost: 2G
Type: Creature - Hound Shaman
Pow/Tgh: 2/1
Description: At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.

Name: Abzan Charm
Cost: WBG
Type: Instant
Description: Choose one - - Exile target creature with power 3 or greater. - You draw two cards and you lose 2 life. - Distribute two +1/+1 counters among one or two target creatures.

Name: Abzan Falconer
Cost: 2W
Type: Creature - Human Soldier
Pow/Tgh: 2/3
Description: Outlast W (W, TAP: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has flying.

Name: Abzan Guide
Cost: 3WBG
Type: Creature - Human Warrior
Pow/Tgh: 4/4
Description: Lifelink (Damage dealt by this creature also causes you to gain that much life.) Morph 2WBG (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Name: Abzan Kin-Guard
Cost: 3G
Type: Creature - Human Warrior
Pow/Tgh: 3/3
Description: Abzan Kin-Guard has lifelink as long as you control a white or black permanent.

Name: Abzan Runemark
Cost: 2W
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +2/+2. Enchanted creature has vigilance as long as you control a black or green permanent.

Name: Abzan Skycaptain
Cost: 3W
Type: Creature - Bird Soldier
Pow/Tgh: 2/2
Description: Flying When Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Name: Academy Raider
Cost: 2R
Type: Creature - Human Warrior
Pow/Tgh: 1/1
Description: Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card.

Name: Academy Researchers
Cost: 1UU
Type: Creature - Human Wizard
Pow/Tgh: 2/2
Description: When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers.

Name: Academy Ruins
Cost:
Type: Legendary Land
Description: TAP: Add C to your mana pool. 1U, TAP: Put target artifact card from your graveyard on top of your library.

Name: Accorder Paladin
Cost: 1W
Type: Creature - Human Knight
Pow/Tgh: 3/1
Description: Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Name: Accorder's Shield
Cost: 0
Type: Artifact - Equipment
Description: Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.) Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Name: Accursed Spirit
Cost: 3B
Type: Creature - Spirit
Pow/Tgh: 3/2
Description: Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Name: Accursed Witch
Cost: 3B
Type: Creature - Human Shaman
Pow/Tgh: 4/2
Description: Spells your opponents cast that target Accursed Witch cost 1 less to cast. When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.

Name: Accursed Witch
Cost: 3B
Type: Creature - Human Shaman
Pow/Tgh: 4/2
Description: Spells your opponents cast that target Accursed Witch cost 1 less to cast. When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.

Name: Acid Web Spider
Cost: 3GG
Type: Creature - Spider
Pow/Tgh: 3/5
Description: Reach When Acid Web Spider enters the battlefield, you may destroy target Equipment.

Name: Acid-Spewer Dragon
Cost: 5B
Type: Creature - Dragon
Pow/Tgh: 3/3
Description: Flying, deathtouch Megamorph 5BB (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Acid-Spewer Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Name: Acidic Slime
Cost: 3GG
Type: Creature - Ooze
Pow/Tgh: 2/2
Description: Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

Name: Acolyte of Xathrid
Cost: B
Type: Creature - Human Cleric
Pow/Tgh: 0/1
Description: 1B, TAP: Target player loses 1 life.

Name: Acolyte of the Inferno
Cost: 2R
Type: Creature - Human Monk
Pow/Tgh: 3/1
Description: Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature.

Name: Acolyte's Reward
Cost: 1W
Type: Instant
Description: Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to target creature or player. (Each W in the mana costs of permanents you control counts toward your devotion to white.)

Name: Acquire
Cost: 3UU
Type: Sorcery
Description: Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles his or her library.

Name: Act of Aggression
Cost: 3(0)(0)
Type: Instant
Description: ((0) can be paid with either R or 2 life.) Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Name: Act of Treason
Cost: 2R
Type: Sorcery
Description: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and TAP this turn.)

Name: Act on Impulse
Cost: 2R
Type: Sorcery
Description: Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)

Name: Ad Nauseam
Cost: 3BB
Type: Instant
Description: Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times.

Name: Adamaro, First to Desire
Cost: 1RR
Type: Legendary Creature - Spirit
Pow/Tgh: */*
Description: Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.

Name: Adaptive Automaton
Cost: 3
Type: Artifact Creature - Construct
Pow/Tgh: 2/2
Description: As Adaptive Automaton enters the battlefield, choose a creature type. Adaptive Automaton is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1.

Name: Adaptive Snapjaw
Cost: 4G
Type: Creature - Lizard Beast
Pow/Tgh: 6/2
Description: Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Name: Adarkar Valkyrie
Cost: 4WW
Type: Snow Creature - Angel
Pow/Tgh: 4/5
Description: Flying, vigilance TAP: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.

Name: Adarkar Wastes
Cost:
Type: Land
Description: TAP: Add C to your mana pool. TAP: Add W or U to your mana pool. Adarkar Wastes deals 1 damage to you.

Name: Adarkar Windform
Cost: 4U
Type: Snow Creature - Illusion
Pow/Tgh: 3/3
Description: Flying 1(0): Target creature loses flying until end of turn. ((0) can be paid with one mana from a snow permanent.)

Name: Adder-Staff Boggart
Cost: 1R
Type: Creature - Goblin Warrior
Pow/Tgh: 2/1
Description: When Adder-Staff Boggart enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Name: Admonition Angel
Cost: 3WWW
Type: Creature - Angel
Pow/Tgh: 6/6
Description: Flying Landfall - Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel. When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.

Name: Advanced Hoverguard
Cost: 3U
Type: Creature - Drone
Pow/Tgh: 2/2
Description: Flying U: Advanced Hoverguard gains shroud until end of turn. (It can't be the target of spells or abilities.)

Name: Advanced Stitchwing
Cost: 3UU
Type: Creature - Zombie Horror
Pow/Tgh: 3/4
Description: Flying 2U, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.

Name: Advent of the Wurm
Cost: 1GGW
Type: Instant
Description: Put a 5/5 green Wurm creature token with trample onto the battlefield.

Name: Adventuring Gear
Cost: 1
Type: Artifact - Equipment
Description: Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Name: Adverse Conditions
Cost: 3U
Type: Instant
Description: Devoid (This card has no color.) Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add C to your mana pool."

Name: Advice from the Fae
Cost: (2/U)(2/U)(2/U)
Type: Sorcery
Description: ((2/U) can be paid with any two mana or with U. This card's converted mana cost is 6.) Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order.

Name: Advocate of the Beast
Cost: 2G
Type: Creature - Elf Shaman
Pow/Tgh: 2/3
Description: At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.

Name: Aegis Angel
Cost: 4WW
Type: Creature - Angel
Pow/Tgh: 5/5
Description: Flying (This creature can't be blocked except by creatures with flying or reach.) When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)

Name: Aegis of the Gods
Cost: 1W
Type: Enchantment Creature - Human Soldier
Pow/Tgh: 2/1
Description: You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Name: Aeon Chronicler
Cost: 3UU
Type: Creature - Avatar
Pow/Tgh: */*
Description: Aeon Chronicler's power and toughness are each equal to the number of cards in your hand. Suspend X-X3U. X can't be 0. (Rather than cast this card from your hand, you may pay X3U and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.

Name: Aerial Formation
Cost: U
Type: Instant
Description: Strive - Aerial Formation costs 2U more to cast for each target beyond the first. Any number of target creatures each get +1/+1 and gain flying until end of turn.

Name: Aerial Maneuver
Cost: 1W
Type: Instant
Description: Target creature gets +1/+1 and gains flying and first strike until end of turn.

Name: Aerial Predation
Cost: 2G
Type: Instant
Description: Destroy target creature with flying. You gain 2 life.

Name: Aerial Volley
Cost: G
Type: Instant
Description: Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying.

Name: Aerie Bowmasters
Cost: 2GG
Type: Creature - Hound Archer
Pow/Tgh: 3/4
Description: Reach (This creature can block creatures with flying.) Megamorph 5G (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Name: Aerie Mystics
Cost: 4W
Type: Creature - Bird Wizard
Pow/Tgh: 3/3
Description: Flying 1GU: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)

Name: Aerie Ouphes
Cost: 4G
Type: Creature - Ouphe
Pow/Tgh: 3/3
Description: Sacrifice Aerie Ouphes: Aerie Ouphes deals damage equal to its power to target creature with flying. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Name: Aerie Worshippers
Cost: 3U
Type: Creature - Human Cleric
Pow/Tgh: 2/4
Description: Inspired - Whenever Aerie Worshippers becomes untapped, you may pay 2U. If you do, put a 2/2 blue Bird enchantment creature token with flying onto the battlefield.

Name: Aeronaut Tinkerer
Cost: 2U
Type: Creature - Human Artificer
Pow/Tgh: 2/3
Description: Aeronaut Tinkerer has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.)

Name: Aether Adept
Cost: 1UU
Type: Creature - Human Wizard
Pow/Tgh: 2/2
Description: When Aether Adept enters the battlefield, return target creature to its owner's hand.

Name: Aether Figment
Cost: 1U
Type: Creature - Illusion
Pow/Tgh: 1/1
Description: Kicker 3 (You may pay an additional 3 as you cast this spell.) Aether Figment can't be blocked. If Aether Figment was kicked, it enters the battlefield with two +1/+1 counters on it.

Name: Aether Membrane
Cost: 1RR
Type: Creature - Wall
Pow/Tgh: 0/5
Description: Defender; reach (This creature can block creatures with flying.) Whenever Aether Membrane blocks a creature, return that creature to its owner's hand at end of combat.

Name: Aether Shockwave
Cost: 3W
Type: Instant
Description: Choose one - - Tap all Spirits. - Tap all non-Spirit creatures.

Name: Aether Snap
Cost: 3BB
Type: Sorcery
Description: Remove all counters from all permanents and exile all tokens.

Name: Aether Spellbomb
Cost: 1
Type: Artifact
Description: U, Sacrifice Aether Spellbomb: Return target creature to its owner's hand. 1, Sacrifice Aether Spellbomb: Draw a card.

Name: Aether Tradewinds
Cost: 2U
Type: Instant
Description: Return target permanent you control and target permanent you don't control to their owners' hands.

Name: Aether Vial
Cost: 1
Type: Artifact
Description: At the beginning of your upkeep, you may put a charge counter on Aether Vial. TAP: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand onto the battlefield.

Name: Aether Web
Cost: 1G
Type: Enchantment - Aura
Description: Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.)

Name: Aetherflame Wall
Cost: 1R
Type: Creature - Wall
Pow/Tgh: 0/4
Description: Defender Aetherflame Wall can block creatures with shadow as though they didn't have shadow. R: Aetherflame Wall gets +1/+0 until end of turn.

Name: Aetherize
Cost: 3U
Type: Instant
Description: Return all attacking creatures to their owner's hand.

Name: Aetherling
Cost: 4UU
Type: Creature - Shapeshifter
Pow/Tgh: 4/5
Description: U: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step. U: Aetherling can't be blocked this turn. 1: Aetherling gets +1/-1 until end of turn. 1: Aetherling gets -1/+1 until end of turn.

Name: Aethermage's Touch
Cost: 2WU
Type: Instant
Description: Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.

Name: Aetherplasm
Cost: 2UU
Type: Creature - Illusion
Pow/Tgh: 1/1
Description: Whenever Aetherplasm blocks a creature, you may return Aetherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.

Name: Aethersnipe
Cost: 5U
Type: Creature - Elemental
Pow/Tgh: 4/4
Description: When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand. Evoke 1UU (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Name: Aetherspouts
Cost: 3UU
Type: Instant
Description: For each attacking creature, its owner puts it on the top or bottom of his or her library.

Name: Aethertow
Cost: 3(0)
Type: Instant
Description: Put target attacking or blocking creature on top of its owner's library. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Name: Affa Guard Hound
Cost: 2W
Type: Creature - Hound
Pow/Tgh: 2/2
Description: Flash When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.

Name: Affa Protector
Cost: 2W
Type: Creature - Human Soldier Ally
Pow/Tgh: 1/4
Description: Vigilance

Name: Afflict
Cost: 2B
Type: Instant
Description: Target creature gets -1/-1 until end of turn. Draw a card.

Name: Afflicted Deserter
Cost: 3R
Type: Creature - Human Werewolf
Pow/Tgh: 3/2
Description: At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter.

Name: Afflicted Deserter
Cost: 3R
Type: Creature - Human Werewolf
Pow/Tgh: 3/2
Description: At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter.

Name: Agadeem Occultist
Cost: 2B
Type: Creature - Human Shaman Ally
Pow/Tgh: 0/2
Description: TAP: Put target creature card from an opponent's graveyard onto the battlefield under your control if its converted mana cost is less than or equal to the number of Allies you control.

Name: Ageless Entity
Cost: 3GG
Type: Creature - Elemental
Pow/Tgh: 4/4
Description: Whenever you gain life, put that many +1/+1 counters on Ageless Entity.

Name: Agent of Erebos
Cost: 3B
Type: Enchantment Creature - Zombie
Pow/Tgh: 2/2
Description: Constellation - Whenever Agent of Erebos or another enchantment enters the battlefield under your control, exile all cards from target player's graveyard.

Name: Agent of Horizons
Cost: 2G
Type: Creature - Human Rogue
Pow/Tgh: 3/2
Description: 2U: Agent of Horizons can't be blocked this turn.

Name: Agent of Masks
Cost: 3WB
Type: Creature - Human Advisor
Pow/Tgh: 2/3
Description: At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.

Name: Agent of the Fates
Cost: 1BB
Type: Creature - Human Assassin
Pow/Tgh: 3/2
Description: Deathtouch Heroic - Whenever you cast a spell that targets Agent of the Fates, each opponent sacrifices a creature.

Name: Aggravate
Cost: 3RR
Type: Instant
Description: Aggravate deals 1 damage to each creature target player controls. Each creature dealt damage this way attacks this turn if able.

Name: Aggressive Mining
Cost: 3R
Type: Enchantment
Description: You can't play lands. Sacrifice a land: Draw two cards. Activate this ability only once each turn.

Name: Aggressive Urge
Cost: 1G
Type: Instant
Description: Target creature gets +1/+1 until end of turn. Draw a card.

Name: Agonizing Memories
Cost: 2BB
Type: Sorcery
Description: Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.

Name: Agony Warp
Cost: UB
Type: Instant
Description: Target creature gets -3/-0 until end of turn. Target creature gets -0/-3 until end of turn.

Name: Agoraphobia
Cost: 1U
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets -5/-0. 2U: Return Agoraphobia to its owner's hand.

Name: Agrus Kos, Wojek Veteran
Cost: 3RW
Type: Legendary Creature - Human Soldier
Pow/Tgh: 3/3
Description: Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.

Name: Aim High
Cost: 1G
Type: Instant
Description: Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)

Name: Ainok Artillerist
Cost: 2G
Type: Creature - Hound Archer
Pow/Tgh: 4/1
Description: Ainok Artillerist has reach as long as it has a +1/+1 counter on it. (It can block creatures with flying.)

Name: Ainok Bond-Kin
Cost: 1W
Type: Creature - Hound Soldier
Pow/Tgh: 2/1
Description: Outlast 1W (1W, TAP: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has first strike.

Name: Ainok Guide
Cost: 1G
Type: Creature - Hound Scout
Pow/Tgh: 1/1
Description: When Ainok Guide enters the battlefield, choose one - - Put a +1/+1 counter on Ainok Guide. - Search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it.

Name: Ainok Survivalist
Cost: 1G
Type: Creature - Hound Shaman
Pow/Tgh: 2/1
Description: Megamorph 1G (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls.

Name: Ainok Tracker
Cost: 5R
Type: Creature - Hound Scout
Pow/Tgh: 3/3
Description: First strike Morph 4R (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Name: Air Elemental
Cost: 3UU
Type: Creature - Elemental
Pow/Tgh: 4/4
Description: Flying

Name: Air Servant
Cost: 4U
Type: Creature - Elemental
Pow/Tgh: 4/3
Description: Flying 2U: Tap target creature with flying.

Name: Ajani Goldmane
Cost: 2WW
Type: Planeswalker - Ajani
Description: +1: You gain 2 life. 1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. 6: Put a white Avatar creature token onto the battlefield. It has "This creature's power and toughness are each equal to your life total."

Name: Ajani Steadfast
Cost: 3W
Type: Planeswalker - Ajani
Description: +1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink. 2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. 7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."

Name: Ajani Vengeant
Cost: 2RW
Type: Planeswalker - Ajani
Description: +1: Target permanent doesn't untap during its controller's next untap step. 2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life. 7: Destroy all lands target player controls.

Name: Ajani's Chosen
Cost: 2WW
Type: Creature - Cat Soldier
Pow/Tgh: 3/3
Description: Whenever an enchantment enters the battlefield under your control, put a 2/2 white Cat creature token onto the battlefield. If that enchantment is an Aura, you may attach it to the token.

Name: Ajani's Mantra
Cost: 1W
Type: Enchantment
Description: At the beginning of your upkeep, you may gain 1 life.

Name: Ajani's Presence
Cost: W
Type: Instant
Description: Strive - Ajani's Presence costs 2W more to cast for each target beyond the first. Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Name: Ajani's Pridemate
Cost: 1W
Type: Creature - Cat Soldier
Pow/Tgh: 2/2
Description: Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate.

Name: Ajani's Sunstriker
Cost: WW
Type: Creature - Cat Cleric
Pow/Tgh: 2/2
Description: Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Name: Ajani, Caller of the Pride
Cost: 1WW
Type: Planeswalker - Ajani
Description: +1: Put a +1/+1 counter on up to one target creature. 3: Target creature gains flying and double strike until end of turn. 8: Put X 2/2 white Cat creature tokens onto the battlefield, where X is your life total.

Name: Ajani, Mentor of Heroes
Cost: 3GW
Type: Planeswalker - Ajani
Description: +1: Distribute three +1/+1 counters among one, two, or three target creatures you control. +1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. 8: You gain 100 life.

Name: Akki Avalanchers
Cost: R
Type: Creature - Goblin Warrior
Pow/Tgh: 1/1
Description: Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate this ability only once each turn.

Name: Akki Blizzard-Herder
Cost: 1R
Type: Creature - Goblin Shaman
Pow/Tgh: 1/1
Description: When Akki Blizzard-Herder dies, each player sacrifices a land.

Name: Akki Coalflinger
Cost: 1RR
Type: Creature - Goblin Shaman
Pow/Tgh: 2/2
Description: First strike R, TAP: Attacking creatures gain first strike until end of turn.

Name: Akki Drillmaster
Cost: 2R
Type: Creature - Goblin Shaman
Pow/Tgh: 2/2
Description: TAP: Target creature gains haste until end of turn.

Name: Akki Raider
Cost: 1R
Type: Creature - Goblin Warrior
Pow/Tgh: 2/1
Description: Whenever a land is put into a graveyard from the battlefield, Akki Raider gets +1/+0 until end of turn.

Name: Akki Rockspeaker
Cost: 1R
Type: Creature - Goblin Shaman
Pow/Tgh: 1/1
Description: When Akki Rockspeaker enters the battlefield, add R to your mana pool.

Name: Akki Underling
Cost: 1R
Type: Creature - Goblin Warrior
Pow/Tgh: 2/1
Description: As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike.

Name: Akki Underminer
Cost: 3R
Type: Creature - Goblin Rogue Shaman
Pow/Tgh: 1/1
Description: Whenever Akki Underminer deals combat damage to a player, that player sacrifices a permanent.

Name: Akoum Battlesinger
Cost: 1R
Type: Creature - Human Berserker Ally
Pow/Tgh: 1/1
Description: Haste Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.

Name: Akoum Boulderfoot
Cost: 4RR
Type: Creature - Giant Warrior
Pow/Tgh: 4/5
Description: When Akoum Boulderfoot enters the battlefield, it deals 1 damage to target creature or player.

Name: Akoum Firebird
Cost: 2RR
Type: Creature - Phoenix
Pow/Tgh: 3/3
Description: Flying, haste Akoum Firebird attacks each turn if able. Landfall - Whenever a land enters the battlefield under your control, you may pay 4RR. If you do, return Akoum Firebird from your graveyard to the battlefield.

Name: Akoum Flameseeker
Cost: 2R
Type: Creature - Human Shaman Ally
Pow/Tgh: 3/2
Description: Cohort - TAP, Tap an untapped Ally you control: Discard a card. If you do, draw a card.

Name: Akoum Hellkite
Cost: 4RR
Type: Creature - Dragon
Pow/Tgh: 4/4
Description: Flying Landfall - Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to target creature or player. If that land is a Mountain, Akoum Hellkite deals 2 damage to that creature or player instead.

Name: Akoum Refuge
Cost:
Type: Land
Description: Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. TAP: Add B or R to your mana pool.

Name: Akoum Stonewaker
Cost: 1R
Type: Creature - Human Shaman
Pow/Tgh: 2/1
Description: Landfall - Whenever a land enters the battlefield under your control, you may pay 2R. If you do, put a 3/1 red Elemental creature token with trample and haste onto the battlefield. Exile that token at the beginning of the next end step.

Name: Akrasan Squire
Cost: W
Type: Creature - Human Soldier
Pow/Tgh: 1/1
Description: Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Name: Akroan Conscriptor
Cost: 4R
Type: Creature - Human Shaman
Pow/Tgh: 3/2
Description: Heroic - Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.

Name: Akroan Crusader
Cost: R
Type: Creature - Human Soldier
Pow/Tgh: 1/1
Description: Heroic - Whenever you cast a spell that targets Akroan Crusader, put a 1/1 red Soldier creature token with haste onto the battlefield.

Name: Akroan Hoplite
Cost: RW
Type: Creature - Human Soldier
Pow/Tgh: 1/2
Description: Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.

Name: Akroan Horse
Cost: 4
Type: Artifact Creature - Horse
Pow/Tgh: 0/4
Description: Defender When Akroan Horse enters the battlefield, an opponent gains control of it. At the beginning of your upkeep, each opponent puts a 1/1 white Soldier creature token onto the battlefield.

Name: Akroan Jailer
Cost: W
Type: Creature - Human Soldier
Pow/Tgh: 1/1
Description: 2W, TAP: Tap target creature.

Name: Akroan Line Breaker
Cost: 2R
Type: Creature - Human Warrior
Pow/Tgh: 2/1
Description: Heroic - Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Name: Akroan Mastiff
Cost: 3W
Type: Creature - Hound
Pow/Tgh: 2/2
Description: W, TAP: Tap target creature.

Name: Akroan Phalanx
Cost: 3W
Type: Creature - Human Soldier
Pow/Tgh: 3/3
Description: Vigilance 2R: Creatures you control get +1/+0 until end of turn.

Name: Akroan Sergeant
Cost: 2R
Type: Creature - Human Soldier
Pow/Tgh: 2/2
Description: First strike (This creature deals combat damage before creatures without first strike.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Name: Akroan Skyguard
Cost: 1W
Type: Creature - Human Soldier
Pow/Tgh: 1/1
Description: Flying Heroic - Whenever you cast a spell that targets Akroan Skyguard, put a +1/+1 counter on Akroan Skyguard.

Name: Akroma's Memorial
Cost: 7
Type: Legendary Artifact
Description: Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.

Name: Akroma, Angel of Fury
Cost: 5RRR
Type: Legendary Creature - Angel
Pow/Tgh: 6/6
Description: Akroma, Angel of Fury can't be countered. Flying, trample, protection from white and from blue R: Akroma, Angel of Fury gets +1/+0 until end of turn. Morph 3RRR (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Name: Akroma, Angel of Wrath
Cost: 5WWW
Type: Legendary Creature - Angel
Pow/Tgh: 6/6
Description: Flying, first strike, vigilance, trample, haste, protection from black and from red

Name: Akuta, Born of Ash
Cost: 2BB
Type: Legendary Creature - Spirit
Pow/Tgh: 3/2
Description: Haste At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield.

Name: Alabaster Kirin
Cost: 3W
Type: Creature - Kirin
Pow/Tgh: 2/3
Description: Flying, vigilance

Name: Alabaster Mage
Cost: 1W
Type: Creature - Human Wizard
Pow/Tgh: 2/1
Description: 1W: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

Name: Aladdin's Ring
Cost: 8
Type: Artifact
Description: 8, TAP: Aladdin's Ring deals 4 damage to target creature or player.

Name: Alchemist's Apprentice
Cost: 1U
Type: Creature - Human Wizard
Pow/Tgh: 1/1
Description: Sacrifice Alchemist's Apprentice: Draw a card.

Name: Alchemist's Greeting
Cost: 4R
Type: Sorcery
Description: Alchemist's Greeting deals 4 damage to target creature. Madness 1R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Name: Alchemist's Refuge
Cost:
Type: Land
Description: TAP: Add C to your mana pool. GU, TAP: You may cast spells this turn as though they had flash.

Name: Alchemist's Vial
Cost: 2
Type: Artifact
Description: When Alchemist's Vial enters the battlefield, draw a card. 1, TAP, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn.

Name: Alesha's Vanguard
Cost: 3B
Type: Creature - Orc Warrior
Pow/Tgh: 3/3
Description: Dash 2B (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Name: Alesha, Who Smiles at Death
Cost: 2R
Type: Legendary Creature - Human Warrior
Pow/Tgh: 3/2
Description: First strike Whenever Alesha, Who Smiles at Death attacks, you may pay (0)(0). If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.

Name: Algae Gharial
Cost: 3G
Type: Creature - Crocodile
Pow/Tgh: 1/1
Description: Shroud (This creature can't be the target of spells or abilities.) Whenever another creature dies, you may put a +1/+1 counter on Algae Gharial.

Name: Alhammarret's Archive
Cost: 5
Type: Legendary Artifact
Description: If you would gain life, you gain twice that much life instead. If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Name: Alhammarret, High Arbiter
Cost: 5UU
Type: Legendary Creature - Sphinx
Pow/Tgh: 5/5
Description: Flying As Alhammarret, High Arbiter enters the battlefield, each opponent reveals his or her hand. You choose the name of a nonland card revealed this way. Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).

Name: Aligned Hedron Network
Cost: 4
Type: Artifact
Description: When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.)

Name: All Is Dust
Cost: 7
Type: Tribal Sorcery - Eldrazi
Description: Each player sacrifices all colored permanents he or she controls.

Name: All Suns' Dawn
Cost: 4G
Type: Sorcery
Description: For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.

Name: Allied Reinforcements
Cost: 3W
Type: Sorcery
Description: Put two 2/2 white Knight Ally creature tokens onto the battlefield.

Name: Allosaurus Rider
Cost: 5GG
Type: Creature - Elf Warrior
Pow/Tgh: 1+*/1+*
Description: You may exile two green cards from your hand rather than pay Allosaurus Rider's mana cost. Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.

Name: Alloy Myr
Cost: 3
Type: Artifact Creature - Myr
Pow/Tgh: 2/2
Description: TAP: Add one mana of any color to your mana pool.

Name: Alluring Siren
Cost: 1U
Type: Creature - Siren
Pow/Tgh: 1/1
Description: TAP: Target creature an opponent controls attacks you this turn if able.

Name: Ally Encampment
Cost:
Type: Land
Description: TAP: Add C to your mana pool. TAP: Add one mana of any color to your mana pool. Spend this mana only to cast an Ally spell. 1, TAP, Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.

Name: Alms Beast
Cost: 2WB
Type: Creature - Beast
Pow/Tgh: 6/6
Description: Creatures blocking or blocked by Alms Beast have lifelink.

Name: Alms of the Vein
Cost: 2B
Type: Sorcery
Description: Target opponent loses 3 life and you gain 3 life. Madness B (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Name: Alpha Authority
Cost: 1G
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature has hexproof and can't be blocked by more than one creature.

Name: Alpha Brawl
Cost: 6RR
Type: Sorcery
Description: Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature.

Name: Alpha Myr
Cost: 2
Type: Artifact Creature - Myr
Pow/Tgh: 2/1
Description:

Name: Alpha Tyrranax
Cost: 4GG
Type: Creature - Beast
Pow/Tgh: 6/5
Description:

Name: Alpine Grizzly
Cost: 2G
Type: Creature - Bear
Pow/Tgh: 4/2
Description:

Name: Altac Bloodseeker
Cost: 1R
Type: Creature - Human Berserker
Pow/Tgh: 2/1
Description: Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and TAP as soon as it comes under your control.)

Name: Altar Golem
Cost: 7
Type: Artifact Creature - Golem
Pow/Tgh: */*
Description: Trample Altar Golem's power and toughness are each equal to the number of creatures on the battlefield. Altar Golem doesn't untap during your untap step. Tap five untapped creatures you control: Untap Altar Golem.

Name: Altar of Shadows
Cost: 7
Type: Artifact
Description: At the beginning of your precombat main phase, add B to your mana pool for each charge counter on Altar of Shadows. 7, TAP: Destroy target creature. Then put a charge counter on Altar of Shadows.

Name: Altar of the Brood
Cost: 1
Type: Artifact
Description: Whenever another permanent enters the battlefield under your control, each opponent puts the top card of his or her library into his or her graveyard.

Name: Altar of the Lost
Cost: 3
Type: Artifact
Description: Altar of the Lost enters the battlefield tapped. TAP: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast spells with flashback from a graveyard.

Name: Altar's Light
Cost: 2WW
Type: Instant
Description: Exile target artifact or enchantment.

Name: Altar's Reap
Cost: 1B
Type: Instant
Description: As an additional cost to cast Altar's Reap, sacrifice a creature. Draw two cards.

Name: Altered Ego
Cost: X2GU
Type: Creature - Shapeshifter
Pow/Tgh: 0/0
Description: Altered Ego can't be countered. You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.

Name: Always Watching
Cost: 1WW
Type: Enchantment
Description: Nontoken creatures you control get +1/+1 and have vigilance.

Name: Amass the Components
Cost: 3U
Type: Sorcery
Description: Draw three cards, then put a card from your hand on the bottom of your library.

Name: Ambassador Laquatus
Cost: 1UU
Type: Legendary Creature - Merfolk Wizard
Pow/Tgh: 1/3
Description: 3: Target player puts the top three cards of his or her library into his or her graveyard.

Name: Ambassador Oak
Cost: 3G
Type: Creature - Treefolk Warrior
Pow/Tgh: 3/3
Description: When Ambassador Oak enters the battlefield, put a 1/1 green Elf Warrior creature token onto the battlefield.

Name: Ambition's Cost
Cost: 3B
Type: Sorcery
Description: You draw three cards and you lose 3 life.

Name: Ambuscade Shaman
Cost: 2B
Type: Creature - Orc Shaman
Pow/Tgh: 2/2
Description: Whenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn. Dash 3B (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Name: Ambush Krotiq
Cost: 5G
Type: Creature - Insect
Pow/Tgh: 5/5
Description: Trample When Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand.

Name: Ambush Viper
Cost: 1G
Type: Creature - Snake
Pow/Tgh: 2/1
Description: Flash (You may cast this spell any time you could cast an instant.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Name: Amoeboid Changeling
Cost: 1U
Type: Creature - Shapeshifter
Pow/Tgh: 1/1
Description: Changeling (This card is every creature type.) TAP: Target creature gains all creature types until end of turn. TAP: Target creature loses all creature types until end of turn.

Name: Amphin Cutthroat
Cost: 3U
Type: Creature - Salamander Rogue
Pow/Tgh: 2/4
Description:

Name: Amphin Pathmage
Cost: 3U
Type: Creature - Salamander Wizard
Pow/Tgh: 3/2
Description: 2U: Target creature can't be blocked this turn.

Name: Ampryn Tactician
Cost: 2WW
Type: Creature - Human Soldier
Pow/Tgh: 3/3
Description: When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn.

Name: Amrou Scout
Cost: 1W
Type: Creature - Kithkin Rebel Scout
Pow/Tgh: 2/1
Description: 4, TAP: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.

Name: Amrou Seekers
Cost: 2W
Type: Creature - Kithkin Rebel
Pow/Tgh: 2/2
Description: Amrou Seekers can't be blocked except by artifact creatures and/or white creatures.

Name: Amulet of Vigor
Cost: 1
Type: Artifact
Description: Whenever a permanent enters the battlefield tapped and under your control, untap it.

Name: Ana Battlemage
Cost: 2G
Type: Creature - Human Wizard
Pow/Tgh: 2/2
Description: Kicker 2U and/or 1B (You may pay an additional 2U and/or 1B as you cast this spell.) When Ana Battlemage enters the battlefield, if it was kicked with its 2U kicker, target player discards three cards. When Ana Battlemage enters the battlefield, if it was kicked with its 1B kicker, tap target untapped creature and that creature deals damage equal to its power to its controller.

Name: Anaba Bodyguard
Cost: 3R
Type: Creature - Minotaur
Pow/Tgh: 2/3
Description: First strike (This creature deals combat damage before creatures without first strike.)

Name: Anaba Shaman
Cost: 3R
Type: Creature - Minotaur Shaman
Pow/Tgh: 2/2
Description: R, TAP: Anaba Shaman deals 1 damage to target creature or player.

Name: Anaconda
Cost: 3G
Type: Creature - Snake
Pow/Tgh: 3/3
Description: Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Name: Anafenza, Kin-Tree Spirit
Cost: WW
Type: Legendary Creature - Spirit Soldier
Pow/Tgh: 2/2
Description: Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Name: Anafenza, the Foremost
Cost: WBG
Type: Legendary Creature - Human Soldier
Pow/Tgh: 4/4
Description: Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control. If a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead.

Name: Anarchist
Cost: 4R
Type: Creature - Human Wizard
Pow/Tgh: 2/2
Description: When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.

Name: Anathemancer
Cost: 1BR
Type: Creature - Zombie Wizard
Pow/Tgh: 2/2
Description: When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls. Unearth 5BR (5BR: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Name: Anax and Cymede
Cost: 1RW
Type: Legendary Creature - Human Soldier
Pow/Tgh: 3/2
Description: First strike, vigilance Heroic - Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

Name: Ancestor's Chosen
Cost: 5WW
Type: Creature - Human Cleric
Pow/Tgh: 4/4
Description: First strike (This creature deals combat damage before creatures without first strike.) When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard.

Name: Ancestral Statue
Cost: 4
Type: Artifact Creature - Golem
Pow/Tgh: 3/4
Description: When Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand.

Name: Ancestral Vengeance
Cost: BB
Type: Enchantment - Aura
Description: Enchant creature When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control. Enchanted creature gets -1/-1.

Name: Ancestral Vision
Cost:
Type: Sorcery
Description: Suspend 4-U (Rather than cast this card from your hand, pay U and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Target player draws three cards.

Name: Anchor to the Aether
Cost: 2U
Type: Sorcery
Description: Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Name: Ancient Amphitheater
Cost:
Type: Land
Description: As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped. TAP: Add R or W to your mana pool.

Name: Ancient Carp
Cost: 4U
Type: Creature - Fish
Pow/Tgh: 2/5
Description:

Name: Ancient Crab
Cost: 1UU
Type: Creature - Crab
Pow/Tgh: 1/5
Description:

Name: Ancient Grudge
Cost: 1R
Type: Instant
Description: Destroy target artifact. Flashback G (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Name: Ancient Hellkite
Cost: 4RRR
Type: Creature - Dragon
Pow/Tgh: 6/6
Description: Flying R: Ancient Hellkite deals 1 damage to target creature defending player controls. Activate this ability only if Ancient Hellkite is attacking.

Name: Ancient Silverback
Cost: 4GG
Type: Creature - Ape
Pow/Tgh: 6/5
Description: G: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Name: Ancient Stirrings
Cost: G
Type: Sorcery
Description: Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)

Name: Ancient Ziggurat
Cost:
Type: Land
Description: TAP: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell.

Name: Ancient of the Equinox
Cost:
Type: Creature - Treefolk
Pow/Tgh: 4/4
Description: Trample, hexproof

Name: Ancient of the Equinox
Cost:
Type: Creature - Treefolk
Pow/Tgh: 4/4
Description: Trample, hexproof

Name: Angel of Deliverance
Cost: 6WW
Type: Creature - Angel
Pow/Tgh: 6/6
Description: Flying Delirium - Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls.

Name: Angel of Despair
Cost: 3WWBB
Type: Creature - Angel
Pow/Tgh: 5/5
Description: Flying When Angel of Despair enters the battlefield, destroy target permanent.

Name: Angel of Flight Alabaster
Cost: 4W
Type: Creature - Angel
Pow/Tgh: 4/4
Description: Flying At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.

Name: Angel of Glory's Rise
Cost: 5WW
Type: Creature - Angel
Pow/Tgh: 4/6
Description: Flying When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.

Name: Angel of Jubilation
Cost: 1WWW
Type: Creature - Angel
Pow/Tgh: 3/3
Description: Flying Other nonblack creatures you control get +1/+1. Players can't pay life or sacrifice creatures to cast spells or activate abilities.

Name: Angel of Mercy
Cost: 4W
Type: Creature - Angel
Pow/Tgh: 3/3
Description: Flying When Angel of Mercy enters the battlefield, you gain 3 life.

Name: Angel of Renewal
Cost: 5W
Type: Creature - Angel Ally
Pow/Tgh: 4/4
Description: Flying When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.

Name: Angel of Salvation
Cost: 6WW
Type: Creature - Angel
Pow/Tgh: 5/5
Description: Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) Flying When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose.

Name: Angel of Serenity
Cost: 4WWW
Type: Creature - Angel
Pow/Tgh: 5/6
Description: Flying When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.

Name: Angel's Feather
Cost: 2
Type: Artifact
Description: Whenever a player casts a white spell, you may gain 1 life.

Name: Angel's Grace
Cost: W
Type: Instant
Description: Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.

Name: Angel's Herald
Cost: W
Type: Creature - Human Cleric
Pow/Tgh: 1/1
Description: 2W, TAP, Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel and put it onto the battlefield. Then shuffle your library.

Name: Angel's Mercy
Cost: 2WW
Type: Instant
Description: You gain 7 life.

Name: Angel's Tomb
Cost: 3
Type: Artifact
Description: Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn.

Name: Angelheart Vial
Cost: 5
Type: Artifact
Description: Whenever you're dealt damage, you may put that many charge counters on Angelheart Vial. 2, TAP, Remove four charge counters from Angelheart Vial: You gain 2 life and draw a card.

Name: Angelic Accord
Cost: 3W
Type: Enchantment
Description: At the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield.

Name: Angelic Arbiter
Cost: 5WW
Type: Creature - Angel
Pow/Tgh: 5/6
Description: Flying Each opponent who cast a spell this turn can't attack with creatures. Each opponent who attacked with a creature this turn can't cast spells.

Name: Angelic Armaments
Cost: 3
Type: Artifact - Equipment
Description: Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types. Equip 4

Name: Angelic Benediction
Cost: 3W
Type: Enchantment
Description: Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, you may tap target creature.

Name: Angelic Blessing
Cost: 2W
Type: Sorcery
Description: Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

Name: Angelic Captain
Cost: 3RW
Type: Creature - Angel Ally
Pow/Tgh: 4/3
Description: Flying Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.

Name: Angelic Chorus
Cost: 3WW
Type: Enchantment
Description: Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.

Name: Angelic Destiny
Cost: 2WW
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return Angelic Destiny to its owner's hand.

Name: Angelic Edict
Cost: 4W
Type: Sorcery
Description: Exile target creature or enchantment.

Name: Angelic Gift
Cost: 1W
Type: Enchantment - Aura
Description: Enchant creature When Angelic Gift enters the battlefield, draw a card. Enchanted creature has flying.

Name: Angelic Overseer
Cost: 3WW
Type: Creature - Angel
Pow/Tgh: 5/3
Description: Flying As long as you control a Human, Angelic Overseer has hexproof and indestructible.

Name: Angelic Page
Cost: 1W
Type: Creature - Angel Spirit
Pow/Tgh: 1/1
Description: Flying TAP: Target attacking or blocking creature gets +1/+1 until end of turn.

Name: Angelic Purge
Cost: 2W
Type: Sorcery
Description: As an additional cost to cast Angelic Purge, sacrifice a permanent. Exile target artifact, creature, or enchantment.

Name: Angelic Skirmisher
Cost: 4WW
Type: Creature - Angel
Pow/Tgh: 4/4
Description: Flying At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.

Name: Angelic Wall
Cost: 1W
Type: Creature - Wall
Pow/Tgh: 0/4
Description: Defender (This creature can't attack.) Flying

Name: Angelsong
Cost: 1W
Type: Instant
Description: Prevent all combat damage that would be dealt this turn. Cycling 2 (2, Discard this card: Draw a card.)

Name: Anger of the Gods
Cost: 1RR
Type: Sorcery
Description: Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

Name: Anguished Unmaking
Cost: 1WB
Type: Instant
Description: Exile target nonland permanent. You lose 3 life.

Name: Animist's Awakening
Cost: XG
Type: Sorcery
Description: Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.

Name: Ankle Shanker
Cost: 2RWB
Type: Creature - Goblin Berserker
Pow/Tgh: 2/2
Description: Haste Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.

Name: Annex
Cost: 2UU
Type: Enchantment - Aura
Description: Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) You control enchanted land.

Name: Annihilating Fire
Cost: 1RR
Type: Instant
Description: Annihilating Fire deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.

Name: Annul
Cost: U
Type: Instant
Description: Counter target artifact or enchantment spell.

Name: Anodet Lurker
Cost: 5
Type: Artifact Creature - Construct
Pow/Tgh: 3/3
Description: When Anodet Lurker dies, you gain 3 life.

Name: Anointer of Champions
Cost: W
Type: Creature - Human Cleric
Pow/Tgh: 1/1
Description: TAP: Target attacking creature gets +1/+1 until end of turn.

Name: Anowon, the Ruin Sage
Cost: 3BB
Type: Legendary Creature - Vampire Shaman
Pow/Tgh: 4/3
Description: At the beginning of your upkeep, each player sacrifices a non-Vampire creature.

Name: Ant Queen
Cost: 3GG
Type: Creature - Insect
Pow/Tgh: 5/5
Description: 1G: Put a 1/1 green Insect creature token onto the battlefield.

Name: Anthem of Rakdos
Cost: 2BRR
Type: Enchantment
Description: Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you. Hellbent - As long as you have no cards in hand, if a source you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.

Name: Anthousa, Setessan Hero
Cost: 3GG
Type: Legendary Creature - Human Warrior
Pow/Tgh: 4/5
Description: Heroic - Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.

Name: Anticipate
Cost: 1U
Type: Instant
Description: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Name: Antler Skulkin
Cost: 5
Type: Artifact Creature - Scarecrow
Pow/Tgh: 3/3
Description: 2: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Name: Anvilwrought Raptor
Cost: 4
Type: Artifact Creature - Bird
Pow/Tgh: 2/1
Description: Flying, first strike

Name: Apex Hawks
Cost: 2W
Type: Creature - Bird
Pow/Tgh: 2/2
Description: Multikicker 1W (You may pay an additional 1W any number of times as you cast this spell.) Flying Apex Hawks enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Name: Aphotic Wisps
Cost: B
Type: Instant
Description: Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) Draw a card.

Name: Apocalypse Hydra
Cost: XRG
Type: Creature - Hydra
Pow/Tgh: 0/0
Description: Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it. 1R, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to target creature or player.

Name: Apostle's Blessing
Cost: 1(0)
Type: Instant
Description: ((0) can be paid with either W or 2 life.) Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.

Name: Apothecary Geist
Cost: 3W
Type: Creature - Spirit
Pow/Tgh: 2/3
Description: Flying When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life.

Name: Apothecary Initiate
Cost: W
Type: Creature - Kithkin Cleric
Pow/Tgh: 1/1
Description: Whenever a player casts a white spell, you may pay 1. If you do, you gain 1 life.

Name: Appetite for Brains
Cost: B
Type: Sorcery
Description: Target opponent reveals his or her hand. You choose a card from it with converted mana cost 4 or greater and exile that card.

Name: Aquamorph Entity
Cost: 2UU
Type: Creature - Shapeshifter
Pow/Tgh: */*
Description: As Aquamorph Entity enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5. Morph 2U (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Name: Aquastrand Spider
Cost: 1G
Type: Creature - Spider Mutant
Pow/Tgh: 0/0
Description: Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) G: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.)

Name: Aqueous Form
Cost: U
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature can't be blocked. Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Name: Aquitect's Will
Cost: U
Type: Tribal Sorcery - Merfolk
Description: Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.

Name: Aquus Steed
Cost: 3U
Type: Creature - Beast
Pow/Tgh: 1/3
Description: 2U, TAP: Target creature gets -2/-0 until end of turn.

Name: Araba Mothrider
Cost: 1W
Type: Creature - Human Samurai
Pow/Tgh: 1/1
Description: Flying Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Name: Arachnoid
Cost: 6
Type: Artifact Creature - Spider
Pow/Tgh: 2/6
Description: Reach (This creature can block creatures with flying.)

Name: Arachnus Spinner
Cost: 5G
Type: Creature - Spider
Pow/Tgh: 5/7
Description: Reach (This creature can block creatures with flying.) Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle it.

Name: Arachnus Web
Cost: 2G
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web.

Name: Arashi, the Sky Asunder
Cost: 3GG
Type: Legendary Creature - Spirit
Pow/Tgh: 5/5
Description: XG, TAP: Arashi, the Sky Asunder deals X damage to target creature with flying. Channel - XGG, Discard Arashi: Arashi deals X damage to each creature with flying.

Name: Arashin Cleric
Cost: 1W
Type: Creature - Human Cleric
Pow/Tgh: 1/3
Description: When Arashin Cleric enters the battlefield, you gain 3 life.

Name: Arashin Foremost
Cost: 1WW
Type: Creature - Human Warrior
Pow/Tgh: 2/2
Description: Double strike Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.

Name: Arashin Sovereign
Cost: 5GW
Type: Creature - Dragon
Pow/Tgh: 6/6
Description: Flying When Arashin Sovereign dies, you may put it on the top or bottom of its owner's library.

Name: Arashin War Beast
Cost: 5GG
Type: Creature - Beast
Pow/Tgh: 6/6
Description: Whenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Name: Arbalest Elite
Cost: 2WW
Type: Creature - Human Archer
Pow/Tgh: 2/3
Description: 2W, TAP: Arbalest Elite deals 3 damage to target attacking or blocking creature. Arbalest Elite doesn't untap during your next untap step.

Name: Arbiter of Knollridge
Cost: 6W
Type: Creature - Giant Wizard
Pow/Tgh: 5/5
Description: Vigilance When Arbiter of Knollridge enters the battlefield, each player's life total becomes the highest life total among all players.

Name: Arbiter of the Ideal
Cost: 4UU
Type: Creature - Sphinx
Pow/Tgh: 4/5
Description: Flying Inspired - Whenever Arbiter of the Ideal becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types.

Name: Arbor Colossus
Cost: 2GGG
Type: Creature - Giant
Pow/Tgh: 6/6
Description: Reach 3GGG: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Arbor Colossus becomes monstrous, destroy target creature with flying an opponent controls.

Name: Arbor Elf
Cost: G
Type: Creature - Elf Druid
Pow/Tgh: 1/1
Description: TAP: Untap target Forest.

Name: Arc Blade
Cost: 3RR
Type: Sorcery
Description: Arc Blade deals 2 damage to target creature or player. Exile Arc Blade with three time counters on it. Suspend 3-2R (Rather than cast this card from your hand, you may pay 2R and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Name: Arc Lightning
Cost: 2R
Type: Sorcery
Description: Arc Lightning deals 3 damage divided as you choose among one, two, or three target creatures and/or players.

Name: Arc Runner
Cost: 2R
Type: Creature - Elemental Ox
Pow/Tgh: 5/1
Description: Haste (This creature can attack and TAP as soon as it comes under your control.) At the beginning of the end step, sacrifice Arc Runner.

Name: Arc Trail
Cost: 1R
Type: Sorcery
Description: Arc Trail deals 2 damage to target creature or player and 1 damage to another target creature or player.

Name: Arc-Slogger
Cost: 3RR
Type: Creature - Beast
Pow/Tgh: 4/5
Description: R, Exile the top ten cards of your library: Arc-Slogger deals 2 damage to target creature or player.

Name: Arcane Melee
Cost: 4U
Type: Enchantment
Description: Instant and sorcery spells cost 2 less to cast.

Name: Arcane Sanctum
Cost:
Type: Land
Description: Arcane Sanctum enters the battlefield tapped. TAP: Add W, U, or B to your mana pool.

Name: Arcane Spyglass
Cost: 4
Type: Artifact
Description: 2, TAP, Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass. Remove three charge counters from Arcane Spyglass: Draw a card.

Name: Arcane Teachings
Cost: 2R
Type: Enchantment - Aura
Description: Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +2/+2 and has "TAP: This creature deals 1 damage to target creature or player."

Name: Arcanis the Omnipotent
Cost: 3UUU
Type: Legendary Creature - Wizard
Pow/Tgh: 3/4
Description: TAP: Draw three cards. 2UU: Return Arcanis the Omnipotent to its owner's hand.

Name: Arcanum Wings
Cost: 1U
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature has flying. Aura swap 2U (2U: Exchange this Aura with an Aura card in your hand.)

Name: Arcbond
Cost: 2R
Type: Instant
Description: Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.

Name: Arcbound Bruiser
Cost: 5
Type: Artifact Creature - Golem
Pow/Tgh: 0/0
Description: Modular 3 (This enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Name: Arcbound Crusher
Cost: 4
Type: Artifact Creature - Juggernaut
Pow/Tgh: 0/0
Description: Trample Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher. Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Name: Arcbound Fiend
Cost: 6
Type: Artifact Creature - Horror
Pow/Tgh: 0/0
Description: Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend. Modular 3 (This enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Name: Arcbound Hybrid
Cost: 4
Type: Artifact Creature - Beast
Pow/Tgh: 0/0
Description: Haste Modular 2 (This enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Name: Arcbound Lancer
Cost: 7
Type: Artifact Creature - Beast
Pow/Tgh: 0/0
Description: First strike Modular 4 (This enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Name: Arcbound Overseer
Cost: 8
Type: Artifact Creature - Golem
Pow/Tgh: 0/0
Description: At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control. Modular 6 (This enters the battlefield with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Name: Arcbound Ravager
Cost: 2
Type: Artifact Creature - Beast
Pow/Tgh: 0/0
Description: Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager. Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Name: Arcbound Reclaimer
Cost: 4
Type: Artifact Creature - Golem
Pow/Tgh: 0/0
Description: Remove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library. Modular 2 (This enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Name: Arcbound Slith
Cost: 2
Type: Artifact Creature - Slith
Pow/Tgh: 0/0
Description: Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it. Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Name: Arcbound Stinger
Cost: 2
Type: Artifact Creature - Insect
Pow/Tgh: 0/0
Description: Flying Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Name: Arcbound Wanderer
Cost: 6
Type: Artifact Creature - Golem
Pow/Tgh: 0/0
Description: Modular-Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Name: Arcbound Worker
Cost: 1
Type: Artifact Creature - Construct
Pow/Tgh: 0/0
Description: Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Name: Archaeomancer
Cost: 2UU
Type: Creature - Human Wizard
Pow/Tgh: 1/2
Description: When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

Name: Archangel
Cost: 5WW
Type: Creature - Angel
Pow/Tgh: 5/5
Description: Flying, vigilance

Name: Archangel Avacyn
Cost: 3WW
Type: Legendary Creature - Angel
Pow/Tgh: 4/4
Description: Flash Flying, vigilance When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn. When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.

Name: Archangel Avacyn
Cost: 3WW
Type: Legendary Creature - Angel
Pow/Tgh: 4/4
Description: Flash Flying, vigilance When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn. When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.

Name: Archangel of Thune
Cost: 3WW
Type: Creature - Angel
Pow/Tgh: 3/4
Description: Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1 counter on each creature you control.

Name: Archangel of Tithes
Cost: 1WWW
Type: Creature - Angel
Pow/Tgh: 3/5
Description: Flying As long as Archangel of Tithes is untapped, creatures can't attack you or a planeswalker you control unless their controller pays 1 for each of those creatures. As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays 1 for each of those creatures.

Name: Archangel's Light
Cost: 7W
Type: Sorcery
Description: You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library.

Name: Archdemon of Greed
Cost:
Type: Creature - Demon
Pow/Tgh: 9/9
Description: Flying, trample At the beginning of your upkeep, sacrifice a Human. If you can't, tap Archdemon of Greed and it deals 9 damage to you.

Name: Archdemon of Greed
Cost:
Type: Creature - Demon
Pow/Tgh: 9/9
Description: Flying, trample At the beginning of your upkeep, sacrifice a Human. If you can't, tap Archdemon of Greed and it deals 9 damage to you.

Name: Archdemon of Unx
Cost: 5BB
Type: Creature - Demon
Pow/Tgh: 6/6
Description: Flying, trample At the beginning of your upkeep, sacrifice a non-Zombie creature, then put a 2/2 black Zombie creature token onto the battlefield.

Name: Archers of Qarsi
Cost: 3G
Type: Creature - Naga Archer
Pow/Tgh: 5/2
Description: Defender Reach (This creature can block creatures with flying.)

Name: Archers' Parapet
Cost: 1G
Type: Creature - Wall
Pow/Tgh: 0/5
Description: Defender 1B, TAP: Each opponent loses 1 life.

Name: Archetype of Aggression
Cost: 1RR
Type: Enchantment Creature - Human Warrior
Pow/Tgh: 3/2
Description: Creatures you control have trample. Creatures your opponents control lose trample and can't have or gain trample.

Name: Archetype of Courage
Cost: 1WW
Type: Enchantment Creature - Human Soldier
Pow/Tgh: 2/2
Description: Creatures you control have first strike. Creatures your opponents control lose first strike and can't have or gain first strike.

Name: Archetype of Endurance
Cost: 6GG
Type: Enchantment Creature - Boar
Pow/Tgh: 6/5
Description: Creatures you control have hexproof. Creatures your opponents control lose hexproof and can't have or gain hexproof.

Name: Archetype of Finality
Cost: 4BB
Type: Enchantment Creature - Gorgon
Pow/Tgh: 2/3
Description: Creatures you control have deathtouch. Creatures your opponents control lose deathtouch and can't have or gain deathtouch.

Name: Archetype of Imagination
Cost: 4UU
Type: Enchantment Creature - Human Wizard
Pow/Tgh: 3/2
Description: Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying.

Name: Archfiend of Depravity
Cost: 3BB
Type: Creature - Demon
Pow/Tgh: 5/4
Description: Flying At the beginning of each opponent's end step, that player chooses up to two creatures he or she controls, then sacrifices the rest.

Name: Architects of Will
Cost: 2UB
Type: Artifact Creature - Human Wizard
Pow/Tgh: 3/3
Description: When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order. Cycling (0) ((0), Discard this card: Draw a card.)

Name: Archive Trap
Cost: 3UU
Type: Instant - Trap
Description: If an opponent searched his or her library this turn, you may pay 0 rather than pay Archive Trap's mana cost. Target opponent puts the top thirteen cards of his or her library into his or her graveyard.

Name: Archivist
Cost: 2UU
Type: Creature - Human Wizard
Pow/Tgh: 1/1
Description: TAP: Draw a card.

Name: Archmage Ascension
Cost: 2U
Type: Enchantment
Description: At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension. As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle your library.

Name: Archon of Justice
Cost: 3WW
Type: Creature - Archon
Pow/Tgh: 4/4
Description: Flying When Archon of Justice dies, exile target permanent.

Name: Archon of Redemption
Cost: 3WW
Type: Creature - Archon
Pow/Tgh: 3/4
Description: Flying Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power.

Name: Archon of the Triumvirate
Cost: 5WU
Type: Creature - Archon
Pow/Tgh: 4/5
Description: Flying Whenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

Name: Archweaver
Cost: 5GG
Type: Creature - Spider
Pow/Tgh: 5/5
Description: Reach, trample

Name: Archwing Dragon
Cost: 2RR
Type: Creature - Dragon
Pow/Tgh: 4/4
Description: Flying, haste At the beginning of the end step, return Archwing Dragon to its owner's hand.

Name: Arctic Aven
Cost: 2U
Type: Creature - Bird Wizard
Pow/Tgh: 2/1
Description: Flying Arctic Aven gets +1/+1 as long as you control a Plains. W: Arctic Aven gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)

Name: Arctic Flats
Cost:
Type: Snow Land
Description: Arctic Flats enters the battlefield tapped. TAP: Add G or W to your mana pool.

Name: Arctic Nishoba
Cost: 5G
Type: Creature - Cat Warrior
Pow/Tgh: 6/6
Description: Trample Cumulative upkeep G or W (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Arctic Nishoba dies, you gain 2 life for each age counter on it.

Name: Arcum Dagsson
Cost: 3U
Type: Legendary Creature - Human Artificer
Pow/Tgh: 2/2
Description: TAP: Target artifact creature's controller sacrifices it. That player may search his or her library for a noncreature artifact card, put it onto the battlefield, then shuffle his or her library.

Name: Ardent Militia
Cost: 4W
Type: Creature - Human Soldier
Pow/Tgh: 2/5
Description: Vigilance

Name: Ardent Plea
Cost: 1WU
Type: Enchantment
Description: Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Name: Ardent Recruit
Cost: W
Type: Creature - Human Soldier
Pow/Tgh: 1/1
Description: Metalcraft - Ardent Recruit gets +2/+2 as long as you control three or more artifacts.

Name: Arena
Cost:
Type: Land
Description: 3, TAP: Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.)

Name: Arena Athlete
Cost: 1R
Type: Creature - Human
Pow/Tgh: 2/1
Description: Heroic - Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn.

Name: Argent Mutation
Cost: 2U
Type: Instant
Description: Target permanent becomes an artifact in addition to its other types until end of turn. Draw a card.

Name: Argent Sphinx
Cost: 2UU
Type: Creature - Sphinx
Pow/Tgh: 4/3
Description: Flying Metalcraft - U: Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate this ability only if you control three or more artifacts.

Name: Argentum Armor
Cost: 6
Type: Artifact - Equipment
Description: Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip 6

Name: Arid Mesa
Cost:
Type: Land
Description: TAP, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library.

Name: Arlinn Kord
Cost: 2RG
Type: Planeswalker - Arlinn
Description: +1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste. 0: Put a 2/2 green Wolf creature token onto the battlefield. Transform Arlinn Kord.

Name: Arlinn Kord
Cost: 2RG
Type: Planeswalker - Arlinn
Description: +1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste. 0: Put a 2/2 green Wolf creature token onto the battlefield. Transform Arlinn Kord.

Name: Arlinn, Embraced by the Moon
Cost:
Type: Planeswalker - Arlinn
Description: +1: Creatures you control get +1/+1 and gain trample until end of turn. 1: Arlinn, Embraced by the Moon deals 3 damage to target creature or player. Transform Arlinn, Embraced by the Moon. 6: You get an emblem with "Creatures you control have haste and TAP: This creature deals damage equal to its power to target creature or player.'"

Name: Arlinn, Embraced by the Moon
Cost:
Type: Planeswalker - Arlinn
Description: +1: Creatures you control get +1/+1 and gain trample until end of turn. 1: Arlinn, Embraced by the Moon deals 3 damage to target creature or player. Transform Arlinn, Embraced by the Moon. 6: You get an emblem with "Creatures you control have haste and TAP: This creature deals damage equal to its power to target creature or player.'"

Name: Arm with Aether
Cost: 2U
Type: Sorcery
Description: Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand."

Name: Armada Wurm
Cost: 2GGWW
Type: Creature - Wurm
Pow/Tgh: 5/5
Description: Trample When Armada Wurm enters the battlefield, put a 5/5 green Wurm creature token with trample onto the battlefield.

Name: Armament Corps
Cost: 2WBG
Type: Creature - Human Soldier
Pow/Tgh: 4/4
Description: When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.

Name: Armament Master
Cost: WW
Type: Creature - Kor Soldier
Pow/Tgh: 2/2
Description: Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master.

Name: Armament of Nyx
Cost: 2W
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.)

Name: Armed Response
Cost: 2W
Type: Instant
Description: Armed Response deals damage to target attacking creature equal to the number of Equipment you control.

Name: Armillary Sphere
Cost: 2
Type: Artifact
Description: 2, TAP, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.

Name: Armored Ascension
Cost: 3W
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying.

Name: Armored Cancrix
Cost: 4U
Type: Creature - Crab
Pow/Tgh: 2/5
Description:

Name: Armored Skaab
Cost: 2U
Type: Creature - Zombie Warrior
Pow/Tgh: 1/4
Description: When Armored Skaab enters the battlefield, put the top four cards of your library into your graveyard.

Name: Armored Transport
Cost: 3
Type: Artifact Creature - Construct
Pow/Tgh: 2/1
Description: Prevent all combat damage that would be dealt to Armored Transport by creatures blocking it.

Name: Armored Warhorse
Cost: WW
Type: Creature - Horse
Pow/Tgh: 2/3
Description:

Name: Armored Wolf-Rider
Cost: 3GW
Type: Creature - Elf Knight
Pow/Tgh: 4/6
Description:

Name: Armory Guard
Cost: 3W
Type: Creature - Giant Soldier
Pow/Tgh: 2/5
Description: Armory Guard has vigilance as long as you control a Gate.

Name: Armory of Iroas
Cost: 2
Type: Artifact - Equipment
Description: Whenever equipped creature attacks, put a +1/+1 counter on it. Equip 2

Name: Arms Dealer
Cost: 2R
Type: Creature - Goblin Rogue
Pow/Tgh: 1/1
Description: 1R, Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature.

Name: Army of the Damned
Cost: 5BBB
Type: Sorcery
Description: Put thirteen 2/2 black Zombie creature tokens onto the battlefield tapped. Flashback 7BBB (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Name: Arrest
Cost: 2W
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.

Name: Arrogant Bloodlord
Cost: 1BB
Type: Creature - Vampire Knight
Pow/Tgh: 4/4
Description: Whenever Arrogant Bloodlord blocks or becomes blocked by a creature with power 1 or less, destroy Arrogant Bloodlord at end of combat.

Name: Arrow Storm
Cost: 3RR
Type: Sorcery
Description: Arrow Storm deals 4 damage to target creature or player. Raid - If you attacked with a creature this turn, instead Arrow Storm deals 5 damage to that creature or player and the damage can't be prevented.

Name: Arrow Volley Trap
Cost: 3WW
Type: Instant - Trap
Description: If four or more creatures are attacking, you may pay 1W rather than pay Arrow Volley Trap's mana cost. Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures.

Name: Arrows of Justice
Cost: 2(0)
Type: Instant
Description: Arrows of Justice deals 4 damage to target attacking or blocking creature.

Name: Arsenal Thresher
Cost: 2(0)U
Type: Artifact Creature - Construct
Pow/Tgh: 2/2
Description: As Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way.

Name: Artful Dodge
Cost: U
Type: Sorcery
Description: Target creature can't be blocked this turn. Flashback U (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Name: Artful Maneuver
Cost: 1W
Type: Instant
Description: Target creature gets +2/+2 until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Name: Artificer's Epiphany
Cost: 2U
Type: Instant
Description: Draw two cards. If you control no artifacts, discard a card.

Name: Artificer's Hex
Cost: B
Type: Enchantment - Aura
Description: Enchant Equipment At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature.

Name: Artificer's Intuition
Cost: 1U
Type: Enchantment
Description: U, Discard an artifact card: Search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. Then shuffle your library.

Name: Artillerize
Cost: 3R
Type: Instant
Description: As an additional cost to cast Artillerize, sacrifice an artifact or creature. Artillerize deals 5 damage to target creature or player.

Name: Artisan of Forms
Cost: 1U
Type: Creature - Human Wizard
Pow/Tgh: 1/1
Description: Heroic - Whenever you cast a spell that targets Artisan of Forms, you may have Artisan of Forms become a copy of target creature and gain this ability.

Name: Artisan of Kozilek
Cost: 9
Type: Creature - Eldrazi
Pow/Tgh: 10/9
Description: When you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)

Name: Artisan's Sorrow
Cost: 3G
Type: Instant
Description: Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Name: Ascendant Evincar
Cost: 4BB
Type: Legendary Creature - Vampire
Pow/Tgh: 3/3
Description: Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1.

Name: Ascended Lawmage
Cost: 2WU
Type: Creature - Vedalken Wizard
Pow/Tgh: 3/2
Description: Flying, hexproof

Name: Asceticism
Cost: 3GG
Type: Enchantment
Description: Creatures you control have hexproof. (They can't be the targets of spells or abilities your opponents control.) 1G: Regenerate target creature.

Name: Ash Zealot
Cost: RR
Type: Creature - Human Warrior
Pow/Tgh: 2/2
Description: First strike, haste Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.

Name: Asha's Favor
Cost: 2W
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature has flying, first strike, and vigilance.

Name: Ashcloud Phoenix
Cost: 2RR
Type: Creature - Phoenix
Pow/Tgh: 4/1
Description: Flying When Ashcloud Phoenix dies, return it to the battlefield face down under your control. Morph 4RR (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Ashcloud Phoenix is turned face up, it deals 2 damage to each player.

Name: Ashcoat Bear
Cost: 1G
Type: Creature - Bear
Pow/Tgh: 2/2
Description: Flash (You may cast this spell any time you could cast an instant.)

Name: Ashen Monstrosity
Cost: 5RR
Type: Creature - Spirit
Pow/Tgh: 7/4
Description: Haste Ashen Monstrosity attacks each turn if able.

Name: Ashen Rider
Cost: 4WWBB
Type: Creature - Archon
Pow/Tgh: 5/5
Description: Flying When Ashen Rider enters the battlefield or dies, exile target permanent.

Name: Ashen-Skin Zubera
Cost: 1B
Type: Creature - Zubera Spirit
Pow/Tgh: 1/2
Description: When Ashen-Skin Zubera dies, target opponent discards a card for each Zubera that died this turn.

Name: Ashenmoor Cohort
Cost: 5B
Type: Creature - Elemental Warrior
Pow/Tgh: 4/3
Description: Ashenmoor Cohort gets +1/+1 as long as you control another black creature.

Name: Ashenmoor Gouger
Cost: (0)(0)(0)
Type: Creature - Elemental Warrior
Pow/Tgh: 4/4
Description: Ashenmoor Gouger can't block.

Name: Ashenmoor Liege
Cost: 1(0)(0)(0)
Type: Creature - Elemental Knight
Pow/Tgh: 4/1
Description: Other black creatures you control get +1/+1. Other red creatures you control get +1/+1. Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.

Name: Ashes of the Fallen
Cost: 2
Type: Artifact
Description: As Ashes of the Fallen enters the battlefield, choose a creature type. Each creature card in your graveyard has the chosen creature type in addition to its other types.

Name: Ashiok's Adept
Cost: 2B
Type: Creature - Human Wizard
Pow/Tgh: 1/3
Description: Heroic - Whenever you cast a spell that targets Ashiok's Adept, each opponent discards a card.

Name: Ashiok, Nightmare Weaver
Cost: 1UB
Type: Planeswalker - Ashiok
Description: +2: Exile the top three cards of target opponent's library. X: Put a creature card with converted mana cost X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types. 10: Exile all cards from all opponents' hands and graveyards.

Name: Ashling the Pilgrim
Cost: 1R
Type: Legendary Creature - Elemental Shaman
Pow/Tgh: 1/1
Description: 1R: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player.

Name: Ashling's Prerogative
Cost: 1R
Type: Enchantment
Description: As Ashling's Prerogative enters the battlefield, choose odd or even. (Zero is even.) Each creature with converted mana cost of the chosen value has haste. Each creature without converted mana cost of the chosen value enters the battlefield tapped.

Name: Ashling, the Extinguisher
Cost: 2BB
Type: Legendary Creature - Elemental Shaman
Pow/Tgh: 4/4
Description: Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. He or she sacrifices that creature.

Name: Ashmouth Blade
Cost:
Type: Artifact - Equipment
Description: Equipped creature gets +3/+3 and has first strike. Equip 3

Name: Ashmouth Blade
Cost:
Type: Artifact - Equipment
Description: Equipped creature gets +3/+3 and has first strike. Equip 3

Name: Ashmouth Hound
Cost: 1R
Type: Creature - Elemental Hound
Pow/Tgh: 2/1
Description: Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature.

Name: Aspect of Gorgon
Cost: 2B
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +1/+3 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.)

Name: Aspect of Hydra
Cost: G
Type: Instant
Description: Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each G in the mana costs of permanents you control counts toward your devotion to green.)

Name: Aspect of Mongoose
Cost: 1G
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.) When Aspect of Mongoose is put into a graveyard from the battlefield, return Aspect of Mongoose to its owner's hand.

Name: Asphodel Wanderer
Cost: B
Type: Creature - Skeleton Soldier
Pow/Tgh: 1/1
Description: 2B: Regenerate Asphodel Wanderer.

Name: Asphyxiate
Cost: 1BB
Type: Sorcery
Description: Destroy target untapped creature.

Name: Aspiring Aeronaut
Cost: 3U
Type: Creature - Human Artificer
Pow/Tgh: 1/2
Description: Flying (This creature can't be blocked except by creatures with flying or reach.) When Aspiring Aeronaut enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.

Name: Assassin's Strike
Cost: 4BB
Type: Sorcery
Description: Destroy target creature. Its controller discards a card.

Name: Assassinate
Cost: 2B
Type: Sorcery
Description: Destroy target tapped creature.

Name: Assault Formation
Cost: 1G
Type: Enchantment
Description: Each creature you control assigns combat damage equal to its toughness rather than its power. G: Target creature with defender can attack this turn as though it didn't have defender. 2G: Creatures you control get +0/+1 until end of turn.

Name: Assault Griffin
Cost: 3W
Type: Creature - Griffin
Pow/Tgh: 3/2
Description: Flying

Name: Assault Strobe
Cost: R
Type: Sorcery
Description: Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Name: Assault Zeppelid
Cost: 2GU
Type: Creature - Beast
Pow/Tgh: 3/3
Description: Flying, trample

Name: Assemble the Legion
Cost: 3RW
Type: Enchantment
Description: At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then put a 1/1 red and white Soldier creature token with haste onto the battlefield for each muster counter on Assemble the Legion.

Name: Assembled Alphas
Cost: 5R
Type: Creature - Wolf
Pow/Tgh: 5/5
Description: Whenever Assembled Alphas blocks or becomes blocked by a creature, Assembled Alphas deals 3 damage to that creature and 3 damage to that creature's controller.

Name: Assembly-Worker
Cost: 3
Type: Artifact Creature - Assembly-Worker
Pow/Tgh: 2/2
Description: TAP: Target Assembly-Worker creature gets +1/+1 until end of turn.

Name: Assert Authority
Cost: 5UU
Type: Instant
Description: Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.) Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Name: Astral Cornucopia
Cost: XXX
Type: Artifact
Description: Astral Cornucopia enters the battlefield with X charge counters on it. TAP: Choose a color. Add one mana of that color to your mana pool for each charge counter on Astral Cornucopia.

Name: Asylum Visitor
Cost: 1B
Type: Creature - Vampire Wizard
Pow/Tgh: 3/1
Description: At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life. Madness 1B (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Name: Atarka Beastbreaker
Cost: 1G
Type: Creature - Human Warrior
Pow/Tgh: 2/2
Description: Formidable - 4G: Atarka Beastbreaker gets +4/+4 until end of turn. Activate this ability only if creatures you control have total power 8 or greater.

Name: Atarka Efreet
Cost: 3R
Type: Creature - Efreet Shaman
Pow/Tgh: 5/1
Description: Megamorph 2R (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Atarka Efreet is turned face up, it deals 1 damage to target creature or player.

Name: Atarka Monument
Cost: 3
Type: Artifact
Description: TAP: Add R or G to your mana pool. 4RG: Atarka Monument becomes a 4/4 red and green Dragon artifact creature with flying until end of turn.

Name: Atarka Pummeler
Cost: 4R
Type: Creature - Ogre Warrior
Pow/Tgh: 4/5
Description: Formidable - 3RR: Creatures you control gain menace until end of turn. Activate this ability only if creatures you control have total power 8 or greater. (They can't be blocked except by two or more creatures.)

Name: Atarka's Command
Cost: RG
Type: Instant
Description: Choose two - - Your opponents can't gain life this turn. - Atarka's Command deals 3 damage to each opponent. - You may put a land card from your hand onto the battlefield. - Creatures you control get +1/+1 and gain reach until end of turn.

Name: Atarka, World Render
Cost: 5RG
Type: Legendary Creature - Dragon
Pow/Tgh: 6/4
Description: Flying, trample Whenever a Dragon you control attacks, it gains double strike until end of turn.

Name: Athreos, God of Passage
Cost: 1WB
Type: Legendary Enchantment Creature - God
Pow/Tgh: 5/4
Description: Indestructible As long as your devotion to white and black is less than seven, Athreos isn't a creature. Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.

Name: Atog
Cost: 1R
Type: Creature - Atog
Pow/Tgh: 1/2
Description: Sacrifice an artifact: Atog gets +2/+2 until end of turn.

Name: Attended Knight
Cost: 2W
Type: Creature - Human Knight
Pow/Tgh: 2/2
Description: First strike (This creature deals combat damage before creatures without first strike.) When Attended Knight enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield.

Name: Auger Spree
Cost: 1BR
Type: Instant
Description: Target creature gets +4/-4 until end of turn.

Name: Augur il-Vec
Cost: 1W
Type: Creature - Human Cleric
Pow/Tgh: 1/3
Description: Shadow (This creature can block or be blocked by only creatures with shadow.) Sacrifice Augur il-Vec: You gain 4 life. Activate this ability only during your upkeep.

Name: Augur of Bolas
Cost: 1U
Type: Creature - Merfolk Wizard
Pow/Tgh: 1/3
Description: When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Name: Augur of Skulls
Cost: 1B
Type: Creature - Skeleton Wizard
Pow/Tgh: 1/1
Description: 1B: Regenerate Augur of Skulls. Sacrifice Augur of Skulls: Target player discards two cards. Activate this ability only during your upkeep.

Name: Augury Adept
Cost: 1(0)(0)
Type: Creature - Kithkin Wizard
Pow/Tgh: 2/2
Description: Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost.

Name: Augury Owl
Cost: 1U
Type: Creature - Bird
Pow/Tgh: 1/1
Description: Flying When Augury Owl enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Name: Auntie's Hovel
Cost:
Type: Land
Description: As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters the battlefield tapped. TAP: Add B or R to your mana pool.

Name: Auntie's Snitch
Cost: 2B
Type: Creature - Goblin Rogue
Pow/Tgh: 3/1
Description: Auntie's Snitch can't block. Prowl 1B (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.

Name: Aura Barbs
Cost: 2R
Type: Instant - Arcane
Description: Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to.

Name: Aura Finesse
Cost: U
Type: Instant
Description: Attach target Aura you control to target creature. Draw a card.

Name: Aura Gnarlid
Cost: 2G
Type: Creature - Beast
Pow/Tgh: 2/2
Description: Creatures with power less than Aura Gnarlid's power can't block it. Aura Gnarlid gets +1/+1 for each Aura on the battlefield.

Name: Aura Graft
Cost: 1U
Type: Instant
Description: Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.

Name: Aura of Dominion
Cost: UU
Type: Enchantment - Aura
Description: Enchant creature 1, Tap an untapped creature you control: Untap enchanted creature.

Name: Aura of Silence
Cost: 1WW
Type: Enchantment
Description: Artifact and enchantment spells your opponents cast cost 2 more to cast. Sacrifice Aura of Silence: Destroy target artifact or enchantment.

Name: Auramancer
Cost: 2W
Type: Creature - Human Wizard
Pow/Tgh: 2/2
Description: When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.

Name: Auramancer's Guise
Cost: 2UU
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.

Name: Auratog
Cost: 1W
Type: Creature - Atog
Pow/Tgh: 1/2
Description: Sacrifice an enchantment: Auratog gets +2/+2 until end of turn.

Name: Auratouched Mage
Cost: 5W
Type: Creature - Human Wizard
Pow/Tgh: 3/3
Description: When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle your library.

Name: Aurelia's Fury
Cost: XRW
Type: Instant
Description: Aurelia's Fury deals X damage divided as you choose among any number of target creatures and/or players. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.

Name: Aurelia, the Warleader
Cost: 2RRWW
Type: Legendary Creature - Angel
Pow/Tgh: 3/4
Description: Flying, vigilance, haste Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

Name: Auriok Bladewarden
Cost: 1W
Type: Creature - Human Soldier
Pow/Tgh: 1/1
Description: TAP: Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power.

Name: Auriok Champion
Cost: WW
Type: Creature - Human Cleric
Pow/Tgh: 1/1
Description: Protection from black and from red Whenever another creature enters the battlefield, you may gain 1 life.

Name: Auriok Edgewright
Cost: WW
Type: Creature - Human Soldier
Pow/Tgh: 2/2
Description: Metalcraft - Auriok Edgewright has double strike as long as you control three or more artifacts.

Name: Auriok Glaivemaster
Cost: W
Type: Creature - Human Soldier
Pow/Tgh: 1/1
Description: As long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first strike.

Name: Auriok Replica
Cost: 3
Type: Artifact Creature - Cleric
Pow/Tgh: 2/2
Description: W, Sacrifice Auriok Replica: Prevent all damage a source of your choice would deal to you this turn.

Name: Auriok Salvagers
Cost: 3W
Type: Creature - Human Soldier
Pow/Tgh: 2/4
Description: 1W: Return target artifact card with converted mana cost 1 or less from your graveyard to your hand.

Name: Auriok Siege Sled
Cost: 6
Type: Artifact Creature - Juggernaut
Pow/Tgh: 3/5
Description: 1: Target artifact creature blocks Auriok Siege Sled this turn if able. 1: Target artifact creature can't block Auriok Siege Sled this turn.

Name: Auriok Steelshaper
Cost: 1W
Type: Creature - Human Soldier
Pow/Tgh: 1/1
Description: Equip costs you pay cost 1 less. As long as Auriok Steelshaper is equipped, each creature you control that's a Soldier or a Knight gets +1/+1.

Name: Auriok Sunchaser
Cost: 1W
Type: Creature - Human Soldier
Pow/Tgh: 1/1
Description: Metalcraft - As long as you control three or more artifacts, Auriok Sunchaser gets +2/+2 and has flying.

Name: Auriok Survivors
Cost: 5W
Type: Creature - Human Soldier
Pow/Tgh: 4/6
Description: When Auriok Survivors enters the battlefield, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to Auriok Survivors.

Name: Auriok Transfixer
Cost: W
Type: Creature - Human Scout
Pow/Tgh: 1/1
Description: W, TAP: Tap target artifact.

Name: Auriok Windwalker
Cost: 3W
Type: Creature - Human Wizard
Pow/Tgh: 2/3
Description: Flying TAP: Attach target Equipment you control to target creature you control.

Name: Aurochs Herd
Cost: 5G
Type: Creature - Aurochs
Pow/Tgh: 4/4
Description: Trample When Aurochs Herd enters the battlefield, you may search your library for an Aurochs card, reveal it, and put it into your hand. If you do, shuffle your library. Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

Name: Aurora Eidolon
Cost: 3W
Type: Creature - Spirit
Pow/Tgh: 2/2
Description: W, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to target creature or player this turn. Whenever you cast a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand.

Name: Aurora of Emrakul
Cost:
Type: Creature - Eldrazi Reflection
Pow/Tgh: 1/4
Description: Flying, deathtouch Whenever Aurora of Emrakul attacks, each opponent loses 3 life.

Name: Aurora of Emrakul
Cost:
Type: Creature - Eldrazi Reflection
Pow/Tgh: 1/4
Description: Flying, deathtouch Whenever Aurora of Emrakul attacks, each opponent loses 3 life.

Name: Austere Command
Cost: 4WW
Type: Sorcery
Description: Choose two - - Destroy all artifacts. - Destroy all enchantments. - Destroy all creatures with converted mana cost 3 or less. - Destroy all creatures with converted mana cost 4 or greater.

Name: Autochthon Wurm
Cost: 10GGGWW
Type: Creature - Wurm
Pow/Tgh: 9/14
Description: Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) Trample

Name: Autumn's Veil
Cost: G
Type: Instant
Description: Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.

Name: Autumn-Tail, Kitsune Sage
Cost: 3W
Type: Legendary Creature - Fox Wizard
Pow/Tgh: 4/5
Description: 1: Attach target Aura attached to a creature to another creature.

Name: Autumn-Tail, Kitsune Sage
Cost: 3W
Type: Legendary Creature - Fox Wizard
Pow/Tgh: 4/5
Description: 1: Attach target Aura attached to a creature to another creature.

Name: Autumnal Gloom
Cost: 2G
Type: Enchantment
Description: B: Put the top card of your library into your graveyard. Delirium - At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom.

Name: Autumnal Gloom
Cost: 2G
Type: Enchantment
Description: B: Put the top card of your library into your graveyard. Delirium - At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom.

Name: Avacyn's Collar
Cost: 1
Type: Artifact - Equipment
Description: Equipped creature gets +1/+0 and has vigilance. Whenever equipped creature dies, if it was a Human, put a 1/1 white Spirit creature token with flying onto the battlefield. Equip 2

Name: Avacyn's Judgment
Cost: 1R
Type: Sorcery
Description: Madness XR (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Avacyn's Judgment deals 2 damage divided as you choose among any number of target creatures and/or players. If Avacyn's Judgment's madness cost was paid, it deals X damage divided as you choose among those creatures and/or players instead.

Name: Avacyn's Pilgrim
Cost: G
Type: Creature - Human Monk
Pow/Tgh: 1/1
Description: TAP: Add W to your mana pool.

Name: Avacyn, Angel of Hope
Cost: 5WWW
Type: Legendary Creature - Angel
Pow/Tgh: 8/8
Description: Flying, vigilance, indestructible Other permanents you control have indestructible.

Name: Avacyn, Guardian Angel
Cost: 2WWW
Type: Legendary Creature - Angel
Pow/Tgh: 5/4
Description: Flying, vigilance 1W: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice. 5WW: Prevent all damage that would be dealt to target player this turn by sources of the color of your choice.

Name: Avacyn, the Purifier
Cost:
Type: Legendary Creature - Angel
Pow/Tgh: 6/5
Description: Flying When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent.

Name: Avacyn, the Purifier
Cost:
Type: Legendary Creature - Angel
Pow/Tgh: 6/5
Description: Flying When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent.

Name: Avacynian Missionaries
Cost: 3W
Type: Creature - Human Cleric
Pow/Tgh: 3/3
Description: At the beginning of your end step, if Avacynian Missionaries is equipped, transform it.

Name: Avacynian Missionaries
Cost: 3W
Type: Creature - Human Cleric
Pow/Tgh: 3/3
Description: At the beginning of your end step, if Avacynian Missionaries is equipped, transform it.

Name: Avacynian Priest
Cost: 1W
Type: Creature - Human Cleric
Pow/Tgh: 1/2
Description: 1, TAP: Tap target non-Human creature.

Name: Avalanche Riders
Cost: 3R
Type: Creature - Human Nomad
Pow/Tgh: 2/2
Description: Haste Echo 3R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Avalanche Riders enters the battlefield, destroy target land.

Name: Avalanche Tusker
Cost: 2GUR
Type: Creature - Elephant Warrior
Pow/Tgh: 6/4
Description: Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able.

Name: Avarice Amulet
Cost: 4
Type: Artifact - Equipment
Description: Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card." When equipped creature dies, target opponent gains control of Avarice Amulet. Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Name: Avarice Totem
Cost: 1
Type: Artifact
Description: 5: Exchange control of Avarice Totem and target nonland permanent.

Name: Avaricious Dragon
Cost: 2RR
Type: Creature - Dragon
Pow/Tgh: 4/4
Description: Flying At the beginning of your draw step, draw an additional card. At the beginning of your end step, discard your hand.

Name: Avatar of Discord
Cost: (0)(0)(0)
Type: Creature - Avatar
Pow/Tgh: 5/3
Description: ((0) can be paid with either B or R.) Flying When Avatar of Discord enters the battlefield, sacrifice it unless you discard two cards.

Name: Avatar of Hope
Cost: 6WW
Type: Creature - Avatar
Pow/Tgh: 4/9
Description: If you have 3 or less life, Avatar of Hope costs 6 less to cast. Flying Avatar of Hope can block any number of creatures.

Name: Avatar of Might
Cost: 6GG
Type: Creature - Avatar
Pow/Tgh: 8/8
Description: If an opponent controls at least four more creatures than you, Avatar of Might costs 6 less to cast. Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)

Name: Avatar of Woe
Cost: 6BB
Type: Creature - Avatar
Pow/Tgh: 6/5
Description: If there are ten or more creature cards total in all graveyards, Avatar of Woe costs 6 less to cast. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) TAP: Destroy target creature. It can't be regenerated.

Name: Avatar of the Resolute
Cost: GG
Type: Creature - Avatar
Pow/Tgh: 3/2
Description: Reach, trample Avatar of the Resolute enters the battlefield with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it.

Name: Aven Augur
Cost: 3U
Type: Creature - Bird Wizard
Pow/Tgh: 2/2
Description: Flying Sacrifice Aven Augur: Return up to two target creatures to their owners' hands. Activate this ability only during your upkeep.

Name: Aven Battle Priest
Cost: 5W
Type: Creature - Bird Cleric
Pow/Tgh: 3/3
Description: Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Battle Priest enters the battlefield, you gain 3 life.

Name: Aven Cloudchaser
Cost: 3W
Type: Creature - Bird Soldier
Pow/Tgh: 2/2
Description: Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Cloudchaser enters the battlefield, destroy target enchantment.

Name: Aven Fisher
Cost: 3U
Type: Creature - Bird Soldier
Pow/Tgh: 2/2
Description: Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Fisher dies, you may draw a card.

Name: Aven Fleetwing
Cost: 3U
Type: Creature - Bird Soldier
Pow/Tgh: 2/2
Description: Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Name: Aven Flock
Cost: 4W
Type: Creature - Bird Soldier
Pow/Tgh: 2/3
Description: Flying (This creature can't be blocked except by creatures with flying or reach.) W: Aven Flock gets +0/+1 until end of turn.

Name: Aven Mimeomancer
Cost: 1WU
Type: Creature - Bird Wizard
Pow/Tgh: 3/1
Description: Flying At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature has base power and toughness 3/1 and has flying for as long as it has a feather counter on it.

Name: Aven Mindcensor
Cost: 2W
Type: Creature - Bird Wizard
Pow/Tgh: 2/1
Description: Flash (You may cast this spell any time you could cast an instant.) Flying If an opponent would search a library, that player searches the top four cards of that library instead.

Name: Aven Riftwatcher
Cost: 2W
Type: Creature - Bird Rebel Soldier
Pow/Tgh: 2/3
Description: Flying Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life.

Name: Aven Skirmisher
Cost: W
Type: Creature - Bird Warrior
Pow/Tgh: 1/1
Description: Flying

Name: Aven Squire
Cost: 1W
Type: Creature - Bird Soldier
Pow/Tgh: 1/1
Description: Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Name: Aven Sunstriker
Cost: 1WW
Type: Creature - Bird Warrior
Pow/Tgh: 1/1
Description: Flying Double strike (This creature deals both first-strike and regular combat damage.) Megamorph 4W (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Name: Aven Surveyor
Cost: 3UU
Type: Creature - Bird Scout
Pow/Tgh: 2/2
Description: Flying When Aven Surveyor enters the battlefield, choose one - - Put a +1/+1 counter on Aven Surveyor. - Return target creature to its owner's hand.

Name: Aven Tactician
Cost: 4W
Type: Creature - Bird Soldier
Pow/Tgh: 2/3
Description: Flying When Aven Tactician enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Name: Aven Trailblazer
Cost: 2W
Type: Creature - Bird Soldier
Pow/Tgh: 2/*
Description: Flying Domain - Aven Trailblazer's toughness is equal to the number of basic land types among lands you control.

Name: Aven Windreader
Cost: 3UU
Type: Creature - Bird Soldier Wizard
Pow/Tgh: 3/3
Description: Flying (This creature can't be blocked except by creatures with flying or reach.) 1U: Target player reveals the top card of his or her library.

Name: Avenger of Zendikar
Cost: 5GG
Type: Creature - Elemental
Pow/Tgh: 5/5
Description: When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control. Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

Name: Avenging Arrow
Cost: 2W
Type: Instant
Description: Destroy target creature that dealt damage this turn.

Name: Avian Changeling
Cost: 2W
Type: Creature - Shapeshifter
Pow/Tgh: 2/2
Description: Changeling (This card is every creature type.) Flying

Name: Avoid Fate
Cost: G
Type: Instant
Description: Counter target instant or Aura spell that targets a permanent you control.

Name: Awaken the Ancient
Cost: 1RRR
Type: Enchantment - Aura
Description: Enchant Mountain Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land.

Name: Awaken the Bear
Cost: 2G
Type: Instant
Description: Target creature gets +3/+3 and gains trample until end of turn.

Name: Awakener Druid
Cost: 2G
Type: Creature - Human Druid
Pow/Tgh: 1/1
Description: When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land.

Name: Awakening Zone
Cost: 2G
Type: Enchantment
Description: At the beginning of your upkeep, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add C to your mana pool."

Name: Away
Cost: 2B
Type: Instant
Description: Target player sacrifices a creature. Fuse (You may cast one or both halves of this card from your hand.)

Name: Away
Cost: 2B
Type: Instant
Description: Target player sacrifices a creature. Fuse (You may cast one or both halves of this card from your hand.)

Name: Awe Strike
Cost: W
Type: Instant
Description: The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.

Name: Awe for the Guilds
Cost: 2R
Type: Sorcery
Description: Monocolored creatures can't block this turn.

Name: Awoken Horror
Cost:
Type: Creature - Kraken Horror
Pow/Tgh: 7/8
Description: When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands.

Name: Awoken Horror
Cost:
Type: Creature - Kraken Horror
Pow/Tgh: 7/8
Description: When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands.

Name: Axebane Guardian
Cost: 2G
Type: Creature - Human Druid
Pow/Tgh: 0/3
Description: Defender TAP: Add X mana in any combination of colors to your mana pool, where X is the number of creatures with defender you control.

Name: Axebane Stag
Cost: 6G
Type: Creature - Elk
Pow/Tgh: 6/7
Description:

Name: Axegrinder Giant
Cost: 4RR
Type: Creature - Giant Warrior
Pow/Tgh: 6/4
Description:

Name: Ayli, Eternal Pilgrim
Cost: WB
Type: Legendary Creature - Kor Cleric
Pow/Tgh: 2/3
Description: Deathtouch 1, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. 1WB, Sacrifice another creature: Exile target nonland permanent. Activate this ability only if you have at least 10 life more than your starting life total.

Name: Ayumi, the Last Visitor
Cost: 3GG
Type: Legendary Creature - Spirit
Pow/Tgh: 7/3
Description: Legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.)

Name: Azami, Lady of Scrolls
Cost: 2UUU
Type: Legendary Creature - Human Wizard
Pow/Tgh: 0/2
Description: Tap an untapped Wizard you control: Draw a card.

Name: Azamuki, Treachery Incarnate
Cost: 1RR
Type: Legendary Creature - Spirit
Pow/Tgh: 5/2
Description: Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn.

Name: Azamuki, Treachery Incarnate
Cost: 1RR
Type: Legendary Creature - Spirit
Pow/Tgh: 5/2
Description: Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn.

Name: Azor's Elocutors
Cost: 3(0)(0)
Type: Creature - Human Advisor
Pow/Tgh: 3/5
Description: At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game. Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors.

Name: Azorius Aethermage
Cost: 1WU
Type: Creature - Human Wizard
Pow/Tgh: 1/1
Description: Whenever a permanent is returned to your hand, you may pay 1. If you do, draw a card.

Name: Azorius Arrester
Cost: 1W
Type: Creature - Human Soldier
Pow/Tgh: 2/1
Description: When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Name: Azorius Chancery
Cost:
Type: Land
Description: Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. TAP: Add WU to your mana pool.

Name: Azorius Charm
Cost: WU
Type: Instant
Description: Choose one - - Creatures you control gain lifelink until end of turn. - Draw a card. - Put target attacking or blocking creature on top of its owner's library.

Name: Azorius Cluestone
Cost: 3
Type: Artifact
Description: TAP: Add W or U to your mana pool. WU, TAP, Sacrifice Azorius Cluestone: Draw a card.

Name: Azorius First-Wing
Cost: WU
Type: Creature - Griffin
Pow/Tgh: 2/2
Description: Flying, protection from enchantments

Name: Azorius Guildgate
Cost:
Type: Land - Gate
Description: Azorius Guildgate enters the battlefield tapped. TAP: Add W or U to your mana pool.

Name: Azorius Guildmage
Cost: (0)(0)
Type: Creature - Vedalken Wizard
Pow/Tgh: 2/2
Description: 2W: Tap target creature. 2U: Counter target activated ability. (Mana abilities can't be targeted.)

Name: Azorius Herald
Cost: 2W
Type: Creature - Spirit
Pow/Tgh: 2/1
Description: Azorius Herald can't be blocked. When Azorius Herald enters the battlefield, you gain 4 life. When Azorius Herald enters the battlefield, sacrifice it unless U was spent to cast it.

Name: Azorius Justiciar
Cost: 2WW
Type: Creature - Human Wizard
Pow/Tgh: 2/2
Description: When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

Name: Azorius Keyrune
Cost: 3
Type: Artifact
Description: TAP: Add W or U to your mana pool. WU: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.

Name: Azorius Ploy
Cost: 1WWU
Type: Instant
Description: Prevent all combat damage target creature would deal this turn. Prevent all combat damage that would be dealt to target creature this turn.

Name: Azorius Signet
Cost: 2
Type: Artifact
Description: 1, TAP: Add WU to your mana pool.

Name: Azure Drake
Cost: 3U
Type: Creature - Drake
Pow/Tgh: 2/4
Description: Flying

Name: Azure Mage
Cost: 1U
Type: Creature - Human Wizard
Pow/Tgh: 2/1
Description: 3U: Draw a card.

Name: Azusa, Lost but Seeking
Cost: 2G
Type: Legendary Creature - Human Monk
Pow/Tgh: 1/2
Description: You may play two additional lands on each of your turns.

Name: Back from the Brink
Cost: 4UU
Type: Enchantment
Description: Exile a creature card from your graveyard and pay its mana cost: Put a token onto the battlefield that's a copy of that card. Activate this ability only any time you could cast a sorcery.

Name: Back to Nature
Cost: 1G
Type: Instant
Description: Destroy all enchantments.

Name: Backwoods Survivalists
Cost: 3G
Type: Creature - Human Warrior
Pow/Tgh: 4/3
Description: Delirium - Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard.

Name: Bad Moon
Cost: 1B
Type: Enchantment
Description: Black creatures get +1/+1.

Name: Baku Altar
Cost: 2
Type: Artifact
Description: Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Baku Altar. 2, TAP, Remove a ki counter from Baku Altar: Put a 1/1 colorless Spirit creature token onto the battlefield.

Name: Bala Ged Scorpion
Cost: 3B
Type: Creature - Scorpion
Pow/Tgh: 2/3
Description: When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less.

Name: Bala Ged Thief
Cost: 3B
Type: Creature - Human Rogue Ally
Pow/Tgh: 2/2
Description: Whenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from his or her hand equal to the number of Allies you control. You choose one of them. That player discards that card.

Name: Balance of Power
Cost: 3UU
Type: Sorcery
Description: If target opponent has more cards in hand than you, draw cards equal to the difference.

Name: Balduvian Barbarians
Cost: 1RR
Type: Creature - Human Barbarian
Pow/Tgh: 3/2
Description:

Name: Balduvian Fallen
Cost: 3B
Type: Creature - Zombie
Pow/Tgh: 3/5
Description: Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever Balduvian Fallen's cumulative upkeep is paid, it gets +1/+0 until end of turn for each B or R spent this way.

Name: Balduvian Frostwaker
Cost: 2U
Type: Creature - Human Wizard
Pow/Tgh: 1/1
Description: U, TAP: Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land.

Name: Balduvian Rage
Cost: XR
Type: Instant
Description: Target attacking creature gets +X/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep.

Name: Balduvian Warlord
Cost: 3R
Type: Creature - Human Barbarian
Pow/Tgh: 3/2
Description: TAP: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate this ability only during the declare blockers step.

Name: Balefire Dragon
Cost: 5RR
Type: Creature - Dragon
Pow/Tgh: 6/6
Description: Flying Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.

Name: Balefire Liege
Cost: 2(0)(0)(0)
Type: Creature - Spirit Horror
Pow/Tgh: 2/4
Description: Other red creatures you control get +1/+1. Other white creatures you control get +1/+1. Whenever you cast a red spell, Balefire Liege deals 3 damage to target player. Whenever you cast a white spell, you gain 3 life.

Name: Baleful Eidolon
Cost: 1B
Type: Enchantment Creature - Spirit
Pow/Tgh: 1/1
Description: Bestow 4B (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Enchanted creature gets +1/+1 and has deathtouch.

Name: Baleful Stare
Cost: 2U
Type: Sorcery
Description: Target opponent reveals his or her hand. You draw a card for each Mountain and red card in it.

Name: Ball Lightning
Cost: RRR
Type: Creature - Elemental
Pow/Tgh: 6/1
Description: Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) Haste (This creature can attack and TAP as soon as it comes under your control.) At the beginning of the end step, sacrifice Ball Lightning.

Name: Ballista Squad
Cost: 3W
Type: Creature - Human Rebel
Pow/Tgh: 2/2
Description: XW, TAP: Ballista Squad deals X damage to target attacking or blocking creature.

Name: Ballynock Cohort
Cost: 2W
Type: Creature - Kithkin Soldier
Pow/Tgh: 2/2
Description: First strike Ballynock Cohort gets +1/+1 as long as you control another white creature.

Name: Ballynock Trapper
Cost: 3W
Type: Creature - Kithkin Soldier
Pow/Tgh: 2/2
Description: TAP: Tap target creature. Whenever you cast a white spell, you may untap Ballynock Trapper.

Name: Ballyrush Banneret
Cost: 1W
Type: Creature - Kithkin Soldier
Pow/Tgh: 2/1
Description: Kithkin spells and Soldier spells you cast cost 1 less to cast.

Name: Baloth Cage Trap
Cost: 3GG
Type: Instant - Trap
Description: If an opponent had an artifact enter the battlefield under his or her control this turn, you may pay 1G rather than pay Baloth Cage Trap's mana cost. Put a 4/4 green Beast creature token onto the battlefield.

Name: Baloth Null
Cost: 4BG
Type: Creature - Zombie Beast
Pow/Tgh: 4/5
Description: When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand.

Name: Baloth Pup
Cost: 1G
Type: Creature - Beast
Pow/Tgh: 3/1
Description: Baloth Pup has trample as long as it has a +1/+1 counter on it.

Name: Baloth Woodcrasher
Cost: 4GG
Type: Creature - Beast
Pow/Tgh: 4/4
Description: Landfall - Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.

Name: Balustrade Spy
Cost: 3B
Type: Creature - Vampire Rogue
Pow/Tgh: 2/3
Description: Flying When Balustrade Spy enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

Name: Bandage
Cost: W
Type: Instant
Description: Prevent the next 1 damage that would be dealt to target creature or player this turn. Draw a card.

Name: Bane Alley Blackguard
Cost: 1B
Type: Creature - Human Rogue
Pow/Tgh: 1/3
Description:

Name: Bane Alley Broker
Cost: 1UB
Type: Creature - Human Rogue
Pow/Tgh: 0/3
Description: TAP: Draw a card, then exile a card from your hand face down. You may look at cards exiled with Bane Alley Broker. UB, TAP: Return a card exiled with Bane Alley Broker to its owner's hand.

Name: Bane of Bala Ged
Cost: 7
Type: Creature - Eldrazi
Pow/Tgh: 7/5
Description: Whenever Bane of Bala Ged attacks, defending player exiles two permanents he or she controls.

Name: Bane of Hanweir
Cost:
Type: Creature - Werewolf
Pow/Tgh: 5/5
Description: Bane of Hanweir attacks each turn if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir.

Name: Bane of Hanweir
Cost:
Type: Creature - Werewolf
Pow/Tgh: 5/5
Description: Bane of Hanweir attacks each turn if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir.

Name: Banefire
Cost: XR
Type: Sorcery
Description: Banefire deals X damage to target creature or player. If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.

Name: Baneful Omen
Cost: 4BBB
Type: Enchantment
Description: At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's converted mana cost.

Name: Baneslayer Angel
Cost: 3WW
Type: Creature - Angel
Pow/Tgh: 5/5
Description: Flying, first strike, lifelink, protection from Demons and from Dragons

Name: Banewasp Affliction
Cost: 1B
Type: Enchantment - Aura
Description: Enchant creature When enchanted creature dies, that creature's controller loses life equal to its toughness.

Name: Banisher Priest
Cost: 1WW
Type: Creature - Human Cleric
Pow/Tgh: 2/2
Description: When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.)

Name: Banishing Knack
Cost: U
Type: Instant
Description: Until end of turn, target creature gains "TAP: Return target nonland permanent to its owner's hand."

Name: Banishing Light
Cost: 2W
Type: Enchantment
Description: When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. (That permanent returns under its owner's control.)

Name: Banishing Stroke
Cost: 5W
Type: Instant
Description: Put target artifact, creature, or enchantment on the bottom of its owner's library. Miracle W (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Name: Banishment Decree
Cost: 3WW
Type: Instant
Description: Put target artifact, creature, or enchantment on top of its owner's library.

Name: Banners Raised
Cost: R
Type: Instant
Description: Creatures you control get +1/+0 until end of turn.

Name: Banshee's Blade
Cost: 2
Type: Artifact - Equipment
Description: Equipped creature gets +1/+1 for each charge counter on Banshee's Blade. Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade. Equip 2 (2: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Name: Bant Battlemage
Cost: 2W
Type: Creature - Human Wizard
Pow/Tgh: 2/2
Description: G, TAP: Target creature gains trample until end of turn. U, TAP: Target creature gains flying until end of turn.

Name: Bant Charm
Cost: GWU
Type: Instant
Description: Choose one - - Destroy target artifact. - Put target creature on the bottom of its owner's library. - Counter target instant spell.

Name: Bant Panorama
Cost:
Type: Land
Description: TAP: Add C to your mana pool. 1, TAP, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library.

Name: Bant Sojourners
Cost: 1GWU
Type: Creature - Human Soldier
Pow/Tgh: 2/4
Description: When you cycle Bant Sojourners or it dies, you may put a 1/1 white Soldier creature token onto the battlefield. Cycling 2W (2W, Discard this card: Draw a card.)

Name: Bant Sureblade
Cost: (0)W
Type: Creature - Human Soldier
Pow/Tgh: 2/1
Description: As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike.

Name: Bar the Door
Cost: 2W
Type: Instant
Description: Creatures you control get +0/+4 until end of turn.

Name: Barbarian Riftcutter
Cost: 4R
Type: Creature - Human Barbarian
Pow/Tgh: 3/3
Description: R, Sacrifice Barbarian Riftcutter: Destroy target land.

Name: Barbed Battlegear
Cost: 3
Type: Artifact - Equipment
Description: Equipped creature gets +4/-1. Equip 2

Name: Barbed Lightning
Cost: 2R
Type: Instant
Description: Choose one - - Barbed Lightning deals 3 damage to target creature. - Barbed Lightning deals 3 damage to target player. Entwine 2 (Choose both if you pay the entwine cost.)

Name: Barbed Shocker
Cost: 3R
Type: Creature - Insect
Pow/Tgh: 2/2
Description: Trample, haste Whenever Barbed Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards.

Name: Barkshell Blessing
Cost: (0)
Type: Instant
Description: Target creature gets +2/+2 until end of turn. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Name: Barony Vampire
Cost: 2B
Type: Creature - Vampire
Pow/Tgh: 3/2
Description:

Name: Barrage Ogre
Cost: 3RR
Type: Creature - Ogre Warrior
Pow/Tgh: 3/3
Description: TAP, Sacrifice an artifact: Barrage Ogre deals 2 damage to target creature or player.

Name: Barrage Tyrant
Cost: 4R
Type: Creature - Eldrazi
Pow/Tgh: 5/3
Description: Devoid (This card has no color.) 2R, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to target creature or player.

Name: Barrage of Boulders
Cost: 2R
Type: Sorcery
Description: Barrage of Boulders deals 1 damage to each creature you don't control. Ferocious - If you control a creature with power 4 or greater, creatures can't block this turn.

Name: Barrage of Expendables
Cost: R
Type: Enchantment
Description: R, Sacrifice a creature: Barrage of Expendables deals 1 damage to target creature or player.

Name: Barrel Down Sokenzan
Cost: 2R
Type: Instant - Arcane
Description: Sweep - Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way.

Name: Barren Glory
Cost: 4WW
Type: Enchantment
Description: At the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game.

Name: Barrenton Cragtreads
Cost: 2(0)(0)
Type: Creature - Kithkin Scout
Pow/Tgh: 3/3
Description: Barrenton Cragtreads can't be blocked by red creatures.

Name: Barrenton Medic
Cost: 4W
Type: Creature - Kithkin Cleric
Pow/Tgh: 0/4
Description: TAP: Prevent the next 1 damage that would be dealt to target creature or player this turn. Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic.

Name: Barter in Blood
Cost: 2BB
Type: Sorcery
Description: Each player sacrifices two creatures.

Name: Baru, Fist of Krosa
Cost: 3GG
Type: Legendary Creature - Human Druid
Pow/Tgh: 4/4
Description: Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn. Grandeur - Discard another card named Baru, Fist of Krosa: Put an X/X green Wurm creature token onto the battlefield, where X is the number of lands you control.

Name: Basal Sliver
Cost: 2B
Type: Creature - Sliver
Pow/Tgh: 2/2
Description: All Slivers have "Sacrifice this permanent: Add BB to your mana pool."

Name: Basalt Gargoyle
Cost: 2R
Type: Creature - Gargoyle
Pow/Tgh: 3/2
Description: Flying Echo 2R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) R: Basalt Gargoyle gets +0/+1 until end of turn.

Name: Basilica Guards
Cost: 2W
Type: Creature - Human Soldier
Pow/Tgh: 1/4
Description: Defender Extort (Whenever you cast a spell, you may pay (0). If you do, each opponent loses 1 life and you gain that much life.)

Name: Basilica Screecher
Cost: 1B
Type: Creature - Bat
Pow/Tgh: 1/2
Description: Flying Extort (Whenever you cast a spell, you may pay (0). If you do, each opponent loses 1 life and you gain that much life.)

Name: Basilisk Collar
Cost: 1
Type: Artifact - Equipment
Description: Equipped creature has deathtouch and lifelink. Equip 2

Name: Bassara Tower Archer
Cost: GG
Type: Creature - Human Archer
Pow/Tgh: 2/1
Description: Hexproof, reach

Name: Bathe in Dragonfire
Cost: 2R
Type: Sorcery
Description: Bathe in Dragonfire deals 4 damage to target creature.

Name: Bathe in Light
Cost: 1W
Type: Instant
Description: Radiance - Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.

Name: Baton of Courage
Cost: 3
Type: Artifact
Description: Flash Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn.

Name: Battered Golem
Cost: 3
Type: Artifact Creature - Golem
Pow/Tgh: 3/2
Description: Battered Golem doesn't untap during your untap step. Whenever an artifact enters the battlefield, you may untap Battered Golem.

Name: Batterhorn
Cost: 4R
Type: Creature - Beast
Pow/Tgh: 4/3
Description: When Batterhorn enters the battlefield, you may destroy target artifact.

Name: Battering Krasis
Cost: 2G
Type: Creature - Fish Beast
Pow/Tgh: 2/1
Description: Trample Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Name: Battering Sliver
Cost: 5R
Type: Creature - Sliver
Pow/Tgh: 4/4
Description: All Sliver creatures have trample.

Name: Battering Wurm
Cost: 6G
Type: Creature - Wurm
Pow/Tgh: 4/3
Description: Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Creatures with power less than Battering Wurm's power can't block it.

Name: Batterskull
Cost: 5
Type: Artifact - Equipment
Description: Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. 3: Return Batterskull to its owner's hand. Equip 5

Name: Battery
Cost: 3G
Type: Sorcery
Description: Put a 3/3 green Elephant creature token onto the battlefield.

Name: Battery
Cost: 3G
Type: Sorcery
Description: Put a 3/3 green Elephant creature token onto the battlefield.

Name: Battle Brawler
Cost: 1B
Type: Creature - Orc Warrior
Pow/Tgh: 2/2
Description: As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike.

Name: Battle Hurda
Cost: 4W
Type: Creature - Giant
Pow/Tgh: 3/3
Description: First strike

Name: Battle Hymn
Cost: 1R
Type: Instant
Description: Add R to your mana pool for each creature you control.

Name: Battle Mastery
Cost: 2W
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

Name: Battle Rampart
Cost: 2R
Type: Creature - Wall
Pow/Tgh: 1/3
Description: Defender TAP: Target creature gains haste until end of turn.

Name: Battle Sliver
Cost: 4R
Type: Creature - Sliver
Pow/Tgh: 3/3
Description: Sliver creatures you control get +2/+0.

Name: Battle of Wits
Cost: 3UU
Type: Enchantment
Description: At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.

Name: Battle-Mad Ronin
Cost: 1R
Type: Creature - Human Samurai
Pow/Tgh: 1/1
Description: Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) Battle-Mad Ronin attacks each turn if able.

Name: Battle-Rattle Shaman
Cost: 3R
Type: Creature - Goblin Shaman
Pow/Tgh: 2/2
Description: At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.

Name: Battlefield Forge
Cost:
Type: Land
Description: TAP: Add C to your mana pool. TAP: Add R or W to your mana pool. Battlefield Forge deals 1 damage to you.

Name: Battlefield Thaumaturge
Cost: 1U
Type: Creature - Human Wizard
Pow/Tgh: 2/1
Description: Each instant and sorcery spell you cast costs 1 less to cast for each creature it targets. Heroic - Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.

Name: Battleflight Eagle
Cost: 4W
Type: Creature - Bird
Pow/Tgh: 2/2
Description: Flying When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.

Name: Battlefront Krushok
Cost: 4G
Type: Creature - Beast
Pow/Tgh: 3/4
Description: Battlefront Krushok can't be blocked by more than one creature. Each creature you control with a +1/+1 counter on it can't be blocked by more than one creature.

Name: Battlegate Mimic
Cost: 1(0)
Type: Creature - Shapeshifter
Pow/Tgh: 2/1
Description: Whenever you cast a spell that's both red and white, Battlegate Mimic has base power and toughness 4/2 until end of turn and gains first strike until end of turn.

Name: Battlegrace Angel
Cost: 3WW
Type: Creature - Angel
Pow/Tgh: 4/4
Description: Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains lifelink until end of turn.

Name: Battleground Geist
Cost: 4U
Type: Creature - Spirit
Pow/Tgh: 3/3
Description: Flying Other Spirit creatures you control get +1/+0.

Name: Battlegrowth
Cost: G
Type: Instant
Description: Put a +1/+1 counter on target creature.

Name: Battletide Alchemist
Cost: 3WW
Type: Creature - Kithkin Cleric
Pow/Tgh: 3/4
Description: If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control.

Name: Battlewand Oak
Cost: 2G
Type: Creature - Treefolk Warrior
Pow/Tgh: 1/3
Description: Whenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn. Whenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn.

Name: Battlewise Hoplite
Cost: WU
Type: Creature - Human Soldier
Pow/Tgh: 2/2
Description: Heroic - Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Name: Battlewise Valor
Cost: 1W
Type: Instant
Description: Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Name: Batwing Brume
Cost: 1(0)
Type: Instant
Description: Prevent all combat damage that would be dealt this turn if W was spent to cast Batwing Brume. Each player loses 1 life for each attacking creature he or she controls if B was spent to cast Batwing Brume. (Do both if WB was spent.)

Name: Bazaar Krovod
Cost: 4W
Type: Creature - Beast
Pow/Tgh: 2/5
Description: Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature.

Name: Bazaar Trader
Cost: 1R
Type: Creature - Goblin
Pow/Tgh: 1/1
Description: TAP: Target player gains control of target artifact, creature, or land you control.

Name: Beacon Behemoth
Cost: 3GG
Type: Creature - Beast
Pow/Tgh: 5/3
Description: 1: Target creature with power 5 or greater gains vigilance until end of turn.

Name: Beacon Hawk
Cost: 1W
Type: Creature - Bird
Pow/Tgh: 1/1
Description: Flying Whenever Beacon Hawk deals combat damage to a player, you may untap target creature. W: Beacon Hawk gets +0/+1 until end of turn.

Name: Beacon of Creation
Cost: 3G
Type: Sorcery
Description: Put a 1/1 green Insect creature token onto the battlefield for each Forest you control. Shuffle Beacon of Creation into its owner's library.

Name: Beacon of Destruction
Cost: 3RR
Type: Instant
Description: Beacon of Destruction deals 5 damage to target creature or player. Shuffle Beacon of Destruction into its owner's library.

Name: Beacon of Immortality
Cost: 5W
Type: Instant
Description: Double target player's life total. Shuffle Beacon of Immortality into its owner's library.

Name: Beacon of Tomorrows
Cost: 6UU
Type: Sorcery
Description: Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.

Name: Beacon of Unrest
Cost: 3BB
Type: Sorcery
Description: Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.

Name: Bear Umbra
Cost: 2GG
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Name: Bear's Companion
Cost: 2GUR
Type: Creature - Human Warrior
Pow/Tgh: 2/2
Description: When Bear's Companion enters the battlefield, put a 4/4 green Bear creature token onto the battlefield.

Name: Bearer of Overwhelming Truths
Cost:
Type: Creature - Human Wizard
Pow/Tgh: 3/2
Description: Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. (Put a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")

Name: Bearer of Overwhelming Truths
Cost:
Type: Creature - Human Wizard
Pow/Tgh: 3/2
Description: Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. (Put a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")

Name: Bearer of Silence
Cost: 1B
Type: Creature - Eldrazi
Pow/Tgh: 2/1
Description: Devoid (This card has no color.) When you cast Bearer of Silence, you may pay 1C. If you do, target opponent sacrifices a creature. (C represents colorless mana.) Flying Bearer of Silence can't block.

Name: Bearer of the Heavens
Cost: 7R
Type: Creature - Giant
Pow/Tgh: 10/10
Description: When Bearer of the Heavens dies, destroy all permanents at the beginning of the next end step.

Name: Beast Hunt
Cost: 3G
Type: Sorcery
Description: Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.

Name: Beast Within
Cost: 2G
Type: Instant
Description: Destroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield.

Name: Beast of Burden
Cost: 6
Type: Artifact Creature - Golem
Pow/Tgh: */*
Description: Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.

Name: Beastbreaker of Bala Ged
Cost: 1G
Type: Creature - Human Warrior
Pow/Tgh: 2/2
Description: Level up 2G (2G: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 4/4 LEVEL 4+ 6/6 Trample

Name: Beastcaller Savant
Cost: 1G
Type: Creature - Elf Shaman Ally
Pow/Tgh: 1/1
Description: Haste TAP: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell.

Name: Beastmaster Ascension
Cost: 2G
Type: Enchantment
Description: Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.

Name: Beastmaster's Magemark
Cost: 2G
Type: Enchantment - Aura
Description: Enchant creature Creatures you control that are enchanted get +1/+1. Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

Name: Beck
Cost: GU
Type: Sorcery
Description: Whenever a creature enters the battlefield this turn, you may draw a card. Fuse (You may cast one or both halves of this card from your hand.)

Name: Beckon Apparition
Cost: (0)
Type: Instant
Description: Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.

Name: Become Immense
Cost: 5G
Type: Instant
Description: Delve (Each card you exile from your graveyard while casting this spell pays for 1.) Target creature gets +6/+6 until end of turn.

Name: Bedlam Reveler
Cost: 6RR
Type: Creature - Devil Horror
Pow/Tgh: 3/4
Description: Bedlam Reveler costs 1 less to cast for each instant and sorcery card in your graveyard. Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Bedlam Reveler enters the battlefield, discard your hand, then draw three cards.

Name: Beetleform Mage
Cost: 1GU
Type: Creature - Human Insect Wizard
Pow/Tgh: 2/2
Description: GU: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate this ability only once each turn.

Name: Befoul
Cost: 2BB
Type: Sorcery
Description: Destroy target land or nonblack creature. It can't be regenerated.

Name: Beguiler of Wills
Cost: 3UU
Type: Creature - Human Wizard
Pow/Tgh: 1/1
Description: TAP: Gain control of target creature with power less than or equal to the number of creatures you control.

Name: Behemoth Sledge
Cost: 1GW
Type: Artifact - Equipment
Description: Equipped creature gets +2/+2 and has lifelink and trample. Equip 3

Name: Behemoth's Herald
Cost: G
Type: Creature - Elf Shaman
Pow/Tgh: 1/1
Description: 2G, TAP, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire and put it onto the battlefield. Then shuffle your library.

Name: Behind the Scenes
Cost: 2B
Type: Enchantment
Description: Creatures you control have skulk. (They can't be blocked by creatures with greater power.) 4W: Creatures you control get +1/+1 until end of turn.

Name: Behold the Beyond
Cost: 5BB
Type: Sorcery
Description: Discard your hand. Search your library for three cards and put those cards into your hand. Then shuffle your library.

Name: Belfry Spirit
Cost: 3WW
Type: Creature - Spirit
Pow/Tgh: 1/1
Description: Flying Haunt (When this creature dies, exile it haunting target creature.) When Belfry Spirit enters the battlefield or the creature it haunts dies, put two 1/1 black Bat creature tokens with flying onto the battlefield.

Name: Belligerent Hatchling
Cost: 3(0)
Type: Creature - Elemental
Pow/Tgh: 6/6
Description: First strike Belligerent Hatchling enters the battlefield with four -1/-1 counters on it. Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling. Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling.

Name: Belligerent Sliver
Cost: 2R
Type: Creature - Sliver
Pow/Tgh: 2/2
Description: Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.)

Name: Belligerent Whiptail
Cost: 3R
Type: Creature - Wurm
Pow/Tgh: 4/2
Description: Landfall - Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn.

Name: Bellowing Saddlebrute
Cost: 3B
Type: Creature - Orc Warrior
Pow/Tgh: 4/5
Description: Raid - When Bellowing Saddlebrute enters the battlefield, you lose 4 life unless you attacked with a creature this turn.

Name: Bellowing Tanglewurm
Cost: 3GG
Type: Creature - Wurm
Pow/Tgh: 4/4
Description: Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Other green creatures you control have intimidate.

Name: Bellows Lizard
Cost: R
Type: Creature - Lizard
Pow/Tgh: 1/1
Description: 1R: Bellows Lizard gets +1/+0 until end of turn.

Name: Belltoll Dragon
Cost: 5U
Type: Creature - Dragon
Pow/Tgh: 3/3
Description: Flying, hexproof Megamorph 5UU (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Belltoll Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Name: Belltower Sphinx
Cost: 4U
Type: Creature - Sphinx
Pow/Tgh: 2/5
Description: Flying Whenever a source deals damage to Belltower Sphinx, that source's controller puts that many cards from the top of his or her library into his or her graveyard.

Name: Ben-Ben, Akki Hermit
Cost: 2RR
Type: Legendary Creature - Goblin Shaman
Pow/Tgh: 1/1
Description: TAP: Ben-Ben, Akki Hermit deals damage to target attacking creature equal to the number of untapped Mountains you control.

Name: Benalish Cavalry
Cost: 1W
Type: Creature - Human Knight
Pow/Tgh: 2/2
Description: Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Name: Benalish Commander
Cost: 3W
Type: Creature - Human Soldier
Pow/Tgh: */*
Description: Benalish Commander's power and toughness are each equal to the number of Soldiers you control. Suspend X-XWW. X can't be 0. (Rather than cast this card from your hand, you may pay XWW and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Benalish Commander while it's exiled, put a 1/1 white Soldier creature token onto the battlefield.

Name: Benalish Knight
Cost: 2W
Type: Creature - Human Knight
Pow/Tgh: 2/2
Description: Flash (You may cast this spell any time you could cast an instant.) First strike (This creature deals combat damage before creatures without first strike.)

Name: Benalish Veteran
Cost: 2W
Type: Creature - Human Soldier
Pow/Tgh: 2/2
Description: Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.

Name: Benediction of Moons
Cost: W
Type: Sorcery
Description: You gain 1 life for each player. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature Benediction of Moons haunts dies, you gain 1 life for each player.

Name: Benevolent Ancestor
Cost: 2W
Type: Creature - Spirit
Pow/Tgh: 0/4
Description: Defender (This creature can't attack.) TAP: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Name: Benthic Giant
Cost: 5U
Type: Creature - Giant
Pow/Tgh: 4/5
Description: Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Name: Benthic Infiltrator
Cost: 2U
Type: Creature - Eldrazi Drone
Pow/Tgh: 1/4
Description: Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) Benthic Infiltrator can't be blocked.

Name: Benthicore
Cost: 6U
Type: Creature - Elemental
Pow/Tgh: 5/5
Description: When Benthicore enters the battlefield, put two 1/1 blue Merfolk Wizard creature tokens onto the battlefield. Tap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.)

Name: Berserkers of Blood Ridge
Cost: 4R
Type: Creature - Human Berserker
Pow/Tgh: 4/4
Description: Berserkers of Blood Ridge attacks each turn if able.

Name: Berserkers' Onslaught
Cost: 3RR
Type: Enchantment
Description: Attacking creatures you control have double strike.

Name: Beseech the Queen
Cost: (2/B)(2/B)(2/B)
Type: Sorcery
Description: ((2/B) can be paid with any two mana or with B. This card's converted mana cost is 6.) Search your library for a card with converted mana cost less than or equal to the number of lands you control, reveal it, and put it into your hand. Then shuffle your library.

Name: Bestial Menace
Cost: 3GG
Type: Sorcery
Description: Put a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token onto the battlefield.

Name: Betrayal of Flesh
Cost: 5B
Type: Instant
Description: Choose one - - Destroy target creature. - Return target creature card from your graveyard to the battlefield. Entwine-Sacrifice three lands. (Choose both if you pay the entwine cost.)

Name: Bewilder
Cost: 2U
Type: Instant
Description: Target creature gets -3/-0 until end of turn. Draw a card.

Name: Bident of Thassa
Cost: 2UU
Type: Legendary Enchantment Artifact
Description: Whenever a creature you control deals combat damage to a player, you may draw a card. 1U, TAP: Creatures your opponents control attack this turn if able.

Name: Big Game Hunter
Cost: 1BB
Type: Creature - Human Rebel Assassin
Pow/Tgh: 1/1
Description: When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated. Madness B (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Name: Bile Blight
Cost: BB
Type: Instant
Description: Target creature and all other creatures with the same name as that creature get -3/-3 until end of turn.

Name: Bile Urchin
Cost: B
Type: Creature - Spirit
Pow/Tgh: 1/1
Description: Sacrifice Bile Urchin: Target player loses 1 life.

Name: Biomantic Mastery
Cost: 4(0)(0)(0)
Type: Sorcery
Description: Draw a card for each creature target player controls, then draw a card for each creature another target player controls.

Name: Biomass Mutation
Cost: X(0)(0)
Type: Instant
Description: Creatures you control have base power and toughness X/X until end of turn.

Name: Bioplasm
Cost: 3GG
Type: Creature - Ooze
Pow/Tgh: 4/4
Description: Whenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness.

Name: Biorhythm
Cost: 6GG
Type: Sorcery
Description: Each player's life total becomes the number of creatures he or she controls.

Name: Bioshift
Cost: (0)
Type: Instant
Description: Move any number of +1/+1 counters from target creature onto another target creature with the same controller.

Name: Biovisionary
Cost: 1GU
Type: Creature - Human Wizard
Pow/Tgh: 2/3
Description: At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.

Name: Birds of Paradise
Cost: G
Type: Creature - Bird
Pow/Tgh: 0/1
Description: Flying TAP: Add one mana of any color to your mana pool.

Name: Birthing Hulk
Cost: 6G
Type: Creature - Eldrazi Drone
Pow/Tgh: 5/4
Description: Devoid (This card has no color.) When Birthing Hulk enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add C to your mana pool." (C represents colorless mana.) 1C: Regenerate Birthing Hulk.

Name: Biting Rain
Cost: 2BB
Type: Sorcery
Description: All creatures get -2/-2 until end of turn. Madness 2B (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Name: Biting Tether
Cost: 4U
Type: Enchantment - Aura
Description: Enchant creature You control enchanted creature. At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.

Name: Bitter Ordeal
Cost: 2B
Type: Sorcery
Description: Search target player's library for a card and exile it. Then that player shuffles his or her library. Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)

Name: Bitter Revelation
Cost: 3B
Type: Sorcery
Description: Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.

Name: Bitterblossom
Cost: 1B
Type: Tribal Enchantment - Faerie
Description: At the beginning of your upkeep, you lose 1 life and put a 1/1 black Faerie Rogue creature token with flying onto the battlefield.

Name: Bitterheart Witch
Cost: 4B
Type: Creature - Human Shaman
Pow/Tgh: 1/2
Description: Deathtouch When Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle your library.

Name: Bituminous Blast
Cost: 3BR
Type: Instant
Description: Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Bituminous Blast deals 4 damage to target creature.

Name: Black Cat
Cost: 1B
Type: Creature - Zombie Cat
Pow/Tgh: 1/1
Description: When Black Cat dies, target opponent discards a card at random.

Name: Black Knight
Cost: BB
Type: Creature - Human Knight
Pow/Tgh: 2/2
Description: First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

Name: Black Oak of Odunos
Cost: 2B
Type: Creature - Zombie Treefolk
Pow/Tgh: 0/5
Description: Defender B, Tap another untapped creature you control: Black Oak of Odunos gets +1/+1 until end of turn.

Name: Black Poplar Shaman
Cost: 2B
Type: Creature - Treefolk Shaman
Pow/Tgh: 1/3
Description: 2B: Regenerate target Treefolk.

Name: Black Sun's Zenith
Cost: XBB
Type: Sorcery
Description: Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.

Name: Blackcleave Cliffs
Cost:
Type: Land
Description: Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. TAP: Add B or R to your mana pool.

Name: Blackcleave Goblin
Cost: 3B
Type: Creature - Goblin Zombie
Pow/Tgh: 2/1
Description: Haste Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Name: Blackmail
Cost: B
Type: Sorcery
Description: Target player reveals three cards from his or her hand and you choose one of them. That player discards that card.

Name: Blade Splicer
Cost: 2W
Type: Creature - Human Artificer
Pow/Tgh: 1/1
Description: When Blade Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield. Golem creatures you control have first strike.

Name: Blade of the Bloodchief
Cost: 1
Type: Artifact - Equipment
Description: Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. Equip 1

Name: Blade of the Sixth Pride
Cost: 1W
Type: Creature - Cat Rebel
Pow/Tgh: 3/1
Description:

Name: Blade-Tribe Berserkers
Cost: 3R
Type: Creature - Human Berserker
Pow/Tgh: 3/3
Description: Metalcraft - When Blade-Tribe Berserkers enters the battlefield, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 and gains haste until end of turn.

Name: Bladed Bracers
Cost: 1
Type: Artifact - Equipment
Description: Equipped creature gets +1/+1. As long as equipped creature is a Human or an Angel, it has vigilance. Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Name: Bladed Pinions
Cost: 2
Type: Artifact - Equipment
Description: Equipped creature has flying and first strike. Equip 2

Name: Bladed Sentinel
Cost: 4
Type: Artifact Creature - Construct
Pow/Tgh: 2/4
Description: W: Bladed Sentinel gains vigilance until end of turn.

Name: Blademane Baku
Cost: 1R
Type: Creature - Spirit
Pow/Tgh: 1/1
Description: Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Blademane Baku. 1, Remove X ki counters from Blademane Baku: For each counter removed, Blademane Baku gets +2/+0 until end of turn.

Name: Blades of Velis Vel
Cost: 1R
Type: Tribal Instant - Shapeshifter
Description: Changeling (This card is every creature type.) Up to two target creatures each get +2/+0 and gain all creature types until end of turn.

Name: Bladetusk Boar
Cost: 3R
Type: Creature - Boar
Pow/Tgh: 3/2
Description: Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Name: Blanchwood Armor
Cost: 2G
Type: Enchantment - Aura
Description: Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+1 for each Forest you control.

Name: Blasphemous Act
Cost: 8R
Type: Sorcery
Description: Blasphemous Act costs 1 less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Name: Blast of Genius
Cost: 4UR
Type: Sorcery
Description: Choose target creature or player. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's converted mana cost to that creature or player.

Name: Blastfire Bolt
Cost: 5R
Type: Instant
Description: Blastfire Bolt deals 5 damage to target creature. Destroy all Equipment attached to that creature.

Name: Blasting Station
Cost: 3
Type: Artifact
Description: TAP, Sacrifice a creature: Blasting Station deals 1 damage to target creature or player. Whenever a creature enters the battlefield, you may untap Blasting Station.

Name: Blaze
Cost: XR
Type: Sorcery
Description: Blaze deals X damage to target creature or player.

Name: Blaze Commando
Cost: 3RW
Type: Creature - Minotaur Soldier
Pow/Tgh: 5/3
Description: Whenever an instant or sorcery spell you control deals damage, put two 1/1 red and white Soldier creature tokens with haste onto the battlefield.

Name: Blazethorn Scarecrow
Cost: 5
Type: Artifact Creature - Scarecrow
Pow/Tgh: 3/3
Description: Blazethorn Scarecrow has haste as long as you control a red creature. Blazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)

Name: Blazing Archon
Cost: 6WWW
Type: Creature - Archon
Pow/Tgh: 5/6
Description: Flying Creatures can't attack you.

Name: Blazing Blade Askari
Cost: 2R
Type: Creature - Human Knight
Pow/Tgh: 2/2
Description: Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 2: Blazing Blade Askari becomes colorless until end of turn.

Name: Blazing Hellhound
Cost: 2BR
Type: Creature - Elemental Hound
Pow/Tgh: 4/3
Description: 1, Sacrifice another creature: Blazing Hellhound deals 1 damage to target creature or player.

Name: Blazing Torch
Cost: 1
Type: Artifact - Equipment
Description: Equipped creature can't be blocked by Vampires or Zombies. Equipped creature has "TAP, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player." Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Name: Bleak Coven Vampires
Cost: 3BB
Type: Creature - Vampire Warrior
Pow/Tgh: 4/3
Description: Metalcraft - When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life.

Name: Blessed Alliance
Cost: 1W
Type: Instant
Description: Escalate 2 (Pay this cost for each mode chosen beyond the first.) Choose one or more - - Target player gains 4 life. - Untap up to two target creatures. - Target opponent sacrifices an attacking creature.

Name: Blessed Breath
Cost: W
Type: Instant - Arcane
Description: Target creature you control gains protection from the color of your choice until end of turn. Splice onto Arcane W (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Name: Blessed Orator
Cost: 3W
Type: Creature - Human Cleric
Pow/Tgh: 1/4
Description: Other creatures you control get +0/+1.

Name: Blessed Reincarnation
Cost: 3U
Type: Instant
Description: Exile target creature an opponent controls. That player reveals cards from the top of his or her library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into his or her library. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Name: Blessed Reversal
Cost: 1W
Type: Instant
Description: You gain 3 life for each creature attacking you.

Name: Blessed Spirits
Cost: 2W
Type: Creature - Spirit
Pow/Tgh: 2/2
Description: Flying Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits.

Name: Blessing
Cost: WW
Type: Enchantment - Aura
Description: Enchant creature W: Enchanted creature gets +1/+1 until end of turn.

Name: Blessing of Leeches
Cost: 2B
Type: Enchantment - Aura
Description: Flash Enchant creature At the beginning of your upkeep, you lose 1 life. 0: Regenerate enchanted creature.

Name: Blessing of the Nephilim
Cost: W
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +1/+1 for each of its colors.

Name: Blessings of Nature
Cost: 4G
Type: Sorcery
Description: Distribute four +1/+1 counters among any number of target creatures. Miracle G (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Name: Blight Herder
Cost: 5
Type: Creature - Eldrazi Processor
Pow/Tgh: 4/5
Description: When you cast Blight Herder, you may put two cards your opponents own from exile into their owners' graveyards. If you do, put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add C to your mana pool."

Name: Blight Mamba
Cost: 1G
Type: Creature - Snake
Pow/Tgh: 1/1
Description: Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 1G: Regenerate Blight Mamba.

Name: Blight Sickle
Cost: 2
Type: Artifact - Equipment
Description: Equipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) Equip 2

Name: Blightcaster
Cost: 3B
Type: Creature - Human Wizard
Pow/Tgh: 2/3
Description: Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn.

Name: Blighted Agent
Cost: 1U
Type: Creature - Human Rogue
Pow/Tgh: 1/1
Description: Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Blighted Agent can't be blocked.

Name: Blighted Cataract
Cost:
Type: Land
Description: TAP: Add C to your mana pool. 5U, TAP, Sacrifice Blighted Cataract: Draw two cards.

Name: Blighted Fen
Cost:
Type: Land
Description: TAP: Add C to your mana pool. 4B, TAP, Sacrifice Blighted Fen: Target opponent sacrifices a creature.

Name: Blighted Gorge
Cost:
Type: Land
Description: TAP: Add C to your mana pool. 4R, TAP, Sacrifice Blighted Gorge: Blighted Gorge deals 2 damage to target creature or player.

Name: Blighted Steppe
Cost:
Type: Land
Description: TAP: Add C to your mana pool. 3W, TAP, Sacrifice Blighted Steppe: You gain 2 life for each creature you control.

Name: Blighted Woodland
Cost:
Type: Land
Description: TAP: Add C to your mana pool. 3G, TAP, Sacrifice Blighted Woodland: Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.

Name: Blightning
Cost: 1BR
Type: Sorcery
Description: Blightning deals 3 damage to target player. That player discards two cards.

Name: Blightsoil Druid
Cost: 1B
Type: Creature - Elf Druid
Pow/Tgh: 1/2
Description: TAP, Pay 1 life: Add G to your mana pool.

Name: Blightspeaker
Cost: 1B
Type: Creature - Human Rebel Cleric
Pow/Tgh: 1/1
Description: TAP: Target player loses 1 life. 4, TAP: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.

Name: Blightsteel Colossus
Cost: 12
Type: Artifact Creature - Golem
Pow/Tgh: 11/11
Description: Trample, infect, indestructible If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.

Name: Blightwidow
Cost: 3G
Type: Creature - Spider
Pow/Tgh: 2/4
Description: Reach (This creature can block creatures with flying.) Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Name: Blind Creeper
Cost: 1B
Type: Creature - Zombie Beast
Pow/Tgh: 3/3
Description: Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn.

Name: Blind Hunter
Cost: 2WB
Type: Creature - Bat
Pow/Tgh: 2/2
Description: Flying Haunt (When this creature dies, exile it haunting target creature.) When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life.

Name: Blind Obedience
Cost: 1W
Type: Enchantment
Description: Extort (Whenever you cast a spell, you may pay (0). If you do, each opponent loses 1 life and you gain that much life.) Artifacts and creatures your opponents control enter the battlefield tapped.

Name: Blind Phantasm
Cost: 2U
Type: Creature - Illusion
Pow/Tgh: 2/3
Description:

Name: Blind Zealot
Cost: 1BB
Type: Creature - Human Cleric
Pow/Tgh: 2/2
Description: Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever Blind Zealot deals combat damage to a player, you may sacrifice it. If you do, destroy target creature that player controls.

Name: Blind with Anger
Cost: 3R
Type: Instant - Arcane
Description: Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn.

Name: Blind-Spot Giant
Cost: 2R
Type: Creature - Giant Warrior
Pow/Tgh: 4/3
Description: Blind-Spot Giant can't attack or block unless you control another Giant.

Name: Blinding Angel
Cost: 3WW
Type: Creature - Angel
Pow/Tgh: 2/4
Description: Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.

Name: Blinding Beam
Cost: 2W
Type: Instant
Description: Choose one - - Tap two target creatures. - Creatures don't untap during target player's next untap step. Entwine 1 (Choose both if you pay the entwine cost.)

Name: Blinding Drone
Cost: 1U
Type: Creature - Eldrazi Drone
Pow/Tgh: 1/3
Description: Devoid (This card has no color.) C, TAP: Tap target creature. (C represents colorless mana.)

Name: Blinding Flare
Cost: R
Type: Sorcery
Description: Strive - Blinding Flare costs R more to cast for each target beyond the first. Any number of target creatures can't block this turn.

Name: Blinding Mage
Cost: 1W
Type: Creature - Human Wizard
Pow/Tgh: 1/2
Description: W, TAP: Tap target creature.

Name: Blinding Powder
Cost: 1
Type: Artifact - Equipment
Description: Equipped creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn." Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Name: Blinding Souleater
Cost: 3
Type: Artifact Creature - Cleric
Pow/Tgh: 1/3
Description: (0), TAP: Tap target creature. ((0) can be paid with either W or 2 life.)

Name: Blinding Spray
Cost: 4U
Type: Instant
Description: Creatures your opponents control get -4/-0 until end of turn. Draw a card.

Name: Blinking Spirit
Cost: 3W
Type: Creature - Spirit
Pow/Tgh: 2/2
Description: 0: Return Blinking Spirit to its owner's hand.

Name: Blinkmoth Infusion
Cost: 12UU
Type: Instant
Description: Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.) Untap all artifacts.

Name: Blinkmoth Nexus
Cost:
Type: Land
Description: TAP: Add C to your mana pool. 1: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. 1, TAP: Target Blinkmoth creature gets +1/+1 until end of turn.

Name: Blinkmoth Urn
Cost: 5
Type: Artifact
Description: At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds C to his or her mana pool for each artifact he or she controls.

Name: Blinkmoth Well
Cost:
Type: Land
Description: TAP: Add C to your mana pool. 2, TAP: Tap target noncreature artifact.

Name: Blister Beetle
Cost: 1B
Type: Creature - Insect
Pow/Tgh: 1/1
Description: When Blister Beetle enters the battlefield, target creature gets -1/-1 until end of turn.

Name: Blistercoil Weird
Cost: (0)
Type: Creature - Weird
Pow/Tgh: 1/1
Description: Whenever you cast an instant or sorcery spell, Blistercoil Weird gets +1/+1 until end of turn. Untap it.

Name: Blistergrub
Cost: 2B
Type: Creature - Horror
Pow/Tgh: 2/2
Description: Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) When Blistergrub dies, each opponent loses 2 life.

Name: Blistering Dieflyn
Cost: 3R
Type: Creature - Imp
Pow/Tgh: 0/1
Description: Flying (0): Blistering Dieflyn gets +1/+0 until end of turn.

Name: Blisterpod
Cost: G
Type: Creature - Eldrazi Drone
Pow/Tgh: 1/1
Description: Devoid (This card has no color.) When Blisterpod dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add C to your mana pool."

Name: Blisterstick Shaman
Cost: 2R
Type: Creature - Goblin Shaman
Pow/Tgh: 2/1
Description: When Blisterstick Shaman enters the battlefield, it deals 1 damage to target creature or player.

Name: Blitz Hellion
Cost: 3RG
Type: Creature - Hellion
Pow/Tgh: 7/7
Description: Trample, haste At the beginning of the end step, Blitz Hellion's owner shuffles it into his or her library.

Name: Blizzard Specter
Cost: 2UB
Type: Snow Creature - Specter
Pow/Tgh: 2/3
Description: Flying Whenever Blizzard Specter deals combat damage to a player, choose one - - That player returns a permanent he or she controls to its owner's hand. - That player discards a card.

Name: Blockbuster
Cost: 3RR
Type: Enchantment
Description: 1R, Sacrifice Blockbuster: Blockbuster deals 3 damage to each tapped creature and each player.

Name: Blood
Cost: RG
Type: Sorcery
Description: Target creature you control deals damage equal to its power to target creature or player. Fuse (You may cast one or both halves of this card from your hand.)

Name: Blood
Cost: RG
Type: Sorcery
Description: Target creature you control deals damage equal to its power to target creature or player. Fuse (You may cast one or both halves of this card from your hand.)

Name: Blood Artist
Cost: 1B
Type: Creature - Vampire
Pow/Tgh: 0/1
Description: Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.

Name: Blood Bairn
Cost: 2B
Type: Creature - Vampire
Pow/Tgh: 2/2
Description: Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.

Name: Blood Baron of Vizkopa
Cost: 3WB
Type: Creature - Vampire
Pow/Tgh: 4/4
Description: Lifelink, protection from white and from black As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.

Name: Blood Clock
Cost: 4
Type: Artifact
Description: At the beginning of each player's upkeep, that player returns a permanent he or she controls to its owner's hand unless he or she pays 2 life.

Name: Blood Crypt
Cost:
Type: Land - Swamp Mountain
Description: (TAP: Add B or R to your mana pool.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped.

Name: Blood Cultist
Cost: 1BR
Type: Creature - Human Wizard
Pow/Tgh: 1/1
Description: TAP: Blood Cultist deals 1 damage to target creature. Whenever a creature dealt damage by Blood Cultist this turn dies, put a +1/+1 counter on Blood Cultist.

Name: Blood Feud
Cost: 4RR
Type: Sorcery
Description: Target creature fights another target creature. (Each deals damage equal to its power to the other.)

Name: Blood Funnel
Cost: 1B
Type: Enchantment
Description: Noncreature spells you cast cost 2 less to cast. Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature.

Name: Blood Host
Cost: 3BB
Type: Creature - Vampire
Pow/Tgh: 3/3
Description: 1B, Sacrifice another creature: Put a +1/+1 counter on Blood Host and you gain 2 life.

Name: Blood Knight
Cost: RR
Type: Creature - Human Knight
Pow/Tgh: 2/2
Description: First strike, protection from white

Name: Blood Mist
Cost: 3R
Type: Enchantment
Description: At the beginning of combat on your turn, target creature you control gains double strike until end of turn.

Name: Blood Moon
Cost: 2R
Type: Enchantment
Description: Nonbasic lands are Mountains.

Name: Blood Ogre
Cost: 2R
Type: Creature - Ogre Warrior
Pow/Tgh: 2/2
Description: Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) First strike (This creature deals combat damage before creatures without first strike.)

Name: Blood Reckoning
Cost: 3B
Type: Enchantment
Description: Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.

Name: Blood Rites
Cost: 3RR
Type: Enchantment
Description: 1R, Sacrifice a creature: Blood Rites deals 2 damage to target creature or player.

Name: Blood Scrivener
Cost: 1B
Type: Creature - Zombie Wizard
Pow/Tgh: 2/1
Description: If you would draw a card while you have no cards in hand, instead draw two cards and lose 1 life.

Name: Blood Seeker
Cost: 1B
Type: Creature - Vampire Shaman
Pow/Tgh: 1/1
Description: Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.

Name: Blood Speaker
Cost: 3B
Type: Creature - Ogre Shaman
Pow/Tgh: 3/2
Description: At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library for a Demon card, reveal that card, put it into your hand, then shuffle your library. Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveyard to your hand.

Name: Blood Tithe
Cost: 3B
Type: Sorcery
Description: Each opponent loses 3 life. You gain life equal to the life lost this way.

Name: Blood Tribute
Cost: 4BB
Type: Sorcery
Description: Kicker-Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.) Target opponent loses half his or her life, rounded up. If Blood Tribute was kicked, you gain life equal to the life lost this way.

Name: Blood Tyrant
Cost: 4UBR
Type: Creature - Vampire
Pow/Tgh: 5/5
Description: Flying, trample At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way. Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant.

Name: Blood-Chin Fanatic
Cost: 1BB
Type: Creature - Orc Warrior
Pow/Tgh: 3/3
Description: 1B, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power.

Name: Blood-Chin Rager
Cost: 1B
Type: Creature - Human Warrior
Pow/Tgh: 2/2
Description: Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)

Name: Blood-Cursed Knight
Cost: 1WB
Type: Creature - Vampire Knight
Pow/Tgh: 3/2
Description: As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.)

Name: Blood-Toll Harpy
Cost: 2B
Type: Creature - Harpy
Pow/Tgh: 2/1
Description: Flying When Blood-Toll Harpy enters the battlefield, each player loses 1 life.

Name: Bloodbond March
Cost: 2BG
Type: Enchantment
Description: Whenever a player casts a creature spell, each player returns all cards with the same name as that spell from his or her graveyard to the battlefield.

Name: Bloodbond Vampire
Cost: 2BB
Type: Creature - Vampire Shaman Ally
Pow/Tgh: 3/3
Description: Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire.

Name: Bloodbriar
Cost: 2G
Type: Creature - Plant Elemental
Pow/Tgh: 2/3
Description: Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar.

Name: Bloodchief Ascension
Cost: B
Type: Enchantment
Description: At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.

Name: Bloodcrazed Goblin
Cost: R
Type: Creature - Goblin Berserker
Pow/Tgh: 2/2
Description: Bloodcrazed Goblin can't attack unless an opponent has been dealt damage this turn.

Name: Bloodcrazed Hoplite
Cost: 1B
Type: Creature - Human Soldier
Pow/Tgh: 2/1
Description: Heroic - Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it. Whenever a +1/+1 counter is placed on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.

Name: Bloodcrazed Neonate
Cost: 1R
Type: Creature - Vampire
Pow/Tgh: 2/1
Description: Bloodcrazed Neonate attacks each turn if able. Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it.

Name: Bloodfell Caves
Cost:
Type: Land
Description: Bloodfell Caves enters the battlefield tapped. When Bloodfell Caves enters the battlefield, you gain 1 life. TAP: Add B or R to your mana pool.

Name: Bloodfire Colossus
Cost: 6RR
Type: Creature - Giant
Pow/Tgh: 6/6
Description: R, Sacrifice Bloodfire Colossus: Bloodfire Colossus deals 6 damage to each creature and each player.

Name: Bloodfire Enforcers
Cost: 3R
Type: Creature - Human Monk
Pow/Tgh: 5/2
Description: Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard.

Name: Bloodfire Expert
Cost: 2R
Type: Creature - Efreet Monk
Pow/Tgh: 3/1
Description: Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Name: Bloodfire Mentor
Cost: 2R
Type: Creature - Efreet Shaman
Pow/Tgh: 0/5
Description: 2U, TAP: Draw a card, then discard a card.

Name: Bloodflow Connoisseur
Cost: 2B
Type: Creature - Vampire
Pow/Tgh: 1/1
Description: Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur.

Name: Bloodfray Giant
Cost: 2RR
Type: Creature - Giant
Pow/Tgh: 4/3
Description: Trample Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Name: Bloodghast
Cost: BB
Type: Creature - Vampire Spirit
Pow/Tgh: 2/1
Description: Bloodghast can't block. Bloodghast has haste as long as an opponent has 10 or less life. Landfall - Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.

Name: Bloodgift Demon
Cost: 3BB
Type: Creature - Demon
Pow/Tgh: 5/4
Description: Flying At the beginning of your upkeep, target player draws a card and loses 1 life.

Name: Bloodhall Ooze
Cost: R
Type: Creature - Ooze
Pow/Tgh: 1/1
Description: At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze. At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze.

Name: Bloodhall Priest
Cost: 2BR
Type: Creature - Vampire Cleric
Pow/Tgh: 4/4
Description: Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to target creature or player. Madness 1BR (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Name: Bloodhunter Bat
Cost: 3B
Type: Creature - Bat
Pow/Tgh: 2/2
Description: Flying When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life.

Name: Bloodhusk Ritualist
Cost: 2B
Type: Creature - Vampire Shaman
Pow/Tgh: 2/2
Description: Multikicker B (You may pay an additional B any number of times as you cast this spell.) When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked.

Name: Bloodied Ghost
Cost: 1(0)(0)
Type: Creature - Spirit
Pow/Tgh: 3/3
Description: Flying Bloodied Ghost enters the battlefield with a -1/-1 counter on it.

Name: Bloodletter Quill
Cost: 3
Type: Artifact
Description: 2, TAP, Put a blood counter on Bloodletter Quill: Draw a card, then you lose 1 life for each blood counter on Bloodletter Quill. UB: Remove a blood counter from Bloodletter Quill.

Name: Bloodline Keeper
Cost: 2BB
Type: Creature - Vampire
Pow/Tgh: 3/3
Description: Flying TAP: Put a 2/2 black Vampire creature token with flying onto the battlefield. B: Transform Bloodline Keeper. Activate this ability only if you control five or more Vampires.

Name: Bloodline Keeper
Cost: 2BB
Type: Creature - Vampire
Pow/Tgh: 3/3
Description: Flying TAP: Put a 2/2 black Vampire creature token with flying onto the battlefield. B: Transform Bloodline Keeper. Activate this ability only if you control five or more Vampires.

Name: Bloodlord of Vaasgoth
Cost: 3BB
Type: Creature - Vampire Warrior
Pow/Tgh: 3/3
Description: Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) Flying Whenever you cast a Vampire creature spell, it gains bloodthirst 3.

Name: Bloodmad Vampire
Cost: 2R
Type: Creature - Vampire Berserker
Pow/Tgh: 4/1
Description: Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it. Madness 1R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Name: Bloodmark Mentor
Cost: 1R
Type: Creature - Goblin Warrior
Pow/Tgh: 1/1
Description: Red creatures you control have first strike.

Name: Bloodpyre Elemental
Cost: 4R
Type: Creature - Elemental
Pow/Tgh: 4/1
Description: Sacrifice Bloodpyre Elemental: Bloodpyre Elemental deals 4 damage to target creature. Activate this ability only any time you could cast a sorcery.

Name: Bloodrage Vampire
Cost: 2B
Type: Creature - Vampire
Pow/Tgh: 3/1
Description: Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Name: Bloodrite Invoker
Cost: 2B
Type: Creature - Vampire Shaman
Pow/Tgh: 3/1
Description: 8: Target player loses 3 life and you gain 3 life.

Name: Bloodrock Cyclops
Cost: 2R
Type: Creature - Cyclops
Pow/Tgh: 3/3
Description: Bloodrock Cyclops attacks each turn if able.

Name: Bloodscale Prowler
Cost: 2R
Type: Creature - Viashino Warrior
Pow/Tgh: 3/1
Description: Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Name: Bloodscent
Cost: 3G
Type: Instant
Description: All creatures able to block target creature this turn do so.

Name: Bloodshed Fever
Cost: R
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature attacks each turn if able.

Name: Bloodshot Cyclops
Cost: 5R
Type: Creature - Cyclops Giant
Pow/Tgh: 4/4
Description: TAP, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to target creature or player.

Name: Bloodshot Trainee
Cost: 3R
Type: Creature - Goblin Warrior
Pow/Tgh: 2/3
Description: TAP: Bloodshot Trainee deals 4 damage to target creature. Activate this ability only if Bloodshot Trainee's power is 4 or greater.

Name: Bloodsoaked Champion
Cost: B
Type: Creature - Human Warrior
Pow/Tgh: 2/1
Description: Bloodsoaked Champion can't block. Raid - 1B: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate this ability only if you attacked with a creature this turn.

Name: Bloodstained Mire
Cost:
Type: Land
Description: TAP, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library.

Name: Bloodthirsty Ogre
Cost: 2B
Type: Creature - Ogre Warrior Shaman
Pow/Tgh: 3/1
Description: TAP: Put a devotion counter on Bloodthirsty Ogre. TAP: Target creature gets -X/-X until end of turn, where X is the number of devotion counters on Bloodthirsty Ogre. Activate this ability only if you control a Demon.

Name: Bloodthorn Taunter
Cost: 1R
Type: Creature - Human Scout
Pow/Tgh: 1/1
Description: Haste TAP: Target creature with power 5 or greater gains haste until end of turn.

Name: Bloodthrone Vampire
Cost: 1B
Type: Creature - Vampire
Pow/Tgh: 1/1
Description: Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.

Name: Bloom Tender
Cost: 1G
Type: Creature - Elf Druid
Pow/Tgh: 1/1
Description: TAP: For each color among permanents you control, add one mana of that color to your mana pool.

Name: Blossoming Sands
Cost:
Type: Land
Description: Blossoming Sands enters the battlefield tapped. When Blossoming Sands enters the battlefield, you gain 1 life. TAP: Add G or W to your mana pool.

Name: Blowfly Infestation
Cost: 2B
Type: Enchantment
Description: Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.

Name: Bludgeon Brawl
Cost: 2R
Type: Enchantment
Description: Each noncreature, non-Equipment artifact is an Equipment with equip X and "Equipped creature gets +X/+0," where X is that artifact's converted mana cost.

Name: Blue Sun's Zenith
Cost: XUUU
Type: Instant
Description: Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.

Name: Blunt the Assault
Cost: 3G
Type: Instant
Description: You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.

Name: Blur Sliver
Cost: 2R
Type: Creature - Sliver
Pow/Tgh: 2/2
Description: Sliver creatures you control have haste. (They can attack and TAP as soon as they come under your control.)

Name: Blustersquall
Cost: U
Type: Instant
Description: Tap target creature you don't control. Overload 3U (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Name: Boar Umbra
Cost: 2G
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +3/+3. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Name: Boartusk Liege
Cost: 1(0)(0)(0)
Type: Creature - Goblin Knight
Pow/Tgh: 3/4
Description: Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1.

Name: Body Double
Cost: 4U
Type: Creature - Shapeshifter
Pow/Tgh: 0/0
Description: You may have Body Double enter the battlefield as a copy of any creature card in a graveyard.

Name: Body of Jukai
Cost: 7GG
Type: Creature - Spirit
Pow/Tgh: 8/5
Description: Trample Soulshift 8 (When this creature dies, you may return target Spirit card with converted mana cost 8 or less from your graveyard to your hand.)

Name: Bog Hoodlums
Cost: 5B
Type: Creature - Goblin Warrior
Pow/Tgh: 4/1
Description: Bog Hoodlums can't block. When Bog Hoodlums enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Bog Hoodlums. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Name: Bog Imp
Cost: 1B
Type: Creature - Imp
Pow/Tgh: 1/1
Description: Flying (This creature can't be blocked except by creatures with flying or reach.)

Name: Bog Raiders
Cost: 2B
Type: Creature - Zombie
Pow/Tgh: 2/2
Description: Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Name: Bog Serpent
Cost: 5B
Type: Creature - Serpent
Pow/Tgh: 5/5
Description: Bog Serpent can't attack unless defending player controls a Swamp. When you control no Swamps, sacrifice Bog Serpent.

Name: Bog Tatters
Cost: 4B
Type: Creature - Wraith
Pow/Tgh: 4/2
Description: Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Name: Bog Wraith
Cost: 3B
Type: Creature - Wraith
Pow/Tgh: 3/3
Description: Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Name: Bog-Strider Ash
Cost: 3G
Type: Creature - Treefolk Shaman
Pow/Tgh: 2/4
Description: Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever a player casts a Goblin spell, you may pay G. If you do, you gain 2 life.

Name: Bogardan Firefiend
Cost: 2R
Type: Creature - Elemental Spirit
Pow/Tgh: 2/1
Description: When Bogardan Firefiend dies, it deals 2 damage to target creature.

Name: Bogardan Hellkite
Cost: 6RR
Type: Creature - Dragon
Pow/Tgh: 5/5
Description: Flash Flying When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players.

Name: Bogardan Lancer
Cost: 1R
Type: Creature - Human Knight
Pow/Tgh: 1/1
Description: Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Name: Bogardan Rager
Cost: 5R
Type: Creature - Elemental
Pow/Tgh: 3/4
Description: Flash (You may cast this spell any time you could cast an instant.) When Bogardan Rager enters the battlefield, target creature gets +4/+0 until end of turn.

Name: Bogbrew Witch
Cost: 3B
Type: Creature - Human Wizard
Pow/Tgh: 1/3
Description: 2, TAP: Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle your library.

Name: Boggart Arsonists
Cost: 2R
Type: Creature - Goblin Rogue
Pow/Tgh: 2/1
Description: Plainswalk (This creature can't be blocked as long as defending player controls a Plains.) 2R, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains.

Name: Boggart Birth Rite
Cost: B
Type: Tribal Sorcery - Goblin
Description: Return target Goblin card from your graveyard to your hand.

Name: Boggart Brute
Cost: 2R
Type: Creature - Goblin Warrior
Pow/Tgh: 3/2
Description: Menace (This creature can't be blocked except by two or more creatures.)

Name: Boggart Forager
Cost: R
Type: Creature - Goblin Rogue
Pow/Tgh: 1/1
Description: R, Sacrifice Boggart Forager: Target player shuffles his or her library.

Name: Boggart Harbinger
Cost: 2B
Type: Creature - Goblin Shaman
Pow/Tgh: 2/1
Description: When Boggart Harbinger enters the battlefield, you may search your library for a Goblin card, reveal it, then shuffle your library and put that card on top of it.

Name: Boggart Loggers
Cost: 2B
Type: Creature - Goblin Rogue
Pow/Tgh: 2/1
Description: Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2B, Sacrifice Boggart Loggers: Destroy target Treefolk or Forest.

Name: Boggart Mob
Cost: 3B
Type: Creature - Goblin Warrior
Pow/Tgh: 5/5
Description: Champion a Goblin (When this enters the battlefield, sacrifice it unless you exile another Goblin you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a Goblin you control deals combat damage to a player, you may put a 1/1 black Goblin Rogue creature token onto the battlefield.

Name: Boggart Ram-Gang
Cost: (0)(0)(0)
Type: Creature - Goblin Warrior
Pow/Tgh: 3/3
Description: Haste Wither (This deals damage to creatures in the form of -1/-1 counters.)

Name: Boggart Shenanigans
Cost: 2R
Type: Tribal Enchantment - Goblin
Description: Whenever another Goblin you control is put into a graveyard from the battlefield, you may have Boggart Shenanigans deal 1 damage to target player.

Name: Boggart Sprite-Chaser
Cost: 1R
Type: Creature - Goblin Warrior
Pow/Tgh: 1/2
Description: As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying.

Name: Boil
Cost: 3R
Type: Instant
Description: Destroy all Islands.

Name: Boiling Earth
Cost: 1R
Type: Sorcery
Description: Boiling Earth deals 1 damage to each creature your opponents control. Awaken 4-6R (If you cast this spell for 6R, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Name: Boiling Seas
Cost: 3R
Type: Sorcery
Description: Destroy all Islands.

Name: Bojuka Bog
Cost:
Type: Land
Description: Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. TAP: Add B to your mana pool.

Name: Bojuka Brigand
Cost: 1B
Type: Creature - Human Warrior Ally
Pow/Tgh: 1/1
Description: Bojuka Brigand can't block. Whenever Bojuka Brigand or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Bojuka Brigand.

Name: Bold Defense
Cost: 2W
Type: Instant
Description: Kicker 3W (You may pay an additional 3W as you cast this spell.) Creatures you control get +1/+1 until end of turn. If Bold Defense was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.

Name: Bold Impaler
Cost: R
Type: Creature - Vampire Knight
Pow/Tgh: 1/2
Description: 2R: Bold Impaler gets +2/+0 until end of turn.

Name: Boldwyr Heavyweights
Cost: 2RR
Type: Creature - Giant Warrior
Pow/Tgh: 8/8
Description: Trample When Boldwyr Heavyweights enters the battlefield, each opponent may search his or her library for a creature card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it.

Name: Boldwyr Intimidator
Cost: 5RR
Type: Creature - Giant Warrior
Pow/Tgh: 5/5
Description: Cowards can't block Warriors. R: Target creature becomes a Coward until end of turn. 2R: Target creature becomes a Warrior until end of turn.

Name: Bolt of Keranos
Cost: 1RR
Type: Sorcery
Description: Bolt of Keranos deals 3 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Name: Boltwing Marauder
Cost: 3BR
Type: Creature - Dragon
Pow/Tgh: 5/4
Description: Flying Whenever another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.

Name: Bomber Corps
Cost: 1R
Type: Creature - Human Soldier
Pow/Tgh: 1/2
Description: Battalion - Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to target creature or player.

Name: Bond Beetle
Cost: G
Type: Creature - Insect
Pow/Tgh: 0/1
Description: When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature.

Name: Bond of Agony
Cost: XB
Type: Sorcery
Description: As an additional cost to cast Bond of Agony, pay X life. Each other player loses X life.

Name: Bonded Construct
Cost: 1
Type: Artifact Creature - Construct
Pow/Tgh: 2/1
Description: Bonded Construct can't attack alone.

Name: Bonded Fetch
Cost: 2U
Type: Creature - Homunculus
Pow/Tgh: 0/2
Description: Defender, haste TAP: Draw a card, then discard a card.

Name: Bonds of Faith
Cost: 1W
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.

Name: Bonds of Mortality
Cost: 1G
Type: Enchantment
Description: When Bonds of Mortality enters the battlefield, draw a card. G: Creatures your opponents control lose hexproof and indestructible until end of turn.

Name: Bonds of Quicksilver
Cost: 3U
Type: Enchantment - Aura
Description: Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature doesn't untap during its controller's untap step.

Name: Bone Saw
Cost: 0
Type: Artifact - Equipment
Description: Equipped creature gets +1/+0. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Name: Bone Splinters
Cost: B
Type: Sorcery
Description: As an additional cost to cast Bone Splinters, sacrifice a creature. Destroy target creature.

Name: Bone to Ash
Cost: 2UU
Type: Instant
Description: Counter target creature spell. Draw a card.

Name: Bonebreaker Giant
Cost: 4R
Type: Creature - Giant
Pow/Tgh: 4/4
Description:

Name: Bonehoard
Cost: 4
Type: Artifact - Equipment
Description: Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards. Equip 2

Name: Bonescythe Sliver
Cost: 3W
Type: Creature - Sliver
Pow/Tgh: 2/2
Description: Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)

Name: Bonesplitter
Cost: 1
Type: Artifact - Equipment
Description: Equipped creature gets +2/+0. Equip 1

Name: Bonesplitter Sliver
Cost: 3R
Type: Creature - Sliver
Pow/Tgh: 2/2
Description: All Sliver creatures get +2/+0.

Name: Boneyard Wurm
Cost: 1G
Type: Creature - Wurm
Pow/Tgh: */*
Description: Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.

Name: Bonfire of the Damned
Cost: XXR
Type: Sorcery
Description: Bonfire of the Damned deals X damage to target player and each creature he or she controls. Miracle XR (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Name: Booby Trap
Cost: 6
Type: Artifact
Description: As Booby Trap enters the battlefield, name a card other than a basic land card and choose an opponent. The chosen player reveals each card he or she draws. When the chosen player draws the named card, sacrifice Booby Trap. If you do, Booby Trap deals 10 damage to that player.

Name: Boomerang
Cost: UU
Type: Instant
Description: Return target permanent to its owner's hand.

Name: Boon Reflection
Cost: 4W
Type: Enchantment
Description: If you would gain life, you gain twice that much life instead.

Name: Boon Satyr
Cost: 1GG
Type: Enchantment Creature - Satyr
Pow/Tgh: 4/2
Description: Flash Bestow 3GG (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +4/+2.

Name: Boon of Emrakul
Cost: 2B
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +3/-3.

Name: Boon of Erebos
Cost: B
Type: Instant
Description: Target creature gets +2/+0 until end of turn. Regenerate it. You lose 2 life.

Name: Boonweaver Giant
Cost: 6W
Type: Creature - Giant Monk
Pow/Tgh: 4/4
Description: When Boonweaver Giant enters the battlefield, you may search your graveyard, hand, and/or library for an Aura card and put it onto the battlefield attached to Boonweaver Giant. If you search your library this way, shuffle it.

Name: Borborygmos
Cost: 3RRGG
Type: Legendary Creature - Cyclops
Pow/Tgh: 6/7
Description: Trample Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control.

Name: Borborygmos Enraged
Cost: 4RRGG
Type: Legendary Creature - Cyclops
Pow/Tgh: 7/6
Description: Trample Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. Discard a land card: Borborygmos Enraged deals 3 damage to target creature or player.

Name: Borderland Behemoth
Cost: 5RR
Type: Creature - Giant Warrior
Pow/Tgh: 4/4
Description: Trample Borderland Behemoth gets +4/+4 for each other Giant you control.

Name: Borderland Marauder
Cost: 1R
Type: Creature - Human Warrior
Pow/Tgh: 1/2
Description: Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.

Name: Borderland Minotaur
Cost: 2RR
Type: Creature - Minotaur Warrior
Pow/Tgh: 4/3
Description:

Name: Borderland Ranger
Cost: 2G
Type: Creature - Human Scout
Pow/Tgh: 2/2
Description: When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.

Name: Boreal Centaur
Cost: 1G
Type: Snow Creature - Centaur Warrior
Pow/Tgh: 2/2
Description: (0): Boreal Centaur gets +1/+1 until end of turn. Activate this ability only once each turn. ((0) can be paid with one mana from a snow permanent.)

Name: Boreal Druid
Cost: G
Type: Snow Creature - Elf Druid
Pow/Tgh: 1/1
Description: TAP: Add C to your mana pool.

Name: Boreal Griffin
Cost: 3WW
Type: Snow Creature - Griffin
Pow/Tgh: 3/2
Description: Flying (0): Boreal Griffin gains first strike until end of turn. ((0) can be paid with one mana from a snow permanent.)

Name: Boreal Shelf
Cost:
Type: Snow Land
Description: Boreal Shelf enters the battlefield tapped. TAP: Add W or U to your mana pool.

Name: Boros Battleshaper
Cost: 5RW
Type: Creature - Minotaur Soldier
Pow/Tgh: 5/5
Description: At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat.

Name: Boros Charm
Cost: RW
Type: Instant
Description: Choose one - - Boros Charm deals 4 damage to target player. - Permanents you control gain indestructible until end of turn. - Target creature gains double strike until end of turn.

Name: Boros Cluestone
Cost: 3
Type: Artifact
Description: TAP: Add R or W to your mana pool. RW, TAP, Sacrifice Boros Cluestone: Draw a card.

Name: Boros Elite
Cost: W
Type: Creature - Human Soldier
Pow/Tgh: 1/1
Description: Battalion - Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.

Name: Boros Fury-Shield
Cost: 2W
Type: Instant
Description: Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If R was spent to cast Boros Fury-Shield, it deals damage to that creature's controller equal to the creature's power.

Name: Boros Garrison
Cost:
Type: Land
Description: Boros Garrison enters the battlefield tapped. When Boros Garrison enters the battlefield, return a land you control to its owner's hand. TAP: Add RW to your mana pool.

Name: Boros Guildgate
Cost:
Type: Land - Gate
Description: Boros Guildgate enters the battlefield tapped. TAP: Add R or W to your mana pool.

Name: Boros Guildmage
Cost: (0)(0)
Type: Creature - Human Wizard
Pow/Tgh: 2/2
Description: 1R: Target creature gains haste until end of turn. 1W: Target creature gains first strike until end of turn.

Name: Boros Keyrune
Cost: 3
Type: Artifact
Description: TAP: Add R or W to your mana pool. RW: Boros Keyrune becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. (It deals both first-strike and regular combat damage.)

Name: Boros Mastiff
Cost: 1W
Type: Creature - Hound
Pow/Tgh: 2/2
Description: Battalion - Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Name: Boros Reckoner
Cost: (0)(0)(0)
Type: Creature - Minotaur Wizard
Pow/Tgh: 3/3
Description: Whenever Boros Reckoner is dealt damage, it deals that much damage to target creature or player. (0): Boros Reckoner gains first strike until end of turn.

Name: Boros Recruit
Cost: (0)
Type: Creature - Goblin Soldier
Pow/Tgh: 1/1
Description: ((0) can be paid with either R or W.) First strike

Name: Boros Signet
Cost: 2
Type: Artifact
Description: 1, TAP: Add RW to your mana pool.

Name: Boros Swiftblade
Cost: RW
Type: Creature - Human Soldier
Pow/Tgh: 1/2
Description: Double strike

Name: Borrowed Grace
Cost: 2W
Type: Instant
Description: Escalate 1W (Pay this cost for each mode chosen beyond the first.) Choose one or both - - Creatures you control get +2/+0 until end of turn. - Creatures you control get +0/+2 until end of turn.

Name: Borrowed Hostility
Cost: R
Type: Instant
Description: Escalate 3 (Pay this cost for each mode chosen beyond the first.) Choose one or both - - Target creature gets +3/+0 until end of turn. - Target creature gains first strike until end of turn.

Name: Borrowed Malevolence
Cost: B
Type: Instant
Description: Escalate 2 (Pay this cost for each mode chosen beyond the first.) Choose one or both - - Target creature gets +1/+1 until end of turn. - Target creature gets -1/-1 until end of turn.

Name: Boseiju, Who Shelters All
Cost:
Type: Legendary Land
Description: Boseiju, Who Shelters All enters the battlefield tapped. TAP, Pay 2 life: Add C to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities.

Name: Bosh, Iron Golem
Cost: 8
Type: Legendary Artifact Creature - Golem
Pow/Tgh: 6/7
Description: Trample 3R, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's converted mana cost to target creature or player.

Name: Bosk Banneret
Cost: 1G
Type: Creature - Treefolk Shaman
Pow/Tgh: 1/3
Description: Treefolk spells and Shaman spells you cast cost 1 less to cast.

Name: Bottle Gnomes
Cost: 3
Type: Artifact Creature - Gnome
Pow/Tgh: 1/3
Description: Sacrifice Bottle Gnomes: You gain 3 life.

Name: Bottled Cloister
Cost: 4
Type: Artifact
Description: At the beginning of each opponent's upkeep, exile all cards from your hand face down. At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card.

Name: Boulder Salvo
Cost: 4R
Type: Sorcery
Description: Surge 1R (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Boulder Salvo deals 4 damage to target creature.

Name: Boulderfall
Cost: 6RR
Type: Instant
Description: Boulderfall deals 5 damage divided as you choose among any number of target creatures and/or players.

Name: Bound by Moonsilver
Cost: 2W
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature can't attack, block, or transform. Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate this ability only any time you could cast a sorcery and only once each turn.

Name: Bound in Silence
Cost: 2W
Type: Tribal Enchantment - Rebel Aura
Description: Enchant creature Enchanted creature can't attack or block.

Name: Bounding Krasis
Cost: 1GU
Type: Creature - Fish Lizard
Pow/Tgh: 3/3
Description: Flash (You may cast this spell any time you could cast an instant.) When Bounding Krasis enters the battlefield, you may tap or untap target creature.

Name: Boundless Realms
Cost: 6G
Type: Sorcery
Description: Search your library for up to X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library.

Name: Bounteous Kirin
Cost: 5GG
Type: Legendary Creature - Kirin Spirit
Pow/Tgh: 4/4
Description: Flying Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's converted mana cost.

Name: Bountiful Harvest
Cost: 4G
Type: Sorcery
Description: You gain 1 life for each land you control.

Name: Bow of Nylea
Cost: 1GG
Type: Legendary Enchantment Artifact
Description: Attacking creatures you control have deathtouch. 1G, TAP: Choose one - - Put a +1/+1 counter on target creature. - Bow of Nylea deals 2 damage to target creature with flying. - You gain 3 life. - Put up to four target cards from your graveyard on the bottom of your library in any order.

Name: Bower Passage
Cost: 1G
Type: Enchantment
Description: Creatures with flying can't block creatures you control.

Name: Brace for Impact
Cost: 4W
Type: Instant
Description: Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.

Name: Brackwater Elemental
Cost: 2U
Type: Creature - Elemental
Pow/Tgh: 4/4
Description: When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step. Unearth 2U (2U: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Name: Braid of Fire
Cost: 1R
Type: Enchantment
Description: Cumulative upkeep-Add R to your mana pool. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Name: Braids, Conjurer Adept
Cost: 2UU
Type: Legendary Creature - Human Wizard
Pow/Tgh: 2/2
Description: At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from his or her hand onto the battlefield.

Name: Brain Gorgers
Cost: 3B
Type: Creature - Zombie
Pow/Tgh: 4/2
Description: When you cast Brain Gorgers, any player may sacrifice a creature. If a player does, counter Brain Gorgers. Madness 1B (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Name: Brain Maggot
Cost: 1B
Type: Enchantment Creature - Insect
Pow/Tgh: 1/1
Description: When Brain Maggot enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield.

Name: Brain Pry
Cost: 1B
Type: Sorcery
Description: Name a nonland card. Target player reveals his or her hand. That player discards a card with that name. If he or she can't, you draw a card.

Name: Brain Weevil
Cost: 3B
Type: Creature - Insect
Pow/Tgh: 1/1
Description: Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Sacrifice Brain Weevil: Target player discards two cards. Activate this ability only any time you could cast a sorcery.

Name: Brain in a Jar
Cost: 2
Type: Artifact
Description: 1, TAP: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery card with converted mana cost equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost. 3, TAP, Remove X charge counters from Brain in a Jar: Scry X.

Name: Brainbite
Cost: 2UB
Type: Sorcery
Description: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Draw a card.

Name: Brainspoil
Cost: 3BB
Type: Sorcery
Description: Destroy target creature that isn't enchanted. It can't be regenerated. Transmute 1BB (1BB, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)

Name: Bramble Creeper
Cost: 4G
Type: Creature - Elemental
Pow/Tgh: 0/3
Description: Whenever Bramble Creeper attacks, it gets +5/+0 until end of turn.

Name: Bramble Elemental
Cost: 3GG
Type: Creature - Elemental
Pow/Tgh: 4/4
Description: Whenever an Aura becomes attached to Bramble Elemental, put two 1/1 green Saproling creature tokens onto the battlefield.

Name: Bramblecrush
Cost: 2GG
Type: Sorcery
Description: Destroy target noncreature permanent.

Name: Bramblesnap
Cost: 1G
Type: Creature - Elemental
Pow/Tgh: 1/1
Description: Trample Tap an untapped creature you control: Bramblesnap gets +1/+1 until end of turn.

Name: Bramblewood Paragon
Cost: 1G
Type: Creature - Elf Warrior
Pow/Tgh: 2/2
Description: Each other Warrior creature you control enters the battlefield with an additional +1/+1 counter on it. Each creature you control with a +1/+1 counter on it has trample.

Name: Branching Bolt
Cost: 1RG
Type: Instant
Description: Choose one or both - - Branching Bolt deals 3 damage to target creature with flying. - Branching Bolt deals 3 damage to target creature without flying.

Name: Branded Howler
Cost:
Type: Creature - Werewolf
Pow/Tgh: 4/4
Description: At the beginning of each upkeep, if a player cast two or more spells last turn, transform Branded Howler.

Name: Branded Howler
Cost:
Type: Creature - Werewolf
Pow/Tgh: 4/4
Description: At the beginning of each upkeep, if a player cast two or more spells last turn, transform Branded Howler.

Name: Brass Gnat
Cost: 1
Type: Artifact Creature - Insect
Pow/Tgh: 1/1
Description: Flying Brass Gnat doesn't untap during your untap step. At the beginning of your upkeep, you may pay 1. If you do, untap Brass Gnat.

Name: Brass Herald
Cost: 6
Type: Artifact Creature - Golem
Pow/Tgh: 2/2
Description: As Brass Herald enters the battlefield, choose a creature type. When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. Creatures of the chosen type get +1/+1.

Name: Brass Squire
Cost: 3
Type: Artifact Creature - Myr
Pow/Tgh: 1/3
Description: TAP: Attach target Equipment you control to target creature you control.

Name: Brave the Elements
Cost: W
Type: Instant
Description: Choose a color. White creatures you control gain protection from the chosen color until end of turn.

Name: Brave the Sands
Cost: 1W
Type: Enchantment
Description: Creatures you control have vigilance. Each creature you control can block an additional creature each combat.

Name: Brawler's Plate
Cost: 3
Type: Artifact - Equipment
Description: Equipped creature gets +2/+2 and has trample. (It can deal excess combat damage to defending player or planeswalker while attacking.) Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Name: Brazen Wolves
Cost: 2R
Type: Creature - Wolf
Pow/Tgh: 2/3
Description: Whenever Brazen Wolves attacks, it gets +2/+0 until end of turn.

Name: Breaching Hippocamp
Cost: 3U
Type: Creature - Horse Fish
Pow/Tgh: 3/2
Description: Flash (You may cast this spell any time you could cast an instant.) When Breaching Hippocamp enters the battlefield, untap another target creature you control.

Name: Break Through the Line
Cost: 1R
Type: Enchantment
Description: R: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.

Name: Break of Day
Cost: 1W
Type: Instant
Description: Creatures you control get +1/+1 until end of turn. Fateful hour - If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Name: Breaker of Armies
Cost: 8
Type: Creature - Eldrazi
Pow/Tgh: 10/8
Description: All creatures able to block Breaker of Armies do so.

Name: Breakneck Rider
Cost: 1RR
Type: Creature - Human Scout Werewolf
Pow/Tgh: 3/3
Description: At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.

Name: Breakneck Rider
Cost: 1RR
Type: Creature - Human Scout Werewolf
Pow/Tgh: 3/3
Description: At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.

Name: Breath of Fury
Cost: 2RR
Type: Enchantment - Aura
Description: Enchant creature you control When enchanted creature deals combat damage to a player, sacrifice it and attach Breath of Fury to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.

Name: Breath of Malfegor
Cost: 3BR
Type: Instant
Description: Breath of Malfegor deals 5 damage to each opponent.

Name: Bred for the Hunt
Cost: 1GU
Type: Enchantment
Description: Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.

Name: Breeding Pool
Cost:
Type: Land - Forest Island
Description: (TAP: Add G or U to your mana pool.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped.

Name: Briarberry Cohort
Cost: 1U
Type: Creature - Faerie Soldier
Pow/Tgh: 1/1
Description: Flying Briarberry Cohort gets +1/+1 as long as you control another blue creature.

Name: Briarbridge Patrol
Cost: 3G
Type: Creature - Human Warrior
Pow/Tgh: 3/3
Description: Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Put a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.") At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.

Name: Briarhorn
Cost: 3G
Type: Creature - Elemental
Pow/Tgh: 3/3
Description: Flash When Briarhorn enters the battlefield, target creature gets +3/+3 until end of turn. Evoke 1G (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Name: Briarknit Kami
Cost: 3GG
Type: Creature - Spirit
Pow/Tgh: 3/3
Description: Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature.

Name: Briarpack Alpha
Cost: 3G
Type: Creature - Wolf
Pow/Tgh: 3/3
Description: Flash (You may cast this spell any time you could cast an instant.) When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn.

Name: Briber's Purse
Cost: X
Type: Artifact
Description: Briber's Purse enters the battlefield with X gem counters on it. 1, TAP, Remove a gem counter from Briber's Purse: Target creature can't attack or block this turn.

Name: Bribery
Cost: 3UU
Type: Sorcery
Description: Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles his or her library.

Name: Bridge from Below
Cost: BBB
Type: Enchantment
Description: Whenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, put a 2/2 black Zombie creature token onto the battlefield. When a creature is put into an opponent's graveyard from the battlefield, if Bridge from Below is in your graveyard, exile Bridge from Below.

Name: Brightflame
Cost: XRRWW
Type: Sorcery
Description: Radiance - Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.

Name: Brighthearth Banneret
Cost: 1R
Type: Creature - Elemental Warrior
Pow/Tgh: 1/1
Description: Elemental spells and Warrior spells you cast cost 1 less to cast. Reinforce 1-1R (1R, Discard this card: Put a +1/+1 counter on target creature.)

Name: Brigid, Hero of Kinsbaile
Cost: 2WW
Type: Legendary Creature - Kithkin Archer
Pow/Tgh: 2/3
Description: First strike TAP: Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls.

Name: Brilliant Spectrum
Cost: 3U
Type: Sorcery
Description: Converge - Draw X cards, where X is the number of colors of mana spent to cast Brilliant Spectrum. Then discard two cards.

Name: Brilliant Ultimatum
Cost: WWUUUBB
Type: Sorcery
Description: Exile the top five cards of your library. An opponent separates those cards into two piles. You may play any number of cards from one of those piles without paying their mana costs.

Name: Brimaz, King of Oreskos
Cost: 1WW
Type: Legendary Creature - Cat Soldier
Pow/Tgh: 3/4
Description: Vigilance Whenever Brimaz, King of Oreskos attacks, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield attacking. Whenever Brimaz blocks a creature, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield blocking that creature.

Name: Brimstone Mage
Cost: 2R
Type: Creature - Human Shaman
Pow/Tgh: 2/2
Description: Level up 3R (3R: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 2/3 TAP: Brimstone Mage deals 1 damage to target creature or player. LEVEL 3+ 2/4 TAP: Brimstone Mage deals 3 damage to target creature or player.

Name: Brimstone Volley
Cost: 2R
Type: Instant
Description: Brimstone Volley deals 3 damage to target creature or player. Morbid - Brimstone Volley deals 5 damage to that creature or player instead if a creature died this turn.

Name: Brindle Boar
Cost: 2G
Type: Creature - Boar
Pow/Tgh: 2/2
Description: Sacrifice Brindle Boar: You gain 4 life.

Name: Brine Elemental
Cost: 4UU
Type: Creature - Elemental
Pow/Tgh: 5/4
Description: Morph 5UU (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Brine Elemental is turned face up, each opponent skips his or her next untap step.

Name: Bring Low
Cost: 3R
Type: Instant
Description: Bring Low deals 3 damage to target creature. If that creature has a +1/+1 counter on it, Bring Low deals 5 damage to it instead.

Name: Bring to Light
Cost: 3GU
Type: Sorcery
Description: Converge - Search your library for a creature, instant, or sorcery card with converted mana cost less than or equal to the number of colors of mana spent to cast Bring to Light, exile that card, then shuffle your library. You may cast that card without paying its mana cost.

Name: Bringer of the Black Dawn
Cost: 7BB
Type: Creature - Bringer
Pow/Tgh: 5/5
Description: You may pay WUBRG rather than pay Bringer of the Black Dawn's mana cost. Trample At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle your library and put that card on top of it.

Name: Bringer of the Blue Dawn
Cost: 7UU
Type: Creature - Bringer
Pow/Tgh: 5/5
Description: You may pay WUBRG rather than pay Bringer of the Blue Dawn's mana cost. Trample At the beginning of your upkeep, you may draw two cards.

Name: Bringer of the Green Dawn
Cost: 7GG
Type: Creature - Bringer
Pow/Tgh: 5/5
Description: You may pay WUBRG rather than pay Bringer of the Green Dawn's mana cost. Trample At the beginning of your upkeep, you may put a 3/3 green Beast creature token onto the battlefield.

Name: Bringer of the Red Dawn
Cost: 7RR
Type: Creature - Bringer
Pow/Tgh: 5/5
Description: You may pay WUBRG rather than pay Bringer of the Red Dawn's mana cost. Trample At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.

Name: Bringer of the White Dawn
Cost: 7WW
Type: Creature - Bringer
Pow/Tgh: 5/5
Description: You may pay WUBRG rather than pay Bringer of the White Dawn's mana cost. Trample At the beginning of your upkeep, you may return target artifact card from your graveyard to the battlefield.

Name: Brink of Disaster
Cost: 2BB
Type: Enchantment - Aura
Description: Enchant creature or land When enchanted permanent becomes tapped, destroy it.

Name: Brion Stoutarm
Cost: 2RW
Type: Legendary Creature - Giant Warrior
Pow/Tgh: 4/4
Description: Lifelink R, TAP, Sacrifice a creature other than Brion Stoutarm: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player.

Name: Brisela, Voice of Nightmares
Cost:
Type: Legendary Creature - Eldrazi Angel
Pow/Tgh: 9/10
Description: Flying, first strike, vigilance, lifelink Your opponents can't cast spells with converted mana cost 3 or less.

Name: Brisela, Voice of Nightmares
Cost:
Type: Legendary Creature - Eldrazi Angel
Pow/Tgh: 9/10
Description: Flying, first strike, vigilance, lifelink Your opponents can't cast spells with converted mana cost 3 or less.

Name: Brisela, Voice of Nightmares
Cost:
Type: Legendary Creature - Eldrazi Angel
Pow/Tgh: 9/10
Description: Flying, first strike, vigilance, lifelink Your opponents can't cast spells with converted mana cost 3 or less.

Name: Brittle Effigy
Cost: 1
Type: Artifact
Description: 4, TAP, Exile Brittle Effigy: Exile target creature.

Name: Broken Ambitions
Cost: XU
Type: Instant
Description: Counter target spell unless its controller pays X. Clash with an opponent. If you win, that spell's controller puts the top four cards of his or her library into his or her graveyard. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Name: Broken Concentration
Cost: 1UU
Type: Instant
Description: Counter target spell. Madness 3U (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Name: Bronze Bombshell
Cost: 4
Type: Artifact Creature - Construct
Pow/Tgh: 4/1
Description: When a player other than Bronze Bombshell's owner controls it, that player sacrifices it. If the player does, Bronze Bombshell deals 7 damage to him or her.

Name: Bronze Sable
Cost: 2
Type: Artifact Creature - Sable
Pow/Tgh: 2/1
Description:

Name: Bronzebeak Moa
Cost: 2GW
Type: Creature - Bird
Pow/Tgh: 2/2
Description: Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn.

Name: Brood Birthing
Cost: 1R
Type: Sorcery
Description: If you control an Eldrazi Spawn, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add C to your mana pool." Otherwise, put one of those tokens onto the battlefield.

Name: Brood Butcher
Cost: 3BG
Type: Creature - Eldrazi Drone
Pow/Tgh: 3/3
Description: Devoid (This card has no color.) When Brood Butcher enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add C to your mana pool." BG, Sacrifice a creature: Target creature gets -2/-2 until end of turn.

Name: Brood Keeper
Cost: 3R
Type: Creature - Human Shaman
Pow/Tgh: 2/3
Description: Whenever an Aura becomes attached to Brood Keeper, put a 2/2 red Dragon creature token with flying onto the battlefield. It has "R: This creature gets +1/+0 until end of turn."

Name: Brood Monitor
Cost: 4GG
Type: Creature - Eldrazi Drone
Pow/Tgh: 3/3
Description: Devoid (This card has no color.) When Brood Monitor enters the battlefield, put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add C to your mana pool."

Name: Broodhunter Wurm
Cost: 3G
Type: Creature - Wurm
Pow/Tgh: 4/3
Description:

Name: Brooding Saurian
Cost: 2GG
Type: Creature - Lizard
Pow/Tgh: 4/4
Description: At the beginning of each end step, each player gains control of all nontoken permanents he or she owns.

Name: Broodmate Dragon
Cost: 3BRG
Type: Creature - Dragon
Pow/Tgh: 4/4
Description: Flying When Broodmate Dragon enters the battlefield, put a 4/4 red Dragon creature token with flying onto the battlefield.

Name: Broodstar
Cost: 8UU
Type: Creature - Beast
Pow/Tgh: */*
Description: Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.) Flying Broodstar's power and toughness are each equal to the number of artifacts you control.

Name: Broodwarden
Cost: 3GG
Type: Creature - Eldrazi Drone
Pow/Tgh: 4/4
Description: Eldrazi Spawn creatures you control get +2/+1.

Name: Brothers Yamazaki
Cost: 2R
Type: Legendary Creature - Human Samurai
Pow/Tgh: 2/1
Description: Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them. Each other creature named Brothers Yamazaki gets +2/+2 and has haste.

Name: Browbeat
Cost: 2R
Type: Sorcery
Description: Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards.

Name: Brown Ouphe
Cost: G
Type: Creature - Ouphe
Pow/Tgh: 1/1
Description: 1G, TAP: Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)

Name: Bruna, Light of Alabaster
Cost: 3WWU
Type: Legendary Creature - Angel
Pow/Tgh: 5/5
Description: Flying, vigilance Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.

Name: Bruna, the Fading Light
Cost: 5WW
Type: Legendary Creature - Angel Horror
Pow/Tgh: 5/7
Description: When you cast Bruna, the Fading Light, you may return target Angel or Human creature card from your graveyard to the battlefield. Flying, vigilance (Melds with Gisela, the Broken Blade.)

Name: Bruna, the Fading Light
Cost: 5WW
Type: Legendary Creature - Angel Horror
Pow/Tgh: 5/7
Description: When you cast Bruna, the Fading Light, you may return target Angel or Human creature card from your graveyard to the battlefield. Flying, vigilance (Melds with Gisela, the Broken Blade.)

Name: Brushland
Cost:
Type: Land
Description: TAP: Add C to your mana pool. TAP: Add G or W to your mana pool. Brushland deals 1 damage to you.

Name: Brushstrider
Cost: 1G
Type: Creature - Beast
Pow/Tgh: 3/1
Description: Vigilance

Name: Brutal Deceiver
Cost: 2R
Type: Creature - Spirit
Pow/Tgh: 2/2
Description: 1: Look at the top card of your library. 2: Reveal the top card of your library. If it's a land card, Brutal Deceiver gets +1/+0 and gains first strike until end of turn. Activate this ability only once each turn.

Name: Brutal Expulsion
Cost: 2UR
Type: Instant
Description: Devoid (This card has no color.) Choose one or both - - Return target spell or creature to its owner's hand. - Brutal Expulsion deals 2 damage to target creature or planeswalker. If that permanent would be put into a graveyard this turn, exile it instead.

Name: Brutal Hordechief
Cost: 3B
Type: Creature - Orc Warrior
Pow/Tgh: 3/3
Description: Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. 3(0)(0): Creatures your opponents control block this turn if able, and you choose how those creatures block.

Name: Brutalizer Exarch
Cost: 5G
Type: Creature - Cleric
Pow/Tgh: 3/3
Description: When Brutalizer Exarch enters the battlefield, choose one - - Search your library for a creature card, reveal it, then shuffle your library and put that card on top of it. - Put target noncreature permanent on the bottom of its owner's library.

Name: Brute Force
Cost: R
Type: Instant
Description: Target creature gets +3/+3 until end of turn.

Name: Brute Strength
Cost: 1R
Type: Instant
Description: Target creature gets +3/+1 and gains trample until end of turn.

Name: Bubbling Cauldron
Cost: 2
Type: Artifact
Description: 1, TAP, Sacrifice a creature: You gain 4 life. 1, TAP, Sacrifice a creature named Festering Newt: Each opponent loses 4 life. You gain life equal to the life lost this way.

Name: Builder's Blessing
Cost: 3W
Type: Enchantment
Description: Untapped creatures you control get +0/+2.

Name: Bull Aurochs
Cost: 1G
Type: Creature - Aurochs
Pow/Tgh: 2/1
Description: Trample Whenever Bull Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

Name: Bull Cerodon
Cost: 4RW
Type: Creature - Beast
Pow/Tgh: 5/5
Description: Vigilance, haste

Name: Bull Rush
Cost: R
Type: Instant
Description: Target creature gets +2/+0 until end of turn.

Name: Bump in the Night
Cost: B
Type: Sorcery
Description: Target opponent loses 3 life. Flashback 5R (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Name: Burden of Greed
Cost: 3B
Type: Instant
Description: Target player loses 1 life for each tapped artifact he or she controls.

Name: Burden of Guilt
Cost: W
Type: Enchantment - Aura
Description: Enchant creature 1: Tap enchanted creature.

Name: Buried Ruin
Cost:
Type: Land
Description: TAP: Add C to your mana pool. 2, TAP, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.

Name: Burn
Cost: 1R
Type: Instant
Description: Burn deals 2 damage to target creature or player. Fuse (You may cast one or both halves of this card from your hand.)

Name: Burn
Cost: 1R
Type: Instant
Description: Burn deals 2 damage to target creature or player. Fuse (You may cast one or both halves of this card from your hand.)

Name: Burn Away
Cost: 4R
Type: Instant
Description: Burn Away deals 6 damage to target creature. When that creature dies this turn, exile all cards from its controller's graveyard.

Name: Burn Trail
Cost: 3R
Type: Sorcery
Description: Burn Trail deals 3 damage to target creature or player. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Name: Burn at the Stake
Cost: 2RRR
Type: Sorcery
Description: As an additional cost to cast Burn at the Stake, tap any number of untapped creatures you control. Burn at the Stake deals damage to target creature or player equal to three times the number of creatures tapped this way.

Name: Burn from Within
Cost: XR
Type: Sorcery
Description: Burn from Within deals X damage to target creature or player. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.

Name: Burn the Impure
Cost: 1R
Type: Instant
Description: Burn the Impure deals 3 damage to target creature. If that creature has infect, Burn the Impure deals 3 damage to that creature's controller.

Name: Burning Anger
Cost: 4R
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature has "TAP: This creature deals damage equal to its power to target creature or player."

Name: Burning Earth
Cost: 3R
Type: Enchantment
Description: Whenever a player taps a nonbasic land for mana, Burning Earth deals 1 damage to that player.

Name: Burning Inquiry
Cost: R
Type: Sorcery
Description: Each player draws three cards, then discards three cards at random.

Name: Burning Oil
Cost: 1R
Type: Instant
Description: Burning Oil deals 3 damage to target attacking or blocking creature. Flashback 3W (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Name: Burning Vengeance
Cost: 2R
Type: Enchantment
Description: Whenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to target creature or player.

Name: Burning-Eye Zubera
Cost: 2RR
Type: Creature - Zubera Spirit
Pow/Tgh: 3/3
Description: When Burning-Eye Zubera dies, if 4 or more damage was dealt to it this turn, Burning-Eye Zubera deals 3 damage to target creature or player.

Name: Burning-Tree Bloodscale
Cost: 2RG
Type: Creature - Viashino Berserker
Pow/Tgh: 2/2
Description: Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) 2R: Target creature can't block Burning-Tree Bloodscale this turn. 2G: Target creature blocks Burning-Tree Bloodscale this turn if able.

Name: Burning-Tree Emissary
Cost: (0)(0)
Type: Creature - Human Shaman
Pow/Tgh: 2/2
Description: When Burning-Tree Emissary enters the battlefield, add RG to your mana pool.

Name: Burning-Tree Shaman
Cost: 1RG
Type: Creature - Centaur Shaman
Pow/Tgh: 3/4
Description: Whenever a player activates an ability that isn't a mana ability, Burning-Tree Shaman deals 1 damage to that player.

Name: Burnished Hart
Cost: 3
Type: Artifact Creature - Elk
Pow/Tgh: 2/2
Description: 3, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.

Name: Burr Grafter
Cost: 3G
Type: Creature - Spirit
Pow/Tgh: 2/2
Description: Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn. Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)

Name: Burrenton Bombardier
Cost: 2W
Type: Creature - Kithkin Soldier
Pow/Tgh: 2/2
Description: Flying Reinforce 2-2W (2W, Discard this card: Put two +1/+1 counters on target creature.)

Name: Burrenton Forge-Tender
Cost: W
Type: Creature - Kithkin Wizard
Pow/Tgh: 1/1
Description: Protection from red Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.

Name: Burrenton Shield-Bearers
Cost: 4W
Type: Creature - Kithkin Soldier
Pow/Tgh: 3/3
Description: Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn.

Name: Burst Lightning
Cost: R
Type: Instant
Description: Kicker 4 (You may pay an additional 4 as you cast this spell.) Burst Lightning deals 2 damage to target creature or player. If Burst Lightning was kicked, it deals 4 damage to that creature or player instead.

Name: Burst of Speed
Cost: R
Type: Sorcery
Description: Creatures you control gain haste until end of turn. (They can attack and TAP even if they just came under your control.)

Name: Burst of Strength
Cost: G
Type: Instant
Description: Put a +1/+1 counter on target creature and untap it.

Name: Bust
Cost: 5R
Type: Sorcery
Description: Destroy all lands.

Name: Bust
Cost: 5R
Type: Sorcery
Description: Destroy all lands.

Name: Butcher Ghoul
Cost: 1B
Type: Creature - Zombie
Pow/Tgh: 1/1
Description: Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Name: Butcher of Malakir
Cost: 5BB
Type: Creature - Vampire Warrior
Pow/Tgh: 5/4
Description: Flying Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.

Name: Butcher of the Horde
Cost: 1RWB
Type: Creature - Demon
Pow/Tgh: 5/4
Description: Flying Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn.

Name: Butcher's Cleaver
Cost: 3
Type: Artifact - Equipment
Description: Equipped creature gets +3/+0. As long as equipped creature is a Human, it has lifelink. Equip 3

Name: Butcher's Glee
Cost: 2B
Type: Instant
Description: Target creature gets +3/+0 and gains lifelink until end of turn. Regenerate it. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Name: Bygone Bishop
Cost: 2W
Type: Creature - Spirit Cleric
Pow/Tgh: 2/3
Description: Flying Whenever you cast a creature spell with converted mana cost 3 or less, investigate. (Put a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")

Name: Byway Courier
Cost: 2G
Type: Creature - Human Scout
Pow/Tgh: 3/2
Description: When Byway Courier dies, investigate. (Put a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")

Name: Cache Raiders
Cost: 3UU
Type: Creature - Merfolk Rogue
Pow/Tgh: 4/4
Description: At the beginning of your upkeep, return a permanent you control to its owner's hand.

Name: Cached Defenses
Cost: 2G
Type: Sorcery
Description: Bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)

Name: Cackling Counterpart
Cost: 1UU
Type: Instant
Description: Put a token onto the battlefield that's a copy of target creature you control. Flashback 5UU (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Name: Cackling Flames
Cost: 3R
Type: Instant
Description: Cackling Flames deals 3 damage to target creature or player. Hellbent - Cackling Flames deals 5 damage to that creature or player instead if you have no cards in hand.

Name: Cackling Imp
Cost: 2BB
Type: Creature - Imp
Pow/Tgh: 2/2
Description: Flying TAP: Target player loses 1 life.

Name: Cadaver Imp
Cost: 1BB
Type: Creature - Imp
Pow/Tgh: 1/1
Description: Flying When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.

Name: Cage of Hands
Cost: 2W
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature can't attack or block. 1W: Return Cage of Hands to its owner's hand.

Name: Caged Sun
Cost: 6
Type: Artifact
Description: As Caged Sun enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability adds one or more mana of the chosen color to your mana pool, add one additional mana of that color to your mana pool.

Name: Cairn Wanderer
Cost: 4B
Type: Creature - Shapeshifter
Pow/Tgh: 4/4
Description: Changeling (This card is every creature type.) As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.

Name: Calciderm
Cost: 2WW
Type: Creature - Beast
Pow/Tgh: 5/5
Description: Shroud (This creature can't be the target of spells or abilities.) Vanishing 4 (This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Name: Calciform Pools
Cost:
Type: Land
Description: TAP: Add C to your mana pool. 1, TAP: Put a storage counter on Calciform Pools. 1, Remove X storage counters from Calciform Pools: Add X mana in any combination of W and/or U to your mana pool.

Name: Calcite Snapper
Cost: 1UU
Type: Creature - Turtle
Pow/Tgh: 1/4
Description: Shroud (This creature can't be the target of spells or abilities.) Landfall - Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.

Name: Calculated Dismissal
Cost: 2U
Type: Instant
Description: Counter target spell unless its controller pays 3. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Name: Caldera Hellion
Cost: 3RR
Type: Creature - Hellion
Pow/Tgh: 3/3
Description: Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) When Caldera Hellion enters the battlefield, it deals 3 damage to each creature.

Name: Call
Cost: 4WU
Type: Sorcery
Description: Put four 1/1 white Bird creature tokens with flying onto the battlefield. Fuse (You may cast one or both halves of this card from your hand.)

Name: Call for Blood
Cost: 4B
Type: Instant - Arcane
Description: As an additional cost to cast Call for Blood, sacrifice a creature. Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.

Name: Call of the Conclave
Cost: GW
Type: Sorcery
Description: Put a 3/3 green Centaur creature token onto the battlefield.

Name: Call of the Full Moon
Cost: 1R
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +3/+2 and has trample. (It can deal excess combat damage to defending player or planeswalker while attacking.) At the beginning of each upkeep, if a player cast two or more spells last turn, sacrifice Call of the Full Moon.

Name: Call of the Herd
Cost: 2G
Type: Sorcery
Description: Put a 3/3 green Elephant creature token onto the battlefield. Flashback 3G (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Name: Call of the Nightwing
Cost: 2UB
Type: Sorcery
Description: Put a 1/1 blue and black Horror creature token with flying onto the battlefield. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Name: Call of the Wild
Cost: 2GG
Type: Enchantment
Description: 2GG: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.

Name: Call the Bloodline
Cost: 1B
Type: Enchantment
Description: 1, Discard a card: Put a 1/1 black Vampire Knight creature token with lifelink onto the battlefield. Activate this ability only once each turn.

Name: Call the Gatewatch
Cost: 2W
Type: Sorcery
Description: Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library.

Name: Call the Scions
Cost: 2G
Type: Sorcery
Description: Devoid (This card has no color.) Put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add C to your mana pool."

Name: Call the Skybreaker
Cost: 5(0)(0)
Type: Sorcery
Description: Put a 5/5 blue and red Elemental creature token with flying onto the battlefield. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Name: Call to Glory
Cost: 1W
Type: Instant
Description: Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.

Name: Call to Heel
Cost: 1U
Type: Instant
Description: Return target creature to its owner's hand. Its controller draws a card.

Name: Call to Mind
Cost: 2U
Type: Sorcery
Description: Return target instant or sorcery card from your graveyard to your hand.

Name: Call to Serve
Cost: 1W
Type: Enchantment - Aura
Description: Enchant nonblack creature Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.

Name: Call to the Grave
Cost: 4B
Type: Enchantment
Description: At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature. At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.

Name: Call to the Kindred
Cost: 3U
Type: Enchantment - Aura
Description: Enchant creature At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.

Name: Call to the Netherworld
Cost: B
Type: Sorcery
Description: Return target black creature card from your graveyard to your hand. Madness 0 (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Name: Caller of Gales
Cost: U
Type: Creature - Merfolk Wizard
Pow/Tgh: 1/1
Description: 1U, TAP: Target creature gains flying until end of turn.

Name: Callous Deceiver
Cost: 2U
Type: Creature - Spirit
Pow/Tgh: 1/3
Description: 1: Look at the top card of your library. 2: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate this ability only once each turn.

Name: Callow Jushi
Cost: 1UU
Type: Creature - Human Wizard
Pow/Tgh: 2/2
Description: Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi. At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it. ---- Jaraku the Interloper Legendary Creature - Spirit 3/4 Remove a ki counter from Jaraku the Interloper: Counter target spell unless its controller pays 2.

Name: Campaign of Vengeance
Cost: 3WB
Type: Enchantment
Description: Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.

Name: Cancel
Cost: 1UU
Type: Instant
Description: Counter target spell.

Name: Candles of Leng
Cost: 2
Type: Artifact
Description: 4, TAP: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card.

Name: Candles' Glow
Cost: 1W
Type: Instant - Arcane
Description: Prevent the next 3 damage that would be dealt to target creature or player this turn. You gain life equal to the damage prevented this way. Splice onto Arcane 1W (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Name: Canker Abomination
Cost: 2(0)(0)
Type: Creature - Treefolk Horror
Pow/Tgh: 6/6
Description: As Canker Abomination enters the battlefield, choose an opponent. Canker Abomination enters the battlefield with a -1/-1 counter on it for each creature that player controls.

Name: Cankerous Thirst
Cost: 3(0)
Type: Instant
Description: If B was spent to cast Cankerous Thirst, you may have target creature get -3/-3 until end of turn. If G was spent to cast Cankerous Thirst, you may have target creature get +3/+3 until end of turn. (Do both if BG was spent.)

Name: Canopy Cover
Cost: 1G
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature can't be blocked except by creatures with flying or reach. Enchanted creature can't be the target of spells or abilities your opponents control.

Name: Canopy Gorger
Cost: 4GG
Type: Creature - Wurm
Pow/Tgh: 6/5
Description:

Name: Canopy Spider
Cost: 1G
Type: Creature - Spider
Pow/Tgh: 1/3
Description: Reach (This creature can block creatures with flying.)

Name: Canopy Vista
Cost:
Type: Land - Forest Plains
Description: (TAP: Add G or W to your mana pool.) Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

Name: Canyon Lurkers
Cost: 4R
Type: Creature - Human Rogue
Pow/Tgh: 5/2
Description: Morph 3R (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Name: Canyon Minotaur
Cost: 3R
Type: Creature - Minotaur Warrior
Pow/Tgh: 3/3
Description:

Name: Canyon Wildcat
Cost: 1R
Type: Creature - Cat
Pow/Tgh: 2/1
Description: Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Name: Capashen Knight
Cost: 1W
Type: Creature - Human Knight
Pow/Tgh: 1/1
Description: First strike (This creature deals combat damage before creatures without first strike.) 1W: Capashen Knight gets +1/+0 until end of turn.

Name: Capricious Efreet
Cost: 4RR
Type: Creature - Efreet
Pow/Tgh: 6/4
Description: At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.

Name: Captain of the Mists
Cost: 2U
Type: Creature - Human Wizard
Pow/Tgh: 2/3
Description: Whenever another Human enters the battlefield under your control, untap Captain of the Mists. 1U, TAP: You may tap or untap target permanent.

Name: Captain of the Watch
Cost: 4WW
Type: Creature - Human Soldier
Pow/Tgh: 3/3
Description: Vigilance (Attacking doesn't cause this creature to tap.) Other Soldier creatures you control get +1/+1 and have vigilance. When Captain of the Watch enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield.

Name: Captain's Call
Cost: 3W
Type: Sorcery
Description: Put three 1/1 white Soldier creature tokens onto the battlefield.

Name: Captain's Claws
Cost: 2
Type: Artifact - Equipment
Description: Equipped creature gets +1/+0. Whenever equipped creature attacks, put a 1/1 white Kor Ally creature token onto the battlefield tapped and attacking. Equip 1

Name: Captivating Glance
Cost: 2U
Type: Enchantment - Aura
Description: Enchant creature At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Name: Captivating Vampire
Cost: 1BB
Type: Creature - Vampire
Pow/Tgh: 2/2
Description: Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

Name: Captive Flame
Cost: 2R
Type: Enchantment
Description: R: Target creature gets +1/+0 until end of turn.

Name: Captured Sunlight
Cost: 2GW
Type: Sorcery
Description: Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) You gain 4 life.

Name: Carapace Forger
Cost: 1G
Type: Creature - Elf Artificer
Pow/Tgh: 2/2
Description: Metalcraft - Carapace Forger gets +2/+2 as long as you control three or more artifacts.

Name: Caravan Escort
Cost: W
Type: Creature - Human Knight
Pow/Tgh: 1/1
Description: Level up 2 (2: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 2/2 LEVEL 5+ 5/5 First strike

Name: Caravan Hurda
Cost: 4W
Type: Creature - Giant
Pow/Tgh: 1/5
Description: Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Name: Caravan Vigil
Cost: G
Type: Sorcery
Description: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. Morbid - You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.

Name: Careful Consideration
Cost: 2UU
Type: Instant
Description: Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.

Name: Caregiver
Cost: W
Type: Creature - Human Cleric
Pow/Tgh: 1/1
Description: W, Sacrifice a creature: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Name: Caress of Phyrexia
Cost: 3BB
Type: Sorcery
Description: Target player draws three cards, loses 3 life, and gets three poison counters.

Name: Carnage Altar
Cost: 2
Type: Artifact
Description: 3, Sacrifice a creature: Draw a card.

Name: Carnage Gladiator
Cost: 2BR
Type: Creature - Skeleton Warrior
Pow/Tgh: 4/2
Description: Whenever a creature blocks, that creature's controller loses 1 life. 1BR: Regenerate Carnage Gladiator.

Name: Carnage Wurm
Cost: 6G
Type: Creature - Wurm
Pow/Tgh: 6/6
Description: Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)

Name: Carnifex Demon
Cost: 4BB
Type: Creature - Demon
Pow/Tgh: 6/6
Description: Flying Carnifex Demon enters the battlefield with two -1/-1 counters on it. B, Remove a -1/-1 counter from Carnifex Demon: Put a -1/-1 counter on each other creature.

Name: Carnival Hellsteed
Cost: 4BR
Type: Creature - Nightmare Horse
Pow/Tgh: 5/4
Description: First strike, haste Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Name: Carnivorous Moss-Beast
Cost: 4GG
Type: Creature - Plant Elemental Beast
Pow/Tgh: 4/5
Description: 5GG: Put a +1/+1 counter on Carnivorous Moss-Beast.

Name: Carom
Cost: 1W
Type: Instant
Description: The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead. Draw a card.

Name: Carrier Thrall
Cost: 1B
Type: Creature - Vampire
Pow/Tgh: 2/1
Description: When Carrier Thrall dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add C to your mana pool."

Name: Carrion Call
Cost: 3G
Type: Instant
Description: Put two 1/1 green Insect creature tokens with infect onto the battlefield. (They deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Name: Carrion Crow
Cost: 2B
Type: Creature - Zombie Bird
Pow/Tgh: 2/2
Description: Flying (This creature can't be blocked except by creatures with flying or reach.) Carrion Crow enters the battlefield tapped.

Name: Carrion Howler
Cost: 3B
Type: Creature - Zombie Wolf
Pow/Tgh: 2/2
Description: Pay 1 life: Carrion Howler gets +2/-1 until end of turn.

Name: Carrion Thrash
Cost: 2BRG
Type: Creature - Viashino Warrior
Pow/Tgh: 4/4
Description: When Carrion Thrash dies, you may pay 2. If you do, return another target creature card from your graveyard to your hand.

Name: Carrion Wall
Cost: 1BB
Type: Creature - Wall
Pow/Tgh: 3/2
Description: Defender (This creature can't attack.) 1B: Regenerate Carrion Wall.

Name: Carry Away
Cost: UU
Type: Enchantment - Aura
Description: Enchant Equipment When Carry Away enters the battlefield, unattach enchanted Equipment. You control enchanted Equipment.

Name: Cartel Aristocrat
Cost: WB
Type: Creature - Human Advisor
Pow/Tgh: 2/2
Description: Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.

Name: Carven Caryatid
Cost: 1GG
Type: Creature - Spirit
Pow/Tgh: 2/5
Description: Defender (This creature can't attack.) When Carven Caryatid enters the battlefield, draw a card.

Name: Cascade Bluffs
Cost:
Type: Land
Description: TAP: Add C to your mana pool. (0), TAP: Add UU, UR, or RR to your mana pool.

Name: Cast Through Time
Cost: 4UUU
Type: Enchantment
Description: Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)

Name: Cast into Darkness
Cost: 1B
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets -2/-0 and can't block.

Name: Castigate
Cost: WB
Type: Sorcery
Description: Target opponent reveals his or her hand. You choose a nonland card from it and exile that card.

Name: Castle Raptors
Cost: 4W
Type: Creature - Bird Soldier
Pow/Tgh: 3/3
Description: Flying As long as Castle Raptors is untapped, it gets +0/+2.

Name: Catacomb Sifter
Cost: 1BG
Type: Creature - Eldrazi Drone
Pow/Tgh: 2/3
Description: Devoid (This card has no color.) When Catacomb Sifter enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add C to your mana pool." Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Name: Catacomb Slug
Cost: 4B
Type: Creature - Slug
Pow/Tgh: 2/6
Description:

Name: Catalog
Cost: 2U
Type: Instant
Description: Draw two cards, then discard a card.

Name: Caterwauling Boggart
Cost: 3R
Type: Creature - Goblin Shaman
Pow/Tgh: 2/2
Description: Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.)

Name: Cathar's Companion
Cost: 2W
Type: Creature - Hound
Pow/Tgh: 3/1
Description: Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Name: Cathar's Shield
Cost: 0
Type: Artifact - Equipment
Description: Equipped creature gets +0/+3 and has vigilance. Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Name: Cathars' Crusade
Cost: 3WW
Type: Enchantment
Description: Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.

Name: Cathartic Adept
Cost: U
Type: Creature - Human Wizard
Pow/Tgh: 1/1
Description: TAP: Target player puts the top card of his or her library into his or her graveyard.

Name: Cathedral Membrane
Cost: 1(0)
Type: Artifact Creature - Wall
Pow/Tgh: 0/3
Description: ((0) can be paid with either W or 2 life.) Defender When Cathedral Membrane dies during combat, it deals 6 damage to each creature it blocked this combat.

Name: Cathedral Sanctifier
Cost: W
Type: Creature - Human Cleric
Pow/Tgh: 1/1
Description: When Cathedral Sanctifier enters the battlefield, you gain 3 life.

Name: Cathedral of War
Cost:
Type: Land
Description: Cathedral of War enters the battlefield tapped. Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) TAP: Add C to your mana pool.

Name: Cathodion
Cost: 3
Type: Artifact Creature - Construct
Pow/Tgh: 3/3
Description: When Cathodion dies, add CCC to your mana pool.

Name: Cauldron Haze
Cost: 1(0)
Type: Instant
Description: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Name: Cauldron of Souls
Cost: 5
Type: Artifact
Description: TAP: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Name: Caustic Caterpillar
Cost: G
Type: Creature - Insect
Pow/Tgh: 1/1
Description: 1G, Sacrifice Caustic Caterpillar: Destroy target artifact or enchantment.

Name: Caustic Crawler
Cost: 3BB
Type: Creature - Insect
Pow/Tgh: 4/3
Description: Landfall - Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn.

Name: Caustic Hound
Cost: 5B
Type: Creature - Hound
Pow/Tgh: 4/4
Description: When Caustic Hound dies, each player loses 4 life.

Name: Caustic Rain
Cost: 2BB
Type: Sorcery
Description: Exile target land.

Name: Caustic Tar
Cost: 4BB
Type: Enchantment - Aura
Description: Enchant land Enchanted land has "TAP: Target player loses 3 life."

Name: Cautery Sliver
Cost: RW
Type: Creature - Sliver
Pow/Tgh: 2/2
Description: All Slivers have "1, Sacrifice this permanent: This permanent deals 1 damage to target creature or player." All Slivers have "1, Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target Sliver creature or player this turn."

Name: Cavalry Master
Cost: 2WW
Type: Creature - Human Knight
Pow/Tgh: 3/3
Description: Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.)

Name: Cavalry Pegasus
Cost: 1W
Type: Creature - Pegasus
Pow/Tgh: 1/1
Description: Flying Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn.

Name: Cavern Lampad
Cost: 3B
Type: Enchantment Creature - Nymph
Pow/Tgh: 2/2
Description: Bestow 5B (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Enchanted creature gets +2/+2 and has intimidate.

Name: Cavern Thoctar
Cost: 5G
Type: Creature - Beast
Pow/Tgh: 5/5
Description: 1R: Cavern Thoctar gets +1/+0 until end of turn.

Name: Cavern of Souls
Cost:
Type: Land
Description: As Cavern of Souls enters the battlefield, choose a creature type. TAP: Add C to your mana pool. TAP: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Name: Caves of Koilos
Cost:
Type: Land
Description: TAP: Add C to your mana pool. TAP: Add W or B to your mana pool. Caves of Koilos deals 1 damage to you.

Name: Ceaseless Searblades
Cost: 3R
Type: Creature - Elemental Warrior
Pow/Tgh: 2/4
Description: Whenever you activate an ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn.

Name: Celestial Ancient
Cost: 3WW
Type: Creature - Elemental
Pow/Tgh: 3/3
Description: Flying Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control.

Name: Celestial Archon
Cost: 3WW
Type: Enchantment Creature - Archon
Pow/Tgh: 4/4
Description: Bestow 5WW (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying, first strike Enchanted creature gets +4/+4 and has flying and first strike.

Name: Celestial Colonnade
Cost:
Type: Land
Description: Celestial Colonnade enters the battlefield tapped. TAP: Add W or U to your mana pool. 3WU: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Name: Celestial Crusader
Cost: 2WW
Type: Creature - Spirit
Pow/Tgh: 2/2
Description: Flash (You may cast this spell any time you could cast an instant.) Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Flying Other white creatures get +1/+1.

Name: Celestial Dawn
Cost: 1WW
Type: Enchantment
Description: Lands you control are Plains. Nonland cards you own that aren't on the battlefield, spells you control, and nonland permanents you control are white. You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.

Name: Celestial Flare
Cost: WW
Type: Instant
Description: Target player sacrifices an attacking or blocking creature.

Name: Celestial Kirin
Cost: 2WW
Type: Legendary Creature - Kirin Spirit
Pow/Tgh: 3/3
Description: Flying Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's converted mana cost.

Name: Celestial Mantle
Cost: 3WWW
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +3/+3. Whenever enchanted creature deals combat damage to a player, double its controller's life total.

Name: Celestial Purge
Cost: 1W
Type: Instant
Description: Exile target black or red permanent.

Name: Cellar Door
Cost: 2
Type: Artifact
Description: 3, TAP: Target player puts the bottom card of his or her library into his or her graveyard. If it's a creature card, you put a 2/2 black Zombie creature token onto the battlefield.

Name: Cemetery Puca
Cost: 1(0)(0)
Type: Creature - Shapeshifter
Pow/Tgh: 1/2
Description: Whenever a creature dies, you may pay 1. If you do, Cemetery Puca becomes a copy of that creature and gains this ability.

Name: Cemetery Reaper
Cost: 1BB
Type: Creature - Zombie
Pow/Tgh: 2/2
Description: Other Zombie creatures you control get +1/+1. 2B, TAP: Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.

Name: Cemetery Recruitment
Cost: 1B
Type: Sorcery
Description: Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.

Name: Cenn's Enlistment
Cost: 3W
Type: Sorcery
Description: Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Name: Cenn's Heir
Cost: 1W
Type: Creature - Kithkin Soldier
Pow/Tgh: 1/1
Description: Whenever Cenn's Heir attacks, it gets +1/+1 until end of turn for each other attacking Kithkin.

Name: Cenn's Tactician
Cost: W
Type: Creature - Kithkin Soldier
Pow/Tgh: 1/1
Description: W, TAP: Put a +1/+1 counter on target Soldier creature. Each creature you control with a +1/+1 counter on it can block an additional creature each combat.

Name: Centaur Battlemaster
Cost: 3GG
Type: Creature - Centaur Warrior
Pow/Tgh: 3/3
Description: Heroic - Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster.

Name: Centaur Courser
Cost: 2G
Type: Creature - Centaur Warrior
Pow/Tgh: 3/3
Description:

Name: Centaur Healer
Cost: 1GW
Type: Creature - Centaur Cleric
Pow/Tgh: 3/3
Description: When Centaur Healer enters the battlefield, you gain 3 life.

Name: Centaur Omenreader
Cost: 3G
Type: Snow Creature - Centaur Shaman
Pow/Tgh: 3/3
Description: As long as Centaur Omenreader is tapped, creature spells you cast cost 2 less to cast.

Name: Centaur Safeguard
Cost: 2(0)
Type: Creature - Centaur Warrior
Pow/Tgh: 3/1
Description: ((0) can be paid with either G or W.) When Centaur Safeguard dies, you may gain 3 life.

Name: Centaur's Herald
Cost: G
Type: Creature - Elf Scout
Pow/Tgh: 0/1
Description: 2G, Sacrifice Centaur's Herald: Put a 3/3 green Centaur creature token onto the battlefield.

Name: Center Soul
Cost: 1W
Type: Instant
Description: Target creature you control gains protection from the color of your choice until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Name: Cephalid Constable
Cost: 1UU
Type: Creature - Cephalid Wizard
Pow/Tgh: 1/1
Description: Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owners' hands.

Name: Cerebral Eruption
Cost: 2RR
Type: Sorcery
Description: Target opponent reveals the top card of his or her library. Cerebral Eruption deals damage equal to the revealed card's converted mana cost to that player and each creature he or she controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand.

Name: Cerebral Vortex
Cost: 1UR
Type: Instant
Description: Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards he or she has drawn this turn.

Name: Cerodon Yearling
Cost: RW
Type: Creature - Beast
Pow/Tgh: 2/2
Description: Vigilance, haste

Name: Certain Death
Cost: 5B
Type: Sorcery
Description: Destroy target creature. Its controller loses 2 life and you gain 2 life.

Name: Cerulean Sphinx
Cost: 4UU
Type: Creature - Sphinx
Pow/Tgh: 5/5
Description: Flying U: Cerulean Sphinx's owner shuffles it into his or her library.

Name: Cerulean Wisps
Cost: U
Type: Instant
Description: Target creature becomes blue until end of turn. Untap that creature. Draw a card.

Name: Chain Reaction
Cost: 2RR
Type: Sorcery
Description: Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.

Name: Chainbreaker
Cost: 2
Type: Artifact Creature - Scarecrow
Pow/Tgh: 3/3
Description: Chainbreaker enters the battlefield with two -1/-1 counters on it. 3, TAP: Remove a -1/-1 counter from target creature.

Name: Chained Throatseeker
Cost: 5U
Type: Creature - Horror
Pow/Tgh: 5/5
Description: Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Chained Throatseeker can't attack unless defending player is poisoned.

Name: Chained to the Rocks
Cost: W
Type: Enchantment - Aura
Description: Enchant Mountain you control When Chained to the Rocks enters the battlefield, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. (That creature returns under its owner's control.)

Name: Chalice of Death
Cost:
Type: Artifact
Description: TAP: Target player loses 5 life.

Name: Chalice of Death
Cost:
Type: Artifact
Description: TAP: Target player loses 5 life.

Name: Chalice of Life
Cost: 3
Type: Artifact
Description: TAP: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.

Name: Chalice of Life
Cost: 3
Type: Artifact
Description: TAP: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.

Name: Chalice of the Void
Cost: XX
Type: Artifact
Description: Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.

Name: Chameleon Blur
Cost: 3G
Type: Instant
Description: Prevent all damage that creatures would deal to players this turn.

Name: Chameleon Colossus
Cost: 2GG
Type: Creature - Shapeshifter
Pow/Tgh: 4/4
Description: Changeling (This card is every creature type.) Protection from black 2GG: Chameleon Colossus gets +X/+X until end of turn, where X is its power.

Name: Champion of Arashin
Cost: 3W
Type: Creature - Hound Warrior
Pow/Tgh: 3/2
Description: Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Name: Champion of Lambholt
Cost: 1GG
Type: Creature - Human Warrior
Pow/Tgh: 1/1
Description: Creatures with power less than Champion of Lambholt's power can't block creatures you control. Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.

Name: Champion of Stray Souls
Cost: 4BB
Type: Creature - Skeleton Warrior
Pow/Tgh: 4/4
Description: 3BB, TAP, Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield. 5BB: Put Champion of Stray Souls on top of your library from your graveyard.

Name: Champion of the Parish
Cost: W
Type: Creature - Human Soldier
Pow/Tgh: 1/1
Description: Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.

Name: Champion's Drake
Cost: 1U
Type: Creature - Drake
Pow/Tgh: 1/1
Description: Flying Champion's Drake gets +3/+3 as long as you control a creature with three or more level counters on it.

Name: Chancellor of the Annex
Cost: 4WWW
Type: Creature - Angel
Pow/Tgh: 5/6
Description: You may reveal this card from your opening hand. If you do, when each opponent casts his or her first spell of the game, counter that spell unless that player pays 1. Flying Whenever an opponent casts a spell, counter it unless that player pays 1.

Name: Chancellor of the Dross
Cost: 4BBB
Type: Creature - Vampire
Pow/Tgh: 6/6
Description: You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way. Flying, lifelink

Name: Chancellor of the Forge
Cost: 4RRR
Type: Creature - Giant
Pow/Tgh: 5/5
Description: You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield. When Chancellor of the Forge enters the battlefield, put X 1/1 red Goblin creature tokens with haste onto the battlefield, where X is the number of creatures you control.

Name: Chancellor of the Spires
Cost: 4UUU
Type: Creature - Sphinx
Pow/Tgh: 5/7
Description: You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent puts the top seven cards of his or her library into his or her graveyard. Flying When Chancellor of the Spires enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.

Name: Chancellor of the Tangle
Cost: 4GGG
Type: Creature - Beast
Pow/Tgh: 6/7
Description: You may reveal this card from your opening hand. If you do, at the beginning of your first main phase, add G to your mana pool. Vigilance, reach

Name: Chandra Ablaze
Cost: 4RR
Type: Planeswalker - Chandra
Description: +1: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to target creature or player. 2: Each player discards his or her hand, then draws three cards. 7: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs.

Name: Chandra Nalaar
Cost: 3RR
Type: Planeswalker - Chandra
Description: +1: Chandra Nalaar deals 1 damage to target player. X: Chandra Nalaar deals X damage to target creature. 8: Chandra Nalaar deals 10 damage to target player and each creature he or she controls.

Name: Chandra's Fury
Cost: 4R
Type: Instant
Description: Chandra's Fury deals 4 damage to target player and 1 damage to each creature that player controls.

Name: Chandra's Ignition
Cost: 3RR
Type: Sorcery
Description: Target creature you control deals damage equal to its power to each other creature and each opponent.

Name: Chandra's Outrage
Cost: 2RR
Type: Instant
Description: Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.

Name: Chandra's Phoenix
Cost: 1RR
Type: Creature - Phoenix
Pow/Tgh: 2/2
Description: Flying Haste (This creature can attack and TAP as soon as it comes under your control.) Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand.

Name: Chandra's Spitfire
Cost: 2R
Type: Creature - Elemental
Pow/Tgh: 1/3
Description: Flying Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.

Name: Chandra, Fire of Kaladesh
Cost: 1RR
Type: Legendary Creature - Human Shaman
Pow/Tgh: 2/2
Description: Whenever you cast a red spell, untap Chandra, Fire of Kaladesh. TAP: Chandra, Fire of Kaladesh deals 1 damage to target player. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control.

Name: Chandra, Fire of Kaladesh
Cost: 1RR
Type: Legendary Creature - Human Shaman
Pow/Tgh: 2/2
Description: Whenever you cast a red spell, untap Chandra, Fire of Kaladesh. TAP: Chandra, Fire of Kaladesh deals 1 damage to target player. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control.

Name: Chandra, Flamecaller
Cost: 4RR
Type: Planeswalker - Chandra
Description: +1: Put two 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. 0: Discard all the cards in your hand, then draw that many cards plus one. X: Chandra, Flamecaller deals X damage to each creature.

Name: Chandra, Pyromaster
Cost: 2RR
Type: Planeswalker - Chandra
Description: +1: Chandra, Pyromaster deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn. 0: Exile the top card of your library. You may play it this turn. 7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.

Name: Chandra, Roaring Flame
Cost:
Type: Planeswalker - Chandra
Description: +1: Chandra, Roaring Flame deals 2 damage to target player. 2: Chandra, Roaring Flame deals 2 damage to target creature. 7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you."

Name: Chandra, Roaring Flame
Cost:
Type: Planeswalker - Chandra
Description: +1: Chandra, Roaring Flame deals 2 damage to target player. 2: Chandra, Roaring Flame deals 2 damage to target creature. 7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you."

Name: Chandra, the Firebrand
Cost: 3R
Type: Planeswalker - Chandra
Description: +1: Chandra, the Firebrand deals 1 damage to target creature or player. 2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. 6: Chandra, the Firebrand deals 6 damage to each of up to six target creatures and/or players.

Name: Changeling Berserker
Cost: 3R
Type: Creature - Shapeshifter
Pow/Tgh: 5/3
Description: Changeling (This card is every creature type.) Haste Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Name: Changeling Hero
Cost: 4W
Type: Creature - Shapeshifter
Pow/Tgh: 4/4
Description: Changeling (This card is every creature type.) Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Name: Changeling Sentinel
Cost: 3W
Type: Creature - Shapeshifter
Pow/Tgh: 3/2
Description: Changeling (This card is every creature type.) Vigilance

Name: Changeling Titan
Cost: 4G
Type: Creature - Shapeshifter
Pow/Tgh: 7/7
Description: Changeling (This card is every creature type.) Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Name: Channel Harm
Cost: 5W
Type: Instant
Description: Prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature.

Name: Channel the Suns
Cost: 3G
Type: Sorcery
Description: Add WUBRG to your mana pool.

Name: Chant of Vitu-Ghazi
Cost: 6WW
Type: Instant
Description: Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.

Name: Chant of the Skifsang
Cost: 2U
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets -13/-0.

Name: Chaos Imps
Cost: 4RR
Type: Creature - Imp
Pow/Tgh: 6/5
Description: Flying Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Chaos Imps has trample as long as it has a +1/+1 counter on it.

Name: Chaotic Backlash
Cost: 4R
Type: Instant
Description: Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents he or she controls.

Name: Chapel Geist
Cost: 1WW
Type: Creature - Spirit
Pow/Tgh: 2/3
Description: Flying

Name: Chaplain's Blessing
Cost: W
Type: Sorcery
Description: You gain 5 life.

Name: Char
Cost: 2R
Type: Instant
Description: Char deals 4 damage to target creature or player and 2 damage to you.

Name: Char-Rumbler
Cost: 2RR
Type: Creature - Elemental
Pow/Tgh: -1/3
Description: Double strike R: Char-Rumbler gets +1/+0 until end of turn.

Name: Charge Across the Araba
Cost: 4W
Type: Instant - Arcane
Description: Sweep - Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.

Name: Charging Badger
Cost: G
Type: Creature - Badger
Pow/Tgh: 1/1
Description: Trample

Name: Charging Griffin
Cost: 3W
Type: Creature - Griffin
Pow/Tgh: 2/2
Description: Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.

Name: Charging Rhino
Cost: 3GG
Type: Creature - Rhino
Pow/Tgh: 4/4
Description: Charging Rhino can't be blocked by more than one creature.

Name: Chariot of Victory
Cost: 3
Type: Artifact - Equipment
Description: Equipped creature has first strike, trample, and haste. Equip 1

Name: Charmbreaker Devils
Cost: 5R
Type: Creature - Devil
Pow/Tgh: 4/4
Description: At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.

Name: Charnelhoard Wurm
Cost: 4BRG
Type: Creature - Wurm
Pow/Tgh: 6/6
Description: Trample Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand.

Name: Chasm Drake
Cost: 4U
Type: Creature - Drake
Pow/Tgh: 3/3
Description: Flying Whenever Chasm Drake attacks, target creature you control gains flying until end of turn.

Name: Chasm Guide
Cost: 3R
Type: Creature - Goblin Scout Ally
Pow/Tgh: 3/2
Description: Rally - Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.

Name: Chasm Skulker
Cost: 2U
Type: Creature - Squid Horror
Pow/Tgh: 1/1
Description: Whenever you draw a card, put a +1/+1 counter on Chasm Skulker. When Chasm Skulker dies, put X 1/1 blue Squid creature tokens with islandwalk onto the battlefield, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)

Name: Chastise
Cost: 3W
Type: Instant
Description: Destroy target attacking creature. You gain life equal to its power.

Name: Chemister's Trick
Cost: UR
Type: Instant
Description: Target creature you don't control gets -2/-0 until end of turn and attacks this turn if able. Overload 3UR (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Name: Chief Engineer
Cost: 1U
Type: Creature - Vedalken Artificer
Pow/Tgh: 1/3
Description: Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for 1 or one mana of that creature's color.)

Name: Chief of the Edge
Cost: WB
Type: Creature - Human Warrior
Pow/Tgh: 3/2
Description: Other Warrior creatures you control get +1/+0.

Name: Chief of the Foundry
Cost: 3
Type: Artifact Creature - Construct
Pow/Tgh: 2/3
Description: Other artifact creatures you control get +1/+1.

Name: Chief of the Scale
Cost: WB
Type: Creature - Human Warrior
Pow/Tgh: 2/3
Description: Other Warrior creatures you control get +0/+1.

Name: Child of Alara
Cost: WUBRG
Type: Legendary Creature - Avatar
Pow/Tgh: 6/6
Description: Trample When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.

Name: Child of Night
Cost: 1B
Type: Creature - Vampire
Pow/Tgh: 2/1
Description: Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Name: Child of Thorns
Cost: G
Type: Creature - Spirit
Pow/Tgh: 1/1
Description: Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn.

Name: Children of Korlis
Cost: W
Type: Creature - Human Rebel Cleric
Pow/Tgh: 1/1
Description: Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)

Name: Chill of Foreboding
Cost: 2U
Type: Sorcery
Description: Each player puts the top five cards of his or her library into his or her graveyard. Flashback 7U (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Name: Chill to the Bone
Cost: 3B
Type: Instant
Description: Destroy target nonsnow creature.

Name: Chilling Grasp
Cost: 2U
Type: Instant
Description: Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Madness 3U (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Name: Chilling Shade
Cost: 2B
Type: Snow Creature - Shade
Pow/Tgh: 1/1
Description: Flying (0): Chilling Shade gets +1/+1 until end of turn. ((0) can be paid with one mana from a snow permanent.)

Name: Chimeric Coils
Cost: 1
Type: Artifact
Description: X1: Chimeric Coils becomes an X/X Construct artifact creature. Sacrifice it at the beginning of the next end step.

Name: Chimeric Egg
Cost: 3
Type: Artifact
Description: Whenever an opponent casts a nonartifact spell, put a charge counter on Chimeric Egg. Remove three charge counters from Chimeric Egg: Chimeric Egg becomes a 6/6 Construct artifact creature with trample until end of turn.

Name: Chimeric Mass
Cost: X
Type: Artifact
Description: Chimeric Mass enters the battlefield with X charge counters on it. 1: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."

Name: Chimeric Staff
Cost: 4
Type: Artifact
Description: X: Chimeric Staff becomes an X/X Construct artifact creature until end of turn.

Name: Chimney Imp
Cost: 4B
Type: Creature - Imp
Pow/Tgh: 1/2
Description: Flying When Chimney Imp dies, target opponent puts a card from his or her hand on top of his or her library.

Name: Chisei, Heart of Oceans
Cost: 2UU
Type: Legendary Creature - Spirit
Pow/Tgh: 4/4
Description: Flying At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control.

Name: Chitinous Cloak
Cost: 3
Type: Artifact - Equipment
Description: Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) Equip 3

Name: Chittering Host
Cost:
Type: Creature - Eldrazi Horror
Pow/Tgh: 5/6
Description: Haste Menace (This creature can't be blocked except by two or more creatures.) When Chittering Host enters the battlefield, other creatures you control get +1/+0 and gain menace until end of turn.

Name: Chittering Host
Cost:
Type: Creature - Eldrazi Horror
Pow/Tgh: 5/6
Description: Haste Menace (This creature can't be blocked except by two or more creatures.) When Chittering Host enters the battlefield, other creatures you control get +1/+0 and gain menace until end of turn.

Name: Chittering Host
Cost:
Type: Creature - Eldrazi Horror
Pow/Tgh: 5/6
Description: Haste Menace (This creature can't be blocked except by two or more creatures.) When Chittering Host enters the battlefield, other creatures you control get +1/+0 and gain menace until end of turn.

Name: Chittering Rats
Cost: 1BB
Type: Creature - Rat
Pow/Tgh: 2/2
Description: When Chittering Rats enters the battlefield, target opponent puts a card from his or her hand on top of his or her library.

Name: Cho-Manno, Revolutionary
Cost: 2WW
Type: Legendary Creature - Human Rebel
Pow/Tgh: 2/2
Description: Prevent all damage that would be dealt to Cho-Manno, Revolutionary.

Name: Choice of Damnations
Cost: 5B
Type: Sorcery - Arcane
Description: Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents.

Name: Choke
Cost: 2G
Type: Enchantment
Description: Islands don't untap during their controllers' untap steps.

Name: Choked Estuary
Cost:
Type: Land
Description: As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped. TAP: Add U or B to your mana pool.

Name: Choking Fumes
Cost: 2W
Type: Instant
Description: Put a -1/-1 counter on each attacking creature.

Name: Choking Restraints
Cost: 2W
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature can't attack or block. 3WW, Sacrifice Choking Restraints: Exile enchanted creature.

Name: Chord of Calling
Cost: XGGG
Type: Instant
Description: Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) Search your library for a creature card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.

Name: Chorus of Might
Cost: 3G
Type: Instant
Description: Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.

Name: Chorus of the Conclave
Cost: 4GGWW
Type: Legendary Creature - Dryad
Pow/Tgh: 3/8
Description: Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters the battlefield with that many additional +1/+1 counters on it.

Name: Chorus of the Tides
Cost: 3U
Type: Creature - Siren
Pow/Tgh: 3/2
Description: Flying Heroic - Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Name: Chosen by Heliod
Cost: 1W
Type: Enchantment - Aura
Description: Enchant creature When Chosen by Heliod enters the battlefield, draw a card. Enchanted creature gets +0/+2.

Name: Chosen of Markov
Cost: 2B
Type: Creature - Human
Pow/Tgh: 2/2
Description: TAP, Tap an untapped Vampire you control: Transform Chosen of Markov.

Name: Chosen of Markov
Cost: 2B
Type: Creature - Human
Pow/Tgh: 2/2
Description: TAP, Tap an untapped Vampire you control: Transform Chosen of Markov.

Name: Chromanticore
Cost: WUBRG
Type: Enchantment Creature - Manticore
Pow/Tgh: 4/4
Description: Bestow 2WUBRG (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying, first strike, vigilance, trample, lifelink Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.

Name: Chromatic Lantern
Cost: 3
Type: Artifact
Description: Lands you control have "TAP: Add one mana of any color to your mana pool." TAP: Add one mana of any color to your mana pool.

Name: Chromatic Sphere
Cost: 1
Type: Artifact
Description: 1, TAP, Sacrifice Chromatic Sphere: Add one mana of any color to your mana pool. Draw a card.

Name: Chromatic Star
Cost: 1
Type: Artifact
Description: 1, TAP, Sacrifice Chromatic Star: Add one mana of any color to your mana pool. When Chromatic Star is put into a graveyard from the battlefield, draw a card.

Name: Chrome Steed
Cost: 4
Type: Artifact Creature - Horse
Pow/Tgh: 2/2
Description: Metalcraft - Chrome Steed gets +2/+2 as long as you control three or more artifacts.

Name: Chromescale Drake
Cost: 6UUU
Type: Creature - Drake
Pow/Tgh: 3/4
Description: Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.) Flying When Chromescale Drake enters the battlefield, reveal the top three cards of your library. Put all artifact cards revealed this way into your hand and the rest into your graveyard.

Name: Chronatog Totem
Cost: 3
Type: Artifact
Description: TAP: Add U to your mana pool. 1U: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn. 0: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Activate this ability only once each turn and only if Chronatog Totem is a creature.

Name: Chronic Flooding
Cost: 1U
Type: Enchantment - Aura
Description: Enchant land Whenever enchanted land becomes tapped, its controller puts the top three cards of his or her library into his or her graveyard.

Name: Chronicler of Heroes
Cost: 1GW
Type: Creature - Centaur Wizard
Pow/Tgh: 3/3
Description: When Chronicler of Heroes enters the battlefield, draw a card if you control a creature with a +1/+1 counter on it.

Name: Chronomantic Escape
Cost: 4WW
Type: Sorcery
Description: Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it. Suspend 3-2W (Rather than cast this card from your hand, you may pay 2W and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Name: Chronomaton
Cost: 1
Type: Artifact Creature - Golem
Pow/Tgh: 1/1
Description: 1, TAP: Put a +1/+1 counter on Chronomaton.

Name: Chronosavant
Cost: 5W
Type: Creature - Giant
Pow/Tgh: 5/5
Description: 1W: Return Chronosavant from your graveyard to the battlefield tapped. You skip your next turn.

Name: Chronostutter
Cost: 5U
Type: Instant
Description: Put target creature into its owner's library second from the top.

Name: Chronozoa
Cost: 3U
Type: Creature - Illusion
Pow/Tgh: 3/3
Description: Flying Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Chronozoa dies, if it had no time counters on it, put two tokens that are copies of it onto the battlefield.

Name: Cinder Barrens
Cost:
Type: Land
Description: Cinder Barrens enters the battlefield tapped. TAP: Add B or R to your mana pool.

Name: Cinder Elemental
Cost: 3R
Type: Creature - Elemental
Pow/Tgh: 2/2
Description: XR, TAP, Sacrifice Cinder Elemental: Cinder Elemental deals X damage to target creature or player.

Name: Cinder Glade
Cost:
Type: Land - Mountain Forest
Description: (TAP: Add R or G to your mana pool.) Cinder Glade enters the battlefield tapped unless you control two or more basic lands.

Name: Cinder Hellion
Cost: 4R
Type: Creature - Hellion
Pow/Tgh: 4/4
Description: Trample When Cinder Hellion enters the battlefield, it deals 2 damage to target opponent.

Name: Cinder Pyromancer
Cost: 2R
Type: Creature - Elemental Shaman
Pow/Tgh: 0/1
Description: TAP: Cinder Pyromancer deals 1 damage to target player. Whenever you cast a red spell, you may untap Cinder Pyromancer.

Name: Cinder Wall
Cost: R
Type: Creature - Wall
Pow/Tgh: 3/3
Description: Defender When Cinder Wall blocks, destroy it at end of combat.

Name: Cinderbones
Cost: 2B
Type: Creature - Elemental Skeleton
Pow/Tgh: 1/1
Description: Wither (This deals damage to creatures in the form of -1/-1 counters.) 1B: Regenerate Cinderbones.

Name: Cinderhaze Wretch
Cost: 4B
Type: Creature - Elemental Shaman
Pow/Tgh: 3/2
Description: TAP: Target player discards a card. Activate this ability only during your turn. Put a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch.

Name: Circle of Affliction
Cost: 1B
Type: Enchantment
Description: As Circle of Affliction enters the battlefield, choose a color. Whenever a source of the chosen color deals damage to you, you may pay 1. If you do, target player loses 1 life and you gain 1 life.

Name: Circle of Elders
Cost: 2GG
Type: Creature - Human Shaman
Pow/Tgh: 2/4
Description: Vigilance Formidable - TAP: Add CCC to your mana pool. Activate this ability only if creatures you control have total power 8 or greater.

Name: Circle of Flame
Cost: 1R
Type: Enchantment
Description: Whenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature.

Name: Circle of Protection: Artifacts
Cost: 1W
Type: Enchantment
Description: 2: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.

Name: Circle of Protection: Black
Cost: 1W
Type: Enchantment
Description: 1: The next time a black source of your choice would deal damage to you this turn, prevent that damage.

Name: Circle of Protection: Blue
Cost: 1W
Type: Enchantment
Description: 1: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.

Name: Circle of Protection: Green
Cost: 1W
Type: Enchantment
Description: 1: The next time a green source of your choice would deal damage to you this turn, prevent that damage.

Name: Circle of Protection: Red
Cost: 1W
Type: Enchantment
Description: 1: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Name: Circle of Protection: White
Cost: 1W
Type: Enchantment
Description: 1: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

Name: Circu, Dimir Lobotomist
Cost: 2UB
Type: Legendary Creature - Human Wizard
Pow/Tgh: 2/3
Description: Whenever you cast a blue spell, exile the top card of target library. Whenever you cast a black spell, exile the top card of target library. Your opponents can't cast nonland cards with the same name as a card exiled with Circu, Dimir Lobotomist.

Name: Citadel Castellan
Cost: 1GW
Type: Creature - Human Knight
Pow/Tgh: 2/3
Description: Vigilance (Attacking doesn't cause this creature to tap.) Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)

Name: Citadel Siege
Cost: 2WW
Type: Enchantment
Description: As Citadel Siege enters the battlefield, choose Khans or Dragons. - Khans - At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. - Dragons - At the beginning of combat on each opponent's turn, tap target creature that player controls.

Name: Citanul Flute
Cost: 5
Type: Artifact
Description: X, TAP: Search your library for a creature card with converted mana cost X or less, reveal it, and put it into your hand. Then shuffle your library.

Name: Citanul Woodreaders
Cost: 2G
Type: Creature - Human Druid
Pow/Tgh: 1/4
Description: Kicker 2G (You may pay an additional 2G as you cast this spell.) When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards.

Name: City of Brass
Cost:
Type: Land
Description: Whenever City of Brass becomes tapped, it deals 1 damage to you. TAP: Add one mana of any color to your mana pool.

Name: Civic Saber
Cost: 1
Type: Artifact - Equipment
Description: Equipped creature gets +1/+0 for each of its colors. Equip 1

Name: Civic Wayfinder
Cost: 2G
Type: Creature - Elf Warrior Druid
Pow/Tgh: 2/2
Description: When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.

Name: Civilized Scholar
Cost: 2U
Type: Creature - Human Advisor
Pow/Tgh: 0/1
Description: TAP: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it.

Name: Civilized Scholar
Cost: 2U
Type: Creature - Human Advisor
Pow/Tgh: 0/1
Description: TAP: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it.

Name: Claim of Erebos
Cost: 1B
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature has "1B, TAP: Target player loses 2 life."

Name: Clan Defiance
Cost: XRG
Type: Sorcery
Description: Choose one or more - - Clan Defiance deals X damage to target creature with flying. - Clan Defiance deals X damage to target creature without flying. - Clan Defiance deals X damage to target player.

Name: Clarion Ultimatum
Cost: GGWWWUU
Type: Sorcery
Description: Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle your library.

Name: Clash of Realities
Cost: 3R
Type: Enchantment
Description: All Spirits have "When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature." Non-Spirit creatures have "When this creature enters the battlefield, you may have it deal 3 damage to target Spirit creature."

Name: Clash of Wills
Cost: XU
Type: Instant
Description: Counter target spell unless its controller pays X.

Name: Claustrophobia
Cost: 1UU
Type: Enchantment - Aura
Description: Enchant creature When Claustrophobia enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.

Name: Claws of Gix
Cost: 0
Type: Artifact
Description: 1, Sacrifice a permanent: You gain 1 life.

Name: Claws of Valakut
Cost: 1RR
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +1/+0 for each Mountain you control and has first strike.

Name: Cleanfall
Cost: 2W
Type: Sorcery - Arcane
Description: Destroy all enchantments.

Name: Cleansing Beam
Cost: 4R
Type: Instant
Description: Radiance - Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.

Name: Clear Shot
Cost: 2G
Type: Instant
Description: Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.

Name: Clear a Path
Cost: R
Type: Sorcery
Description: Destroy target creature with defender.

Name: Clearwater Goblet
Cost: 5
Type: Artifact
Description: Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) At the beginning of your upkeep, you may gain life equal to the number of charge counters on Clearwater Goblet.

Name: Cleaver Riot
Cost: 4R
Type: Sorcery
Description: Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.)

Name: Cleric of the Forward Order
Cost: 1W
Type: Creature - Human Cleric
Pow/Tgh: 2/2
Description: When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order.

Name: Clever Impersonator
Cost: 2UU
Type: Creature - Shapeshifter
Pow/Tgh: 0/0
Description: You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.

Name: Cliff Threader
Cost: 1W
Type: Creature - Kor Scout
Pow/Tgh: 2/1
Description: Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Name: Cliffhaven Vampire
Cost: 2WB
Type: Creature - Vampire Warrior Ally
Pow/Tgh: 2/4
Description: Flying Whenever you gain life, each opponent loses 1 life.

Name: Cliffrunner Behemoth
Cost: 3G
Type: Creature - Rhino Beast
Pow/Tgh: 5/3
Description: Cliffrunner Behemoth has haste as long as you control a red permanent. Cliffrunner Behemoth has lifelink as long as you control a white permanent.

Name: Cliffside Lookout
Cost: W
Type: Creature - Kor Scout Ally
Pow/Tgh: 1/1
Description: 4W: Creatures you control get +1/+1 until end of turn.

Name: Clifftop Retreat
Cost:
Type: Land
Description: Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. TAP: Add R or W to your mana pool.

Name: Clinging Anemones
Cost: 3U
Type: Creature - Jellyfish
Pow/Tgh: 1/4
Description: Defender Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Name: Clinging Darkness
Cost: 1B
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets -4/-1.

Name: Clinging Mists
Cost: 2G
Type: Instant
Description: Prevent all combat damage that would be dealt this turn. Fateful hour - If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controller's next untap step.

Name: Clip Wings
Cost: 1G
Type: Instant
Description: Each opponent sacrifices a creature with flying.

Name: Cloak and Dagger
Cost: 2
Type: Tribal Artifact - Rogue Equipment
Description: Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.) Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it. Equip 3

Name: Cloaked Siren
Cost: 3U
Type: Creature - Siren
Pow/Tgh: 3/2
Description: Flash (You may cast this spell any time you could cast an instant.) Flying

Name: Clock of Omens
Cost: 4
Type: Artifact
Description: Tap two untapped artifacts you control: Untap target artifact.

Name: Clockspinning
Cost: U
Type: Instant
Description: Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.) Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.

Name: Clockwork Beetle
Cost: 1
Type: Artifact Creature - Insect
Pow/Tgh: 0/0
Description: Clockwork Beetle enters the battlefield with two +1/+1 counters on it. Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat.

Name: Clockwork Condor
Cost: 4
Type: Artifact Creature - Bird
Pow/Tgh: 0/0
Description: Flying Clockwork Condor enters the battlefield with three +1/+1 counters on it. Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat.

Name: Clockwork Dragon
Cost: 7
Type: Artifact Creature - Dragon
Pow/Tgh: 0/0
Description: Flying Clockwork Dragon enters the battlefield with six +1/+1 counters on it. Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat. 3: Put a +1/+1 counter on Clockwork Dragon.

Name: Clockwork Hydra
Cost: 5
Type: Artifact Creature - Hydra
Pow/Tgh: 0/0
Description: Clockwork Hydra enters the battlefield with four +1/+1 counters on it. Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to target creature or player. TAP: Put a +1/+1 counter on Clockwork Hydra.

Name: Clockwork Vorrac
Cost: 5
Type: Artifact Creature - Boar Beast
Pow/Tgh: 0/0
Description: Trample Clockwork Vorrac enters the battlefield with four +1/+1 counters on it. Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat. TAP: Put a +1/+1 counter on Clockwork Vorrac.

Name: Cloistered Youth
Cost: 1W
Type: Creature - Human
Pow/Tgh: 1/1
Description: At the beginning of your upkeep, you may transform Cloistered Youth.

Name: Cloistered Youth
Cost: 1W
Type: Creature - Human
Pow/Tgh: 1/1
Description: At the beginning of your upkeep, you may transform Cloistered Youth.

Name: Clone
Cost: 3U
Type: Creature - Shapeshifter
Pow/Tgh: 0/0
Description: You may have Clone enter the battlefield as a copy of any creature on the battlefield.

Name: Clone Legion
Cost: 7UU
Type: Sorcery
Description: For each creature target player controls, put a token onto the battlefield that's a copy of that creature.

Name: Clone Shell
Cost: 5
Type: Artifact Creature - Shapeshifter
Pow/Tgh: 2/2
Description: Imprint - When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order. When Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.

Name: Cloud Crusader
Cost: 2WW
Type: Creature - Human Knight
Pow/Tgh: 2/3
Description: Flying First strike (This creature deals combat damage before creatures without first strike.)

Name: Cloud Elemental
Cost: 2U
Type: Creature - Elemental
Pow/Tgh: 2/3
Description: Flying Cloud Elemental can block only creatures with flying.

Name: Cloud Key
Cost: 3
Type: Artifact
Description: As Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery. Spells you cast of the chosen type cost 1 less to cast.

Name: Cloud Manta
Cost: 3U
Type: Creature - Fish
Pow/Tgh: 3/2
Description: Flying

Name: Cloud Sprite
Cost: U
Type: Creature - Faerie
Pow/Tgh: 1/1
Description: Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Sprite can block only creatures with flying.

Name: Cloudchaser Kestrel
Cost: 1WW
Type: Creature - Bird
Pow/Tgh: 2/2
Description: Flying When Cloudchaser Kestrel enters the battlefield, destroy target enchantment. W: Target permanent becomes white until end of turn.

Name: Cloudcrest Lake
Cost:
Type: Land
Description: TAP: Add C to your mana pool. TAP: Add W or U to your mana pool. Cloudcrest Lake doesn't untap during your next untap step.

Name: Cloudcrown Oak
Cost: 2GG
Type: Creature - Treefolk Warrior
Pow/Tgh: 3/4
Description: Reach (This creature can block creatures with flying.)

Name: Cloudfin Raptor
Cost: U
Type: Creature - Bird Mutant
Pow/Tgh: 0/1
Description: Flying Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Name: Cloudform
Cost: 1UU
Type: Enchantment
Description: When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has flying and hexproof.

Name: Cloudgoat Ranger
Cost: 3WW
Type: Creature - Giant Warrior
Pow/Tgh: 3/3
Description: When Cloudgoat Ranger enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield. Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.

Name: Cloudheath Drake
Cost: 4U
Type: Artifact Creature - Drake
Pow/Tgh: 3/3
Description: Flying 1W: Cloudheath Drake gains vigilance until end of turn.

Name: Cloudhoof Kirin
Cost: 3UU
Type: Legendary Creature - Kirin Spirit
Pow/Tgh: 4/4
Description: Flying Whenever you cast a Spirit or Arcane spell, you may have target player put the top X cards of his or her library into his or her graveyard, where X is that spell's converted mana cost.

Name: Cloudseeder
Cost: 1U
Type: Creature - Faerie Spellshaper
Pow/Tgh: 1/1
Description: Flying U, TAP, Discard a card: Put a 1/1 blue Faerie creature token named Cloud Sprite onto the battlefield. It has flying and "Cloud Sprite can block only creatures with flying."

Name: Cloudshift
Cost: W
Type: Instant
Description: Exile target creature you control, then return that card to the battlefield under your control.

Name: Cloudstone Curio
Cost: 3
Type: Artifact
Description: Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a permanent type with it to its owner's hand.

Name: Cloudthresher
Cost: 2GGGG
Type: Creature - Elemental
Pow/Tgh: 7/7
Description: Flash Reach When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player. Evoke 2GG (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Name: Clout of the Dominus
Cost: (0)
Type: Enchantment - Aura
Description: Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.) As long as enchanted creature is red, it gets +1/+1 and has haste.

Name: Cloven Casting
Cost: 5UR
Type: Enchantment
Description: Whenever you cast a multicolored instant or sorcery spell, you may pay 1. If you do, copy that spell. You may choose new targets for the copy.

Name: Clutch of Currents
Cost: U
Type: Sorcery
Description: Return target creature to its owner's hand. Awaken 3-4U (If you cast this spell for 4U, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Name: Clutch of the Undercity
Cost: 1UUB
Type: Instant
Description: Return target permanent to its owner's hand. Its controller loses 3 life. Transmute 1UB (1UB, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)

Name: Coal Stoker
Cost: 3R
Type: Creature - Elemental
Pow/Tgh: 3/3
Description: When Coal Stoker enters the battlefield, if you cast it from your hand, add RRR to your mana pool.

Name: Coalhauler Swine
Cost: 4RR
Type: Creature - Boar Beast
Pow/Tgh: 4/4
Description: Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player.

Name: Coalition Relic
Cost: 3
Type: Artifact
Description: TAP: Add one mana of any color to your mana pool. TAP: Put a charge counter on Coalition Relic. At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color to your mana pool for each charge counter removed this way.

Name: Coalition Victory
Cost: 3WUBRG
Type: Sorcery
Description: You win the game if you control a land of each basic land type and a creature of each color.

Name: Coastal Discovery
Cost: 3U
Type: Sorcery
Description: Draw two cards. Awaken 4-5U (If you cast this spell for 5U, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Name: Coastal Hornclaw
Cost: 4U
Type: Creature - Bird
Pow/Tgh: 3/3
Description: Sacrifice a land: Coastal Hornclaw gains flying until end of turn.

Name: Coastal Piracy
Cost: 2UU
Type: Enchantment
Description: Whenever a creature you control deals combat damage to an opponent, you may draw a card.

Name: Coastal Tower
Cost:
Type: Land
Description: Coastal Tower enters the battlefield tapped. TAP: Add W or U to your mana pool.

Name: Coastline Chimera
Cost: 3U
Type: Creature - Chimera
Pow/Tgh: 1/5
Description: Flying 1W: Coastline Chimera can block an additional creature this turn.

Name: Coat of Arms
Cost: 5
Type: Artifact
Description: Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)

Name: Coat with Venom
Cost: B
Type: Instant
Description: Target creature gets +1/+2 and gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Name: Coax from the Blind Eternities
Cost: 2U
Type: Sorcery
Description: You may choose an Eldrazi card you own from outside the game or in exile, reveal that card, and put it into your hand.

Name: Cobalt Golem
Cost: 4
Type: Artifact Creature - Golem
Pow/Tgh: 2/3
Description: 1U: Cobalt Golem gains flying until end of turn.

Name: Cobblebrute
Cost: 3R
Type: Creature - Elemental
Pow/Tgh: 5/2
Description:

Name: Cobbled Wings
Cost: 2
Type: Artifact - Equipment
Description: Equipped creature has flying. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Name: Cobra Trap
Cost: 4GG
Type: Instant - Trap
Description: If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay G rather than pay Cobra Trap's mana cost. Put four 1/1 green Snake creature tokens onto the battlefield.

Name: Cockatrice
Cost: 3GG
Type: Creature - Cockatrice
Pow/Tgh: 2/4
Description: Flying Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

Name: Codex Shredder
Cost: 1
Type: Artifact
Description: TAP: Target player puts the top card of his or her library into his or her graveyard. 5, TAP, Sacrifice Codex Shredder: Return target card from your graveyard to your hand.

Name: Coerced Confession
Cost: 4(0)
Type: Sorcery
Description: Target player puts the top four cards of his or her library into his or her graveyard. You draw a card for each creature card put into that graveyard this way.

Name: Coercion
Cost: 2B
Type: Sorcery
Description: Target opponent reveals his or her hand. You choose a card from it. That player discards that card.

Name: Coiling Oracle
Cost: GU
Type: Creature - Snake Elf Druid
Pow/Tgh: 1/1
Description: When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

Name: Cold-Eyed Selkie
Cost: 1(0)(0)
Type: Creature - Merfolk Rogue
Pow/Tgh: 1/1
Description: Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.

Name: Coldsteel Heart
Cost: 2
Type: Snow Artifact
Description: Coldsteel Heart enters the battlefield tapped. As Coldsteel Heart enters the battlefield, choose a color. TAP: Add one mana of the chosen color to your mana pool.

Name: Colfenor's Plans
Cost: 2BB
Type: Enchantment
Description: When Colfenor's Plans enters the battlefield, exile the top seven cards of your library face down. You may look at and play cards exiled with Colfenor's Plans. Skip your draw step. You can't cast more than one spell each turn.

Name: Colfenor's Urn
Cost: 3
Type: Artifact
Description: Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it. At the beginning of the end step, if three or more cards have been exiled with Colfenor's Urn, sacrifice it. If you do, return those cards to the battlefield under their owner's control.

Name: Collateral Damage
Cost: R
Type: Instant
Description: As an additional cost to cast Collateral Damage, sacrifice a creature. Collateral Damage deals 3 damage to target creature or player.

Name: Collected Company
Cost: 3G
Type: Instant
Description: Look at the top six cards of your library. Put up to two creature cards with converted mana cost 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.

Name: Collective Blessing
Cost: 3GGW
Type: Enchantment
Description: Creatures you control get +3/+3.

Name: Collective Brutality
Cost: 1B
Type: Sorcery
Description: Escalate-Discard a card. (Pay this cost for each mode chosen beyond the first.) Choose one or more - - Target opponent reveals his or her hand. You choose an instant or sorcery card from it. That player discards that card. - Target creature gets -2/-2 until end of turn. - Target opponent loses 2 life and you gain 2 life.

Name: Collective Defiance
Cost: 1RR
Type: Sorcery
Description: Escalate 1 (Pay this cost for each mode chosen beyond the first.) Choose one or more - - Target player discards all the cards in his or her hand, then draws that many cards. - Collective Defiance deals 4 damage to target creature. - Collective Defiance deals 3 damage to target opponent.

Name: Collective Effort
Cost: 1WW
Type: Sorcery
Description: Escalate-Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.) Choose one or more - - Destroy target creature with power 4 or greater. - Destroy target enchantment. - Put a +1/+1 counter on each creature target player controls.

Name: Collective Unconscious
Cost: 4GG
Type: Sorcery
Description: Draw a card for each creature you control.

Name: Colossal Heroics
Cost: 2G
Type: Instant
Description: Strive - Colossal Heroics costs 1G more to cast for each target beyond the first. Any number of target creatures each get +2/+2 until end of turn. Untap those creatures.

Name: Colossal Might
Cost: RG
Type: Instant
Description: Target creature gets +4/+2 and gains trample until end of turn.

Name: Colossal Whale
Cost: 5UU
Type: Creature - Whale
Pow/Tgh: 5/5
Description: Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield. (That creature returns under its owner's control.)

Name: Colossodon Yearling
Cost: 2G
Type: Creature - Beast
Pow/Tgh: 2/4
Description:

Name: Colossus of Akros
Cost: 8
Type: Artifact Creature - Golem
Pow/Tgh: 10/10
Description: Defender, indestructible 10: Monstrosity 10. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.) As long as Colossus of Akros is monstrous, it has trample and can attack as though it didn't have defender.

Name: Colossus of Sardia
Cost: 9
Type: Artifact Creature - Golem
Pow/Tgh: 9/9
Description: Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) Colossus of Sardia doesn't untap during your untap step. 9: Untap Colossus of Sardia. Activate this ability only during your upkeep.

Name: Coma Veil
Cost: 4U
Type: Enchantment - Aura
Description: Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step.

Name: Combust
Cost: 1R
Type: Instant
Description: Combust can't be countered by spells or abilities. Combust deals 5 damage to target white or blue creature. The damage can't be prevented.

Name: Comet Storm
Cost: XRR
Type: Instant
Description: Multikicker 1 (You may pay an additional 1 any number of times as you cast this spell.) Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm deals X damage to each of them.

Name: Commandeer
Cost: 5UU
Type: Instant
Description: You may exile two blue cards from your hand rather than pay Commandeer's mana cost. Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters the battlefield under your control.)

Name: Commander's Authority
Cost: 4W
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature has "At the beginning of your upkeep, put a 1/1 white Human creature token onto the battlefield."

Name: Common Bond
Cost: 1GW
Type: Instant
Description: Put a +1/+1 counter on target creature. Put a +1/+1 counter on target creature.

Name: Commune with Lava
Cost: XRR
Type: Instant
Description: Exile the top X cards of your library. Until the end of your next turn, you may play those cards.

Name: Commune with Nature
Cost: G
Type: Sorcery
Description: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Name: Commune with the Gods
Cost: 1G
Type: Sorcery
Description: Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.

Name: Comparative Analysis
Cost: 3U
Type: Instant
Description: Surge 2U (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Target player draws two cards.

Name: Compelling Deterrence
Cost: 1U
Type: Instant
Description: Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.

Name: Complete Disregard
Cost: 2B
Type: Instant
Description: Devoid (This card has no color.) Exile target creature with power 3 or less.

Name: Composite Golem
Cost: 6
Type: Artifact Creature - Golem
Pow/Tgh: 4/4
Description: Sacrifice Composite Golem: Add WUBRG to your mana pool.

Name: Compulsive Research
Cost: 2U
Type: Sorcery
Description: Target player draws three cards. Then that player discards two cards unless he or she discards a land card.

Name: Concentrate
Cost: 2UU
Type: Sorcery
Description: Draw three cards.

Name: Concerted Effort
Cost: 2WW
Type: Enchantment
Description: At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.

Name: Conclave Equenaut
Cost: 4WW
Type: Creature - Human Soldier
Pow/Tgh: 3/3
Description: Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) Flying

Name: Conclave Naturalists
Cost: 4G
Type: Creature - Dryad
Pow/Tgh: 4/4
Description: When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment.

Name: Conclave Phalanx
Cost: 4W
Type: Creature - Human Soldier
Pow/Tgh: 2/4
Description: Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.

Name: Conclave's Blessing
Cost: 3W
Type: Enchantment - Aura
Description: Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) Enchant creature Enchanted creature gets +0/+2 for each other creature you control.

Name: Concordia Pegasus
Cost: 1W
Type: Creature - Pegasus
Pow/Tgh: 1/3
Description: Flying

Name: Concussive Bolt
Cost: 3RR
Type: Sorcery
Description: Concussive Bolt deals 4 damage to target player. Metalcraft - If you control three or more artifacts, creatures that player controls can't block this turn.

Name: Condemn
Cost: W
Type: Instant
Description: Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.

Name: Condescend
Cost: XU
Type: Instant
Description: Counter target spell unless its controller pays X. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Name: Conduit of Emrakul
Cost:
Type: Creature - Eldrazi Werewolf
Pow/Tgh: 5/4
Description: Whenever Conduit of Emrakul attacks, add CC to your mana pool at the beginning of your next main phase this turn.

Name: Conduit of Emrakul
Cost:
Type: Creature - Eldrazi Werewolf
Pow/Tgh: 5/4
Description: Whenever Conduit of Emrakul attacks, add CC to your mana pool at the beginning of your next main phase this turn.

Name: Conduit of Ruin
Cost: 6
Type: Creature - Eldrazi
Pow/Tgh: 5/5
Description: When you cast Conduit of Ruin, you may search your library for a colorless creature card with converted mana cost 7 or greater, reveal it, then shuffle your library and put that card on top of it. The first creature spell you cast each turn costs 2 less to cast.

Name: Conduit of Storms
Cost: 2R
Type: Creature - Werewolf Horror
Pow/Tgh: 2/3
Description: Whenever Conduit of Storms attacks, add R to your mana pool at the beginning of your next main phase this turn. 3RR: Transform Conduit of Storms.

Name: Conduit of Storms
Cost: 2R
Type: Creature - Werewolf Horror
Pow/Tgh: 2/3
Description: Whenever Conduit of Storms attacks, add R to your mana pool at the beginning of your next main phase this turn. 3RR: Transform Conduit of Storms.

Name: Cone of Flame
Cost: 3RR
Type: Sorcery
Description: Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.

Name: Confirm Suspicions
Cost: 3UU
Type: Instant
Description: Counter target spell. Investigate three times. (To investigate, put a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")

Name: Confiscate
Cost: 4UU
Type: Enchantment - Aura
Description: Enchant permanent (Target a permanent as you cast this. This card enters the battlefield attached to that permanent.) You control enchanted permanent.

Name: Conflagrate
Cost: XXR
Type: Sorcery
Description: Conflagrate deals X damage divided as you choose among any number of target creatures and/or players. Flashback-RR, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Name: Conflux
Cost: 3WUBRG
Type: Sorcery
Description: Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards and put them into your hand. Then shuffle your library.

Name: Confront the Unknown
Cost: G
Type: Instant
Description: Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (To investigate, put a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")

Name: Confusion in the Ranks
Cost: 3RR
Type: Enchantment
Description: Whenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.

Name: Congregate
Cost: 3W
Type: Instant
Description: Target player gains 2 life for each creature on the battlefield.

Name: Congregation at Dawn
Cost: GGW
Type: Instant
Description: Search your library for up to three creature cards and reveal them. Shuffle your library, then put those cards on top of it in any order.

Name: Conifer Strider
Cost: 3G
Type: Creature - Elemental
Pow/Tgh: 5/1
Description: Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Name: Conjured Currency
Cost: 5U
Type: Enchantment
Description: At the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control.

Name: Conjurer's Ban
Cost: WB
Type: Sorcery
Description: Name a card. Until your next turn, the named card can't be played. Draw a card.

Name: Conjurer's Bauble
Cost: 1
Type: Artifact
Description: TAP, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card.

Name: Conjurer's Closet
Cost: 5
Type: Artifact
Description: At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.

Name: Conquering Manticore
Cost: 4RR
Type: Creature - Manticore
Pow/Tgh: 5/5
Description: Flying When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Name: Conqueror's Pledge
Cost: 2WWW
Type: Sorcery
Description: Kicker 6 (You may pay an additional 6 as you cast this spell.) Put six 1/1 white Kor Soldier creature tokens onto the battlefield. If Conqueror's Pledge was kicked, put twelve of those tokens onto the battlefield instead.

Name: Consecrate Land
Cost: W
Type: Enchantment - Aura
Description: Enchant land Enchanted land has indestructible and can't be enchanted by other Auras.

Name: Consecrated Sphinx
Cost: 4UU
Type: Creature - Sphinx
Pow/Tgh: 4/6
Description: Flying Whenever an opponent draws a card, you may draw two cards.

Name: Consecrated by Blood
Cost: 2BB
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Name: Consign to Dream
Cost: 2U
Type: Instant
Description: Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.

Name: Consign to Dust
Cost: 2G
Type: Instant
Description: Strive - Consign to Dust costs 2G more to cast for each target beyond the first. Destroy any number of target artifacts and/or enchantments.

Name: Conspiracy
Cost: 3BB
Type: Enchantment
Description: As Conspiracy enters the battlefield, choose a creature type. Creature cards you own that aren't on the battlefield, creature spells you control, and creatures you control are the chosen type.

Name: Constricting Sliver
Cost: 5W
Type: Creature - Sliver
Pow/Tgh: 3/3
Description: Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield."

Name: Constricting Tendrils
Cost: U
Type: Instant
Description: Target creature gets -3/-0 until end of turn. Cycling 2 (2, Discard this card: Draw a card.)

Name: Consul's Lieutenant
Cost: WW
Type: Creature - Human Soldier
Pow/Tgh: 2/1
Description: First strike Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.

Name: Consult the Necrosages
Cost: 1UB
Type: Sorcery
Description: Choose one - - Target player draws two cards. - Target player discards two cards.

Name: Consume Spirit
Cost: X1B
Type: Sorcery
Description: Spend only black mana on X. Consume Spirit deals X damage to target creature or player and you gain X life.

Name: Consume the Meek
Cost: 3BB
Type: Instant
Description: Destroy each creature with converted mana cost 3 or less. They can't be regenerated.

Name: Consuming Aberration
Cost: 3UB
Type: Creature - Horror
Pow/Tgh: */*
Description: Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

Name: Consuming Bonfire
Cost: 3RR
Type: Tribal Sorcery - Elemental
Description: Choose one - - Consuming Bonfire deals 4 damage to target non-Elemental creature. - Consuming Bonfire deals 7 damage to target Treefolk creature.

Name: Consuming Sinkhole
Cost: 3R
Type: Instant
Description: Devoid (This card has no color.) Choose one - - Exile target land creature. - Consuming Sinkhole deals 4 damage to target player.

Name: Consuming Vapors
Cost: 3B
Type: Sorcery
Description: Target player sacrifices a creature. You gain life equal to that creature's toughness. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Name: Consuming Vortex
Cost: 1U
Type: Instant - Arcane
Description: Return target creature to its owner's hand. Splice onto Arcane 3U (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Name: Contagion Clasp
Cost: 2
Type: Artifact
Description: When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature. 4, TAP: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

Name: Contagion Engine
Cost: 6
Type: Artifact
Description: When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls. 4, TAP: Proliferate, then proliferate again. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there. Then do it again.)

Name: Contagious Nim
Cost: 2B
Type: Creature - Zombie
Pow/Tgh: 2/2
Description: Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Name: Containment Membrane
Cost: 2U
Type: Enchantment - Aura
Description: Surge U (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Enchant creature Enchanted creature doesn't untap during its controller's untap step.

Name: Contaminated Bond
Cost: 1B
Type: Enchantment - Aura
Description: Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature attacks or blocks, its controller loses 3 life.

Name: Contaminated Ground
Cost: 1B
Type: Enchantment - Aura
Description: Enchant land Enchanted land is a Swamp. Whenever enchanted land becomes tapped, its controller loses 2 life.

Name: Contested War Zone
Cost:
Type: Land
Description: Whenever a creature deals combat damage to you, that creature's controller gains control of Contested War Zone. TAP: Add C to your mana pool. 1, TAP: Attacking creatures get +1/+0 until end of turn.

Name: Contingency Plan
Cost: 1U
Type: Sorcery
Description: Look at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

Name: Contradict
Cost: 3UU
Type: Instant
Description: Counter target spell. Draw a card.

Name: Controlled Instincts
Cost: U
Type: Enchantment - Aura
Description: Enchant red or green creature Enchanted creature doesn't untap during its controller's untap step.

Name: Controvert
Cost: 2UU
Type: Instant
Description: Counter target spell. Recover 2UU (When a creature is put into your graveyard from the battlefield, you may pay 2UU. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)

Name: Conundrum Sphinx
Cost: 2UU
Type: Creature - Sphinx
Pow/Tgh: 4/4
Description: Flying Whenever Conundrum Sphinx attacks, each player names a card. Then each player reveals the top card of his or her library. If the card a player revealed is the card he or she named, that player puts it into his or her hand. If it's not, that player puts it on the bottom of his or her library.

Name: Conversion Chamber
Cost: 3
Type: Artifact
Description: 2, TAP: Exile target artifact card from a graveyard. Put a charge counter on Conversion Chamber. 2, TAP, Remove a charge counter from Conversion Chamber: Put a 3/3 colorless Golem artifact creature token onto the battlefield.

Name: Convicted Killer
Cost: 2R
Type: Creature - Human Werewolf
Pow/Tgh: 2/2
Description: At the beginning of each upkeep, if no spells were cast last turn, transform Convicted Killer.

Name: Convicted Killer
Cost: 2R
Type: Creature - Human Werewolf
Pow/Tgh: 2/2
Description: At the beginning of each upkeep, if no spells were cast last turn, transform Convicted Killer.

Name: Convincing Mirage
Cost: 1U
Type: Enchantment - Aura
Description: Enchant land As Convincing Mirage enters the battlefield, choose a basic land type. Enchanted land is the chosen type.

Name: Convolute
Cost: 2U
Type: Instant
Description: Counter target spell unless its controller pays 4.

Name: Coordinated Assault
Cost: R
Type: Instant
Description: Up to two target creatures each get +1/+0 and gain first strike until end of turn.

Name: Coordinated Barrage
Cost: W
Type: Instant
Description: Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.

Name: Copper Carapace
Cost: 1
Type: Artifact - Equipment
Description: Equipped creature gets +2/+2 and can't block. Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Name: Copper Myr
Cost: 2
Type: Artifact Creature - Myr
Pow/Tgh: 1/1
Description: TAP: Add G to your mana pool.

Name: Copperhoof Vorrac
Cost: 3GG
Type: Creature - Boar Beast
Pow/Tgh: 2/2
Description: Copperhoof Vorrac gets +1/+1 for each untapped permanent your opponents control.

Name: Copperhorn Scout
Cost: G
Type: Creature - Elf Scout
Pow/Tgh: 1/1
Description: Whenever Copperhorn Scout attacks, untap each other creature you control.

Name: Copperline Gorge
Cost:
Type: Land
Description: Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands. TAP: Add R or G to your mana pool.

Name: Copy Enchantment
Cost: 2U
Type: Enchantment
Description: You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.

Name: Coral Barrier
Cost: 2U
Type: Creature - Wall
Pow/Tgh: 1/3
Description: Defender (This creature can't attack.) When Coral Barrier enters the battlefield, put a 1/1 blue Squid creature token with islandwalk onto the battlefield. (It can't be blocked as long as defending player controls an Island.)

Name: Coral Eel
Cost: 1U
Type: Creature - Fish
Pow/Tgh: 2/1
Description:

Name: Coral Merfolk
Cost: 1U
Type: Creature - Merfolk
Pow/Tgh: 2/1
Description:

Name: Coral Trickster
Cost: 1U
Type: Creature - Merfolk Rogue
Pow/Tgh: 2/1
Description: Morph U (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Coral Trickster is turned face up, you may tap or untap target permanent.

Name: Coralhelm Commander
Cost: UU
Type: Creature - Merfolk Soldier
Pow/Tgh: 2/2
Description: Level up 1 (1: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 3/3 Flying LEVEL 4+ 4/4 Flying Other Merfolk creatures you control get +1/+1.

Name: Coralhelm Guide
Cost: 1U
Type: Creature - Merfolk Scout Ally
Pow/Tgh: 2/1
Description: 4U: Target creature can't be blocked this turn.

Name: Core Prowler
Cost: 4
Type: Artifact Creature - Horror
Pow/Tgh: 2/2
Description: Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When Core Prowler dies, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

Name: Coretapper
Cost: 2
Type: Artifact Creature - Myr
Pow/Tgh: 1/1
Description: TAP: Put a charge counter on target artifact. Sacrifice Coretapper: Put two charge counters on target artifact.

Name: Corpse Blockade
Cost: 2B
Type: Creature - Zombie
Pow/Tgh: 1/4
Description: Defender Sacrifice another creature: Corpse Blockade gains deathtouch until end of turn.

Name: Corpse Churn
Cost: 1B
Type: Instant
Description: Put the top three cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand.

Name: Corpse Connoisseur
Cost: 4B
Type: Creature - Zombie Wizard
Pow/Tgh: 3/3
Description: When Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library. Unearth 3B (3B: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Name: Corpse Cur
Cost: 4
Type: Artifact Creature - Hound
Pow/Tgh: 2/2
Description: Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When Corpse Cur enters the battlefield, you may return target creature card with infect from your graveyard to your hand.

Name: Corpse Hauler
Cost: 1B
Type: Creature - Human Rogue
Pow/Tgh: 2/1
Description: 2B, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand.

Name: Corpse Lunge
Cost: 2B
Type: Instant
Description: As an additional cost to cast Corpse Lunge, exile a creature card from your graveyard. Corpse Lunge deals damage equal to the exiled card's power to target creature.

Name: Corpse Traders
Cost: 3B
Type: Creature - Human Rogue
Pow/Tgh: 3/3
Description: 2B, Sacrifice a creature: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.

Name: Corpsehatch
Cost: 3BB
Type: Sorcery
Description: Destroy target nonblack creature. Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add C to your mana pool."

Name: Corpsejack Menace
Cost: 2BG
Type: Creature - Fungus
Pow/Tgh: 4/4
Description: If one or more +1/+1 counters would be placed on a creature you control, twice that many +1/+1 counters are placed on it instead.

Name: Corpseweft
Cost: 2B
Type: Enchantment
Description: 1B, Exile one or more creature cards from your graveyard: Put an X/X black Zombie Horror creature token onto the battlefield tapped, where X is twice the number of cards exiled this way.

Name: Corpulent Corpse
Cost: 5B
Type: Creature - Zombie
Pow/Tgh: 3/3
Description: Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Suspend 5-B (Rather than cast this card from your hand, you may pay B and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Name: Corrosive Gale
Cost: X(0)
Type: Sorcery
Description: ((0) can be paid with either G or 2 life.) Corrosive Gale deals X damage to each creature with flying.

Name: Corrosive Mentor
Cost: 2B
Type: Creature - Elemental Rogue
Pow/Tgh: 1/3
Description: Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)

Name: Corrupt
Cost: 5B
Type: Sorcery
Description: Corrupt deals damage to target creature or player equal to the number of Swamps you control. You gain life equal to the damage dealt this way.

Name: Corrupted Conscience
Cost: 3UU
Type: Enchantment - Aura
Description: Enchant creature You control enchanted creature. Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Name: Corrupted Crossroads
Cost:
Type: Land
Description: TAP: Add C to your mana pool. (C represents colorless mana.) TAP, Pay 1 life: Add one mana of any color to your mana pool. Spend this mana only to cast a spell with devoid.

Name: Corrupted Grafstone
Cost: 2
Type: Artifact
Description: Corrupted Grafstone enters the battlefield tapped. TAP: Choose a color of a card in your graveyard. Add one mana of that color to your mana pool.

Name: Corrupted Harvester
Cost: 4BB
Type: Creature - Horror
Pow/Tgh: 6/3
Description: B, Sacrifice a creature: Regenerate Corrupted Harvester.

Name: Corrupted Resolve
Cost: 1U
Type: Instant
Description: Counter target spell if its controller is poisoned.

Name: Corrupted Roots
Cost: B
Type: Enchantment - Aura
Description: Enchant Forest or Plains Whenever enchanted land becomes tapped, its controller loses 2 life.

Name: Corrupted Zendikon
Cost: 1B
Type: Enchantment - Aura
Description: Enchant land Enchanted land is a 3/3 black Ooze creature. It's still a land. When enchanted land dies, return that card to its owner's hand.

Name: Cosi's Ravager
Cost: 3R
Type: Creature - Elemental
Pow/Tgh: 2/2
Description: Landfall - Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player.

Name: Cosi's Trickster
Cost: U
Type: Creature - Merfolk Wizard
Pow/Tgh: 1/1
Description: Whenever an opponent shuffles his or her library, you may put a +1/+1 counter on Cosi's Trickster.

Name: Cosmic Larva
Cost: 1RR
Type: Creature - Beast
Pow/Tgh: 7/6
Description: Trample At the beginning of your upkeep, sacrifice Cosmic Larva unless you sacrifice two lands.

Name: Council of the Absolute
Cost: 2WU
Type: Creature - Human Advisor
Pow/Tgh: 2/4
Description: As Council of the Absolute enters the battlefield, name a card other than a creature or land card. Your opponents can't cast cards with the chosen name. Spells with the chosen name you cast cost 2 less to cast.

Name: Counsel of the Soratami
Cost: 2U
Type: Sorcery
Description: Draw two cards.

Name: Counterbalance
Cost: UU
Type: Enchantment
Description: Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card.

Name: Counterbore
Cost: 3UU
Type: Instant
Description: Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles his or her library.

Name: Counterflux
Cost: UUR
Type: Instant
Description: Counterflux can't be countered by spells or abilities. Counter target spell you don't control. Overload 1UUR (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Name: Counterlash
Cost: 4UU
Type: Instant
Description: Counter target spell. You may cast a nonland card in your hand that shares a card type with that spell without paying its mana cost.

Name: Countermand
Cost: 2UU
Type: Instant
Description: Counter target spell. Its controller puts the top four cards of his or her library into his or her graveyard.

Name: Countersquall
Cost: UB
Type: Instant
Description: Counter target noncreature spell. Its controller loses 2 life.

Name: Countryside Crusher
Cost: 1RR
Type: Creature - Giant Warrior
Pow/Tgh: 3/3
Description: At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.

Name: Courageous Outrider
Cost: 3W
Type: Creature - Human Scout
Pow/Tgh: 3/4
Description: When Courageous Outrider enters the battlefield, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Name: Courier Griffin
Cost: 3W
Type: Creature - Griffin
Pow/Tgh: 2/3
Description: Flying When Courier Griffin enters the battlefield, you gain 2 life.

Name: Courier Hawk
Cost: 1W
Type: Creature - Bird
Pow/Tgh: 1/2
Description: Flying, vigilance

Name: Courier's Capsule
Cost: 1U
Type: Artifact
Description: 1U, TAP, Sacrifice Courier's Capsule: Draw two cards.

Name: Courser of Kruphix
Cost: 1GG
Type: Enchantment Creature - Centaur
Pow/Tgh: 2/4
Description: Play with the top card of your library revealed. You may play the top card of your library if it's a land card. Whenever a land enters the battlefield under your control, you gain 1 life.

Name: Coursers' Accord
Cost: 4GW
Type: Sorcery
Description: Put a 3/3 green Centaur creature token onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

Name: Court Archers
Cost: 2G
Type: Creature - Human Archer
Pow/Tgh: 1/3
Description: Reach (This creature can block creatures with flying.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Name: Court Homunculus
Cost: W
Type: Artifact Creature - Homunculus
Pow/Tgh: 1/1
Description: Court Homunculus gets +1/+1 as long as you control another artifact.

Name: Court Hussar
Cost: 2U
Type: Creature - Vedalken Knight
Pow/Tgh: 1/3
Description: Vigilance When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. When Court Hussar enters the battlefield, sacrifice it unless W was spent to cast it.

Name: Court Street Denizen
Cost: 2W
Type: Creature - Human Soldier
Pow/Tgh: 2/2
Description: Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls.

Name: Courtly Provocateur
Cost: 2U
Type: Creature - Human Wizard
Pow/Tgh: 1/1
Description: TAP: Target creature attacks this turn if able. TAP: Target creature blocks this turn if able.

Name: Covenant of Blood
Cost: 6B
Type: Sorcery
Description: Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) Covenant of Blood deals 4 damage to target creature or player and you gain 4 life.

Name: Covenant of Minds
Cost: 4U
Type: Sorcery
Description: Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If he or she doesn't, put those cards into your graveyard and draw five cards.

Name: Cover of Winter
Cost: 2W
Type: Snow Enchantment
Description: Cumulative upkeep (0) (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. (0) can be paid with one mana from a snow permanent.) If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter. (0): Put an age counter on Cover of Winter.

Name: Cowardice
Cost: 3UU
Type: Enchantment
Description: Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)

Name: Cowed by Wisdom
Cost: W
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature can't attack or block unless its controller pays 1 for each card in your hand.

Name: Cower in Fear
Cost: 1BB
Type: Instant
Description: Creatures your opponents control get -1/-1 until end of turn.

Name: Crab Umbra
Cost: U
Type: Enchantment - Aura
Description: Enchant creature 2U: Untap enchanted creature. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Name: Crabapple Cohort
Cost: 4G
Type: Creature - Treefolk Warrior
Pow/Tgh: 4/4
Description: Crabapple Cohort gets +1/+1 as long as you control another green creature.

Name: Crack the Earth
Cost: R
Type: Sorcery - Arcane
Description: Each player sacrifices a permanent.

Name: Crackleburr
Cost: 1(0)(0)
Type: Creature - Elemental
Pow/Tgh: 2/2
Description: (0)(0), TAP, Tap two untapped red creatures you control: Crackleburr deals 3 damage to target creature or player. (0)(0), (0), Untap two tapped blue creatures you control: Return target creature to its owner's hand. ((0) is the untap symbol.)

Name: Crackling Doom
Cost: RWB
Type: Instant
Description: Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures he or she controls.

Name: Crackling Perimeter
Cost: 1R
Type: Enchantment
Description: Tap an untapped Gate you control: Crackling Perimeter deals 1 damage to each opponent.

Name: Crackling Triton
Cost: 2U
Type: Creature - Merfolk Wizard
Pow/Tgh: 2/3
Description: 2R, Sacrifice Crackling Triton: Crackling Triton deals 2 damage to target creature or player.

Name: Cradle of Vitality
Cost: 3W
Type: Enchantment
Description: Whenever you gain life, you may pay 1W. If you do, put a +1/+1 counter on target creature for each 1 life you gained.

Name: Cradle to Grave
Cost: 1B
Type: Instant
Description: Destroy target nonblack creature that entered the battlefield this turn.

Name: Crafty Pathmage
Cost: 2U
Type: Creature - Human Wizard
Pow/Tgh: 1/1
Description: TAP: Target creature with power 2 or less can't be blocked this turn.

Name: Crag Puca
Cost: (0)(0)(0)
Type: Creature - Shapeshifter
Pow/Tgh: 2/4
Description: (0): Switch Crag Puca's power and toughness until end of turn.

Name: Cragganwick Cremator
Cost: 2RR
Type: Creature - Giant Shaman
Pow/Tgh: 5/4
Description: When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player.

Name: Cranial Archive
Cost: 2
Type: Artifact
Description: 2, Exile Cranial Archive: Target player shuffles his or her graveyard into his or her library. Draw a card.

Name: Cranial Extraction
Cost: 3B
Type: Sorcery - Arcane
Description: Name a nonland card. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library.

Name: Cranial Plating
Cost: 2
Type: Artifact - Equipment
Description: Equipped creature gets +1/+0 for each artifact you control. BB: Attach Cranial Plating to target creature you control. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Name: Crash Landing
Cost: 2G
Type: Instant
Description: Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control.

Name: Crater Elemental
Cost: 2R
Type: Creature - Elemental
Pow/Tgh: 0/6
Description: R, TAP, Sacrifice Crater Elemental: Crater Elemental deals 4 damage to target creature. Formidable - 2R: Crater Elemental has base power 8 until end of turn. Activate this ability only if creatures you control have total power 8 or greater.

Name: Crater's Claws
Cost: XR
Type: Sorcery
Description: Crater's Claws deals X damage to target creature or player. Ferocious - Crater's Claws deals X plus 2 damage to that creature or player instead if you control a creature with power 4 or greater.

Name: Craterhoof Behemoth
Cost: 5GGG
Type: Creature - Beast
Pow/Tgh: 5/5
Description: Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

Name: Craterize
Cost: 3R
Type: Sorcery
Description: Destroy target land.

Name: Craw Giant
Cost: 3GGGG
Type: Creature - Giant
Pow/Tgh: 6/4
Description: Trample Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

Name: Craw Wurm
Cost: 4GG
Type: Creature - Wurm
Pow/Tgh: 6/4
Description:

Name: Crawling Filth
Cost: 5B
Type: Creature - Spirit
Pow/Tgh: 2/2
Description: Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Soulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.)

Name: Crawling Sensation
Cost: 2G
Type: Enchantment
Description: At the beginning of your upkeep, you may put the top two cards of your library into your graveyard. Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, put a 1/1 green Insect creature token onto the battlefield.

Name: Crazed Goblin
Cost: R
Type: Creature - Goblin Warrior
Pow/Tgh: 1/1
Description: Crazed Goblin attacks each turn if able.

Name: Creakwood Ghoul
Cost: 4B
Type: Creature - Plant Zombie
Pow/Tgh: 3/3
Description: (0)(0): Exile target card from a graveyard. You gain 1 life.

Name: Creakwood Liege
Cost: 1(0)(0)(0)
Type: Creature - Horror
Pow/Tgh: 2/2
Description: Other black creatures you control get +1/+1. Other green creatures you control get +1/+1. At the beginning of your upkeep, you may put a 1/1 black and green Worm creature token onto the battlefield.

Name: Cream of the Crop
Cost: 1G
Type: Enchantment
Description: Whenever a creature enters the battlefield under your control, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.

Name: Creeping Corrosion
Cost: 2GG
Type: Sorcery
Description: Destroy all artifacts.

Name: Creeping Dread
Cost: 3B
Type: Enchantment
Description: At the beginning of your upkeep, each player discards a card. Each opponent who discarded a card that shares a card type with the card you discarded loses 3 life. (Players reveal the discarded cards simultaneously.)

Name: Creeping Mold
Cost: 2GG
Type: Sorcery
Description: Destroy target artifact, enchantment, or land.

Name: Creeping Renaissance
Cost: 3GG
Type: Sorcery
Description: Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand. Flashback 5GG (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Name: Creeping Tar Pit
Cost:
Type: Land
Description: Creeping Tar Pit enters the battlefield tapped. TAP: Add U or B to your mana pool. 1UB: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land.

Name: Creepy Doll
Cost: 5
Type: Artifact Creature - Construct
Pow/Tgh: 1/1
Description: Indestructible Whenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature.

Name: Cremate
Cost: B
Type: Instant
Description: Exile target card from a graveyard. Draw a card.

Name: Crib Swap
Cost: 2W
Type: Tribal Instant - Shapeshifter
Description: Changeling (This card is every creature type.) Exile target creature. Its controller puts a 1/1 colorless Shapeshifter creature token with changeling onto the battlefield.

Name: Crimson Mage
Cost: 1R
Type: Creature - Human Shaman
Pow/Tgh: 2/1
Description: R: Target creature you control gains haste until end of turn. (It can attack and TAP this turn.)

Name: Crimson Muckwader
Cost: 1R
Type: Creature - Lizard
Pow/Tgh: 2/1
Description: Crimson Muckwader gets +1/+1 as long as you control a Swamp. 2B: Regenerate Crimson Muckwader. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Name: Crimson Wisps
Cost: R
Type: Instant
Description: Target creature becomes red and gains haste until end of turn. Draw a card.

Name: Crippling Blight
Cost: B
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets -1/-1 and can't block.

Name: Crippling Chill
Cost: 2U
Type: Instant
Description: Tap target creature. It doesn't untap during its controller's next untap step. Draw a card.

Name: Crocanura
Cost: 2G
Type: Creature - Crocodile Frog
Pow/Tgh: 1/3
Description: Reach (This creature can block creatures with flying.) Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Name: Crookclaw Transmuter
Cost: 3U
Type: Creature - Bird Wizard
Pow/Tgh: 3/1
Description: Flash (You may cast this spell any time you could cast an instant.) Flying When Crookclaw Transmuter enters the battlefield, switch target creature's power and toughness until end of turn.

Name: Crop Sigil
Cost: G
Type: Enchantment
Description: At the beginning of your upkeep, you may put the top card of your library into your graveyard. Delirium - 2G, Sacrifice Crop Sigil: Return up to one target creature card and up to one target land card from your graveyard to your hand. Activate this ability only if there are four or more card types among cards in your graveyard.

Name: Crossbow Infantry
Cost: 1W
Type: Creature - Human Soldier Archer
Pow/Tgh: 1/1
Description: TAP: Crossbow Infantry deals 1 damage to target attacking or blocking creature.

Name: Crossroads Consecrator
Cost: G
Type: Creature - Human Cleric
Pow/Tgh: 1/2
Description: G, TAP: Target attacking Human gets +1/+1 until end of turn.

Name: Crosstown Courier
Cost: 1U
Type: Creature - Vedalken
Pow/Tgh: 2/1
Description: Whenever Crosstown Courier deals combat damage to a player, that player puts that many cards from the top of his or her library into his or her graveyard.

Name: Crossway Vampire
Cost: 1RR
Type: Creature - Vampire
Pow/Tgh: 3/2
Description: When Crossway Vampire enters the battlefield, target creature can't block this turn.

Name: Crovax, Ascendant Hero
Cost: 4WW
Type: Legendary Creature - Human
Pow/Tgh: 4/4
Description: Other white creatures get +1/+1. Nonwhite creatures get -1/-1. Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand.

Name: Crow of Dark Tidings
Cost: 2B
Type: Creature - Zombie Bird
Pow/Tgh: 2/1
Description: Flying When Crow of Dark Tidings enters the battlefield or dies, put the top two cards of your library into your graveyard.

Name: Crowd of Cinders
Cost: 3B
Type: Creature - Elemental
Pow/Tgh: */*
Description: Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.

Name: Crowd's Favor
Cost: R
Type: Instant
Description: Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Name: Crown of Convergence
Cost: 2
Type: Artifact
Description: Play with the top card of your library revealed. As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1. GW: Put the top card of your library on the bottom of your library.

Name: Crown of Empires
Cost: 2
Type: Artifact
Description: 3, TAP: Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires.

Name: Crowned Ceratok
Cost: 3G
Type: Creature - Rhino
Pow/Tgh: 4/3
Description: Trample Each creature you control with a +1/+1 counter on it has trample.

Name: Crucible of Fire
Cost: 3R
Type: Enchantment
Description: Dragon creatures you control get +3/+3.

Name: Crucible of Worlds
Cost: 3
Type: Artifact
Description: You may play land cards from your graveyard.

Name: Crucible of the Spirit Dragon
Cost:
Type: Land
Description: TAP: Add C to your mana pool. 1, TAP: Put a storage counter on Crucible of the Spirit Dragon. TAP, Remove X storage counters from Crucible of the Spirit Dragon: Add X mana in any combination of colors to your mana pool. Spend this mana only to cast Dragon spells or activate abilities of Dragons.

Name: Cruel Deceiver
Cost: 1B
Type: Creature - Spirit
Pow/Tgh: 2/1
Description: 1: Look at the top card of your library. 2: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate this ability only once each turn.

Name: Cruel Edict
Cost: 1B
Type: Sorcery
Description: Target opponent sacrifices a creature.

Name: Cruel Feeding
Cost: B
Type: Instant
Description: Strive - Cruel Feeding costs 2B more to cast for each target beyond the first. Any number of target creatures each get +1/+0 and gain lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Name: Cruel Revival
Cost: 4B
Type: Instant
Description: Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.

Name: Cruel Sadist
Cost: B
Type: Creature - Human Assassin
Pow/Tgh: 1/1
Description: B, TAP, Pay 1 life: Put a +1/+1 counter on Cruel Sadist. 2B, TAP, Remove X +1/+1 counters from Cruel Sadist: Cruel Sadist deals X damage to target creature.

Name: Cruel Ultimatum
Cost: UUBBBRR
Type: Sorcery
Description: Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.

Name: Crumble to Dust
Cost: 3R
Type: Sorcery
Description: Devoid (This card has no color.) Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles his or her library.

Name: Crumbling Ashes
Cost: 1B
Type: Enchantment
Description: At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it.

Name: Crumbling Colossus
Cost: 5
Type: Artifact Creature - Golem
Pow/Tgh: 7/4
Description: Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) When Crumbling Colossus attacks, sacrifice it at end of combat.

Name: Crumbling Necropolis
Cost:
Type: Land
Description: Crumbling Necropolis enters the battlefield tapped. TAP: Add U, B, or R to your mana pool.

Name: Crumbling Vestige
Cost:
Type: Land
Description: Crumbling Vestige enters the battlefield tapped. When Crumbling Vestige enters the battlefield, add one mana of any color to your mana pool. TAP: Add C to your mana pool. (C represents colorless mana.)

Name: Crusader of Odric
Cost: 2W
Type: Creature - Human Soldier
Pow/Tgh: */*
Description: Crusader of Odric's power and toughness are each equal to the number of creatures you control.

Name: Crush
Cost: R
Type: Instant
Description: Destroy target noncreature artifact.

Name: Crush Underfoot
Cost: 1R
Type: Tribal Instant - Giant
Description: Choose a Giant creature you control. It deals damage equal to its power to target creature.

Name: Crush of Tentacles
Cost: 4UU
Type: Sorcery
Description: Surge 3UU (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Return all nonland permanents to their owners' hands. If Crush of Tentacles's surge cost was paid, put an 8/8 blue Octopus creature token onto the battlefield.

Name: Crusher Zendikon
Cost: 2R
Type: Enchantment - Aura
Description: Enchant land Enchanted land is a 4/2 red Beast creature with trample. It's still a land. When enchanted land dies, return that card to its owner's hand.

Name: Crushing Pain
Cost: 1R
Type: Instant - Arcane
Description: Crushing Pain deals 6 damage to target creature that was dealt damage this turn.

Name: Crushing Vines
Cost: 2G
Type: Instant
Description: Choose one - - Destroy target creature with flying. - Destroy target artifact.

Name: Crux of Fate
Cost: 3BB
Type: Sorcery
Description: Choose one - - Destroy all Dragon creatures. - Destroy all non-Dragon creatures.

Name: Cry of Contrition
Cost: B
Type: Sorcery
Description: Target player discards a card. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature Cry of Contrition haunts dies, target player discards a card.

Name: Cryoclasm
Cost: 2R
Type: Sorcery
Description: Destroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller.

Name: Crypsis
Cost: 1U
Type: Instant
Description: Target creature you control gains protection from creatures your opponents control until end of turn. Untap it.

Name: Crypt Champion
Cost: 3B
Type: Creature - Zombie
Pow/Tgh: 2/2
Description: Double strike When Crypt Champion enters the battlefield, each player puts a creature card with converted mana cost 3 or less from his or her graveyard onto the battlefield. When Crypt Champion enters the battlefield, sacrifice it unless R was spent to cast it.

Name: Crypt Creeper
Cost: 1B
Type: Creature - Zombie
Pow/Tgh: 2/1
Description: Sacrifice Crypt Creeper: Exile target card from a graveyard.

Name: Crypt Ghast
Cost: 3B
Type: Creature - Spirit
Pow/Tgh: 2/2
Description: Extort (Whenever you cast a spell, you may pay (0). If you do, each opponent loses 1 life and you gain that much life.) Whenever you tap a Swamp for mana, add B to your mana pool (in addition to the mana the land produces).

Name: Crypt Incursion
Cost: 2B
Type: Instant
Description: Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.

Name: Crypt Ripper
Cost: 2BB
Type: Creature - Shade
Pow/Tgh: 2/2
Description: Haste B: Crypt Ripper gets +1/+1 until end of turn.

Name: Crypt of Agadeem
Cost:
Type: Land
Description: Crypt of Agadeem enters the battlefield tapped. TAP: Add B to your mana pool. 2, TAP: Add B to your mana pool for each black creature card in your graveyard.

Name: Cryptborn Horror
Cost: 1(0)(0)
Type: Creature - Horror
Pow/Tgh: 0/0
Description: Trample Cryptborn Horror enters the battlefield with X +1/+1 counters on it, where X is the total life lost by your opponents this turn.

Name: Cryptbreaker
Cost: B
Type: Creature - Zombie
Pow/Tgh: 1/1
Description: 1B, TAP, Discard a card: Put a 2/2 black Zombie creature token onto the battlefield. Tap three untapped Zombies you control: You draw a card and you lose 1 life.

Name: Cryptic Annelid
Cost: 3U
Type: Creature - Worm Beast
Pow/Tgh: 1/4
Description: When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Name: Cryptic Command
Cost: 1UUU
Type: Instant
Description: Choose two - - Counter target spell. - Return target permanent to its owner's hand. - Tap all creatures your opponents control. - Draw a card.

Name: Cryptic Cruiser
Cost: 3U
Type: Creature - Eldrazi Processor
Pow/Tgh: 3/3
Description: Devoid (This card has no color.) 2U, Put a card an opponent owns from exile into that player's graveyard: Tap target creature.

Name: Cryptolith Fragment
Cost: 3
Type: Artifact
Description: Cryptolith Fragment enters the battlefield tapped. TAP: Add one mana of any color to your mana pool. Each player loses 1 life. At the beginning of your upkeep, if each player has 10 or less life, transform Cryptolith Fragment.

Name: Cryptolith Fragment
Cost: 3
Type: Artifact
Description: Cryptolith Fragment enters the battlefield tapped. TAP: Add one mana of any color to your mana pool. Each player loses 1 life. At the beginning of your upkeep, if each player has 10 or less life, transform Cryptolith Fragment.

Name: Cryptolith Rite
Cost: 1G
Type: Enchantment
Description: Creatures you control have "TAP: Add one mana of any color to your mana pool."

Name: Cryptoplasm
Cost: 1UU
Type: Creature - Shapeshifter
Pow/Tgh: 2/2
Description: At the beginning of your upkeep, you may have Cryptoplasm become a copy of another target creature. If you do, Cryptoplasm gains this ability.

Name: Cryptwailing
Cost: 3B
Type: Enchantment
Description: 1, Exile two creature cards from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery.

Name: Crystal Ball
Cost: 3
Type: Artifact
Description: 1, TAP: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Name: Crystal Rod
Cost: 1
Type: Artifact
Description: Whenever a player casts a blue spell, you may pay 1. If you do, you gain 1 life.

Name: Crystal Seer
Cost: 4U
Type: Creature - Vedalken Wizard
Pow/Tgh: 2/2
Description: When Crystal Seer enters the battlefield, look at the top four cards of your library, then put them back in any order. 4U: Return Crystal Seer to its owner's hand.

Name: Crystal Shard
Cost: 3
Type: Artifact
Description: 3, TAP or U, TAP: Return target creature to its owner's hand unless its controller pays 1.

Name: Crystalline Nautilus
Cost: 2U
Type: Enchantment Creature - Nautilus
Pow/Tgh: 4/4
Description: Bestow 3UU (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) When Crystalline Nautilus becomes the target of a spell or ability, sacrifice it. Enchanted creature gets +4/+4 and has "When this creature becomes the target of a spell or ability, sacrifice it."

Name: Crystallization
Cost: (0)W
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature can't attack or block. When enchanted creature becomes the target of a spell or ability, exile that creature.

Name: Cudgel Troll
Cost: 2GG
Type: Creature - Troll
Pow/Tgh: 4/3
Description: G: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Name: Culling Dais
Cost: 2
Type: Artifact
Description: TAP, Sacrifice a creature: Put a charge counter on Culling Dais. 1, Sacrifice Culling Dais: Draw a card for each charge counter on Culling Dais.

Name: Culling Drone
Cost: 1B
Type: Creature - Eldrazi Drone
Pow/Tgh: 2/2
Description: Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

Name: Culling Mark
Cost: 2G
Type: Sorcery
Description: Target creature blocks this turn if able.

Name: Culling Scales
Cost: 3
Type: Artifact
Description: At the beginning of your upkeep, destroy target nonland permanent with the lowest converted mana cost. (If two or more permanents are tied for lowest cost, target any one of them.)

Name: Culling Sun
Cost: 2WWB
Type: Sorcery
Description: Destroy each creature with converted mana cost 3 or less.

Name: Cult of the Waxing Moon
Cost: 4G
Type: Creature - Human Shaman
Pow/Tgh: 5/4
Description: Whenever a permanent you control transforms into a non-Human creature, put a 2/2 green Wolf creature token onto the battlefield.

Name: Cultbrand Cinder
Cost: 4(0)
Type: Creature - Elemental Shaman
Pow/Tgh: 3/3
Description: When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature.

Name: Cultist's Staff
Cost: 2
Type: Artifact - Equipment
Description: Equipped creature gets +2/+2. Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Name: Cultivate
Cost: 2G
Type: Sorcery
Description: Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.

Name: Cultivator Drone
Cost: 2U
Type: Creature - Eldrazi Drone
Pow/Tgh: 2/3
Description: Devoid (This card has no color.) TAP: Add C to your mana pool. Spend this mana only to cast a colorless spell, activate an ability of a colorless permanent, or pay a cost that contains C. (C represents colorless mana.)

Name: Cumber Stone
Cost: 3U
Type: Artifact
Description: Creatures your opponents control get -1/-0.

Name: Cunning Breezedancer
Cost: 4WU
Type: Creature - Dragon
Pow/Tgh: 4/4
Description: Flying Whenever you cast a noncreature spell, Cunning Breezedancer gets +2/+2 until end of turn.

Name: Cunning Lethemancer
Cost: 2B
Type: Creature - Human Wizard
Pow/Tgh: 2/2
Description: At the beginning of your upkeep, each player discards a card.

Name: Cunning Sparkmage
Cost: 2R
Type: Creature - Human Shaman
Pow/Tgh: 0/1
Description: Haste TAP: Cunning Sparkmage deals 1 damage to target creature or player.

Name: Cunning Strike
Cost: 3UR
Type: Instant
Description: Cunning Strike deals 2 damage to target creature and 2 damage to target player. Draw a card.

Name: Curiosity
Cost: U
Type: Enchantment - Aura
Description: Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.

Name: Curious Homunculus
Cost: 1U
Type: Creature - Homunculus
Pow/Tgh: 1/1
Description: TAP: Add C to your mana pool. Spend this mana only to cast an instant or sorcery spell. At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform Curious Homunculus.

Name: Curious Homunculus
Cost: 1U
Type: Creature - Homunculus
Pow/Tgh: 1/1
Description: TAP: Add C to your mana pool. Spend this mana only to cast an instant or sorcery spell. At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform Curious Homunculus.

Name: Curse of Bloodletting
Cost: 3RR
Type: Enchantment - Aura Curse
Description: Enchant player If a source would deal damage to enchanted player, it deals double that damage to that player instead.

Name: Curse of Chains
Cost: 1(0)
Type: Enchantment - Aura
Description: Enchant creature At the beginning of each upkeep, tap enchanted creature.

Name: Curse of Death's Hold
Cost: 3BB
Type: Enchantment - Aura Curse
Description: Enchant player Creatures enchanted player controls get -1/-1.

Name: Curse of Echoes
Cost: 4U
Type: Enchantment - Aura Curse
Description: Enchant player Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy he or she controls.

Name: Curse of Exhaustion
Cost: 2WW
Type: Enchantment - Aura Curse
Description: Enchant player Enchanted player can't cast more than one spell each turn.

Name: Curse of Misfortunes
Cost: 4B
Type: Enchantment - Aura Curse
Description: Enchant player At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle your library.

Name: Curse of Oblivion
Cost: 3B
Type: Enchantment - Aura Curse
Description: Enchant player At the beginning of enchanted player's upkeep, that player exiles two cards from his or her graveyard.

Name: Curse of Stalked Prey
Cost: 1R
Type: Enchantment - Aura Curse
Description: Enchant player Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.

Name: Curse of Thirst
Cost: 4B
Type: Enchantment - Aura Curse
Description: Enchant player At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to him or her.

Name: Curse of Wizardry
Cost: 2BB
Type: Enchantment
Description: As Curse of Wizardry enters the battlefield, choose a color. Whenever a player casts a spell of the chosen color, that player loses 1 life.

Name: Curse of the Bloody Tome
Cost: 2U
Type: Enchantment - Aura Curse
Description: Enchant player At the beginning of enchanted player's upkeep, that player puts the top two cards of his or her library into his or her graveyard.

Name: Curse of the Cabal
Cost: 9B
Type: Sorcery
Description: Target player sacrifices half the permanents he or she controls, rounded down. Suspend 2-2BB (Rather than cast this card from your hand, you may pay 2BB and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on Curse of the Cabal.

Name: Curse of the Nightly Hunt
Cost: 2R
Type: Enchantment - Aura Curse
Description: Enchant player Creatures enchanted player controls attack each turn if able.

Name: Curse of the Pierced Heart
Cost: 1R
Type: Enchantment - Aura Curse
Description: Enchant player At the beginning of enchanted player's upkeep, Curse of the Pierced Heart deals 1 damage to that player.

Name: Curse of the Swine
Cost: XUU
Type: Sorcery
Description: Exile X target creatures. For each creature exiled this way, its controller puts a 2/2 green Boar creature token onto the battlefield.

Name: Cursebreak
Cost: 1W
Type: Instant
Description: Destroy target enchantment. You gain 2 life.

Name: Cursecatcher
Cost: U
Type: Creature - Merfolk Wizard
Pow/Tgh: 1/1
Description: Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays 1.

Name: Cursed Ronin
Cost: 3B
Type: Creature - Human Samurai
Pow/Tgh: 1/1
Description: Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) B: Cursed Ronin gets +1/+1 until end of turn.

Name: Curtain of Light
Cost: 1W
Type: Instant
Description: Cast Curtain of Light only during combat after blockers are declared. Target unblocked attacking creature becomes blocked. (This spell works on creatures that can't be blocked.) Draw a card.

Name: Custodian of the Trove
Cost: 3
Type: Artifact Creature - Golem
Pow/Tgh: 2/5
Description: Defender Custodian of the Trove enters the battlefield tapped.

Name: Cut the Earthly Bond
Cost: U
Type: Instant - Arcane
Description: Return target enchanted permanent to its owner's hand.

Name: Cut the Tethers
Cost: 2UU
Type: Sorcery
Description: For each Spirit, return it to its owner's hand unless that player pays 3.

Name: Cutthroat Maneuver
Cost: 3B
Type: Instant
Description: Up to two target creatures each get +1/+1 and gain lifelink until end of turn.

Name: Cutthroat il-Dal
Cost: 3B
Type: Creature - Human Rogue
Pow/Tgh: 4/1
Description: Hellbent - Cutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.)

Name: Cyclical Evolution
Cost: 3GG
Type: Sorcery
Description: Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it. Suspend 3-2G (Rather than cast this card from your hand, you may pay 2G and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Name: Cyclone Sire
Cost: 4U
Type: Creature - Elemental
Pow/Tgh: 3/4
Description: Flying When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

Name: Cyclonic Rift
Cost: 1U
Type: Instant
Description: Return target nonland permanent you don't control to its owner's hand. Overload 6U (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Name: Cyclopean Giant
Cost: 2BB
Type: Creature - Zombie Giant
Pow/Tgh: 4/2
Description: When Cyclopean Giant dies, target land becomes a Swamp. Exile Cyclopean Giant.

Name: Cyclopean Snare
Cost: 2
Type: Artifact
Description: 3, TAP: Tap target creature, then return Cyclopean Snare to its owner's hand.

Name: Cyclops Gladiator
Cost: 1RRR
Type: Creature - Cyclops Warrior
Pow/Tgh: 4/4
Description: Whenever Cyclops Gladiator attacks, you may have it deal damage equal to its power to target creature defending player controls. If you do, that creature deals damage equal to its power to Cyclops Gladiator.

Name: Cyclops Tyrant
Cost: 5R
Type: Creature - Cyclops
Pow/Tgh: 3/4
Description: Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Cyclops Tyrant can't block creatures with power 2 or less.

Name: Cyclops of Eternal Fury
Cost: 4RR
Type: Enchantment Creature - Cyclops
Pow/Tgh: 5/3
Description: Creatures you control have haste.

Name: Cyclops of One-Eyed Pass
Cost: 2RR
Type: Creature - Cyclops
Pow/Tgh: 5/2
Description:

Name: Cylian Elf
Cost: 1G
Type: Creature - Elf Scout
Pow/Tgh: 2/2
Description:

Name: Cylian Sunsinger
Cost: 1G
Type: Creature - Elf Shaman
Pow/Tgh: 2/2
Description: RGW: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn.

Name: Cystbearer
Cost: 2G
Type: Creature - Beast
Pow/Tgh: 2/3
Description: Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Name: Cytoplast Manipulator
Cost: 2UU
Type: Creature - Human Wizard Mutant
Pow/Tgh: 0/0
Description: Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) U, TAP: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield.

Name: Cytoplast Root-Kin
Cost: 2GG
Type: Creature - Elemental Mutant
Pow/Tgh: 0/0
Description: Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. 2: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin.

Name: Cytoshape
Cost: 1GU
Type: Instant
Description: Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn.

Name: Cytospawn Shambler
Cost: 6G
Type: Creature - Elemental Mutant
Pow/Tgh: 0/0
Description: Graft 6 (This creature enters the battlefield with six +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) G: Target creature with a +1/+1 counter on it gains trample until end of turn.

Name: D'Avenant Healer
Cost: 1WW
Type: Creature - Human Cleric Archer
Pow/Tgh: 1/2
Description: TAP: D'Avenant Healer deals 1 damage to target attacking or blocking creature. TAP: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Name: Daggerback Basilisk
Cost: 2G
Type: Creature - Basilisk
Pow/Tgh: 2/2
Description: Deathtouch

Name: Daggerclaw Imp
Cost: 2B
Type: Creature - Imp
Pow/Tgh: 3/1
Description: Flying Daggerclaw Imp can't block.

Name: Daggerdrome Imp
Cost: 1B
Type: Creature - Imp
Pow/Tgh: 1/1
Description: Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Name: Daghatar the Adamant
Cost: 3W
Type: Legendary Creature - Human Warrior
Pow/Tgh: 0/0
Description: Vigilance Daghatar the Adamant enters the battlefield with four +1/+1 counters on it. 1(0)(0): Move a +1/+1 counter from target creature onto a second target creature.

Name: Daily Regimen
Cost: W
Type: Enchantment - Aura
Description: Enchant creature 1W: Put a +1/+1 counter on enchanted creature.

Name: Dakmor Salvage
Cost:
Type: Land
Description: Dakmor Salvage enters the battlefield tapped. TAP: Add B to your mana pool. Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Name: Dakra Mystic
Cost: U
Type: Creature - Merfolk Wizard
Pow/Tgh: 1/1
Description: U, TAP: Each player reveals the top card of his or her library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card.

Name: Damnable Pact
Cost: XBB
Type: Sorcery
Description: Target player draws X cards and loses X life.

Name: Damnation
Cost: 2BB
Type: Sorcery
Description: Destroy all creatures. They can't be regenerated.

Name: Dampen Thought
Cost: 1U
Type: Instant - Arcane
Description: Target player puts the top four cards of his or her library into his or her graveyard. Splice onto Arcane 1U (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Name: Dampening Pulse
Cost: 3U
Type: Enchantment
Description: Creatures your opponents control get -1/-0.

Name: Damping Matrix
Cost: 3
Type: Artifact
Description: Activated abilities of artifacts and creatures can't be activated unless they're mana abilities.

Name: Dance of Shadows
Cost: 3BB
Type: Sorcery - Arcane
Description: Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

Name: Dance of the Skywise
Cost: 1U
Type: Instant
Description: Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying.

Name: Dance with Devils
Cost: 3R
Type: Instant
Description: Put two 1/1 red Devil creature tokens onto the battlefield. They have "When this creature dies, it deals 1 damage to target creature or player."

Name: Dancing Scimitar
Cost: 4
Type: Artifact Creature - Spirit
Pow/Tgh: 1/5
Description: Flying (This creature can't be blocked except by creatures with flying or reach.)

Name: DandA-n
Cost: UU
Type: Creature - Fish
Pow/Tgh: 4/1
Description: DandA-n can't attack unless defending player controls an Island. When you control no Islands, sacrifice DandA-n.

Name: Dangerous
Cost: 3G
Type: Sorcery
Description: All creatures able to block target creature this turn do so. Fuse (You may cast one or both halves of this card from your hand.)

Name: Dangerous
Cost: 3G
Type: Sorcery
Description: All creatures able to block target creature this turn do so. Fuse (You may cast one or both halves of this card from your hand.)

Name: Dangerous Wager
Cost: 1R
Type: Instant
Description: Discard your hand, then draw two cards.

Name: Darien, King of Kjeldor
Cost: 4WW
Type: Legendary Creature - Human Soldier
Pow/Tgh: 3/3
Description: Whenever you're dealt damage, you may put that many 1/1 white Soldier creature tokens onto the battlefield.

Name: Daring Apprentice
Cost: 1UU
Type: Creature - Human Wizard
Pow/Tgh: 1/1
Description: TAP, Sacrifice Daring Apprentice: Counter target spell.

Name: Daring Skyjek
Cost: 1W
Type: Creature - Human Knight
Pow/Tgh: 3/1
Description: Battalion - Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.

Name: Daring Sleuth
Cost: 1U
Type: Creature - Human Rogue
Pow/Tgh: 2/1
Description: When you sacrifice a Clue, transform Daring Sleuth.

Name: Daring Sleuth
Cost: 1U
Type: Creature - Human Rogue
Pow/Tgh: 2/1
Description: When you sacrifice a Clue, transform Daring Sleuth.

Name: Daring Thief
Cost: 2U
Type: Creature - Human Rogue
Pow/Tgh: 2/3
Description: Inspired - Whenever Daring Thief becomes untapped, you may exchange control of target nonland permanent you control and target permanent an opponent controls that shares a card type with it.

Name: Dark Banishing
Cost: 2B
Type: Instant
Description: Destroy target nonblack creature. It can't be regenerated.

Name: Dark Betrayal
Cost: B
Type: Instant
Description: Destroy target black creature.

Name: Dark Confidant
Cost: 1B
Type: Creature - Human Wizard
Pow/Tgh: 2/1
Description: At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

Name: Dark Dabbling
Cost: 2B
Type: Instant
Description: Regenerate target creature. Draw a card. (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control.

Name: Dark Deal
Cost: 2B
Type: Sorcery
Description: Each player discards all the cards in his or her hand, then draws that many cards minus one.

Name: Dark Favor
Cost: 1B
Type: Enchantment - Aura
Description: Enchant creature When Dark Favor enters the battlefield, you lose 1 life. Enchanted creature gets +3/+1.

Name: Dark Heart of the Wood
Cost: BG
Type: Enchantment
Description: Sacrifice a Forest: You gain 3 life.

Name: Dark Impostor
Cost: 2B
Type: Creature - Vampire Assassin
Pow/Tgh: 2/2
Description: 4BB: Exile target creature and put a +1/+1 counter on Dark Impostor. Dark Impostor has all activated abilities of all creature cards exiled with it.

Name: Dark Petition
Cost: 3BB
Type: Sorcery
Description: Search your library for a card and put that card into your hand. Then shuffle your library. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, add BBB to your mana pool.

Name: Dark Prophecy
Cost: BBB
Type: Enchantment
Description: Whenever a creature you control dies, you draw a card and you lose 1 life.

Name: Dark Revenant
Cost: 3B
Type: Creature - Spirit
Pow/Tgh: 2/2
Description: Flying When Dark Revenant dies, put it on top of its owner's library.

Name: Dark Salvation
Cost: XXB
Type: Sorcery
Description: Target player puts X 2/2 black Zombie creature tokens onto the battlefield, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.

Name: Dark Temper
Cost: 2R
Type: Instant
Description: Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead.

Name: Dark Tutelage
Cost: 2B
Type: Enchantment
Description: At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

Name: Dark Withering
Cost: 4BB
Type: Instant
Description: Destroy target nonblack creature. Madness B (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Name: Darkblast
Cost: B
Type: Instant
Description: Target creature gets -1/-1 until end of turn. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Name: Darkheart Sliver
Cost: BG
Type: Creature - Sliver
Pow/Tgh: 2/2
Description: All Slivers have "Sacrifice this permanent: You gain 3 life."

Name: Darklit Gargoyle
Cost: 1W
Type: Artifact Creature - Gargoyle
Pow/Tgh: 1/2
Description: Flying B: Darklit Gargoyle gets +2/-1 until end of turn.

Name: Darkness
Cost: B
Type: Instant
Description: Prevent all combat damage that would be dealt this turn.

Name: Darkslick Drake
Cost: 2UU
Type: Creature - Drake
Pow/Tgh: 2/4
Description: Flying When Darkslick Drake dies, draw a card.

Name: Darkslick Shores
Cost:
Type: Land
Description: Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. TAP: Add U or B to your mana pool.

Name: Darksteel Axe
Cost: 1
Type: Artifact - Equipment
Description: Indestructible (Effects that say "destroy" don't destroy this artifact.) Equipped creature gets +2/+0. Equip 2

Name: Darksteel Brute
Cost: 2
Type: Artifact
Description: Indestructible (Damage and effects that say "destroy" don't destroy this artifact.) 3: Darksteel Brute becomes a 2/2 Beast artifact creature until end of turn.

Name: Darksteel Citadel
Cost:
Type: Artifact Land
Description: Indestructible (Effects that say "destroy" don't destroy this land.) TAP: Add C to your mana pool.

Name: Darksteel Colossus
Cost: 11
Type: Artifact Creature - Golem
Pow/Tgh: 11/11
Description: Trample, indestructible If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.

Name: Darksteel Forge
Cost: 9
Type: Artifact
Description: Artifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.)

Name: Darksteel Gargoyle
Cost: 7
Type: Artifact Creature - Gargoyle
Pow/Tgh: 3/3
Description: Flying Indestructible (Damage and effects that say "destroy" don't destroy this creature.)

Name: Darksteel Garrison
Cost: 2
Type: Artifact - Fortification
Description: Fortified land has indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify 3 (3: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)

Name: Darksteel Ingot
Cost: 3
Type: Artifact
Description: Indestructible TAP: Add one mana of any color to your mana pool.

Name: Darksteel Juggernaut
Cost: 5
Type: Artifact Creature - Juggernaut
Pow/Tgh: */*
Description: Indestructible Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control. Darksteel Juggernaut attacks each turn if able.

Name: Darksteel Myr
Cost: 3
Type: Artifact Creature - Myr
Pow/Tgh: 0/1
Description: Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Name: Darksteel Pendant
Cost: 2
Type: Artifact
Description: Indestructible (Effects that say "destroy" don't destroy this artifact.) 1, TAP: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Name: Darksteel Plate
Cost: 3
Type: Artifact - Equipment
Description: Indestructible Equipped creature has indestructible. Equip 2

Name: Darksteel Reactor
Cost: 4
Type: Artifact
Description: Indestructible (Effects that say "destroy" don't destroy this artifact.) At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor. When Darksteel Reactor has twenty or more charge counters on it, you win the game.

Name: Darksteel Relic
Cost: 0
Type: Artifact
Description: Indestructible (Effects that say "destroy" don't destroy this artifact.)

Name: Darksteel Sentinel
Cost: 6
Type: Artifact Creature - Golem
Pow/Tgh: 3/3
Description: Flash (You may cast this spell any time you could cast an instant.) Vigilance Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Name: Darkthicket Wolf
Cost: 1G
Type: Creature - Wolf
Pow/Tgh: 2/2
Description: 2G: Darkthicket Wolf gets +2/+2 until end of turn. Activate this ability only once each turn.

Name: Dash Hopes
Cost: BB
Type: Instant
Description: When you cast Dash Hopes, any player may pay 5 life. If a player does, counter Dash Hopes. Counter target spell.

Name: Dauntless Cathar
Cost: 2W
Type: Creature - Human Soldier
Pow/Tgh: 3/2
Description: 1W, Exile Dauntless Cathar from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield. Activate this ability only any time you could cast a sorcery.

Name: Dauntless Dourbark
Cost: 3G
Type: Creature - Treefolk Warrior
Pow/Tgh: */*
Description: Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control. Dauntless Dourbark has trample as long as you control another Treefolk.

Name: Dauntless Escort
Cost: 1GW
Type: Creature - Rhino Soldier
Pow/Tgh: 3/3
Description: Sacrifice Dauntless Escort: Creatures you control gain indestructible until end of turn.

Name: Dauntless Onslaught
Cost: 2W
Type: Instant
Description: Up to two target creatures each get +2/+2 until end of turn.

Name: Dauntless River Marshal
Cost: 1W
Type: Creature - Human Soldier
Pow/Tgh: 2/1
Description: Dauntless River Marshal gets +1/+1 as long as you control an Island. 3U: Tap target creature.

Name: Dauthi Slayer
Cost: BB
Type: Creature - Dauthi Soldier
Pow/Tgh: 2/2
Description: Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Slayer attacks each turn if able.

Name: Dawn Charm
Cost: 1W
Type: Instant
Description: Choose one - - Prevent all combat damage that would be dealt this turn. - Regenerate target creature. - Counter target spell that targets you.

Name: Dawn Gryff
Cost: 2W
Type: Creature - Hippogriff
Pow/Tgh: 2/2
Description: Flying

Name: Dawn to Dusk
Cost: 2WW
Type: Sorcery
Description: Choose one or both - - Return target enchantment card from your graveyard to your hand. - Destroy target enchantment.

Name: Dawn's Reflection
Cost: 3G
Type: Enchantment - Aura
Description: Enchant land Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces).

Name: Dawnbringer Charioteers
Cost: 2WW
Type: Creature - Human Soldier
Pow/Tgh: 2/4
Description: Flying, lifelink Heroic - Whenever you cast a spell that targets Dawnbringer Charioteers, put a +1/+1 counter on Dawnbringer Charioteers.

Name: Dawnfluke
Cost: 3W
Type: Creature - Elemental
Pow/Tgh: 0/3
Description: Flash When Dawnfluke enters the battlefield, prevent the next 3 damage that would be dealt to target creature or player this turn. Evoke W (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Name: Dawnglare Invoker
Cost: 2W
Type: Creature - Kor Wizard
Pow/Tgh: 2/1
Description: Flying 8: Tap all creatures target player controls.

Name: Dawnglow Infusion
Cost: X(0)
Type: Sorcery
Description: You gain X life if G was spent to cast Dawnglow Infusion and X life if W was spent to cast it. (Do both if GW was spent.)

Name: Dawnray Archer
Cost: 2U
Type: Creature - Human Archer
Pow/Tgh: 1/1
Description: Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) W, TAP: Dawnray Archer deals 1 damage to target attacking or blocking creature.

Name: Dawnstrike Paladin
Cost: 3WW
Type: Creature - Human Knight
Pow/Tgh: 2/4
Description: Vigilance (Attacking doesn't cause this creature to tap.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Name: Dawntreader Elk
Cost: 1G
Type: Creature - Elk
Pow/Tgh: 2/2
Description: G, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Name: Daxos of Meletis
Cost: 1WU
Type: Legendary Creature - Human Soldier
Pow/Tgh: 2/2
Description: Daxos of Meletis can't be blocked by creatures with power 3 or greater. Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's converted mana cost. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it.

Name: Day of Destiny
Cost: 3W
Type: Legendary Enchantment
Description: Legendary creatures you control get +2/+2.

Name: Day of Judgment
Cost: 2WW
Type: Sorcery
Description: Destroy all creatures.

Name: Day's Undoing
Cost: 2U
Type: Sorcery
Description: Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities on the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Name: Daybreak Coronet
Cost: WW
Type: Enchantment - Aura
Description: Enchant creature with another Aura attached to it Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Name: Daybreak Ranger
Cost: 2G
Type: Creature - Human Archer Werewolf
Pow/Tgh: 2/2
Description: TAP: Daybreak Ranger deals 2 damage to target creature with flying. At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger.

Name: Daybreak Ranger
Cost: 2G
Type: Creature - Human Archer Werewolf
Pow/Tgh: 2/2
Description: TAP: Daybreak Ranger deals 2 damage to target creature with flying. At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger.

Name: Dazzling Ramparts
Cost: 4W
Type: Creature - Wall
Pow/Tgh: 0/7
Description: Defender 1W, TAP: Tap target creature.

Name: Dazzling Reflection
Cost: 1W
Type: Instant
Description: You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.

Name: Dead
Cost: R
Type: Instant
Description: Dead deals 2 damage to target creature.

Name: Dead Drop
Cost: 9B
Type: Sorcery
Description: Delve (Each card you exile from your graveyard while casting this spell pays for 1.) Target player sacrifices two creatures.

Name: Dead Reckoning
Cost: 1BB
Type: Sorcery
Description: You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.

Name: Dead Reveler
Cost: 2B
Type: Creature - Zombie
Pow/Tgh: 2/3
Description: Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Name: Dead Weight
Cost: B
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets -2/-2.

Name: Dead-Iron Sledge
Cost: 1
Type: Artifact - Equipment
Description: Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures. Equip 2 (2: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Name: Deadbridge Chant
Cost: 4BG
Type: Enchantment
Description: When Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard. At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.

Name: Deadbridge Goliath
Cost: 2GG
Type: Creature - Insect
Pow/Tgh: 5/5
Description: Scavenge 4GG (4GG, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Name: Deadbridge Shaman
Cost: 2B
Type: Creature - Elf Shaman
Pow/Tgh: 3/1
Description: When Deadbridge Shaman dies, target opponent discards a card.

Name: Deadeye Navigator
Cost: 4UU
Type: Creature - Spirit
Pow/Tgh: 5/5
Description: Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Deadeye Navigator is paired with another creature, each of those creatures has "1U: Exile this creature, then return it to the battlefield under your control."

Name: Deadly Allure
Cost: B
Type: Sorcery
Description: Target creature gains deathtouch until end of turn and must be blocked this turn if able. Flashback G (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Name: Deadly Grub
Cost: 2B
Type: Creature - Insect
Pow/Tgh: 3/1
Description: Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deadly Grub dies, if it had no time counters on it, put a 6/1 green Insect creature token with shroud onto the battlefield. (It can't be the target of spells or abilities.)

Name: Deadly Recluse
Cost: 1G
Type: Creature - Spider
Pow/Tgh: 1/2
Description: Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Name: Deadly Wanderings
Cost: 3BB
Type: Enchantment
Description: As long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink.

Name: Deadshot Minotaur
Cost: 3RG
Type: Creature - Minotaur
Pow/Tgh: 3/4
Description: When Deadshot Minotaur enters the battlefield, it deals 3 damage to target creature with flying. Cycling (0) ((0), Discard this card: Draw a card.)

Name: Deadwood Treefolk
Cost: 5G
Type: Creature - Treefolk
Pow/Tgh: 3/6
Description: Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deadwood Treefolk enters the battlefield or leaves the battlefield, return another target creature card from your graveyard to your hand.

Name: Dearly Departed
Cost: 4WW
Type: Creature - Spirit
Pow/Tgh: 5/5
Description: Flying As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it.

Name: Death Baron
Cost: 1BB
Type: Creature - Zombie Wizard
Pow/Tgh: 2/2
Description: Skeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch.

Name: Death Cloud
Cost: XBBB
Type: Sorcery
Description: Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands.

Name: Death Cultist
Cost: B
Type: Creature - Human Wizard
Pow/Tgh: 1/1
Description: Sacrifice Death Cultist: Target player loses 1 life and you gain 1 life.

Name: Death Denied
Cost: XBB
Type: Instant - Arcane
Description: Return X target creature cards from your graveyard to your hand.

Name: Death Frenzy
Cost: 3BG
Type: Sorcery
Description: All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life.

Name: Death Pit Offering
Cost: 2BB
Type: Enchantment
Description: When Death Pit Offering enters the battlefield, sacrifice all creatures you control. Creatures you control get +2/+2.

Name: Death Pits of Rath
Cost: 3BB
Type: Enchantment
Description: Whenever a creature is dealt damage, destroy it. It can't be regenerated.

Name: Death Rattle
Cost: 5B
Type: Instant
Description: Delve (Each card you exile from your graveyard while casting this spell pays for 1.) Destroy target nongreen creature. It can't be regenerated.

Name: Death Wind
Cost: XB
Type: Instant
Description: Target creature gets -X/-X until end of turn.

Name: Death of a Thousand Stings
Cost: 4B
Type: Instant - Arcane
Description: Target player loses 1 life and you gain 1 life. At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Death of a Thousand Stings from your graveyard to your hand.

Name: Death's Approach
Cost: B
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets -X/-X, where X is the number of creature cards in its controller's graveyard.

Name: Death's Caress
Cost: 3BB
Type: Sorcery
Description: Destroy target creature. If that creature was a Human, you gain life equal to its toughness.

Name: Death's Presence
Cost: 5G
Type: Enchantment
Description: Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.

Name: Death's Shadow
Cost: B
Type: Creature - Avatar
Pow/Tgh: 13/13
Description: Death's Shadow gets -X/-X, where X is your life total.

Name: Death-Hood Cobra
Cost: 1G
Type: Creature - Snake
Pow/Tgh: 2/2
Description: 1G: Death-Hood Cobra gains reach until end of turn. (It can block creatures with flying.) 1G: Death-Hood Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Name: Death-Mask Duplicant
Cost: 7
Type: Artifact Creature - Shapeshifter
Pow/Tgh: 5/5
Description: Imprint - 1: Exile target creature card from your graveyard. As long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample.

Name: Deathbellow Raider
Cost: 1R
Type: Creature - Minotaur Berserker
Pow/Tgh: 2/3
Description: Deathbellow Raider attacks each turn if able. 2B: Regenerate Deathbellow Raider.

Name: Deathbringer Liege
Cost: 2(0)(0)(0)
Type: Creature - Horror
Pow/Tgh: 3/4
Description: Other white creatures you control get +1/+1. Other black creatures you control get +1/+1. Whenever you cast a white spell, you may tap target creature. Whenever you cast a black spell, you may destroy target creature if it's tapped.

Name: Deathbringer Regent
Cost: 5BB
Type: Creature - Dragon
Pow/Tgh: 5/6
Description: Flying When Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.

Name: Deathbringer Thoctar
Cost: 4BR
Type: Creature - Zombie Beast
Pow/Tgh: 3/3
Description: Whenever another creature dies, you may put a +1/+1 counter on Deathbringer Thoctar. Remove a +1/+1 counter from Deathbringer Thoctar: Deathbringer Thoctar deals 1 damage to target creature or player.

Name: Deathcap Cultivator
Cost: 1G
Type: Creature - Human Druid
Pow/Tgh: 2/1
Description: TAP: Add B or G to your mana pool. Delirium - Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.

Name: Deathcult Rogue
Cost: 1(0)(0)
Type: Creature - Human Rogue
Pow/Tgh: 2/2
Description: Deathcult Rogue can't be blocked except by Rogues.

Name: Deathcurse Ogre
Cost: 5B
Type: Creature - Ogre Warrior
Pow/Tgh: 3/3
Description: When Deathcurse Ogre dies, each player loses 3 life.

Name: Deathforge Shaman
Cost: 4R
Type: Creature - Ogre Shaman
Pow/Tgh: 4/3
Description: Multikicker R (You may pay an additional R any number of times as you cast this spell.) When Deathforge Shaman enters the battlefield, it deals damage to target player equal to twice the number of times it was kicked.

Name: Deathgaze Cockatrice
Cost: 2BB
Type: Creature - Cockatrice
Pow/Tgh: 2/2
Description: Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Name: Deathgazer
Cost: 3B
Type: Creature - Lizard
Pow/Tgh: 2/2
Description: Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.

Name: Deathgreeter
Cost: B
Type: Creature - Human Shaman
Pow/Tgh: 1/1
Description: Whenever another creature dies, you may gain 1 life.

Name: Deathknell Kami
Cost: 1B
Type: Creature - Spirit
Pow/Tgh: 0/1
Description: Flying 2: Deathknell Kami gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step. Soulshift 1 (When this creature dies, you may return target Spirit card with converted mana cost 1 or less from your graveyard to your hand.)

Name: Deathless Angel
Cost: 4WW
Type: Creature - Angel
Pow/Tgh: 5/7
Description: Flying WW: Target creature gains indestructible until end of turn.

Name: Deathless Behemoth
Cost: 6
Type: Creature - Eldrazi
Pow/Tgh: 6/6
Description: Vigilance Sacrifice two Eldrazi Scions: Return Deathless Behemoth from your graveyard to your hand. Activate this ability only any time you could cast a sorcery.

Name: Deathmark
Cost: B
Type: Sorcery
Description: Destroy target green or white creature.

Name: Deathmask Nezumi
Cost: 2B
Type: Creature - Rat Shaman
Pow/Tgh: 2/2
Description: As long as you have seven or more cards in hand, Deathmask Nezumi gets +2/+1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Name: Deathmist Raptor
Cost: 1GG
Type: Creature - Lizard Beast
Pow/Tgh: 3/3
Description: Deathtouch Whenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down. Megamorph 4G (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Name: Deathpact Angel
Cost: 3WBB
Type: Creature - Angel
Pow/Tgh: 5/5
Description: Flying When Deathpact Angel dies, put a 1/1 white and black Cleric creature token onto the battlefield. It has "3WBB, TAP, Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to the battlefield."

Name: Deathrender
Cost: 4
Type: Artifact - Equipment
Description: Equipped creature gets +2/+2. Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach Deathrender to it. Equip 2

Name: Deathspore Thallid
Cost: 1B
Type: Creature - Zombie Fungus
Pow/Tgh: 1/1
Description: At the beginning of your upkeep, put a spore counter on Deathspore Thallid. Remove three spore counters from Deathspore Thallid: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: Target creature gets -1/-1 until end of turn.

Name: Debilitating Injury
Cost: 1B
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets -2/-2.

Name: Debt to the Deathless
Cost: XWWBB
Type: Sorcery
Description: Each opponent loses two times X life. You gain life equal to the life lost this way.

Name: Debtor's Pulpit
Cost: 4W
Type: Enchantment - Aura
Description: Enchant land Enchanted land has "TAP: Tap target creature."

Name: Debtors' Knell
Cost: 4(0)(0)(0)
Type: Enchantment
Description: ((0) can be paid with either W or B.) At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.

Name: Deceiver Exarch
Cost: 2U
Type: Creature - Cleric
Pow/Tgh: 1/4
Description: Flash (You may cast this spell any time you could cast an instant.) When Deceiver Exarch enters the battlefield, choose one - - Untap target permanent you control. - Tap target permanent an opponent controls.

Name: Deceiver of Form
Cost: 6C
Type: Creature - Eldrazi
Pow/Tgh: 8/8
Description: (C represents colorless mana.) At the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than Deceiver of Form become copies of that card until end of turn. You may put that card on the bottom of your library.

Name: Decimator Web
Cost: 4
Type: Artifact
Description: 4, TAP: Target opponent loses 2 life, gets a poison counter, then puts the top six cards of his or her library into his or her graveyard.

Name: Decimator of the Provinces
Cost: 10
Type: Creature - Eldrazi Boar
Pow/Tgh: 7/7
Description: Emerge 6GGG (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) When you cast Decimator of the Provinces, creatures you control get +2/+2 and gain trample until end of turn. Trample, haste

Name: Declaration in Stone
Cost: 1W
Type: Sorcery
Description: Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.

Name: Declaration of Naught
Cost: UU
Type: Enchantment
Description: As Declaration of Naught enters the battlefield, name a card. U: Counter target spell with the chosen name.

Name: Deconstruct
Cost: 2G
Type: Sorcery
Description: Destroy target artifact. Add GGG to your mana pool.

Name: Decorated Griffin
Cost: 4W
Type: Creature - Griffin
Pow/Tgh: 2/3
Description: Flying 1W: Prevent the next 1 combat damage that would be dealt to you this turn.

Name: Deep-Sea Kraken
Cost: 7UUU
Type: Creature - Kraken
Pow/Tgh: 6/6
Description: Deep-Sea Kraken can't be blocked. Suspend 9-2U (Rather than cast this card from your hand, you may pay 2U and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever an opponent casts a spell, if Deep-Sea Kraken is suspended, remove a time counter from it.

Name: Deep-Sea Terror
Cost: 4UU
Type: Creature - Serpent
Pow/Tgh: 6/6
Description: Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard.

Name: Deep-Slumber Titan
Cost: 2RR
Type: Creature - Giant Warrior
Pow/Tgh: 7/7
Description: Deep-Slumber Titan enters the battlefield tapped. Deep-Slumber Titan doesn't untap during your untap step. Whenever Deep-Slumber Titan is dealt damage, untap it.

Name: Deepcavern Imp
Cost: 2B
Type: Creature - Imp Rebel
Pow/Tgh: 2/2
Description: Flying, haste Echo-Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Name: Deepchannel Mentor
Cost: 5U
Type: Creature - Merfolk Rogue
Pow/Tgh: 2/2
Description: Blue creatures you control can't be blocked.

Name: Deepfathom Skulker
Cost: 5U
Type: Creature - Eldrazi
Pow/Tgh: 4/4
Description: Devoid (This card has no color.) Whenever a creature you control deals combat damage to a player, you may draw a card. 3C: Target creature can't be blocked this turn. (C represents colorless mana.)

Name: Deepfire Elemental
Cost: 4BR
Type: Creature - Elemental
Pow/Tgh: 4/4
Description: XX1: Destroy target artifact or creature with converted mana cost X.

Name: Deeptread Merrow
Cost: 1U
Type: Creature - Merfolk Rogue
Pow/Tgh: 2/1
Description: U: Deeptread Merrow gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)

Name: Deepwater Hypnotist
Cost: 1U
Type: Creature - Merfolk Wizard
Pow/Tgh: 2/1
Description: Inspired - Whenever Deepwater Hypnotist becomes untapped, target creature an opponent controls gets -3/-0 until end of turn.

Name: Deepwood Ghoul
Cost: 2B
Type: Creature - Zombie
Pow/Tgh: 2/1
Description: Pay 2 life: Regenerate Deepwood Ghoul.

Name: Defang
Cost: 1W
Type: Enchantment - Aura
Description: Enchant creature Prevent all damage that would be dealt by enchanted creature.

Name: Defeat
Cost: 1B
Type: Sorcery
Description: Destroy target creature with power 2 or less.

Name: Defend the Hearth
Cost: 1G
Type: Instant
Description: Prevent all combat damage that would be dealt to players this turn.

Name: Defense Grid
Cost: 2
Type: Artifact
Description: Each spell costs 3 more to cast except during its controller's turn.

Name: Defensive Stance
Cost: U
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets -1/+1.

Name: Defiant Bloodlord
Cost: 5BB
Type: Creature - Vampire
Pow/Tgh: 4/5
Description: Flying Whenever you gain life, target opponent loses that much life.

Name: Defiant Ogre
Cost: 5R
Type: Creature - Ogre Warrior
Pow/Tgh: 3/5
Description: When Defiant Ogre enters the battlefield, choose one - - Put a +1/+1 counter on Defiant Ogre. - Destroy target artifact.

Name: Defiant Strike
Cost: W
Type: Instant
Description: Target creature gets +1/+0 until end of turn. Draw a card.

Name: Defiant Vanguard
Cost: 2W
Type: Creature - Human Rebel
Pow/Tgh: 2/2
Description: When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn. 5, TAP: Search your library for a Rebel permanent card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library.

Name: Defiler of Souls
Cost: 3BBR
Type: Creature - Demon
Pow/Tgh: 5/5
Description: Flying At the beginning of each player's upkeep, that player sacrifices a monocolored creature.

Name: Deflecting Palm
Cost: RW
Type: Instant
Description: The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.

Name: Deflection
Cost: 3U
Type: Instant
Description: Change the target of target spell with a single target.

Name: Deft Duelist
Cost: WU
Type: Creature - Human Rogue
Pow/Tgh: 2/1
Description: First strike Shroud (This creature can't be the target of spells or abilities.)

Name: Defy Death
Cost: 3WW
Type: Sorcery
Description: Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it.

Name: Deglamer
Cost: 1G
Type: Instant
Description: Choose target artifact or enchantment. Its owner shuffles it into his or her library.

Name: Dehydration
Cost: 3U
Type: Enchantment - Aura
Description: Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature doesn't untap during its controller's untap step.

Name: Deicide
Cost: 1W
Type: Instant
Description: Exile target enchantment. If the exiled card is a God card, search its controller's graveyard, hand, and library for any number of cards with the same name as that card and exile them, then that player shuffles his or her library.

Name: Deity of Scars
Cost: (0)(0)(0)(0)(0)
Type: Creature - Spirit Avatar
Pow/Tgh: 7/7
Description: Trample Deity of Scars enters the battlefield with two -1/-1 counters on it. (0), Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars.

Name: Delay
Cost: 1U
Type: Instant
Description: Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a time counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.)

Name: Delirium Skeins
Cost: 2B
Type: Sorcery
Description: Each player discards three cards.

Name: Deluge
Cost: 2U
Type: Instant
Description: Tap all creatures without flying.

Name: Delver of Secrets
Cost: U
Type: Creature - Human Wizard
Pow/Tgh: 1/1
Description: At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets.

Name: Delver of Secrets
Cost: U
Type: Creature - Human Wizard
Pow/Tgh: 1/1
Description: At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets.

Name: Demand
Cost: 1WU
Type: Sorcery
Description: Search your library for a multicolored card, reveal it, and put it into your hand. Then shuffle your library.

Name: Demand
Cost: 1WU
Type: Sorcery
Description: Search your library for a multicolored card, reveal it, and put it into your hand. Then shuffle your library.

Name: Dementia Bat
Cost: 4B
Type: Creature - Bat
Pow/Tgh: 2/2
Description: Flying 4B, Sacrifice Dementia Bat: Target player discards two cards.

Name: Dementia Sliver
Cost: 3UB
Type: Creature - Sliver
Pow/Tgh: 3/3
Description: All Slivers have "TAP: Name a card. Target opponent reveals a card at random from his or her hand. If it's the named card, that player discards it. Activate this ability only during your turn."

Name: Demigod of Revenge
Cost: (0)(0)(0)(0)(0)
Type: Creature - Spirit Avatar
Pow/Tgh: 5/4
Description: Flying, haste When you cast Demigod of Revenge, return all cards named Demigod of Revenge from your graveyard to the battlefield.

Name: Demolish
Cost: 3R
Type: Sorcery
Description: Destroy target artifact or land.

Name: Demon of Death's Gate
Cost: 6BBB
Type: Creature - Demon
Pow/Tgh: 9/9
Description: You may pay 6 life and sacrifice three black creatures rather than pay Demon of Death's Gate's mana cost. Flying, trample

Name: Demon's Grasp
Cost: 4B
Type: Sorcery
Description: Target creature gets -5/-5 until end of turn.

Name: Demon's Herald
Cost: B
Type: Creature - Human Wizard
Pow/Tgh: 1/1
Description: 2B, TAP, Sacrifice a blue creature, a black creature, and a red creature: Search your library for a card named Prince of Thralls and put it onto the battlefield. Then shuffle your library.

Name: Demon's Horn
Cost: 2
Type: Artifact
Description: Whenever a player casts a black spell, you may gain 1 life.

Name: Demon's Jester
Cost: 3B
Type: Creature - Imp
Pow/Tgh: 2/2
Description: Flying Hellbent - Demon's Jester gets +2/+1 as long as you have no cards in hand.

Name: Demon-Possessed Witch
Cost:
Type: Creature - Human Shaman
Pow/Tgh: 4/3
Description: When this creature transforms into Demon-Possessed Witch, you may destroy target creature.

Name: Demon-Possessed Witch
Cost:
Type: Creature - Human Shaman
Pow/Tgh: 4/3
Description: When this creature transforms into Demon-Possessed Witch, you may destroy target creature.

Name: Demonfire
Cost: XR
Type: Sorcery
Description: Demonfire deals X damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. Hellbent - If you have no cards in hand, Demonfire can't be countered by spells or abilities and the damage can't be prevented.

Name: Demonic Appetite
Cost: B
Type: Enchantment - Aura
Description: Enchant creature you control Enchanted creature gets +3/+3. At the beginning of your upkeep, sacrifice a creature.

Name: Demonic Collusion
Cost: 3BB
Type: Sorcery
Description: Buyback-Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Search your library for a card and put that card into your hand. Then shuffle your library.

Name: Demonic Dread
Cost: 1BR
Type: Sorcery
Description: Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Target creature can't block this turn.

Name: Demonic Pact
Cost: 2BB
Type: Enchantment
Description: At the beginning of your upkeep, choose one that hasn't been chosen - - Demonic Pact deals 4 damage to target creature or player and you gain 4 life. - Target opponent discards two cards. - Draw two cards. - You lose the game.

Name: Demonic Rising
Cost: 3BB
Type: Enchantment
Description: At the beginning of your end step, if you control exactly one creature, put a 5/5 black Demon creature token with flying onto the battlefield.

Name: Demonic Taskmaster
Cost: 2B
Type: Creature - Demon
Pow/Tgh: 4/3
Description: Flying At the beginning of your upkeep, sacrifice a creature other than Demonic Taskmaster.

Name: Demonlord of Ashmouth
Cost: 2BB
Type: Creature - Demon
Pow/Tgh: 5/4
Description: Flying When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Name: Demonmail Hauberk
Cost: 4
Type: Artifact - Equipment
Description: Equipped creature gets +4/+2. Equip-Sacrifice a creature.

Name: Demonspine Whip
Cost: BR
Type: Artifact - Equipment
Description: X: Equipped creature gets +X/+0 until end of turn. Equip 1

Name: Demystify
Cost: W
Type: Instant
Description: Destroy target enchantment.

Name: Den Protector
Cost: 1G
Type: Creature - Human Warrior
Pow/Tgh: 2/1
Description: Creatures with power less than Den Protector's power can't block it. Megamorph 1G (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Den Protector is turned face up, return target card from your graveyard to your hand.

Name: Denizen of the Deep
Cost: 6UU
Type: Creature - Serpent
Pow/Tgh: 11/11
Description: When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand.

Name: Dense Canopy
Cost: 1G
Type: Enchantment
Description: Creatures with flying can block only creatures with flying.

Name: Deny Existence
Cost: 2U
Type: Instant
Description: Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Name: Deny Reality
Cost: 3UB
Type: Sorcery
Description: Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Return target permanent to its owner's hand.

Name: Deploy the Gatewatch
Cost: 4WW
Type: Sorcery
Description: Look at the top seven cards of your library. Put up to two planeswalker cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Name: Deprive
Cost: UU
Type: Instant
Description: As an additional cost to cast Deprive, return a land you control to its owner's hand. Counter target spell.

Name: Deputy of Acquittals
Cost: WU
Type: Creature - Human Wizard
Pow/Tgh: 2/2
Description: Flash (You may cast this spell any time you could cast an instant.) When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand.

Name: Deranged Assistant
Cost: 1U
Type: Creature - Human Wizard
Pow/Tgh: 1/1
Description: TAP, Put the top card of your library into your graveyard: Add C to your mana pool.

Name: Deranged Outcast
Cost: 1G
Type: Creature - Human Rogue
Pow/Tgh: 2/1
Description: 1G, Sacrifice a Human: Put two +1/+1 counters on target creature.

Name: Deranged Whelp
Cost: 1R
Type: Creature - Wolf
Pow/Tgh: 2/1
Description: Menace (This creature can't be blocked except by two or more creatures.)

Name: Descend upon the Sinful
Cost: 4WW
Type: Sorcery
Description: Exile all creatures. Delirium - Put a 4/4 white Angel creature token with flying onto the battlefield if there are four or more card types among cards in your graveyard.

Name: Descendant of Kiyomaro
Cost: 1WW
Type: Creature - Human Soldier
Pow/Tgh: 2/3
Description: As long as you have more cards in hand than each opponent, Descendant of Kiyomaro gets +1/+2 and has "Whenever this creature deals combat damage, you gain 3 life."

Name: Descendant of Masumaro
Cost: 2G
Type: Creature - Human Monk
Pow/Tgh: 1/1
Description: At the beginning of your upkeep, put a +1/+1 counter on Descendant of Masumaro for each card in your hand, then remove a +1/+1 counter from Descendant of Masumaro for each card in target opponent's hand.

Name: Descendant of Soramaro
Cost: 3U
Type: Creature - Human Wizard
Pow/Tgh: 2/3
Description: 1U: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order.

Name: Descendants' Path
Cost: 2G
Type: Enchantment
Description: At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast that card without paying its mana cost. Otherwise, put that card on the bottom of your library.

Name: Descent into Madness
Cost: 3BB
Type: Enchantment
Description: At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents he or she controls and/or cards from his or her hand, where X is the number of despair counters on Descent into Madness.

Name: Descent of the Dragons
Cost: 4RR
Type: Sorcery
Description: Destroy any number of target creatures. For each creature destroyed this way, its controller puts a 4/4 red Dragon creature token with flying onto the battlefield.

Name: Desecrated Earth
Cost: 4B
Type: Sorcery
Description: Destroy target land. Its controller discards a card.

Name: Desecration Demon
Cost: 2BB
Type: Creature - Demon
Pow/Tgh: 6/6
Description: Flying At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.

Name: Desecration Elemental
Cost: 3B
Type: Creature - Elemental
Pow/Tgh: 8/8
Description: Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever a player casts a spell, sacrifice a creature.

Name: Desecration Plague
Cost: 3G
Type: Sorcery
Description: Destroy target enchantment or land.

Name: Desecrator Hag
Cost: 2(0)(0)
Type: Creature - Hag
Pow/Tgh: 2/2
Description: When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them.

Name: Desert
Cost:
Type: Land - Desert
Description: TAP: Add C to your mana pool. TAP: Desert deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.

Name: Deserter's Quarters
Cost: 2
Type: Artifact
Description: You may choose not to untap Deserter's Quarters during your untap step. 6, TAP: Tap target creature. It doesn't untap during its controller's untap step for as long as Deserter's Quarters remains tapped.

Name: Desolate Lighthouse
Cost:
Type: Land
Description: TAP: Add C to your mana pool. 1UR, TAP: Draw a card, then discard a card.

Name: Desolation Giant
Cost: 2RR
Type: Creature - Giant
Pow/Tgh: 3/3
Description: Kicker WW (You may pay an additional WW as you cast this spell.) When Desolation Giant enters the battlefield, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.

Name: Desolation Twin
Cost: 10
Type: Creature - Eldrazi
Pow/Tgh: 10/10
Description: When you cast Desolation Twin, put a 10/10 colorless Eldrazi creature token onto the battlefield.

Name: Desperate Ravings
Cost: 1R
Type: Instant
Description: Draw two cards, then discard a card at random. Flashback 2U (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Name: Desperate Ritual
Cost: 1R
Type: Instant - Arcane
Description: Add RRR to your mana pool. Splice onto Arcane 1R (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Name: Desperate Sentry
Cost: 2W
Type: Creature - Human Soldier
Pow/Tgh: 1/2
Description: When Desperate Sentry dies, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. Delirium - Desperate Sentry gets +3/+0 as long as there are four or more card types among cards in your graveyard.

Name: Desperate Stand
Cost: RW
Type: Sorcery
Description: Strive - Desperate Stand costs RW more to cast for each target beyond the first. Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.

Name: Despise
Cost: B
Type: Sorcery
Description: Target opponent reveals his or her hand. You choose a creature or planeswalker card from it. That player discards that card.

Name: Despoiler of Souls
Cost: BB
Type: Creature - Horror
Pow/Tgh: 3/1
Description: Despoiler of Souls can't block. BB, Exile two other creature cards from your graveyard: Return Despoiler of Souls from your graveyard to the battlefield.

Name: Destroy the Evidence
Cost: 4B
Type: Sorcery
Description: Destroy target land. Its controller reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

Name: Destructive Force
Cost: 5RR
Type: Sorcery
Description: Each player sacrifices five lands. Destructive Force deals 5 damage to each creature.

Name: Destructive Revelry
Cost: RG
Type: Instant
Description: Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.

Name: Destructor Dragon
Cost: 4GG
Type: Creature - Dragon
Pow/Tgh: 4/4
Description: Flying When Destructor Dragon dies, destroy target noncreature permanent.

Name: Detainment Spell
Cost: W
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature's activated abilities can't be activated. 1W: Attach Detainment Spell to target creature.

Name: Detention Sphere
Cost: 1WU
Type: Enchantment
Description: When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control.

Name: Determined
Cost: GU
Type: Instant
Description: Other spells you control can't be countered by spells or abilities this turn. Draw a card.

Name: Determined
Cost: GU
Type: Instant
Description: Other spells you control can't be countered by spells or abilities this turn. Draw a card.

Name: Detonate
Cost: XR
Type: Sorcery
Description: Destroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller.

Name: Detritivore
Cost: 2RR
Type: Creature - Lhurgoyf
Pow/Tgh: */*
Description: Detritivore's power and toughness are each equal to the number of nonbasic land cards in your opponents' graveyards. Suspend X-X3R. X can't be 0. (Rather than cast this card from your hand, you may pay X3R and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Detritivore while it's exiled, destroy target nonbasic land.

Name: Deus of Calamity
Cost: (0)(0)(0)(0)(0)
Type: Creature - Spirit Avatar
Pow/Tgh: 6/6
Description: Trample Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls.

Name: Devastating Summons
Cost: R
Type: Sorcery
Description: As an additional cost to cast Devastating Summons, sacrifice X lands. Put two X/X red Elemental creature tokens onto the battlefield.

Name: Devastation Tide
Cost: 3UU
Type: Sorcery
Description: Return all nonland permanents to their owners' hands. Miracle 1U (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Name: Development
Cost: 3UR
Type: Instant
Description: Put a 3/1 red Elemental creature token onto the battlefield unless any opponent has you draw a card. Repeat this process two more times.

Name: Development
Cost: 3UR
Type: Instant
Description: Put a 3/1 red Elemental creature token onto the battlefield unless any opponent has you draw a card. Repeat this process two more times.

Name: Deviant Glee
Cost: B
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +2/+1 and has "R: This creature gains trample until end of turn."

Name: Devil's Play
Cost: XR
Type: Sorcery
Description: Devil's Play deals X damage to target creature or player. Flashback XRRR (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Name: Devils' Playground
Cost: 4RR
Type: Sorcery
Description: Put four 1/1 red Devil creature tokens onto the battlefield. They have "When this creature dies, it deals 1 damage to target creature or player."

Name: Devilthorn Fox
Cost: 1W
Type: Creature - Fox
Pow/Tgh: 3/1
Description:

Name: Devoted Druid
Cost: 1G
Type: Creature - Elf Druid
Pow/Tgh: 0/2
Description: TAP: Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.

Name: Devoted Retainer
Cost: W
Type: Creature - Human Samurai
Pow/Tgh: 1/1
Description: Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Name: Devour Flesh
Cost: 1B
Type: Instant
Description: Target player sacrifices a creature, then gains life equal to that creature's toughness.

Name: Devour in Flames
Cost: 2R
Type: Sorcery
Description: As an additional cost to cast Devour in Flames, return a land you control to its owner's hand. Devour in Flames deals 5 damage to target creature or planeswalker.

Name: Devour in Shadow
Cost: BB
Type: Instant
Description: Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness.

Name: Devouring Greed
Cost: 2BB
Type: Sorcery - Arcane
Description: As an additional cost to cast Devouring Greed, you may sacrifice any number of Spirits. Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life.

Name: Devouring Light
Cost: 1WW
Type: Instant
Description: Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) Exile target attacking or blocking creature.

Name: Devouring Rage
Cost: 4R
Type: Instant - Arcane
Description: As an additional cost to cast Devouring Rage, you may sacrifice any number of Spirits. Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn.

Name: Devouring Swarm
Cost: 1BB
Type: Creature - Insect
Pow/Tgh: 2/1
Description: Flying Sacrifice a creature: Devouring Swarm gets +1/+1 until end of turn.

Name: Devout Chaplain
Cost: 2W
Type: Creature - Human Cleric
Pow/Tgh: 2/2
Description: TAP, Tap two untapped Humans you control: Exile target artifact or enchantment.

Name: Devout Invocation
Cost: 6W
Type: Sorcery
Description: Tap any number of untapped creatures you control. Put a 4/4 white Angel creature token with flying onto the battlefield for each creature tapped this way.

Name: Devout Lightcaster
Cost: WWW
Type: Creature - Kor Cleric
Pow/Tgh: 2/2
Description: Protection from black When Devout Lightcaster enters the battlefield, exile target black permanent.

Name: Dewdrop Spy
Cost: 1UU
Type: Creature - Faerie Rogue
Pow/Tgh: 2/2
Description: Flash Flying When Dewdrop Spy enters the battlefield, look at the top card of target player's library.

Name: Diabolic Revelation
Cost: X3BB
Type: Sorcery
Description: Search your library for up to X cards and put those cards into your hand. Then shuffle your library.

Name: Diabolic Tutor
Cost: 2BB
Type: Sorcery
Description: Search your library for a card and put that card into your hand. Then shuffle your library.

Name: Diamond Faerie
Cost: 2GWU
Type: Snow Creature - Faerie
Pow/Tgh: 3/3
Description: Flying 1(0): Snow creatures you control get +1/+1 until end of turn. ((0) can be paid with one mana from a snow permanent.)

Name: Dichotomancy
Cost: 7UU
Type: Sorcery
Description: For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent and put it onto the battlefield under your control. Then that player shuffles his or her library. Suspend 3-1UU (Rather than cast this card from your hand, you may pay 1UU and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Name: Dictate of Erebos
Cost: 3BB
Type: Enchantment
Description: Flash Whenever a creature you control dies, each opponent sacrifices a creature.

Name: Dictate of Heliod
Cost: 3WW
Type: Enchantment
Description: Flash Creatures you control get +2/+2.

Name: Dictate of Karametra
Cost: 3GG
Type: Enchantment
Description: Flash Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.

Name: Dictate of Kruphix
Cost: 1UU
Type: Enchantment
Description: Flash At the beginning of each player's draw step, that player draws an additional card.

Name: Dictate of the Twin Gods
Cost: 3RR
Type: Enchantment
Description: Flash If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Name: Diffusion Sliver
Cost: 1U
Type: Creature - Sliver
Pow/Tgh: 1/1
Description: Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays 2.

Name: Diluvian Primordial
Cost: 5UU
Type: Creature - Avatar
Pow/Tgh: 5/5
Description: Flying When Diluvian Primordial enters the battlefield, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a card cast this way would be put into a graveyard this turn, exile it instead.

Name: Dimensional Infiltrator
Cost: 1U
Type: Creature - Eldrazi
Pow/Tgh: 2/1
Description: Devoid (This card has no color.) Flash Flying 1C: Target opponent exiles the top card of his or her library. If it's a land card, you may return Dimensional Infiltrator to its owner's hand. (C represents colorless mana.)

Name: Diminish
Cost: U
Type: Instant
Description: Target creature has base power and toughness 1/1 until end of turn.

Name: Dimir Aqueduct
Cost:
Type: Land
Description: Dimir Aqueduct enters the battlefield tapped. When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. TAP: Add UB to your mana pool.

Name: Dimir Charm
Cost: UB
Type: Instant
Description: Choose one - - Counter target sorcery spell. - Destroy target creature with power 2 or less. - Look at the top three cards of target player's library, then put one back and the rest into that player's graveyard.

Name: Dimir Cluestone
Cost: 3
Type: Artifact
Description: TAP: Add U or B to your mana pool. UB, TAP, Sacrifice Dimir Cluestone: Draw a card.

Name: Dimir Cutpurse
Cost: 1UB
Type: Creature - Spirit
Pow/Tgh: 2/2
Description: Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card.

Name: Dimir Doppelganger
Cost: 1UB
Type: Creature - Shapeshifter
Pow/Tgh: 0/2
Description: 1UB: Exile target creature card from a graveyard. Dimir Doppelganger becomes a copy of that card and gains this ability.

Name: Dimir Guildgate
Cost:
Type: Land - Gate
Description: Dimir Guildgate enters the battlefield tapped. TAP: Add U or B to your mana pool.

Name: Dimir Guildmage
Cost: (0)(0)
Type: Creature - Human Wizard
Pow/Tgh: 2/2
Description: ((0) can be paid with either U or B.) 3U: Target player draws a card. Activate this ability only any time you could cast a sorcery. 3B: Target player discards a card. Activate this ability only any time you could cast a sorcery.

Name: Dimir House Guard
Cost: 3B
Type: Creature - Skeleton
Pow/Tgh: 2/3
Description: Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Sacrifice a creature: Regenerate Dimir House Guard. Transmute 1BB (1BB, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)

Name: Dimir Infiltrator
Cost: UB
Type: Creature - Spirit
Pow/Tgh: 1/3
Description: Dimir Infiltrator can't be blocked. Transmute 1UB (1UB, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)

Name: Dimir Keyrune
Cost: 3
Type: Artifact
Description: TAP: Add U or B to your mana pool. UB: Dimir Keyrune becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.

Name: Dimir Machinations
Cost: 2B
Type: Sorcery
Description: Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order. Transmute 1BB (1BB, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)

Name: Dimir Signet
Cost: 2
Type: Artifact
Description: 1, TAP: Add UB to your mana pool.

Name: Din of the Fireherd
Cost: 5(0)(0)(0)
Type: Sorcery
Description: Put a 5/5 black and red Elemental creature token onto the battlefield. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control.

Name: Dingus Egg
Cost: 4
Type: Artifact
Description: Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller.

Name: Dinrova Horror
Cost: 4UB
Type: Creature - Horror
Pow/Tgh: 4/4
Description: When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card.

Name: Diplomacy of the Wastes
Cost: 2B
Type: Sorcery
Description: Target opponent reveals his or her hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life.

Name: Dire Undercurrents
Cost: 3(0)(0)
Type: Enchantment
Description: Whenever a blue creature enters the battlefield under your control, you may have target player draw a card. Whenever a black creature enters the battlefield under your control, you may have target player discard a card.

Name: Diregraf Captain
Cost: 1UB
Type: Creature - Zombie Soldier
Pow/Tgh: 2/2
Description: Deathtouch Other Zombie creatures you control get +1/+1. Whenever another Zombie you control dies, target opponent loses 1 life.

Name: Diregraf Colossus
Cost: 2B
Type: Creature - Zombie Giant
Pow/Tgh: 2/2
Description: Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard. Whenever you cast a Zombie spell, put a 2/2 black Zombie creature token onto the battlefield tapped.

Name: Diregraf Escort
Cost: G
Type: Creature - Human Cleric
Pow/Tgh: 1/1
Description: Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Diregraf Escort is paired with another creature, both creatures have protection from Zombies.

Name: Diregraf Ghoul
Cost: B
Type: Creature - Zombie
Pow/Tgh: 2/2
Description: Diregraf Ghoul enters the battlefield tapped.

Name: Dirgur Nemesis
Cost: 5U
Type: Creature - Serpent
Pow/Tgh: 6/5
Description: Defender Megamorph 6U (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Name: Dirty
Cost: 2G
Type: Sorcery
Description: Return target card from your graveyard to your hand. Fuse (You may cast one or both halves of this card from your hand.)

Name: Dirty
Cost: 2G
Type: Sorcery
Description: Return target card from your graveyard to your hand. Fuse (You may cast one or both halves of this card from your hand.)

Name: Disarm
Cost: U
Type: Instant
Description: Unattach all Equipment from target creature.

Name: Disaster Radius
Cost: 5RR
Type: Sorcery
Description: As an additional cost to cast Disaster Radius, reveal a creature card from your hand. Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's converted mana cost.

Name: Disciple of Bolas
Cost: 3B
Type: Creature - Human Wizard
Pow/Tgh: 2/1
Description: When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.

Name: Disciple of Deceit
Cost: UB
Type: Creature - Human Rogue
Pow/Tgh: 1/3
Description: Inspired - Whenever Disciple of Deceit becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same converted mana cost as that card, reveal it, put it into your hand, then shuffle your library.

Name: Disciple of Griselbrand
Cost: 1B
Type: Creature - Human Cleric
Pow/Tgh: 1/1
Description: 1, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

Name: Disciple of Phenax
Cost: 2BB
Type: Creature - Human Cleric
Pow/Tgh: 1/3
Description: When Disciple of Phenax enters the battlefield, target player reveals a number of cards from his or her hand equal to your devotion to black. You choose one of them. That player discards that card. (Each B in the mana costs of permanents you control counts toward your devotion to black.)

Name: Disciple of Tevesh Szat
Cost: 2BB
Type: Creature - Human Cleric
Pow/Tgh: 3/1
Description: TAP: Target creature gets -1/-1 until end of turn. 4BB, TAP, Sacrifice Disciple of Tevesh Szat: Target creature gets -6/-6 until end of turn.

Name: Disciple of the Old Ways
Cost: 1G
Type: Creature - Human Warrior
Pow/Tgh: 2/2
Description: R: Disciple of the Old Ways gains first strike until end of turn.

Name: Disciple of the Ring
Cost: 3UU
Type: Creature - Human Wizard
Pow/Tgh: 3/4
Description: 1, Exile an instant or sorcery card from your graveyard: Choose one - - Counter target noncreature spell unless its controller pays 2. - Disciple of the Ring gets +1/+1 until end of turn. - Tap target creature. - Untap target creature.

Name: Disciple of the Vault
Cost: B
Type: Creature - Human Cleric
Pow/Tgh: 1/1
Description: Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life.

Name: Discombobulate
Cost: 2UU
Type: Instant
Description: Counter target spell. Look at the top four cards of your library, then put them back in any order.

Name: Disdainful Stroke
Cost: 1U
Type: Instant
Description: Counter target spell with converted mana cost 4 or greater.

Name: Disembowel
Cost: XB
Type: Instant
Description: Destroy target creature with converted mana cost X.

Name: Disenchant
Cost: 1W
Type: Instant
Description: Destroy target artifact or enchantment.

Name: Disentomb
Cost: B
Type: Sorcery
Description: Return target creature card from your graveyard to your hand.

Name: Disfigure
Cost: B
Type: Instant
Description: Target creature gets -2/-2 until end of turn.

Name: Disintegrate
Cost: XR
Type: Sorcery
Description: Disintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead.

Name: Dismal Backwater
Cost:
Type: Land
Description: Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 life. TAP: Add U or B to your mana pool.

Name: Dismal Failure
Cost: 2UU
Type: Instant
Description: Counter target spell. Its controller discards a card.

Name: Dismantle
Cost: 2R
Type: Sorcery
Description: Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.

Name: Dismember
Cost: 1(0)(0)
Type: Instant
Description: ((0) can be paid with either B or 2 life.) Target creature gets -5/-5 until end of turn.

Name: Dismiss into Dream
Cost: 6U
Type: Enchantment
Description: Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."

Name: Disorient
Cost: 3U
Type: Instant
Description: Target creature gets -7/-0 until end of turn.

Name: Disowned Ancestor
Cost: B
Type: Creature - Spirit Warrior
Pow/Tgh: 0/4
Description: Outlast 1B (1B, TAP: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Name: Dispatch
Cost: W
Type: Instant
Description: Tap target creature. Metalcraft - If you control three or more artifacts, exile that creature.

Name: Dispel
Cost: U
Type: Instant
Description: Counter target instant spell.

Name: Dispeller's Capsule
Cost: W
Type: Artifact
Description: 2W, TAP, Sacrifice Dispeller's Capsule: Destroy target artifact or enchantment.

Name: Dispense Justice
Cost: 2W
Type: Instant
Description: Target player sacrifices an attacking creature. Metalcraft - That player sacrifices two attacking creatures instead if you control three or more artifacts.

Name: Disperse
Cost: 1U
Type: Instant
Description: Return target nonland permanent to its owner's hand.

Name: Displace
Cost: 2U
Type: Instant
Description: Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.

Name: Displacement Wave
Cost: XUU
Type: Sorcery
Description: Return all nonland permanents with converted mana cost X or less to their owners' hands.

Name: Display of Dominance
Cost: 1G
Type: Instant
Description: Choose one - - Destroy target blue or black noncreature permanent. - Permanents you control can't be the targets of blue or black spells your opponents control this turn.

Name: Disrupting Scepter
Cost: 3
Type: Artifact
Description: 3, TAP: Target player discards a card. Activate this ability only during your turn.

Name: Disrupting Shoal
Cost: XUU
Type: Instant - Arcane
Description: You may exile a blue card with converted mana cost X from your hand rather than pay Disrupting Shoal's mana cost. Counter target spell if its converted mana cost is X.

Name: Disruption Aura
Cost: 2U
Type: Enchantment - Aura
Description: Enchant artifact Enchanted artifact has "At the beginning of your upkeep, sacrifice this artifact unless you pay its mana cost."

Name: Dissension in the Ranks
Cost: 3RR
Type: Instant
Description: Target blocking creature fights another target blocking creature.

Name: Dissipate
Cost: 1UU
Type: Instant
Description: Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Name: Dissipation Field
Cost: 2UU
Type: Enchantment
Description: Whenever a permanent deals damage to you, return it to its owner's hand.

Name: Dissolve
Cost: 1UU
Type: Instant
Description: Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Name: Distant Melody
Cost: 3U
Type: Sorcery
Description: Choose a creature type. Draw a card for each permanent you control of that type.

Name: Distant Memories
Cost: 2UU
Type: Sorcery
Description: Search your library for a card, exile it, then shuffle your library. Any opponent may have you put that card into your hand. If no player does, you draw three cards.

Name: Distemper of the Blood
Cost: 1R
Type: Sorcery
Description: Target creature gets +2/+2 and gains trample until end of turn. Madness R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Name: Distended Mindbender
Cost: 8
Type: Creature - Eldrazi Insect
Pow/Tgh: 5/5
Description: Emerge 5BB (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) When you cast Distended Mindbender, target opponent reveals his or her hand. You choose from it a nonland card with converted mana cost 3 or less and a card with converted mana cost 4 or greater. That player discards those cards.

Name: Distorting Lens
Cost: 2
Type: Artifact
Description: TAP: Target permanent becomes the color of your choice until end of turn.

Name: Distortion Strike
Cost: U
Type: Sorcery
Description: Target creature gets +1/+0 until end of turn and can't be blocked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Name: Distress
Cost: BB
Type: Sorcery
Description: Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.

Name: Disturbing Plot
Cost: 1B
Type: Sorcery
Description: Return target creature card from a graveyard to its owner's hand. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Name: Divebomber Griffin
Cost: 3WW
Type: Creature - Griffin
Pow/Tgh: 3/2
Description: Flying TAP, Sacrifice Divebomber Griffin: Divebomber Griffin deals 3 damage to target attacking or blocking creature.

Name: Divination
Cost: 2U
Type: Sorcery
Description: Draw two cards.

Name: Divine Congregation
Cost: 3W
Type: Sorcery
Description: You gain 2 life for each creature target player controls. Suspend 5-1W (Rather than cast this card from your hand, you may pay 1W and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Name: Divine Deflection
Cost: XW
Type: Instant
Description: Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to target creature or player.

Name: Divine Favor
Cost: 1W
Type: Enchantment - Aura
Description: Enchant creature When Divine Favor enters the battlefield, you gain 3 life. Enchanted creature gets +1/+3.

Name: Divine Offering
Cost: 1W
Type: Instant
Description: Destroy target artifact. You gain life equal to its converted mana cost.

Name: Divine Reckoning
Cost: 2WW
Type: Sorcery
Description: Each player chooses a creature he or she controls. Destroy the rest. Flashback 5WW (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Name: Divine Verdict
Cost: 3W
Type: Instant
Description: Destroy target attacking or blocking creature.

Name: Diviner's Wand
Cost: 3
Type: Tribal Artifact - Wizard Equipment
Description: Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "4: Draw a card." Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it. Equip 3

Name: Diving Griffin
Cost: 1WW
Type: Creature - Griffin
Pow/Tgh: 2/2
Description: Flying, vigilance

Name: Divinity of Pride
Cost: (0)(0)(0)(0)(0)
Type: Creature - Spirit Avatar
Pow/Tgh: 4/4
Description: Flying, lifelink Divinity of Pride gets +4/+4 as long as you have 25 or more life.

Name: Dizzy Spell
Cost: U
Type: Instant
Description: Target creature gets -3/-0 until end of turn. Transmute 1UU (1UU, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)

Name: Djinn Illuminatus
Cost: 5(0)(0)
Type: Creature - Djinn
Pow/Tgh: 3/5
Description: ((0) can be paid with either U or R.) Flying Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Name: Djinn of Wishes
Cost: 3UU
Type: Creature - Djinn
Pow/Tgh: 4/4
Description: Flying Djinn of Wishes enters the battlefield with three wish counters on it. 2UU, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.

Name: Docent of Perfection
Cost: 3UU
Type: Creature - Insect Horror
Pow/Tgh: 5/4
Description: Flying Whenever you cast an instant or sorcery spell, put a 1/1 blue Human Wizard creature token onto the battlefield. Then if you control three or more Wizards, transform Docent of Perfection.

Name: Docent of Perfection
Cost: 3UU
Type: Creature - Insect Horror
Pow/Tgh: 5/4
Description: Flying Whenever you cast an instant or sorcery spell, put a 1/1 blue Human Wizard creature token onto the battlefield. Then if you control three or more Wizards, transform Docent of Perfection.

Name: Dodecapod
Cost: 4
Type: Artifact Creature - Golem
Pow/Tgh: 3/3
Description: If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.

Name: Dogpile
Cost: 3R
Type: Instant
Description: Dogpile deals damage to target creature or player equal to the number of attacking creatures you control.

Name: Dokai, Weaver of Life
Cost: 1G
Type: Legendary Creature - Human Monk
Pow/Tgh: 3/3
Description: 4GG, TAP: Put an X/X green Elemental creature token onto the battlefield, where X is the number of lands you control.

Name: Dokai, Weaver of Life
Cost: 1G
Type: Legendary Creature - Human Monk
Pow/Tgh: 3/3
Description: 4GG, TAP: Put an X/X green Elemental creature token onto the battlefield, where X is the number of lands you control.

Name: Dolmen Gate
Cost: 2
Type: Artifact
Description: Prevent all combat damage that would be dealt to attacking creatures you control.

Name: Domestication
Cost: 2UU
Type: Enchantment - Aura
Description: Enchant creature You control enchanted creature. At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication.

Name: Dominator Drone
Cost: 2B
Type: Creature - Eldrazi Drone
Pow/Tgh: 3/2
Description: Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) When Dominator Drone enters the battlefield, if you control another colorless creature, each opponent loses 2 life.

Name: Domineer
Cost: 1UU
Type: Enchantment - Aura
Description: Enchant artifact creature You control enchanted artifact creature.

Name: Dominus of Fealty
Cost: (0)(0)(0)(0)(0)
Type: Creature - Spirit Avatar
Pow/Tgh: 4/4
Description: Flying At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn.

Name: Domri Rade
Cost: 1RG
Type: Planeswalker - Domri
Description: +1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. 2: Target creature you control fights another target creature. 7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."

Name: Doom Blade
Cost: 1B
Type: Instant
Description: Destroy target nonblack creature.

Name: Doomed Necromancer
Cost: 2B
Type: Creature - Human Cleric Mercenary
Pow/Tgh: 2/2
Description: B, TAP, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield.

Name: Doomed Traveler
Cost: W
Type: Creature - Human Soldier
Pow/Tgh: 1/1
Description: When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield.

Name: Doomgape
Cost: 4(0)(0)(0)
Type: Creature - Elemental
Pow/Tgh: 10/10
Description: Trample At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness.

Name: Doomwake Giant
Cost: 4B
Type: Enchantment Creature - Giant
Pow/Tgh: 4/6
Description: Constellation - Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.

Name: Door of Destinies
Cost: 4
Type: Artifact
Description: As Door of Destinies enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies. Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.

Name: Door to Nothingness
Cost: 5
Type: Artifact
Description: Door to Nothingness enters the battlefield tapped. WWUUBBRRGG, TAP, Sacrifice Door to Nothingness: Target player loses the game.

Name: Doorkeeper
Cost: 1U
Type: Creature - Homunculus
Pow/Tgh: 0/4
Description: Defender 2U, TAP: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of creatures with defender you control.

Name: Doran, the Siege Tower
Cost: BGW
Type: Legendary Creature - Treefolk Shaman
Pow/Tgh: 0/5
Description: Each creature assigns combat damage equal to its toughness rather than its power.

Name: Dormant Gomazoa
Cost: 1UU
Type: Creature - Jellyfish
Pow/Tgh: 5/5
Description: Flying Dormant Gomazoa enters the battlefield tapped. Dormant Gomazoa doesn't untap during your untap step. Whenever you become the target of a spell, you may untap Dormant Gomazoa.

Name: Dormant Sliver
Cost: 2GU
Type: Creature - Sliver
Pow/Tgh: 2/2
Description: All Sliver creatures have defender. All Slivers have "When this permanent enters the battlefield, draw a card."

Name: Dosan the Falling Leaf
Cost: 1GG
Type: Legendary Creature - Human Monk
Pow/Tgh: 2/2
Description: Players can cast spells only during their own turns.

Name: Dosan's Oldest Chant
Cost: 4G
Type: Sorcery
Description: You gain 6 life. Draw a card.

Name: Double Cleave
Cost: 1(0)
Type: Instant
Description: Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Name: Double Negative
Cost: UUR
Type: Instant
Description: Counter up to two target spells.

Name: Doubling Chant
Cost: 5G
Type: Sorcery
Description: For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle your library.

Name: Doubling Cube
Cost: 2
Type: Artifact
Description: 3, TAP: Double the amount of each type of mana in your mana pool.

Name: Doubling Season
Cost: 4G
Type: Enchantment
Description: If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead. If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead.

Name: Douse in Gloom
Cost: 2B
Type: Instant
Description: Douse in Gloom deals 2 damage to target creature and you gain 2 life.

Name: Dovescape
Cost: 3(0)(0)(0)
Type: Enchantment
Description: ((0) can be paid with either W or U.) Whenever a player casts a noncreature spell, counter that spell. That player puts X 1/1 white and blue Bird creature tokens with flying onto the battlefield, where X is the spell's converted mana cost.

Name: Downpour
Cost: 1U
Type: Instant
Description: Tap up to three target creatures.

Name: Downsize
Cost: U
Type: Instant
Description: Target creature you don't control gets -4/-0 until end of turn. Overload 2U (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Name: Dowsing Shaman
Cost: 4G
Type: Creature - Centaur Shaman
Pow/Tgh: 3/4
Description: 2G, TAP: Return target enchantment card from your graveyard to your hand.

Name: Draconic Roar
Cost: 1R
Type: Instant
Description: As an additional cost to cast Draconic Roar, you may reveal a Dragon card from your hand. Draconic Roar deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast Draconic Roar, Draconic Roar deals 3 damage to that creature's controller.

Name: Drag Down
Cost: 2B
Type: Instant
Description: Domain - Target creature gets -1/-1 until end of turn for each basic land type among lands you control.

Name: Drag Under
Cost: 2U
Type: Sorcery
Description: Return target creature to its owner's hand. Draw a card.

Name: Dragon Appeasement
Cost: 3BRG
Type: Enchantment
Description: Skip your draw step. Whenever you sacrifice a creature, you may draw a card.

Name: Dragon Bell Monk
Cost: 2W
Type: Creature - Human Monk
Pow/Tgh: 2/2
Description: Vigilance Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Name: Dragon Blood
Cost: 3
Type: Artifact
Description: 3, TAP: Put a +1/+1 counter on target creature.

Name: Dragon Broodmother
Cost: 2RRRG
Type: Creature - Dragon
Pow/Tgh: 4/4
Description: Flying At the beginning of each upkeep, put a 1/1 red and green Dragon creature token with flying and devour 2 onto the battlefield. (As the token enters the battlefield, you may sacrifice any number of creatures. It enters the battlefield with twice that many +1/+1 counters on it.)

Name: Dragon Egg
Cost: 2R
Type: Creature - Dragon
Pow/Tgh: 0/2
Description: Defender (This creature can't attack.) When Dragon Egg dies, put a 2/2 red Dragon creature token with flying onto the battlefield. It has "R: This creature gets +1/+0 until end of turn."

Name: Dragon Fodder
Cost: 1R
Type: Sorcery
Description: Put two 1/1 red Goblin creature tokens onto the battlefield.

Name: Dragon Grip
Cost: 2R
Type: Enchantment - Aura
Description: Ferocious - If you control a creature with power 4 or greater, you may cast Dragon Grip as though it had flash. (You may cast it any time you could cast an instant.) Enchant creature Enchanted creature gets +2/+0 and has first strike.

Name: Dragon Hatchling
Cost: 1R
Type: Creature - Dragon
Pow/Tgh: 0/1
Description: Flying R: Dragon Hatchling gets +1/+0 until end of turn.

Name: Dragon Hunter
Cost: W
Type: Creature - Human Warrior
Pow/Tgh: 2/1
Description: Protection from Dragons Dragon Hunter can block Dragons as though it had reach.

Name: Dragon Mantle
Cost: R
Type: Enchantment - Aura
Description: Enchant creature When Dragon Mantle enters the battlefield, draw a card. Enchanted creature has "R: This creature gets +1/+0 until end of turn."

Name: Dragon Roost
Cost: 4RR
Type: Enchantment
Description: 5RR: Put a 5/5 red Dragon creature token with flying onto the battlefield. (It can't be blocked except by creatures with flying or reach.)

Name: Dragon Tempest
Cost: 1R
Type: Enchantment
Description: Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn. Whenever a Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control.

Name: Dragon Throne of Tarkir
Cost: 4
Type: Legendary Artifact - Equipment
Description: Equipped creature has defender and "2, TAP: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power." Equip 3

Name: Dragon Whelp
Cost: 2RR
Type: Creature - Dragon
Pow/Tgh: 2/3
Description: Flying R: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.

Name: Dragon Whisperer
Cost: RR
Type: Creature - Human Shaman
Pow/Tgh: 2/2
Description: R: Dragon Whisperer gains flying until end of turn. 1R: Dragon Whisperer gets +1/+0 until end of turn. Formidable - 4RR: Put a 4/4 red Dragon creature token with flying onto the battlefield. Activate this ability only if creatures you control have total power 8 or greater.

Name: Dragon's Claw
Cost: 2
Type: Artifact
Description: Whenever a player casts a red spell, you may gain 1 life.

Name: Dragon's Eye Savants
Cost: 1U
Type: Creature - Human Wizard
Pow/Tgh: 0/6
Description: Morph-Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Dragon's Eye Savants is turned face up, look at target opponent's hand.

Name: Dragon's Eye Sentry
Cost: W
Type: Creature - Human Monk
Pow/Tgh: 1/3
Description: Defender, first strike

Name: Dragon's Herald
Cost: R
Type: Creature - Goblin Shaman
Pow/Tgh: 1/1
Description: 2R, TAP, Sacrifice a black creature, a red creature, and a green creature: Search your library for a card named Hellkite Overlord and put it onto the battlefield. Then shuffle your library.

Name: Dragon-Scarred Bear
Cost: 2G
Type: Creature - Bear
Pow/Tgh: 3/2
Description: Formidable - 1G: Regenerate Dragon-Scarred Bear. Activate this ability only if creatures you control have total power 8 or greater.

Name: Dragon-Style Twins
Cost: 3RR
Type: Creature - Human Monk
Pow/Tgh: 3/3
Description: Double strike Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Name: Dragonloft Idol
Cost: 4
Type: Artifact Creature - Gargoyle
Pow/Tgh: 3/3
Description: As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample.

Name: Dragonlord Atarka
Cost: 5RG
Type: Legendary Creature - Elder Dragon
Pow/Tgh: 8/8
Description: Flying, trample When Dragonlord Atarka enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control.

Name: Dragonlord Dromoka
Cost: 4GW
Type: Legendary Creature - Elder Dragon
Pow/Tgh: 5/7
Description: Dragonlord Dromoka can't be countered. Flying, lifelink Your opponents can't cast spells during your turn.

Name: Dragonlord Kolaghan
Cost: 4BR
Type: Legendary Creature - Elder Dragon
Pow/Tgh: 6/5
Description: Flying, haste Other creatures you control have haste. Whenever an opponent casts a creature or planeswalker spell with the same name as a card in his or her graveyard, that player loses 10 life.

Name: Dragonlord Ojutai
Cost: 3WU
Type: Legendary Creature - Elder Dragon
Pow/Tgh: 5/4
Description: Flying Dragonlord Ojutai has hexproof as long as it's untapped. Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Name: Dragonlord Silumgar
Cost: 4UB
Type: Legendary Creature - Elder Dragon
Pow/Tgh: 3/5
Description: Flying, deathtouch When Dragonlord Silumgar enters the battlefield, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar.

Name: Dragonlord's Prerogative
Cost: 4UU
Type: Instant
Description: As an additional cost to cast Dragonlord's Prerogative, you may reveal a Dragon card from your hand. If you revealed a Dragon card or controlled a Dragon as you cast Dragonlord's Prerogative, Dragonlord's Prerogative can't be countered. Draw four cards.

Name: Dragonlord's Servant
Cost: 1R
Type: Creature - Goblin Shaman
Pow/Tgh: 1/3
Description: Dragon spells you cast cost 1 less to cast.

Name: Dragonmaster Outcast
Cost: R
Type: Creature - Human Shaman
Pow/Tgh: 1/1
Description: At the beginning of your upkeep, if you control six or more lands, put a 5/5 red Dragon creature token with flying onto the battlefield.

Name: Dragonrage
Cost: 2R
Type: Instant
Description: Add R to your mana pool for each attacking creature you control. Until end of turn, attacking creatures you control gain "R: This creature gets +1/+0 until end of turn."

Name: Dragonscale Boon
Cost: 3G
Type: Instant
Description: Put two +1/+1 counters on target creature and untap it.

Name: Dragonscale General
Cost: 3W
Type: Creature - Human Warrior
Pow/Tgh: 2/3
Description: At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)

Name: Dragonshift
Cost: 1UR
Type: Instant
Description: Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying. Overload 3UURR (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Name: Dragonskull Summit
Cost:
Type: Land
Description: Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. TAP: Add B or R to your mana pool.

Name: Dragonsoul Knight
Cost: 2R
Type: Creature - Human Knight
Pow/Tgh: 2/2
Description: First strike WUBRG: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.

Name: Dragonstorm
Cost: 8R
Type: Sorcery
Description: Search your library for a Dragon permanent card and put it onto the battlefield. Then shuffle your library. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Name: Drain the Well
Cost: 2(0)(0)
Type: Sorcery
Description: Destroy target land. You gain 2 life.

Name: Draining Whelk
Cost: 4UU
Type: Creature - Illusion
Pow/Tgh: 1/1
Description: Flash (You may cast this spell any time you could cast an instant.) Flying When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's converted mana cost.

Name: Drainpipe Vermin
Cost: B
Type: Creature - Rat
Pow/Tgh: 1/1
Description: When Drainpipe Vermin dies, you may pay B. If you do, target player discards a card.

Name: Drake Familiar
Cost: 1U
Type: Creature - Drake
Pow/Tgh: 2/1
Description: Flying When Drake Familiar enters the battlefield, sacrifice it unless you return an enchantment to its owner's hand.

Name: Drake Umbra
Cost: 4U
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +3/+3 and has flying. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Name: Drakewing Krasis
Cost: 1GU
Type: Creature - Lizard Drake
Pow/Tgh: 3/1
Description: Flying, trample

Name: Dralnu, Lich Lord
Cost: 3UB
Type: Legendary Creature - Zombie Wizard
Pow/Tgh: 3/3
Description: If damage would be dealt to Dralnu, Lich Lord, sacrifice that many permanents instead. TAP: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Name: Dramatic Entrance
Cost: 3GG
Type: Instant
Description: You may put a green creature card from your hand onto the battlefield.

Name: Dramatic Rescue
Cost: WU
Type: Instant
Description: Return target creature to its owner's hand. You gain 2 life.

Name: Drana's Chosen
Cost: 3B
Type: Creature - Vampire Shaman Ally
Pow/Tgh: 2/2
Description: Cohort - TAP, Tap an untapped Ally you control: Put a 2/2 black Zombie creature token onto the battlefield tapped.

Name: Drana's Emissary
Cost: 1WB
Type: Creature - Vampire Cleric Ally
Pow/Tgh: 2/2
Description: Flying At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.

Name: Drana, Kalastria Bloodchief
Cost: 3BB
Type: Legendary Creature - Vampire Shaman
Pow/Tgh: 4/4
Description: Flying XBB: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.

Name: Drana, Liberator of Malakir
Cost: 1BB
Type: Legendary Creature - Vampire Ally
Pow/Tgh: 2/3
Description: Flying, first strike Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

Name: Drastic Revelation
Cost: 2UBR
Type: Sorcery
Description: Discard your hand. Draw seven cards, then discard three cards at random.

Name: Dread
Cost: 3BBB
Type: Creature - Elemental Incarnation
Pow/Tgh: 6/6
Description: Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever a creature deals damage to you, destroy it. When Dread is put into a graveyard from anywhere, shuffle it into its owner's library.

Name: Dread Defiler
Cost: 6B
Type: Creature - Eldrazi
Pow/Tgh: 6/8
Description: Devoid (This card has no color.) 3C, Exile a creature card from your graveyard: Target opponent loses life equal to the exiled card's power. (C represents colorless mana.)

Name: Dread Drone
Cost: 4B
Type: Creature - Eldrazi Drone
Pow/Tgh: 4/1
Description: When Dread Drone enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add C to your mana pool."

Name: Dread Slag
Cost: 3BR
Type: Creature - Horror
Pow/Tgh: 9/9
Description: Trample Dread Slag gets -4/-4 for each card in your hand.

Name: Dread Slaver
Cost: 3BB
Type: Creature - Zombie Horror
Pow/Tgh: 3/5
Description: Whenever a creature dealt damage by Dread Slaver this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.

Name: Dread Statuary
Cost:
Type: Land
Description: TAP: Add C to your mana pool. 4: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land.

Name: Dread Warlock
Cost: 1BB
Type: Creature - Human Wizard
Pow/Tgh: 2/2
Description: Dread Warlock can't be blocked except by black creatures.

Name: Dreadbore
Cost: BR
Type: Sorcery
Description: Destroy target creature or planeswalker.

Name: Dreadbringer Lampads
Cost: 4B
Type: Enchantment Creature - Nymph
Pow/Tgh: 4/2
Description: Constellation - Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Name: Dreadship Reef
Cost:
Type: Land
Description: TAP: Add C to your mana pool. 1, TAP: Put a storage counter on Dreadship Reef. 1, Remove X storage counters from Dreadship Reef: Add X mana in any combination of U and/or B to your mana pool.

Name: Dreadwaters
Cost: 3U
Type: Sorcery
Description: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of lands you control.

Name: Dreadwing
Cost: B
Type: Creature - Zombie
Pow/Tgh: 1/1
Description: 1UR: Dreadwing gets +3/+0 and gains flying until end of turn.

Name: Dream Fracture
Cost: 1UU
Type: Instant
Description: Counter target spell. Its controller draws a card. Draw a card.

Name: Dream Leash
Cost: 3UU
Type: Enchantment - Aura
Description: Enchant permanent You can't choose an untapped permanent as Dream Leash's target as you cast Dream Leash. You control enchanted permanent.

Name: Dream Prowler
Cost: 2UU
Type: Creature - Illusion
Pow/Tgh: 1/5
Description: Dream Prowler can't be blocked as long as it's attacking alone.

Name: Dream Salvage
Cost: (0)
Type: Instant
Description: Draw cards equal to the number of cards target opponent discarded this turn.

Name: Dream Stalker
Cost: 1U
Type: Creature - Illusion
Pow/Tgh: 1/5
Description: When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand.

Name: Dream Thief
Cost: 2U
Type: Creature - Faerie Rogue
Pow/Tgh: 2/1
Description: Flying When Dream Thief enters the battlefield, draw a card if you've cast another blue spell this turn.

Name: Dream Twist
Cost: U
Type: Instant
Description: Target player puts the top three cards of his or her library into his or her graveyard. Flashback 1U (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Name: Dream's Grip
Cost: U
Type: Instant
Description: Choose one - - Tap target permanent. - Untap target permanent. Entwine 1 (Choose both if you pay the entwine cost.)

Name: Dreamborn Muse
Cost: 2UU
Type: Creature - Spirit
Pow/Tgh: 2/2
Description: At the beginning of each player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her hand.

Name: Dreamcatcher
Cost: U
Type: Creature - Spirit
Pow/Tgh: 1/1
Description: Whenever you cast a Spirit or Arcane spell, you may sacrifice Dreamcatcher. If you do, draw a card.

Name: Dreamscape Artist
Cost: 1U
Type: Creature - Human Spellshaper
Pow/Tgh: 1/1
Description: 2U, TAP, Discard a card, Sacrifice a land: Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.

Name: Dreamspoiler Witches
Cost: 3B
Type: Creature - Faerie Wizard
Pow/Tgh: 2/2
Description: Flying Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.

Name: Dreamstone Hedron
Cost: 6
Type: Artifact
Description: TAP: Add CCC to your mana pool. 3, TAP, Sacrifice Dreamstone Hedron: Draw three cards.

Name: Dreg Mangler
Cost: 1BG
Type: Creature - Plant Zombie
Pow/Tgh: 3/3
Description: Haste Scavenge 3BG (3BG, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Name: Dreg Reaver
Cost: 4B
Type: Creature - Zombie Beast
Pow/Tgh: 4/3
Description:

Name: Dregscape Zombie
Cost: 1B
Type: Creature - Zombie
Pow/Tgh: 2/1
Description: Unearth B (B: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Name: Drekavac
Cost: 1B
Type: Creature - Beast
Pow/Tgh: 3/3
Description: When Drekavac enters the battlefield, sacrifice it unless you discard a noncreature card.

Name: Drelnoch
Cost: 4U
Type: Creature - Yeti Mutant
Pow/Tgh: 3/3
Description: Whenever Drelnoch becomes blocked, you may draw two cards.

Name: Drift of Phantasms
Cost: 2U
Type: Creature - Spirit
Pow/Tgh: 0/5
Description: Defender (This creature can't attack.) Flying Transmute 1UU (1UU, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)

Name: Drifter il-Dal
Cost: U
Type: Creature - Human Wizard
Pow/Tgh: 2/1
Description: Shadow (This creature can block or be blocked by only creatures with shadow.) At the beginning of your upkeep, sacrifice Drifter il-Dal unless you pay U.

Name: Drifting Shade
Cost: 3B
Type: Creature - Shade
Pow/Tgh: 1/1
Description: Flying B: Drifting Shade gets +1/+1 until end of turn.

Name: Drill-Skimmer
Cost: 4
Type: Artifact Creature - Thopter
Pow/Tgh: 2/1
Description: Flying Drill-Skimmer has shroud as long as you control another artifact creature. (It can't be the target of spells or abilities.)

Name: Dripping-Tongue Zubera
Cost: 1G
Type: Creature - Zubera Spirit
Pow/Tgh: 1/2
Description: When Dripping-Tongue Zubera dies, put a 1/1 colorless Spirit creature token onto the battlefield for each Zubera that died this turn.

Name: Driver of the Dead
Cost: 3B
Type: Creature - Vampire
Pow/Tgh: 3/2
Description: When Driver of the Dead dies, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.

Name: Drogskol Captain
Cost: 1WU
Type: Creature - Spirit Soldier
Pow/Tgh: 2/2
Description: Flying Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Name: Drogskol Cavalry
Cost: 5WW
Type: Creature - Spirit Knight
Pow/Tgh: 4/4
Description: Flying Whenever another Spirit enters the battlefield under your control, you gain 2 life. 3W: Put a 1/1 white Spirit creature token with flying onto the battlefield.

Name: Drogskol Reaver
Cost: 5WU
Type: Creature - Spirit
Pow/Tgh: 3/5
Description: Flying, double strike, lifelink Whenever you gain life, draw a card.

Name: Drogskol Shieldmate
Cost: 2W
Type: Creature - Spirit Soldier
Pow/Tgh: 2/3
Description: Flash (You may cast this spell any time you could cast an instant.) When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn.

Name: Dromad Purebred
Cost: 4W
Type: Creature - Camel Beast
Pow/Tgh: 1/5
Description: Whenever Dromad Purebred is dealt damage, you gain 1 life.

Name: Dromoka Captain
Cost: 2W
Type: Creature - Human Soldier
Pow/Tgh: 1/1
Description: First strike Whenever Dromoka Captain attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Name: Dromoka Dunecaster
Cost: W
Type: Creature - Human Wizard
Pow/Tgh: 0/2
Description: 1W, TAP: Tap target creature without flying.

Name: Dromoka Monument
Cost: 3
Type: Artifact
Description: TAP: Add G or W to your mana pool. 4GW: Dromoka Monument becomes a 4/4 green and white Dragon artifact creature with flying until end of turn.

Name: Dromoka Warrior
Cost: 1W
Type: Creature - Human Warrior
Pow/Tgh: 3/1
Description:

Name: Dromoka's Command
Cost: GW
Type: Instant
Description: Choose two - - Prevent all damage target instant or sorcery spell would deal this turn. - Target player sacrifices an enchantment. - Put a +1/+1 counter on target creature. - Target creature you control fights target creature you don't control.

Name: Dromoka's Gift
Cost: 4G
Type: Instant
Description: Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.)

Name: Dromoka, the Eternal
Cost: 3GW
Type: Legendary Creature - Dragon
Pow/Tgh: 5/5
Description: Flying Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Name: Dronepack Kindred
Cost:
Type: Creature - Eldrazi Werewolf
Pow/Tgh: 5/7
Description: Trample 1: Dronepack Kindred gets +1/+0 until end of turn.

Name: Dronepack Kindred
Cost:
Type: Creature - Eldrazi Werewolf
Pow/Tgh: 5/7
Description: Trample 1: Dronepack Kindred gets +1/+0 until end of turn.

Name: Droning Bureaucrats
Cost: 3W
Type: Creature - Human Advisor
Pow/Tgh: 1/4
Description: X, TAP: Each creature with converted mana cost X can't attack or block this turn.

Name: Drooling Groodion
Cost: 3BBG
Type: Creature - Beast
Pow/Tgh: 4/3
Description: 2BG, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.

Name: Drooling Ogre
Cost: 1R
Type: Creature - Ogre
Pow/Tgh: 3/3
Description: Whenever a player casts an artifact spell, that player gains control of Drooling Ogre. (This effect lasts indefinitely.)

Name: Dross Crocodile
Cost: 3B
Type: Creature - Zombie Crocodile
Pow/Tgh: 5/1
Description:

Name: Dross Golem
Cost: 5
Type: Artifact Creature - Golem
Pow/Tgh: 3/2
Description: Affinity for Swamps (This spell costs 1 less to cast for each Swamp you control.) Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Name: Dross Harvester
Cost: 1BB
Type: Creature - Horror
Pow/Tgh: 4/4
Description: Protection from white At the beginning of your end step, you lose 4 life. Whenever a creature dies, you gain 2 life.

Name: Dross Hopper
Cost: 1B
Type: Creature - Insect Horror
Pow/Tgh: 2/1
Description: Sacrifice a creature: Dross Hopper gains flying until end of turn.

Name: Dross Prowler
Cost: 2B
Type: Creature - Zombie
Pow/Tgh: 2/1
Description: Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Name: Dross Ripper
Cost: 4
Type: Artifact Creature - Hound
Pow/Tgh: 3/3
Description: 2B: Dross Ripper gets +1/+1 until end of turn.

Name: Dross Scorpion
Cost: 4
Type: Artifact Creature - Scorpion
Pow/Tgh: 3/1
Description: Whenever Dross Scorpion or another artifact creature dies, you may untap target artifact.

Name: Drove of Elves
Cost: 3G
Type: Creature - Elf
Pow/Tgh: */*
Description: Hexproof Drove of Elves's power and toughness are each equal to the number of green permanents you control.

Name: Drown in Filth
Cost: BG
Type: Sorcery
Description: Choose target creature. Put the top four cards of your library into your graveyard, then that creature gets -1/-1 until end of turn for each land card in your graveyard.

Name: Drown in Sorrow
Cost: 1BB
Type: Sorcery
Description: All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Name: Drowned Catacomb
Cost:
Type: Land
Description: Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. TAP: Add U or B to your mana pool.

Name: Drowned Rusalka
Cost: U
Type: Creature - Spirit
Pow/Tgh: 1/1
Description: U, Sacrifice a creature: Discard a card, then draw a card.

Name: Drowner Initiate
Cost: U
Type: Creature - Merfolk Wizard
Pow/Tgh: 1/1
Description: Whenever a player casts a blue spell, you may pay 1. If you do, target player puts the top two cards of his or her library into his or her graveyard.

Name: Drowner of Hope
Cost: 5U
Type: Creature - Eldrazi
Pow/Tgh: 5/5
Description: Devoid (This card has no color.) When Drowner of Hope enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add C to your mana pool." Sacrifice an Eldrazi Scion: Tap target creature.

Name: Drowner of Secrets
Cost: 2U
Type: Creature - Merfolk Wizard
Pow/Tgh: 1/3
Description: Tap an untapped Merfolk you control: Target player puts the top card of his or her library into his or her graveyard.

Name: Drownyard Behemoth
Cost: 9
Type: Creature - Eldrazi Crab
Pow/Tgh: 5/7
Description: Flash (You may cast this spell any time you could cast an instant.) Emerge 7U (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) Drownyard Behemoth has hexproof as long as it entered the battlefield this turn.

Name: Drownyard Explorers
Cost: 3U
Type: Creature - Human Wizard
Pow/Tgh: 2/4
Description: When Drownyard Explorers enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")

Name: Drownyard Temple
Cost:
Type: Land
Description: TAP: Add C to your mana pool. 3: Return Drownyard Temple from your graveyard to the battlefield tapped.

Name: Drudge Beetle
Cost: 1G
Type: Creature - Insect
Pow/Tgh: 2/2
Description: Scavenge 5G (5G, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Name: Drudge Reavers
Cost: 3B
Type: Creature - Skeleton
Pow/Tgh: 2/1
Description: Flash (You may cast this spell any time you could cast an instant.) B: Regenerate Drudge Reavers.

Name: Drudge Skeletons
Cost: 1B
Type: Creature - Skeleton
Pow/Tgh: 1/1
Description: B: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Name: Druid of the Anima
Cost: 1G
Type: Creature - Elf Druid
Pow/Tgh: 1/1
Description: TAP: Add R, G, or W to your mana pool.

Name: Druid's Deliverance
Cost: 1G
Type: Instant
Description: Prevent all combat damage that would be dealt to you this turn. Populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

Name: Druid's Familiar
Cost: 3G
Type: Creature - Bear
Pow/Tgh: 2/2
Description: Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.

Name: Druidic Satchel
Cost: 3
Type: Artifact
Description: 2, TAP: Reveal the top card of your library. If it's a creature card, put a 1/1 green Saproling creature token onto the battlefield. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.

Name: Druids' Repository
Cost: 1GG
Type: Enchantment
Description: Whenever a creature you control attacks, put a charge counter on Druids' Repository. Remove a charge counter from Druids' Repository: Add one mana of any color to your mana pool.

Name: Drumhunter
Cost: 3G
Type: Creature - Human Druid Warrior
Pow/Tgh: 2/2
Description: At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card. TAP: Add C to your mana pool.

Name: Drunau Corpse Trawler
Cost: 3U
Type: Creature - Zombie
Pow/Tgh: 1/1
Description: When Drunau Corpse Trawler enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield. 2B: Target Zombie gains deathtouch until end of turn.

Name: Dryad Arbor
Cost:
Type: Land Creature - Forest Dryad
Pow/Tgh: 1/1
Description: (Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "TAP: Add G to your mana pool.")

Name: Dryad Militant
Cost: (0)
Type: Creature - Dryad Soldier
Pow/Tgh: 2/1
Description: If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.

Name: Dryad Sophisticate
Cost: 1G
Type: Creature - Dryad
Pow/Tgh: 2/1
Description: Nonbasic landwalk (This creature can't be blocked as long as defending player controls a nonbasic land.)

Name: Dryad's Caress
Cost: 4GG
Type: Instant
Description: You gain 1 life for each creature on the battlefield. If W was spent to cast Dryad's Caress, untap all creatures you control.

Name: Dryad's Favor
Cost: G
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature has forestwalk. (It can't be blocked as long as defending player controls a Forest.)

Name: Dual Casting
Cost: 1R
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature has "R, TAP: Copy target instant or sorcery spell you control. You may choose new targets for the copy."

Name: Dual Shot
Cost: R
Type: Instant
Description: Dual Shot deals 1 damage to each of up to two target creatures.

Name: Duct Crawler
Cost: R
Type: Creature - Insect
Pow/Tgh: 1/1
Description: 1R: Target creature can't block Duct Crawler this turn.

Name: Due Respect
Cost: 1W
Type: Instant
Description: Permanents enter the battlefield tapped this turn. Draw a card.

Name: Duergar Assailant
Cost: (0)
Type: Creature - Dwarf Soldier
Pow/Tgh: 1/1
Description: Sacrifice Duergar Assailant: Duergar Assailant deals 1 damage to target attacking or blocking creature.

Name: Duergar Cave-Guard
Cost: 3R
Type: Creature - Dwarf Warrior
Pow/Tgh: 1/3
Description: Wither (This deals damage to creatures in the form of -1/-1 counters.) (0): Duergar Cave-Guard gets +1/+0 until end of turn.

Name: Duergar Hedge-Mage
Cost: 2(0)
Type: Creature - Dwarf Shaman
Pow/Tgh: 2/2
Description: When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact. When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment.

Name: Duergar Mine-Captain
Cost: 2(0)
Type: Creature - Dwarf Soldier
Pow/Tgh: 2/1
Description: 1(0), (0): Attacking creatures get +1/+0 until end of turn. ((0) is the untap symbol.)

Name: Dune-Brood Nephilim
Cost: BRGW
Type: Creature - Nephilim
Pow/Tgh: 3/3
Description: Whenever Dune-Brood Nephilim deals combat damage to a player, put a 1/1 colorless Sand creature token onto the battlefield for each land you control.

Name: Duneblast
Cost: 4WBG
Type: Sorcery
Description: Choose up to one creature. Destroy the rest.

Name: Dunerider Outlaw
Cost: BB
Type: Creature - Human Rebel Rogue
Pow/Tgh: 1/1
Description: Protection from green At the beginning of each end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it.

Name: Dungeon Geists
Cost: 2UU
Type: Creature - Spirit
Pow/Tgh: 3/3
Description: Flying When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists.

Name: Dungrove Elder
Cost: 2G
Type: Creature - Treefolk
Pow/Tgh: */*
Description: Hexproof (This creature can't be the target of spells or abilities your opponents control.) Dungrove Elder's power and toughness are each equal to the number of Forests you control.

Name: Duplicant
Cost: 6
Type: Artifact Creature - Shapeshifter
Pow/Tgh: 2/4
Description: Imprint - When Duplicant enters the battlefield, you may exile target nontoken creature. As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It's still a Shapeshifter.

Name: Duress
Cost: B
Type: Sorcery
Description: Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.

Name: Durkwood Baloth
Cost: 4GG
Type: Creature - Beast
Pow/Tgh: 5/5
Description: Suspend 5-G (Rather than cast this card from your hand, you may pay G and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Name: Durkwood Tracker
Cost: 4G
Type: Creature - Giant
Pow/Tgh: 4/3
Description: 1G, TAP: If Durkwood Tracker is on the battlefield, it deals damage equal to its power to target attacking creature. That creature deals damage equal to its power to Durkwood Tracker.

Name: Dusk Feaster
Cost: 5BB
Type: Creature - Vampire
Pow/Tgh: 4/5
Description: Delirium - Dusk Feaster costs 2 less to cast if there are four or more card types among cards in your graveyard. Flying

Name: Dusk Imp
Cost: 2B
Type: Creature - Imp
Pow/Tgh: 2/1
Description: Flying

Name: Dusk Urchins
Cost: 2B
Type: Creature - Ouphe
Pow/Tgh: 4/3
Description: Whenever Dusk Urchins attacks or blocks, put a -1/-1 counter on it. When Dusk Urchins dies, draw a card for each -1/-1 counter on it.

Name: Duskdale Wurm
Cost: 5GG
Type: Creature - Wurm
Pow/Tgh: 7/7
Description: Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)

Name: Duskhunter Bat
Cost: 1B
Type: Creature - Bat
Pow/Tgh: 1/1
Description: Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Flying

Name: Duskmantle Guildmage
Cost: UB
Type: Creature - Human Wizard
Pow/Tgh: 2/2
Description: 1UB: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life. 2UB: Target player puts the top two cards of his or her library into his or her graveyard.

Name: Duskmantle Prowler
Cost: 3B
Type: Creature - Vampire Rogue
Pow/Tgh: 2/2
Description: Haste (This creature can attack and TAP as soon as it comes under your control.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Name: Duskmantle Seer
Cost: 2UB
Type: Creature - Vampire Wizard
Pow/Tgh: 4/4
Description: Flying At the beginning of your upkeep, each player reveals the top card of his or her library, loses life equal to that card's converted mana cost, then puts it into his or her hand.

Name: Duskmantle, House of Shadow
Cost:
Type: Land
Description: TAP: Add C to your mana pool. UB, TAP: Target player puts the top card of his or her library into his or her graveyard.

Name: Duskrider Peregrine
Cost: 5W
Type: Creature - Bird
Pow/Tgh: 3/3
Description: Flying, protection from black Suspend 3-1W (Rather than cast this card from your hand, you may pay 1W and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Name: Duskwatch Recruiter
Cost: 1G
Type: Creature - Human Warrior Werewolf
Pow/Tgh: 2/2
Description: 2G: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter.

Name: Duskwatch Recruiter
Cost: 1G
Type: Creature - Human Warrior Werewolf
Pow/Tgh: 2/2
Description: 2G: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter.

Name: Duskworker
Cost: 4
Type: Artifact Creature - Construct
Pow/Tgh: 2/2
Description: Whenever Duskworker becomes blocked, regenerate it. 3: Duskworker gets +1/+0 until end of turn.

Name: Dust Corona
Cost: R
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +2/+0 and can't be blocked by creatures with flying.

Name: Dust Elemental
Cost: 2WW
Type: Creature - Elemental
Pow/Tgh: 6/6
Description: Flash (You may cast this spell any time you could cast an instant.) Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Dust Elemental enters the battlefield, return three creatures you control to their owner's hand.

Name: Dust Stalker
Cost: 2BR
Type: Creature - Eldrazi
Pow/Tgh: 5/3
Description: Devoid (This card has no color.) Haste At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand.

Name: Dust of Moments
Cost: 2W
Type: Instant
Description: Choose one - - Remove two time counters from each permanent and each suspended card. - Put two time counters on each permanent with a time counter on it and each suspended card.

Name: Dutiful Attendant
Cost: 2B
Type: Creature - Human Warrior
Pow/Tgh: 1/2
Description: When Dutiful Attendant dies, return another target creature card from your graveyard to your hand.

Name: Dutiful Return
Cost: 3B
Type: Sorcery
Description: Return up to two target creature cards from your graveyard to your hand.

Name: Dutiful Thrull
Cost: W
Type: Creature - Thrull
Pow/Tgh: 1/1
Description: B: Regenerate Dutiful Thrull.

Name: Duty-Bound Dead
Cost: B
Type: Creature - Skeleton
Pow/Tgh: 0/2
Description: Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 3B: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Name: Dwarven Demolition Team
Cost: 2R
Type: Creature - Dwarf
Pow/Tgh: 1/1
Description: TAP: Destroy target Wall.

Name: Dwynen's Elite
Cost: 1G
Type: Creature - Elf Warrior
Pow/Tgh: 2/2
Description: When Dwynen's Elite enters the battlefield, if you control another Elf, put a 1/1 green Elf Warrior creature token onto the battlefield.

Name: Dwynen, Gilt-Leaf Daen
Cost: 2GG
Type: Legendary Creature - Elf Warrior
Pow/Tgh: 3/4
Description: Reach Other Elf creatures you control get +1/+1. Whenever Dwynen, Gilt-Leaf Daen attacks, you gain 1 life for each attacking Elf you control.

Name: Dying Wish
Cost: 1B
Type: Enchantment - Aura
Description: Enchant creature you control When enchanted creature dies, target player loses X life and you gain X life, where X is its power.

Name: Dynacharge
Cost: R
Type: Instant
Description: Target creature you control gets +2/+0 until end of turn. Overload 2R (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Name: Eager Cadet
Cost: W
Type: Creature - Human Soldier
Pow/Tgh: 1/1
Description:

Name: Eagle of the Watch
Cost: 2W
Type: Creature - Bird
Pow/Tgh: 2/1
Description: Flying, vigilance

Name: Early Frost
Cost: 1U
Type: Instant
Description: Tap up to three target lands.

Name: Early Harvest
Cost: 1GG
Type: Instant
Description: Target player untaps all basic lands he or she controls.

Name: Earth Elemental
Cost: 3RR
Type: Creature - Elemental
Pow/Tgh: 4/5
Description:

Name: Earth Servant
Cost: 5R
Type: Creature - Elemental
Pow/Tgh: 4/4
Description: Earth Servant gets +0/+1 for each Mountain you control.

Name: Earth Surge
Cost: 3G
Type: Enchantment
Description: Each land gets +2/+2 as long as it's a creature.

Name: Earthbrawn
Cost: 1G
Type: Instant
Description: Target creature gets +3/+3 until end of turn. Reinforce 1-1G (1G, Discard this card: Put a +1/+1 counter on target creature.)

Name: Earthen Arms
Cost: 1G
Type: Sorcery
Description: Put two +1/+1 counters on target permanent. Awaken 4-6G (If you cast this spell for 6G, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Name: Earthen Goo
Cost: 2R
Type: Creature - Ooze
Pow/Tgh: 2/2
Description: Trample Cumulative upkeep R or G (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Earthen Goo gets +1/+1 for each age counter on it.

Name: Earthquake
Cost: XR
Type: Sorcery
Description: Earthquake deals X damage to each creature without flying and each player.

Name: Earthshaker
Cost: 4RR
Type: Creature - Spirit
Pow/Tgh: 4/5
Description: Whenever you cast a Spirit or Arcane spell, Earthshaker deals 2 damage to each creature without flying.

Name: Earwig Squad
Cost: 3BB
Type: Creature - Goblin Rogue
Pow/Tgh: 5/3
Description: Prowl 2B (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles his or her library.

Name: Eastern Paladin
Cost: 2BB
Type: Creature - Zombie Knight
Pow/Tgh: 3/3
Description: BB, TAP: Destroy target green creature.

Name: Eaten by Spiders
Cost: 2G
Type: Instant
Description: Destroy target creature with flying and all Equipment attached to that creature.

Name: Eater of Days
Cost: 4
Type: Artifact Creature - Leviathan
Pow/Tgh: 9/8
Description: Flying, trample When Eater of Days enters the battlefield, you skip your next two turns.

Name: Eater of Hope
Cost: 5BB
Type: Creature - Demon
Pow/Tgh: 6/4
Description: Flying B, Sacrifice another creature: Regenerate Eater of Hope. 2B, Sacrifice two other creatures: Destroy target creature.

Name: Ebon Drake
Cost: 2B
Type: Creature - Drake
Pow/Tgh: 3/3
Description: Flying Whenever a player casts a spell, you lose 1 life.

Name: Ebony Owl Netsuke
Cost: 2
Type: Artifact
Description: At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, Ebony Owl Netsuke deals 4 damage to him or her.

Name: Echo Circlet
Cost: 2
Type: Artifact - Equipment
Description: Equipped creature can block an additional creature each combat. Equip 1

Name: Echo Mage
Cost: 1UU
Type: Creature - Human Wizard
Pow/Tgh: 2/3
Description: Level up 1U (1U: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 2/4 UU, TAP: Copy target instant or sorcery spell. You may choose new targets for the copy. LEVEL 4+ 2/5 UU, TAP: Copy target instant or sorcery spell twice. You may choose new targets for the copies.

Name: Echoes of the Kin Tree
Cost: 1W
Type: Enchantment
Description: 2W: Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Name: Echoing Calm
Cost: 1W
Type: Instant
Description: Destroy target enchantment and all other enchantments with the same name as that enchantment.

Name: Echoing Courage
Cost: 1G
Type: Instant
Description: Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.

Name: Echoing Decay
Cost: 1B
Type: Instant
Description: Target creature and all other creatures with the same name as that creature get -2/-2 until end of turn.

Name: Echoing Ruin
Cost: 1R
Type: Sorcery
Description: Destroy target artifact and all other artifacts with the same name as that artifact.

Name: Echoing Truth
Cost: 1U
Type: Instant
Description: Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.

Name: Edge of Autumn
Cost: 1G
Type: Sorcery
Description: If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Cycling-Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)

Name: Edge of the Divinity
Cost: (0)
Type: Enchantment - Aura
Description: Enchant creature As long as enchanted creature is white, it gets +1/+2. As long as enchanted creature is black, it gets +2/+1.

Name: Eel Umbra
Cost: 1U
Type: Enchantment - Aura
Description: Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +1/+1. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Name: Eerie Interlude
Cost: 2W
Type: Instant
Description: Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

Name: Eerie Procession
Cost: 2U
Type: Sorcery - Arcane
Description: Search your library for an Arcane card, reveal that card, and put it into your hand. Then shuffle your library.

Name: Efreet Weaponmaster
Cost: 3URW
Type: Creature - Efreet Monk
Pow/Tgh: 4/3
Description: First strike When Efreet Weaponmaster enters the battlefield or is turned face up, another target creature you control gets +3/+0 until end of turn. Morph 2URW (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Name: Ego Erasure
Cost: 2U
Type: Tribal Instant - Shapeshifter
Description: Changeling (This card is every creature type.) Creatures target player controls get -2/-0 and lose all creature types until end of turn.

Name: Eidolon of Blossoms
Cost: 2GG
Type: Enchantment Creature - Spirit
Pow/Tgh: 2/2
Description: Constellation - Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.

Name: Eidolon of Countless Battles
Cost: 1WW
Type: Enchantment Creature - Spirit
Pow/Tgh: 0/0
Description: Bestow 2WW (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Eidolon of Countless Battles and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control.

Name: Eidolon of Rhetoric
Cost: 2W
Type: Enchantment Creature - Spirit
Pow/Tgh: 1/4
Description: Each player can't cast more than one spell each turn.

Name: Eidolon of the Great Revel
Cost: RR
Type: Enchantment Creature - Spirit
Pow/Tgh: 2/2
Description: Whenever a player casts a spell with converted mana cost 3 or less, Eidolon of the Great Revel deals 2 damage to that player.

Name: Eiganjo Castle
Cost:
Type: Legendary Land
Description: TAP: Add W to your mana pool. W, TAP: Prevent the next 2 damage that would be dealt to target legendary creature this turn.

Name: Eiganjo Free-Riders
Cost: 3W
Type: Creature - Human Soldier
Pow/Tgh: 3/4
Description: Flying At the beginning of your upkeep, return a white creature you control to its owner's hand.

Name: Eight-and-a-Half-Tails
Cost: WW
Type: Legendary Creature - Fox Cleric
Pow/Tgh: 2/2
Description: 1W: Target permanent you control gains protection from white until end of turn. 1: Target spell or permanent becomes white until end of turn.

Name: Eland Umbra
Cost: 1W
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +0/+4. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Name: Elbrus, the Binding Blade
Cost: 7
Type: Legendary Artifact - Equipment
Description: Equipped creature gets +1/+0. When equipped creature deals combat damage to a player, unattach Elbrus, the Binding Blade, then transform it. Equip 1

Name: Elbrus, the Binding Blade
Cost: 7
Type: Legendary Artifact - Equipment
Description: Equipped creature gets +1/+0. When equipped creature deals combat damage to a player, unattach Elbrus, the Binding Blade, then transform it. Equip 1

Name: Elder Cathar
Cost: 2W
Type: Creature - Human Soldier
Pow/Tgh: 2/2
Description: When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead.

Name: Elder Deep-Fiend
Cost: 8
Type: Creature - Eldrazi Octopus
Pow/Tgh: 5/6
Description: Flash Emerge 5UU (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) When you cast Elder Deep-Fiend, tap up to four target permanents.

Name: Elder Mastery
Cost: 3UBR
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +3/+3 and has flying. Whenever enchanted creature deals damage to a player, that player discards two cards.

Name: Elder Pine of Jukai
Cost: 2G
Type: Creature - Spirit
Pow/Tgh: 2/1
Description: Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order. Soulshift 2 (When this creature dies, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.)

Name: Elder of Laurels
Cost: 2G
Type: Creature - Human Advisor
Pow/Tgh: 2/3
Description: 3G: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.

Name: Elderscale Wurm
Cost: 4GGG
Type: Creature - Wurm
Pow/Tgh: 7/7
Description: Trample When Elderscale Wurm enters the battlefield, if your life total is less than 7, your life total becomes 7. As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead.

Name: Eldrazi Aggressor
Cost: 2R
Type: Creature - Eldrazi Drone
Pow/Tgh: 2/3
Description: Devoid (This card has no color.) Eldrazi Aggressor has haste as long as you control another colorless creature.

Name: Eldrazi Conscription
Cost: 8
Type: Tribal Enchantment - Eldrazi Aura
Description: Enchant creature Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents.)

Name: Eldrazi Devastator
Cost: 8
Type: Creature - Eldrazi
Pow/Tgh: 8/9
Description: Trample

Name: Eldrazi Displacer
Cost: 2W
Type: Creature - Eldrazi
Pow/Tgh: 3/3
Description: Devoid (This card has no color.) 2C: Exile another target creature, then return it to the battlefield tapped under its owner's control. (C represents colorless mana.)

Name: Eldrazi Mimic
Cost: 2
Type: Creature - Eldrazi
Pow/Tgh: 2/1
Description: Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn.

Name: Eldrazi Monument
Cost: 5
Type: Artifact
Description: Creatures you control get +1/+1 and have flying and indestructible. At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.

Name: Eldrazi Obligator
Cost: 2R
Type: Creature - Eldrazi
Pow/Tgh: 3/1
Description: Devoid (This card has no color.) When you cast Eldrazi Obligator, you may pay 1C. If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. (C represents colorless mana.) Haste

Name: Eldrazi Skyspawner
Cost: 2U
Type: Creature - Eldrazi Drone
Pow/Tgh: 2/1
Description: Devoid (This card has no color.) Flying When Eldrazi Skyspawner enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add C to your mana pool."

Name: Eldrazi Temple
Cost:
Type: Land
Description: TAP: Add C to your mana pool. TAP: Add CC to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.

Name: Eldritch Evolution
Cost: 1GG
Type: Sorcery
Description: As an additional cost to cast Eldritch Evolution, sacrifice a creature. Search your library for a creature card with converted mana cost X or less, where X is 2 plus the sacrificed creature's converted mana cost. Put that card onto the battlefield, then shuffle your library. Exile Eldritch Evolution.

Name: Electrickery
Cost: R
Type: Instant
Description: Electrickery deals 1 damage to target creature you don't control. Overload 1R (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Name: Electrolyze
Cost: 1UR
Type: Instant
Description: Electrolyze deals 2 damage divided as you choose among one or two target creatures and/or players. Draw a card.

Name: Electropotence
Cost: 2R
Type: Enchantment
Description: Whenever a creature enters the battlefield under your control, you may pay 2R. If you do, that creature deals damage equal to its power to target creature or player.

Name: Electrostatic Bolt
Cost: R
Type: Instant
Description: Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead.

Name: Elemental Appeal
Cost: RRRR
Type: Sorcery
Description: Kicker 5 (You may pay an additional 5 as you cast this spell.) Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step. If Elemental Appeal was kicked, that creature gets +7/+0 until end of turn.

Name: Elemental Bond
Cost: 2G
Type: Enchantment
Description: Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card.

Name: Elemental Mastery
Cost: 3R
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature has "TAP: Put X 1/1 red Elemental creature tokens with haste onto the battlefield, where X is this creature's power. Exile them at the beginning of the next end step."

Name: Elemental Resonance
Cost: 2GG
Type: Enchantment - Aura
Description: Enchant permanent At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost to your mana pool. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)

Name: Elemental Uprising
Cost: 1G
Type: Instant
Description: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.

Name: Elesh Norn, Grand Cenobite
Cost: 5WW
Type: Legendary Creature - Praetor
Pow/Tgh: 4/7
Description: Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.

Name: Elf Replica
Cost: 3
Type: Artifact Creature - Elf
Pow/Tgh: 2/2
Description: 1G, Sacrifice Elf Replica: Destroy target enchantment.

Name: Elfhame Palace
Cost:
Type: Land
Description: Elfhame Palace enters the battlefield tapped. TAP: Add G or W to your mana pool.

Name: Elgaud Inquisitor
Cost: 3W
Type: Creature - Human Cleric
Pow/Tgh: 2/2
Description: Lifelink (Damage dealt by this creature also causes you to gain that much life.) When Elgaud Inquisitor dies, put a 1/1 white Spirit creature token with flying onto the battlefield.

Name: Elgaud Shieldmate
Cost: 3U
Type: Creature - Human Soldier
Pow/Tgh: 2/3
Description: Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Name: Elite Arcanist
Cost: 3U
Type: Creature - Human Wizard
Pow/Tgh: 1/1
Description: When Elite Arcanist enters the battlefield, you may exile an instant card from your hand. X, TAP: Copy the exiled card. You may cast the copy without paying its mana cost. X is the converted mana cost of the exiled card.

Name: Elite Archers
Cost: 5W
Type: Creature - Human Soldier Archer
Pow/Tgh: 3/3
Description: TAP: Elite Archers deals 3 damage to target attacking or blocking creature.

Name: Elite Inquisitor
Cost: WW
Type: Creature - Human Soldier
Pow/Tgh: 2/2
Description: First strike, vigilance Protection from Vampires, from Werewolves, and from Zombies

Name: Elite Javelineer
Cost: 2W
Type: Creature - Human Soldier
Pow/Tgh: 2/2
Description: Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature.

Name: Elite Scaleguard
Cost: 4W
Type: Creature - Human Soldier
Pow/Tgh: 2/3
Description: When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.

Name: Elite Skirmisher
Cost: 2W
Type: Creature - Human Soldier
Pow/Tgh: 3/1
Description: Heroic - Whenever you cast a spell that targets Elite Skirmisher, you may tap target creature.

Name: Elite Vanguard
Cost: W
Type: Creature - Human Soldier
Pow/Tgh: 2/1
Description:

Name: Elixir of Immortality
Cost: 1
Type: Artifact
Description: 2, TAP: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.

Name: Elsewhere Flask
Cost: 2
Type: Artifact
Description: When Elsewhere Flask enters the battlefield, draw a card. Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn.

Name: Elspeth Tirel
Cost: 3WW
Type: Planeswalker - Elspeth
Description: +2: You gain 1 life for each creature you control. 2: Put three 1/1 white Soldier creature tokens onto the battlefield. 5: Destroy all other permanents except for lands and tokens.

Name: Elspeth, Knight-Errant
Cost: 2WW
Type: Planeswalker - Elspeth
Description: +1: Put a 1/1 white Soldier creature token onto the battlefield. +1: Target creature gets +3/+3 and gains flying until end of turn. 8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."

Name: Elspeth, Sun's Champion
Cost: 4WW
Type: Planeswalker - Elspeth
Description: +1: Put three 1/1 white Soldier creature tokens onto the battlefield. 3: Destroy all creatures with power 4 or greater. 7: You get an emblem with "Creatures you control get +2/+2 and have flying."

Name: Elusive Krasis
Cost: 1GU
Type: Creature - Fish Mutant
Pow/Tgh: 0/4
Description: Elusive Krasis can't be blocked. Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Name: Elusive Spellfist
Cost: 1U
Type: Creature - Human Monk
Pow/Tgh: 1/3
Description: Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn.

Name: Elusive Tormentor
Cost: 2BB
Type: Creature - Vampire Wizard
Pow/Tgh: 4/4
Description: 1, Discard a card: Transform Elusive Tormentor.

Name: Elusive Tormentor
Cost: 2BB
Type: Creature - Vampire Wizard
Pow/Tgh: 4/4
Description: 1, Discard a card: Transform Elusive Tormentor.

Name: Elven Riders
Cost: 3GG
Type: Creature - Elf
Pow/Tgh: 3/3
Description: Elven Riders can't be blocked except by Walls and/or creatures with flying.

Name: Elves of Deep Shadow
Cost: G
Type: Creature - Elf Druid
Pow/Tgh: 1/1
Description: TAP: Add B to your mana pool. Elves of Deep Shadow deals 1 damage to you.

Name: Elvish Archdruid
Cost: 1GG
Type: Creature - Elf Druid
Pow/Tgh: 2/2
Description: Other Elf creatures you control get +1/+1. TAP: Add G to your mana pool for each Elf you control.

Name: Elvish Bard
Cost: 3GG
Type: Creature - Elf Shaman
Pow/Tgh: 2/4
Description: All creatures able to block Elvish Bard do so.

Name: Elvish Berserker
Cost: G
Type: Creature - Elf Berserker
Pow/Tgh: 1/1
Description: Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

Name: Elvish Branchbender
Cost: 2G
Type: Creature - Elf Druid
Pow/Tgh: 2/2
Description: TAP: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.

Name: Elvish Champion
Cost: 1GG
Type: Creature - Elf
Pow/Tgh: 2/2
Description: Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

Name: Elvish Eulogist
Cost: G
Type: Creature - Elf Shaman
Pow/Tgh: 1/1
Description: Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard.

Name: Elvish Handservant
Cost: G
Type: Creature - Elf Warrior
Pow/Tgh: 1/1
Description: Whenever a player casts a Giant spell, you may put a +1/+1 counter on Elvish Handservant.

Name: Elvish Harbinger
Cost: 2G
Type: Creature - Elf Druid
Pow/Tgh: 1/2
Description: When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle your library and put that card on top of it. TAP: Add one mana of any color to your mana pool.

Name: Elvish Hexhunter
Cost: (0)
Type: Creature - Elf Shaman
Pow/Tgh: 1/1
Description: (0), TAP, Sacrifice Elvish Hexhunter: Destroy target enchantment.

Name: Elvish Lyrist
Cost: G
Type: Creature - Elf
Pow/Tgh: 1/1
Description: G, TAP, Sacrifice Elvish Lyrist: Destroy target enchantment.

Name: Elvish Mystic
Cost: G
Type: Creature - Elf Druid
Pow/Tgh: 1/1
Description: TAP: Add G to your mana pool.

Name: Elvish Pioneer
Cost: G
Type: Creature - Elf Druid
Pow/Tgh: 1/1
Description: When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped.

Name: Elvish Piper
Cost: 3G
Type: Creature - Elf Shaman
Pow/Tgh: 1/1
Description: G, TAP: You may put a creature card from your hand onto the battlefield.

Name: Elvish Promenade
Cost: 3G
Type: Tribal Sorcery - Elf
Description: Put a 1/1 green Elf Warrior creature token onto the battlefield for each Elf you control.

Name: Elvish Scrapper
Cost: G
Type: Creature - Elf
Pow/Tgh: 1/1
Description: G, TAP, Sacrifice Elvish Scrapper: Destroy target artifact.

Name: Elvish Skysweeper
Cost: G
Type: Creature - Elf Warrior
Pow/Tgh: 1/1
Description: 4G, Sacrifice a creature: Destroy target creature with flying.

Name: Elvish Visionary
Cost: 1G
Type: Creature - Elf Shaman
Pow/Tgh: 1/1
Description: When Elvish Visionary enters the battlefield, draw a card.

Name: Elvish Warrior
Cost: GG
Type: Creature - Elf Warrior
Pow/Tgh: 2/3
Description:

Name: Emancipation Angel
Cost: 1WW
Type: Creature - Angel
Pow/Tgh: 3/3
Description: Flying When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand.

Name: Ember Beast
Cost: 2R
Type: Creature - Beast
Pow/Tgh: 3/4
Description: Ember Beast can't attack or block alone.

Name: Ember Gale
Cost: 3R
Type: Sorcery
Description: Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls.

Name: Ember Hauler
Cost: RR
Type: Creature - Goblin
Pow/Tgh: 2/2
Description: 1, Sacrifice Ember Hauler: Ember Hauler deals 2 damage to target creature or player.

Name: Ember Swallower
Cost: 2RR
Type: Creature - Elemental
Pow/Tgh: 4/5
Description: 5RR: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Ember Swallower becomes monstrous, each player sacrifices three lands.

Name: Ember Weaver
Cost: 2G
Type: Creature - Spider
Pow/Tgh: 2/3
Description: Reach (This creature can block creatures with flying.) As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike.

Name: Ember-Eye Wolf
Cost: 1R
Type: Creature - Wolf
Pow/Tgh: 1/2
Description: Haste 1R: Ember-Eye Wolf gets +2/+0 until end of turn.

Name: Ember-Fist Zubera
Cost: 1R
Type: Creature - Zubera Spirit
Pow/Tgh: 1/2
Description: When Ember-Fist Zubera dies, it deals damage to target creature or player equal to the number of Zubera that died this turn.

Name: Embermaw Hellion
Cost: 3RR
Type: Creature - Hellion
Pow/Tgh: 4/5
Description: Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.

Name: Embersmith
Cost: 1R
Type: Creature - Human Artificer
Pow/Tgh: 2/1
Description: Whenever you cast an artifact spell, you may pay 1. If you do, Embersmith deals 1 damage to target creature or player.

Name: Emberstrike Duo
Cost: 1(0)
Type: Creature - Elemental Warrior Shaman
Pow/Tgh: 1/1
Description: Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn. Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.

Name: Emberwilde Augur
Cost: 1R
Type: Creature - Goblin Shaman
Pow/Tgh: 2/1
Description: Sacrifice Emberwilde Augur: Emberwilde Augur deals 3 damage to target player. Activate this ability only during your upkeep.

Name: Emblem of the Warmind
Cost: 1R
Type: Enchantment - Aura
Description: Enchant creature you control Creatures you control have haste.

Name: Embodiment of Fury
Cost: 3R
Type: Creature - Elemental
Pow/Tgh: 4/3
Description: Trample Land creatures you control have trample. Landfall - Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

Name: Embodiment of Insight
Cost: 4G
Type: Creature - Elemental
Pow/Tgh: 4/4
Description: Vigilance Land creatures you control have vigilance. Landfall - Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

Name: Embodiment of Spring
Cost: U
Type: Creature - Elemental
Pow/Tgh: 0/3
Description: 1G, TAP, Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Name: Emerald Oryx
Cost: 3G
Type: Creature - Antelope
Pow/Tgh: 2/3
Description: Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Name: Emerge Unscathed
Cost: W
Type: Instant
Description: Target creature you control gains protection from the color of your choice until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Name: Emeria Angel
Cost: 2WW
Type: Creature - Angel
Pow/Tgh: 3/3
Description: Flying Landfall - Whenever a land enters the battlefield under your control, you may put a 1/1 white Bird creature token with flying onto the battlefield.

Name: Emeria Shepherd
Cost: 5WW
Type: Creature - Angel
Pow/Tgh: 4/4
Description: Flying Landfall - Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.

Name: Emeria, the Sky Ruin
Cost:
Type: Land
Description: Emeria, the Sky Ruin enters the battlefield tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. TAP: Add W to your mana pool.

Name: Emissary of Despair
Cost: 1BB
Type: Creature - Spirit
Pow/Tgh: 2/1
Description: Flying Whenever Emissary of Despair deals combat damage to a player, that player loses 1 life for each artifact he or she controls.

Name: Emissary of Hope
Cost: 1WW
Type: Creature - Spirit
Pow/Tgh: 2/1
Description: Flying Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls.

Name: Emissary of the Sleepless
Cost: 4W
Type: Creature - Spirit
Pow/Tgh: 2/4
Description: Flying When Emissary of the Sleepless enters the battlefield, if a creature died this turn, put a 1/1 white Spirit creature token with flying onto the battlefield.

Name: Emmara Tandris
Cost: 5GW
Type: Legendary Creature - Elf Shaman
Pow/Tgh: 5/7
Description: Prevent all damage that would be dealt to creature tokens you control.

Name: Emperor Crocodile
Cost: 3G
Type: Creature - Crocodile
Pow/Tgh: 5/5
Description: When you control no other creatures, sacrifice Emperor Crocodile.

Name: Empty the Catacombs
Cost: 3B
Type: Sorcery
Description: Each player returns all creature cards from his or her graveyard to his or her hand.

Name: Empty the Pits
Cost: XXBBBB
Type: Instant
Description: Delve (Each card you exile from your graveyard while casting this spell pays for 1.) Put X 2/2 black Zombie creature tokens onto the battlefield tapped.

Name: Empty the Warrens
Cost: 3R
Type: Sorcery
Description: Put two 1/1 red Goblin creature tokens onto the battlefield. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Name: Empty-Shrine Kannushi
Cost: W
Type: Creature - Human Cleric
Pow/Tgh: 1/1
Description: Empty-Shrine Kannushi has protection from the colors of permanents you control.

Name: Empyrial Archangel
Cost: 4GWWU
Type: Creature - Angel
Pow/Tgh: 5/8
Description: Flying Shroud (This creature can't be the target of spells or abilities.) All damage that would be dealt to you is dealt to Empyrial Archangel instead.

Name: Empyrial Plate
Cost: 2
Type: Artifact - Equipment
Description: Equipped creature gets +1/+1 for each card in your hand. Equip 2 (2: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Name: Emrakul's Evangel
Cost: 2G
Type: Creature - Human Horror
Pow/Tgh: 3/2
Description: TAP, Sacrifice Emrakul's Evangel and any number of other non-Eldrazi creatures: Put a 3/2 colorless Eldrazi Horror creature token onto the battlefield for each creature sacrificed this way.

Name: Emrakul's Hatcher
Cost: 4R
Type: Creature - Eldrazi Drone
Pow/Tgh: 3/3
Description: When Emrakul's Hatcher enters the battlefield, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add C to your mana pool."

Name: Emrakul's Influence
Cost: 2GG
Type: Enchantment
Description: Whenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, draw two cards.

Name: Emrakul, the Aeons Torn
Cost: 15
Type: Legendary Creature - Eldrazi
Pow/Tgh: 15/15
Description: Emrakul, the Aeons Torn can't be countered. When you cast Emrakul, take an extra turn after this one. Flying, protection from colored spells, annihilator 6 When Emrakul is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.

Name: Emrakul, the Promised End
Cost: 13
Type: Legendary Creature - Eldrazi
Pow/Tgh: 13/13
Description: Emrakul, the Promised End costs 1 less to cast for each card type among cards in your graveyard. When you cast Emrakul, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn. Flying, trample, protection from instants

Name: Enatu Golem
Cost: 6
Type: Artifact Creature - Golem
Pow/Tgh: 3/5
Description: When Enatu Golem dies, you gain 4 life.

Name: Encase in Ice
Cost: 1U
Type: Enchantment - Aura
Description: Flash (You may cast this spell any time you could cast an instant.) Enchant red or green creature When Encase in Ice enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.

Name: Enchanted Evening
Cost: 3(0)(0)
Type: Enchantment
Description: All permanents are enchantments in addition to their other types.

Name: Encircling Fissure
Cost: 2W
Type: Instant
Description: Prevent all combat damage that would be dealt this turn by creatures target opponent controls. Awaken 2-4W (If you cast this spell for 4W, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Name: Enclave Cryptologist
Cost: U
Type: Creature - Merfolk Wizard
Pow/Tgh: 0/1
Description: Level up 1U (1U: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 0/1 TAP: Draw a card, then discard a card. LEVEL 3+ 0/1 TAP: Draw a card.

Name: Enclave Elite
Cost: 2U
Type: Creature - Merfolk Soldier
Pow/Tgh: 2/2
Description: Multikicker 1U (You may pay an additional 1U any number of times as you cast this spell.) Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Name: Encroaching Wastes
Cost:
Type: Land
Description: TAP: Add C to your mana pool. 4, TAP, Sacrifice Encroaching Wastes: Destroy target nonbasic land.

Name: Encrust
Cost: 1UU
Type: Enchantment - Aura
Description: Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.

Name: End Hostilities
Cost: 3WW
Type: Sorcery
Description: Destroy all creatures and all permanents attached to creatures.

Name: Endbringer
Cost: 5C
Type: Creature - Eldrazi
Pow/Tgh: 5/5
Description: Untap Endbringer during each other player's untap step. TAP: Endbringer deals 1 damage to target creature or player. C, TAP: Target creature can't attack or block this turn. CC, TAP: Draw a card.

Name: Endless Horizons
Cost: 3W
Type: Enchantment
Description: When Endless Horizons enters the battlefield, search your library for any number of Plains cards and exile them. Then shuffle your library. At the beginning of your upkeep, you may put a card you own exiled with Endless Horizons into your hand.

Name: Endless Obedience
Cost: 4BB
Type: Sorcery
Description: Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) Put target creature card from a graveyard onto the battlefield under your control.

Name: Endless One
Cost: X
Type: Creature - Eldrazi
Pow/Tgh: 0/0
Description: Endless One enters the battlefield with X +1/+1 counters on it.

Name: Endless Ranks of the Dead
Cost: 2BB
Type: Enchantment
Description: At the beginning of your upkeep, put X 2/2 black Zombie creature tokens onto the battlefield, where X is half the number of Zombies you control, rounded down.

Name: Endless Swarm
Cost: 5GGG
Type: Sorcery
Description: Put a 1/1 green Snake creature token onto the battlefield for each card in your hand. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

Name: Endless Whispers
Cost: 2BB
Type: Enchantment
Description: Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under his or her control at the beginning of the next end step."

Name: Endrek Sahr, Master Breeder
Cost: 4B
Type: Legendary Creature - Human Wizard
Pow/Tgh: 2/2
Description: Whenever you cast a creature spell, put X 1/1 black Thrull creature tokens onto the battlefield, where X is that spell's converted mana cost. When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder.

Name: Ends
Cost: 3RW
Type: Instant
Description: Target player sacrifices two attacking creatures.

Name: Ends
Cost: 3RW
Type: Instant
Description: Target player sacrifices two attacking creatures.

Name: Endure
Cost: 3WW
Type: Instant
Description: Prevent all damage that would be dealt to you and permanents you control this turn.

Name: Enduring Ideal
Cost: 5WW
Type: Sorcery
Description: Search your library for an enchantment card and put it onto the battlefield. Then shuffle your library. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

Name: Enduring Renewal
Cost: 2WW
Type: Enchantment
Description: Play with your hand revealed. If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. Whenever a creature is put into your graveyard from the battlefield, return it to your hand.

Name: Enduring Scalelord
Cost: 4GW
Type: Creature - Dragon
Pow/Tgh: 4/4
Description: Flying Whenever one or more +1/+1 counters are placed on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.

Name: Enduring Victory
Cost: 4W
Type: Instant
Description: Destroy target attacking or blocking creature. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Name: Enemy of the Guildpact
Cost: 4B
Type: Creature - Spirit
Pow/Tgh: 4/2
Description: Protection from multicolored

Name: Energy Chamber
Cost: 2
Type: Artifact
Description: At the beginning of your upkeep, choose one - - Put a +1/+1 counter on target artifact creature. - Put a charge counter on target noncreature artifact.

Name: Enfeeblement
Cost: BB
Type: Enchantment - Aura
Description: Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets -2/-2.

Name: Engineered Explosives
Cost: X
Type: Artifact
Description: Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) 2, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.

Name: Engulf the Shore
Cost: 3U
Type: Instant
Description: Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.

Name: Engulfing Slagwurm
Cost: 5GG
Type: Creature - Wurm
Pow/Tgh: 7/7
Description: Whenever Engulfing Slagwurm blocks or becomes blocked by a creature, destroy that creature. You gain life equal to that creature's toughness.

Name: Enhanced Awareness
Cost: 4U
Type: Instant
Description: Draw three cards, then discard a card.

Name: Enigma Eidolon
Cost: 3U
Type: Creature - Spirit
Pow/Tgh: 2/2
Description: U, Sacrifice Enigma Eidolon: Target player puts the top three cards of his or her library into his or her graveyard. Whenever you cast a multicolored spell, you may return Enigma Eidolon from your graveyard to your hand.

Name: Enigma Sphinx
Cost: 4WUB
Type: Artifact Creature - Sphinx
Pow/Tgh: 5/4
Description: Flying When Enigma Sphinx is put into your graveyard from the battlefield, put it into your library third from the top. Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Name: Enlarge
Cost: 3GG
Type: Sorcery
Description: Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (If a creature with trample would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Name: Enlightened Ascetic
Cost: 1W
Type: Creature - Cat Monk
Pow/Tgh: 1/1
Description: When Enlightened Ascetic enters the battlefield, you may destroy target enchantment.

Name: Enlightened Maniac
Cost: 3U
Type: Creature - Human
Pow/Tgh: 0/2
Description: When Enlightened Maniac enters the battlefield, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.

Name: Enlisted Wurm
Cost: 4GW
Type: Creature - Wurm
Pow/Tgh: 5/5
Description: Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Name: Enormous Baloth
Cost: 6G
Type: Creature - Beast
Pow/Tgh: 7/7
Description:

Name: Enrage
Cost: XR
Type: Instant
Description: Target creature gets +X/+0 until end of turn.

Name: Enshrined Memories
Cost: XG
Type: Sorcery
Description: Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

Name: Enshrouding Mist
Cost: W
Type: Instant
Description: Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it.

Name: Enslave
Cost: 4BB
Type: Enchantment - Aura
Description: Enchant creature You control enchanted creature. At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.

Name: Ensnaring Bridge
Cost: 3
Type: Artifact
Description: Creatures with power greater than the number of cards in your hand can't attack.

Name: Ensoul Artifact
Cost: 1U
Type: Enchantment - Aura
Description: Enchant artifact Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.

Name: Ensouled Scimitar
Cost: 3
Type: Artifact - Equipment
Description: 3: Ensouled Scimitar becomes a 1/5 Spirit artifact creature with flying until end of turn. (Equipment that's a creature can't equip a creature.) Equipped creature gets +1/+5. Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Name: Entangling Trap
Cost: 1W
Type: Enchantment
Description: Whenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step. (This ability triggers after the clash ends.)

Name: Entangling Vines
Cost: 3G
Type: Enchantment - Aura
Description: Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step.

Name: Enter the Infinite
Cost: 8UUUU
Type: Sorcery
Description: Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.

Name: Entering
Cost: 4BR
Type: Sorcery
Description: Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn. Fuse (You may cast one or both halves of this card from your hand.)

Name: Entering
Cost: 4BR
Type: Sorcery
Description: Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn. Fuse (You may cast one or both halves of this card from your hand.)

Name: Enthralling Victor
Cost: 3R
Type: Creature - Human Warrior
Pow/Tgh: 3/2
Description: When Enthralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and TAP this turn.)

Name: Entomber Exarch
Cost: 2BB
Type: Creature - Cleric
Pow/Tgh: 2/2
Description: When Entomber Exarch enters the battlefield, choose one - - Return target creature card from your graveyard to your hand. - Target opponent reveals his or her hand, you choose a noncreature card from it, then that player discards that card.

Name: Entreat the Angels
Cost: XXWWW
Type: Sorcery
Description: Put X 4/4 white Angel creature tokens with flying onto the battlefield. Miracle XWW (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Name: Entropic Eidolon
Cost: 3B
Type: Creature - Spirit
Pow/Tgh: 2/2
Description: B, Sacrifice Entropic Eidolon: Target player loses 1 life and you gain 1 life. Whenever you cast a multicolored spell, you may return Entropic Eidolon from your graveyard to your hand.

Name: Eon Hub
Cost: 5
Type: Artifact
Description: Players skip their upkeep steps.

Name: Ephara's Enlightenment
Cost: 1WU
Type: Enchantment - Aura
Description: Enchant creature When Ephara's Enlightenment enters the battlefield, put a +1/+1 counter on enchanted creature. Enchanted creature has flying. Whenever a creature enters the battlefield under your control, you may return Ephara's Enlightenment to its owner's hand.

Name: Ephara's Radiance
Cost: W
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature has "1W, TAP: You gain 3 life."

Name: Ephara's Warden
Cost: 3W
Type: Creature - Human Cleric
Pow/Tgh: 1/2
Description: TAP: Tap target creature with power 3 or less.

Name: Ephara, God of the Polis
Cost: 2WU
Type: Legendary Enchantment Creature - God
Pow/Tgh: 6/5
Description: Indestructible As long as your devotion to white and blue is less than seven, Ephara isn't a creature. At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.

Name: Ephemeral Shields
Cost: 1W
Type: Instant
Description: Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Name: Epic Confrontation
Cost: 1G
Type: Sorcery
Description: Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)

Name: Epic Experiment
Cost: XUR
Type: Sorcery
Description: Exile the top X cards of your library. For each instant and sorcery card with converted mana cost X or less among them, you may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast into your graveyard.

Name: Epic Proportions
Cost: 4GG
Type: Enchantment - Aura
Description: Flash Enchant creature Enchanted creature gets +5/+5 and has trample.

Name: Epiphany Storm
Cost: R
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature has "R, TAP, Discard a card: Draw a card."

Name: Epiphany at the Drownyard
Cost: XU
Type: Instant
Description: Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.

Name: Epitaph Golem
Cost: 5
Type: Artifact Creature - Golem
Pow/Tgh: 3/5
Description: 2: Put target card from your graveyard on the bottom of your library.

Name: Epochrasite
Cost: 2
Type: Artifact Creature - Construct
Pow/Tgh: 1/1
Description: Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand. When Epochrasite dies, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast this card without paying its mana cost. It has haste.)

Name: Equestrian Skill
Cost: 3G
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +3/+3. As long as enchanted creature is a Human, it has trample.

Name: Eradicate
Cost: 2BB
Type: Sorcery
Description: Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles his or her library.

Name: Erase
Cost: W
Type: Instant
Description: Exile target enchantment.

Name: Erayo's Essence
Cost: 1U
Type: Legendary Enchantment
Pow/Tgh: 1/1
Description: Whenever an opponent casts his or her first spell each turn, counter that spell.

Name: Erayo's Essence
Cost: 1U
Type: Legendary Enchantment
Pow/Tgh: 1/1
Description: Whenever an opponent casts his or her first spell each turn, counter that spell.

Name: Erdwal Illuminator
Cost: 1U
Type: Creature - Spirit
Pow/Tgh: 1/3
Description: Flying Whenever you investigate for the first time each turn, investigate an additional time.

Name: Erdwal Ripper
Cost: 1RR
Type: Creature - Vampire
Pow/Tgh: 2/1
Description: Haste Whenever Erdwal Ripper deals combat damage to a player, put a +1/+1 counter on it.

Name: Erebos's Emissary
Cost: 3B
Type: Enchantment Creature - Snake
Pow/Tgh: 3/3
Description: Bestow 5B (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead. Enchanted creature gets +3/+3.

Name: Erebos's Titan
Cost: 1BBB
Type: Creature - Giant
Pow/Tgh: 5/5
Description: As long as your opponents control no creatures, Erebos's Titan has indestructible. (Damage and effects that say "destroy" don't destroy it.) Whenever a creature card leaves an opponent's graveyard, you may discard a card. If you do, return Erebos's Titan from your graveyard to your hand.

Name: Erebos, God of the Dead
Cost: 3B
Type: Legendary Enchantment Creature - God
Pow/Tgh: 5/7
Description: Indestructible As long as your devotion to black is less than five, Erebos isn't a creature. (Each B in the mana costs of permanents you control counts toward your devotion to black.) Your opponents can't gain life. 1B, Pay 2 life: Draw a card.

Name: Eron the Relentless
Cost: 3RR
Type: Legendary Creature - Human Rogue
Pow/Tgh: 5/2
Description: Haste RRR: Regenerate Eron the Relentless.

Name: Errant Doomsayers
Cost: 1W
Type: Creature - Human Rebel
Pow/Tgh: 1/1
Description: TAP: Tap target creature with toughness 2 or less.

Name: Errant Ephemeron
Cost: 6U
Type: Creature - Illusion
Pow/Tgh: 4/4
Description: Flying Suspend 4-1U (Rather than cast this card from your hand, you may pay 1U and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Name: Erratic Mutation
Cost: 2U
Type: Instant
Description: Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's converted mana cost. Put all cards revealed this way on the bottom of your library in any order.

Name: Error
Cost: UB
Type: Instant
Description: Counter target multicolored spell.

Name: Error
Cost: UB
Type: Instant
Description: Counter target multicolored spell.

Name: Erupting Dreadwolf
Cost:
Type: Creature - Eldrazi Werewolf
Pow/Tgh: 6/4
Description: Whenever Erupting Dreadwolf attacks, it deals 2 damage to target creature or player.

Name: Erupting Dreadwolf
Cost:
Type: Creature - Eldrazi Werewolf
Pow/Tgh: 6/4
Description: Whenever Erupting Dreadwolf attacks, it deals 2 damage to target creature or player.

Name: Escaped Null
Cost: 3B
Type: Creature - Zombie Berserker
Pow/Tgh: 1/2
Description: Lifelink Whenever Escaped Null blocks or becomes blocked, it gets +5/+0 until end of turn.

Name: Esper Battlemage
Cost: 2U
Type: Artifact Creature - Human Wizard
Pow/Tgh: 2/2
Description: W, TAP: Prevent the next 2 damage that would be dealt to you this turn. B, TAP: Target creature gets -1/-1 until end of turn.

Name: Esper Charm
Cost: WUB
Type: Instant
Description: Choose one - - Destroy target enchantment. - Draw two cards. - Target player discards two cards.

Name: Esper Cormorants
Cost: 2WU
Type: Artifact Creature - Bird
Pow/Tgh: 3/3
Description: Flying

Name: Esper Panorama
Cost:
Type: Land
Description: TAP: Add C to your mana pool. 1, TAP, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle your library.

Name: Esper Sojourners
Cost: WUB
Type: Artifact Creature - Vedalken Wizard
Pow/Tgh: 2/3
Description: When you cycle Esper Sojourners or it dies, you may tap or untap target permanent. Cycling 2U (2U, Discard this card: Draw a card.)

Name: Esper Stormblade
Cost: (0)U
Type: Artifact Creature - Vedalken Wizard
Pow/Tgh: 2/1
Description: As long as you control another multicolored permanent, Esper Stormblade gets +1/+1 and has flying.

Name: Esperzoa
Cost: 2U
Type: Artifact Creature - Jellyfish
Pow/Tgh: 4/3
Description: Flying At the beginning of your upkeep, return an artifact you control to its owner's hand.

Name: Essence Backlash
Cost: 2UR
Type: Instant
Description: Counter target creature spell. Essence Backlash deals damage equal to that spell's power to its controller.

Name: Essence Depleter
Cost: 2B
Type: Creature - Eldrazi Drone
Pow/Tgh: 2/3
Description: Devoid (This card has no color.) 1C: Target opponent loses 1 life and you gain 1 life. (C represents colorless mana.)

Name: Essence Drain
Cost: 4B
Type: Sorcery
Description: Essence Drain deals 3 damage to target creature or player and you gain 3 life.

Name: Essence Feed
Cost: 5B
Type: Sorcery
Description: Target player loses 3 life. You gain 3 life and put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add C to your mana pool."

Name: Essence Flux
Cost: U
Type: Instant
Description: Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.

Name: Essence Harvest
Cost: 2B
Type: Sorcery
Description: Target player loses X life and you gain X life, where X is the greatest power among creatures you control.

Name: Essence Scatter
Cost: 1U
Type: Instant
Description: Counter target creature spell.

Name: Essence Sliver
Cost: 3W
Type: Creature - Sliver
Pow/Tgh: 3/3
Description: Whenever a Sliver deals damage, its controller gains that much life.

Name: Essence Warden
Cost: G
Type: Creature - Elf Shaman
Pow/Tgh: 1/1
Description: Whenever another creature enters the battlefield, you gain 1 life.

Name: Essence of the Wild
Cost: 3GGG
Type: Creature - Avatar
Pow/Tgh: 6/6
Description: Creatures you control enter the battlefield as a copy of Essence of the Wild.

Name: Etched Champion
Cost: 3
Type: Artifact Creature - Soldier
Pow/Tgh: 2/2
Description: Metalcraft - Etched Champion has protection from all colors as long as you control three or more artifacts.

Name: Etched Monstrosity
Cost: 5
Type: Artifact Creature - Golem
Pow/Tgh: 10/10
Description: Etched Monstrosity enters the battlefield with five -1/-1 counters on it. WUBRG, Remove five -1/-1 counters from Etched Monstrosity: Target player draws three cards.

Name: Etched Oracle
Cost: 4
Type: Artifact Creature - Wizard
Pow/Tgh: 0/0
Description: Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) 1, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards.

Name: Eternal Dominion
Cost: 7UUU
Type: Sorcery
Description: Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles his or her library. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

Name: Eternal Scourge
Cost: 3
Type: Creature - Eldrazi Horror
Pow/Tgh: 3/3
Description: You may cast Eternal Scourge from exile. When Eternal Scourge becomes the target of a spell or ability an opponent controls, exile Eternal Scourge.

Name: Eternal Thirst
Cost: 1B
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Name: Eternal Witness
Cost: 1GG
Type: Creature - Human Shaman
Pow/Tgh: 2/1
Description: When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

Name: Eternity Snare
Cost: 5U
Type: Enchantment - Aura
Description: Enchant creature When Eternity Snare enters the battlefield, draw a card. Enchanted creature doesn't untap during its controller's untap step.

Name: Eternity Vessel
Cost: 6
Type: Artifact
Description: Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. Landfall - Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.

Name: Ethercaste Knight
Cost: WU
Type: Artifact Creature - Human Knight
Pow/Tgh: 1/3
Description: Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Name: Ethereal Ambush
Cost: 3GU
Type: Instant
Description: Manifest the top two cards of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Name: Ethereal Armor
Cost: W
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.

Name: Ethereal Guidance
Cost: 2W
Type: Sorcery
Description: Creatures you control get +2/+1 until end of turn.

Name: Ethereal Haze
Cost: W
Type: Instant - Arcane
Description: Prevent all damage that would be dealt by creatures this turn.

Name: Ethereal Usher
Cost: 5U
Type: Creature - Spirit
Pow/Tgh: 2/3
Description: U, TAP: Target creature can't be blocked this turn. Transmute 1UU (1UU, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)

Name: Ethereal Whiskergill
Cost: 3U
Type: Creature - Elemental
Pow/Tgh: 4/3
Description: Flying Ethereal Whiskergill can't attack unless defending player controls an Island.

Name: Etherium Abomination
Cost: 3UB
Type: Artifact Creature - Horror
Pow/Tgh: 4/3
Description: Unearth 1UB (1UB: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Name: Etherium Astrolabe
Cost: 2U
Type: Artifact
Description: Flash B, TAP, Sacrifice an artifact: Draw a card.

Name: Etherium Sculptor
Cost: 1U
Type: Artifact Creature - Vedalken Artificer
Pow/Tgh: 1/2
Description: Artifact spells you cast cost 1 less to cast.

Name: Ethersworn Adjudicator
Cost: 4U
Type: Artifact Creature - Vedalken Knight
Pow/Tgh: 4/4
Description: Flying 1WB, TAP: Destroy target creature or enchantment. 2U: Untap Ethersworn Adjudicator.

Name: Ethersworn Canonist
Cost: 1W
Type: Artifact Creature - Human Cleric
Pow/Tgh: 2/2
Description: Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.

Name: Ethersworn Shieldmage
Cost: 1WU
Type: Artifact Creature - Vedalken Wizard
Pow/Tgh: 2/2
Description: Flash When Ethersworn Shieldmage enters the battlefield, prevent all damage that would be dealt to artifact creatures this turn.

Name: Etherwrought Page
Cost: 1WUB
Type: Artifact
Description: At the beginning of your upkeep, choose one - - You gain 2 life. - Look at the top card of your library. You may put that card into your graveyard. - Each opponent loses 1 life.

Name: Evacuation
Cost: 3UU
Type: Instant
Description: Return all creatures to their owners' hands.

Name: Evanescent Intellect
Cost: U
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature has "1U, TAP: Target player puts the top three cards of his or her library into his or her graveyard."

Name: Evangel of Heliod
Cost: 4WW
Type: Creature - Human Cleric
Pow/Tgh: 1/3
Description: When Evangel of Heliod enters the battlefield, put a number of 1/1 white Soldier creature tokens onto the battlefield equal to your devotion to white. (Each W in the mana costs of permanents you control counts toward your devotion to white.)

Name: Evangelize
Cost: 4W
Type: Sorcery
Description: Buyback 2WW (You may pay an additional 2WW as you cast this spell. If you do, put this card into your hand as it resolves.) Gain control of target creature of an opponent's choice he or she controls.

Name: Even the Odds
Cost: 2W
Type: Instant
Description: Cast Even the Odds only if you control fewer creatures than each opponent. Put three 1/1 white Soldier creature tokens onto the battlefield.

Name: Ever After
Cost: 4BB
Type: Sorcery
Description: Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put Ever After on the bottom of its owner's library.

Name: Everbark Shaman
Cost: 4G
Type: Creature - Treefolk Shaman
Pow/Tgh: 3/5
Description: TAP, Exile a Treefolk card from your graveyard: Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library.

Name: Everflame Eidolon
Cost: 1R
Type: Enchantment Creature - Spirit
Pow/Tgh: 1/1
Description: Bestow 2R (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) R: Everflame Eidolon gets +1/+0 until end of turn. If it's an Aura, enchanted creature gets +1/+0 until end of turn instead. Enchanted creature gets +1/+1.

Name: Everflowing Chalice
Cost: 0
Type: Artifact
Description: Multikicker 2 (You may pay an additional 2 any number of times as you cast this spell.) Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. TAP: Add C to your mana pool for each charge counter on Everflowing Chalice.

Name: Everlasting Torment
Cost: 2(0)
Type: Enchantment
Description: Players can't gain life. Damage can't be prevented. All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)

Name: Evermind
Cost:
Type: Instant - Arcane
Description: (Nonexistent mana costs can't be paid.) Draw a card. Splice onto Arcane 1U (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Name: Evernight Shade
Cost: 3B
Type: Creature - Shade
Pow/Tgh: 1/1
Description: B: Evernight Shade gets +1/+1 until end of turn. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Name: Evershrike
Cost: 3(0)(0)
Type: Creature - Elemental Spirit
Pow/Tgh: 2/2
Description: Flying Evershrike gets +2/+2 for each Aura attached to it. X(0)(0): Return Evershrike from your graveyard to the battlefield. You may put an Aura card with converted mana cost X or less from your hand onto the battlefield attached to it. If you don't, exile Evershrike.

Name: Evil Eye of Orms-by-Gore
Cost: 4B
Type: Creature - Eye
Pow/Tgh: 3/6
Description: Non-Eye creatures you control can't attack. Evil Eye of Orms-by-Gore can't be blocked except by Walls.

Name: Evil Eye of Urborg
Cost: 4B
Type: Creature - Eye
Pow/Tgh: 6/3
Description: Non-Eye creatures you control can't attack. Whenever Evil Eye of Urborg becomes blocked by a creature, destroy that creature.

Name: Evil Presence
Cost: B
Type: Enchantment - Aura
Description: Enchant land Enchanted land is a Swamp.

Name: Evil Twin
Cost: 2UB
Type: Creature - Shapeshifter
Pow/Tgh: 0/0
Description: You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield except it gains "UB, TAP: Destroy target creature with the same name as this creature."

Name: Evolution Charm
Cost: 1G
Type: Instant
Description: Choose one - - Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. - Return target creature card from your graveyard to your hand. - Target creature gains flying until end of turn.

Name: Evolution Vat
Cost: 3
Type: Artifact
Description: 3, TAP: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "2GU: Double the number of +1/+1 counters on this creature."

Name: Evolutionary Leap
Cost: 1G
Type: Enchantment
Description: G, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.

Name: Evolving Wilds
Cost:
Type: Land
Description: TAP, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.

Name: Exava, Rakdos Blood Witch
Cost: 2BR
Type: Legendary Creature - Human Cleric
Pow/Tgh: 3/3
Description: First strike, haste Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Each other creature you control with a +1/+1 counter on it has haste.

Name: Exclusion Ritual
Cost: 4WW
Type: Enchantment
Description: Imprint - When Exclusion Ritual enters the battlefield, exile target nonland permanent. Players can't cast spells with the same name as the exiled card.

Name: Excommunicate
Cost: 2W
Type: Sorcery
Description: Put target creature on top of its owner's library.

Name: Excoriate
Cost: 3W
Type: Sorcery
Description: Exile target tapped creature.

Name: Excruciator
Cost: 6RR
Type: Creature - Avatar
Pow/Tgh: 7/7
Description: Damage that would be dealt by Excruciator can't be prevented.

Name: Execute
Cost: 2B
Type: Instant
Description: Destroy target white creature. It can't be regenerated. Draw a card.

Name: Executioner's Capsule
Cost: B
Type: Artifact
Description: 1B, TAP, Sacrifice Executioner's Capsule: Destroy target nonblack creature.

Name: Executioner's Hood
Cost: 2
Type: Artifact - Equipment
Description: Equipped creature has intimidate. (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Name: Executioner's Swing
Cost: WB
Type: Instant
Description: Target creature that dealt damage this turn gets -5/-5 until end of turn.

Name: Exert Influence
Cost: 4U
Type: Sorcery
Description: Converge - Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast Exert Influence.

Name: Exhaustion
Cost: 2U
Type: Sorcery
Description: Creatures and lands target opponent controls don't untap during his or her next untap step.

Name: Exhumer Thrull
Cost: 5B
Type: Creature - Thrull
Pow/Tgh: 3/3
Description: Haunt (When this creature dies, exile it haunting target creature.) When Exhumer Thrull enters the battlefield or the creature it haunts dies, return target creature card from your graveyard to your hand.

Name: Exile into Darkness
Cost: 4B
Type: Sorcery
Description: Target player sacrifices a creature with converted mana cost 3 or less. At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Exile into Darkness from your graveyard to your hand.

Name: Exiled Boggart
Cost: 1B
Type: Creature - Goblin Rogue
Pow/Tgh: 2/2
Description: When Exiled Boggart dies, discard a card.

Name: Exotic Orchard
Cost:
Type: Land
Description: TAP: Add to your mana pool one mana of any color that a land an opponent controls could produce.

Name: Expedite
Cost: R
Type: Instant
Description: Target creature gains haste until end of turn. Draw a card.

Name: Expedition Envoy
Cost: W
Type: Creature - Human Scout Ally
Pow/Tgh: 2/1
Description:

Name: Expedition Map
Cost: 1
Type: Artifact
Description: 2, TAP, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

Name: Expedition Raptor
Cost: 3WW
Type: Creature - Bird
Pow/Tgh: 2/2
Description: Flying When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

Name: Experiment Kraj
Cost: 2GGUU
Type: Legendary Creature - Ooze Mutant
Pow/Tgh: 4/6
Description: Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it. TAP: Put a +1/+1 counter on target creature.

Name: Experiment One
Cost: G
Type: Creature - Human Ooze
Pow/Tgh: 1/1
Description: Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Remove two +1/+1 counters from Experiment One: Regenerate Experiment One.

Name: Exploding Borders
Cost: 2RG
Type: Sorcery
Description: Domain - Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Exploding Borders deals X damage to target player, where X is the number of basic land types among lands you control.

Name: Explore
Cost: 1G
Type: Sorcery
Description: You may play an additional land this turn. Draw a card.

Name: Explorer's Scope
Cost: 1
Type: Artifact - Equipment
Description: Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Name: Explosive Apparatus
Cost: 1
Type: Artifact
Description: 3, TAP, Sacrifice Explosive Apparatus: Explosive Apparatus deals 2 damage to target creature or player.

Name: Explosive Impact
Cost: 5R
Type: Instant
Description: Explosive Impact deals 5 damage to target creature or player.

Name: Explosive Revelation
Cost: 3RR
Type: Sorcery
Description: Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Explosive Revelation deals damage equal to that card's converted mana cost to that creature or player. Put the nonland card into your hand and the rest on the bottom of your library in any order.

Name: Explosive Vegetation
Cost: 3G
Type: Sorcery
Description: Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.

Name: Expose Evil
Cost: 1W
Type: Instant
Description: Tap up to two target creatures. Investigate. (Put a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")

Name: Exquisite Blood
Cost: 4B
Type: Enchantment
Description: Whenever an opponent loses life, you gain that much life.

Name: Exquisite Firecraft
Cost: 1RR
Type: Sorcery
Description: Exquisite Firecraft deals 4 damage to target creature or player. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, Exquisite Firecraft can't be countered by spells or abilities.

Name: Exsanguinate
Cost: XBB
Type: Sorcery
Description: Each opponent loses X life. You gain life equal to the life lost this way.

Name: Extinguish All Hope
Cost: 4BB
Type: Sorcery
Description: Destroy all nonenchantment creatures.

Name: Extirpate
Cost: B
Type: Instant
Description: Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.

Name: Extractor Demon
Cost: 4BB
Type: Creature - Demon
Pow/Tgh: 5/5
Description: Flying Whenever another creature leaves the battlefield, you may have target player put the top two cards of his or her library into his or her graveyard. Unearth 2B (2B: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Name: Extraplanar Lens
Cost: 3
Type: Artifact
Description: Imprint - When Extraplanar Lens enters the battlefield, you may exile target land you control. Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana to his or her mana pool of any type that land produced.

Name: Extricator of Flesh
Cost:
Type: Creature - Eldrazi Horror
Pow/Tgh: 3/5
Description: Eldrazi you control have vigilance. 2, TAP, Sacrifice a non-Eldrazi creature: Put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.

Name: Extricator of Flesh
Cost:
Type: Creature - Eldrazi Horror
Pow/Tgh: 3/5
Description: Eldrazi you control have vigilance. 2, TAP, Sacrifice a non-Eldrazi creature: Put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.

Name: Extricator of Sin
Cost: 2W
Type: Creature - Human Cleric
Pow/Tgh: 0/3
Description: When Extricator of Sin enters the battlefield, you may sacrifice another permanent. If you do, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. Delirium - At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin.

Name: Extricator of Sin
Cost: 2W
Type: Creature - Human Cleric
Pow/Tgh: 0/3
Description: When Extricator of Sin enters the battlefield, you may sacrifice another permanent. If you do, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. Delirium - At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin.

Name: Exuberant Firestoker
Cost: 2R
Type: Creature - Human Druid Shaman
Pow/Tgh: 1/1
Description: At the beginning of your end step, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player. TAP: Add C to your mana pool.

Name: Exultant Cultist
Cost: 2U
Type: Creature - Human Wizard
Pow/Tgh: 2/2
Description: When Exultant Cultist dies, draw a card.

Name: Eye Gouge
Cost: B
Type: Instant
Description: Target creature gets -1/-1 until end of turn. If it's a Cyclops, destroy it.

Name: Eye of Nowhere
Cost: UU
Type: Sorcery - Arcane
Description: Return target permanent to its owner's hand.

Name: Eye of the Storm
Cost: 5UU
Type: Enchantment
Description: Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost.

Name: Eyeblight Assassin
Cost: 2B
Type: Creature - Elf Assassin
Pow/Tgh: 2/2
Description: When Eyeblight Assassin enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.

Name: Eyeblight Massacre
Cost: 2BB
Type: Sorcery
Description: Non-Elf creatures get -2/-2 until end of turn.

Name: Eyeblight's Ending
Cost: 2B
Type: Tribal Instant - Elf
Description: Destroy target non-Elf creature.

Name: Eyeless Watcher
Cost: 3G
Type: Creature - Eldrazi Drone
Pow/Tgh: 1/1
Description: Devoid (This card has no color.) When Eyeless Watcher enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add C to your mana pool."

Name: Eyes in the Skies
Cost: 3W
Type: Instant
Description: Put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

Name: Eyes of the Watcher
Cost: 2U
Type: Enchantment
Description: Whenever you cast an instant or sorcery spell, you may pay 1. If you do, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Name: Eyes of the Wisent
Cost: 1G
Type: Tribal Enchantment - Elemental
Description: Whenever an opponent casts a blue spell during your turn, you may put a 4/4 green Elemental creature token onto the battlefield.

Name: Ezuri's Archers
Cost: G
Type: Creature - Elf Archer
Pow/Tgh: 1/2
Description: Reach (This creature can block creatures with flying.) Whenever Ezuri's Archers blocks a creature with flying, Ezuri's Archers gets +3/+0 until end of turn.

Name: Ezuri's Brigade
Cost: 2GG
Type: Creature - Elf Warrior
Pow/Tgh: 4/4
Description: Metalcraft - As long as you control three or more artifacts, Ezuri's Brigade gets +4/+4 and has trample.

Name: Ezuri, Renegade Leader
Cost: 1GG
Type: Legendary Creature - Elf Warrior
Pow/Tgh: 2/2
Description: G: Regenerate another target Elf. 2GGG: Elf creatures you control get +3/+3 and gain trample until end of turn.

Name: Fa'adiyah Seer
Cost: 1G
Type: Creature - Human Shaman
Pow/Tgh: 1/1
Description: TAP: Draw a card and reveal it. If it isn't a land card, discard it.

Name: Fable of Wolf and Owl
Cost: 3(0)(0)(0)
Type: Enchantment
Description: Whenever you cast a green spell, you may put a 2/2 green Wolf creature token onto the battlefield. Whenever you cast a blue spell, you may put a 1/1 blue Bird creature token with flying onto the battlefield.

Name: Fabled Hero
Cost: 1WW
Type: Creature - Human Soldier
Pow/Tgh: 2/2
Description: Double strike Heroic - Whenever you cast a spell that targets Fabled Hero, put a +1/+1 counter on Fabled Hero.

Name: Fabricate
Cost: 2U
Type: Sorcery
Description: Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library.

Name: Faceless Butcher
Cost: 2BB
Type: Creature - Nightmare Horror
Pow/Tgh: 2/3
Description: When Faceless Butcher enters the battlefield, exile target creature other than Faceless Butcher. When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Name: Faceless Devourer
Cost: 2B
Type: Creature - Nightmare Horror
Pow/Tgh: 2/1
Description: Shadow (This creature can block or be blocked by only creatures with shadow.) When Faceless Devourer enters the battlefield, exile another target creature with shadow. When Faceless Devourer leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Name: Facevaulter
Cost: B
Type: Creature - Goblin Warrior
Pow/Tgh: 1/1
Description: B, Sacrifice a Goblin: Facevaulter gets +2/+2 until end of turn.

Name: Fade into Antiquity
Cost: 2G
Type: Sorcery
Description: Exile target artifact or enchantment.

Name: Faerie Conclave
Cost:
Type: Land
Description: Faerie Conclave enters the battlefield tapped. TAP: Add U to your mana pool. 1U: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.

Name: Faerie Harbinger
Cost: 3U
Type: Creature - Faerie Wizard
Pow/Tgh: 2/2
Description: Flash Flying When Faerie Harbinger enters the battlefield, you may search your library for a Faerie card, reveal it, then shuffle your library and put that card on top of it.

Name: Faerie Impostor
Cost: U
Type: Creature - Faerie Rogue
Pow/Tgh: 2/1
Description: Flying When Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.

Name: Faerie Invaders
Cost: 4U
Type: Creature - Faerie Rogue
Pow/Tgh: 3/3
Description: Flash (You may cast this spell any time you could cast an instant.) Flying

Name: Faerie Macabre
Cost: 1BB
Type: Creature - Faerie Rogue
Pow/Tgh: 2/2
Description: Flying Discard Faerie Macabre: Exile up to two target cards from graveyards.

Name: Faerie Mechanist
Cost: 3U
Type: Artifact Creature - Faerie Artificer
Pow/Tgh: 2/2
Description: Flying When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Name: Faerie Miscreant
Cost: U
Type: Creature - Faerie Rogue
Pow/Tgh: 1/1
Description: Flying (This creature can't be blocked except by creatures with flying or reach.) When Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card.

Name: Faerie Swarm
Cost: 3U
Type: Creature - Faerie
Pow/Tgh: */*
Description: Flying Faerie Swarm's power and toughness are each equal to the number of blue permanents you control.

Name: Faerie Tauntings
Cost: 2B
Type: Tribal Enchantment - Faerie
Description: Whenever you cast a spell during an opponent's turn, you may have each opponent lose 1 life.

Name: Faerie Trickery
Cost: 1UU
Type: Tribal Instant - Faerie
Description: Counter target non-Faerie spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Name: Faith Unbroken
Cost: 3W
Type: Enchantment - Aura
Description: Enchant creature you control When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield. Enchanted creature gets +2/+2.

Name: Faith's Fetters
Cost: 3W
Type: Enchantment - Aura
Description: Enchant permanent When Faith's Fetters enters the battlefield, you gain 4 life. Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block.

Name: Faith's Reward
Cost: 3W
Type: Instant
Description: Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.

Name: Faith's Shield
Cost: W
Type: Instant
Description: Target permanent you control gains protection from the color of your choice until end of turn. Fateful hour - If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.

Name: Faithbearer Paladin
Cost: 4W
Type: Creature - Human Knight
Pow/Tgh: 3/4
Description: Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Name: Faithless Looting
Cost: R
Type: Sorcery
Description: Draw two cards, then discard two cards. Flashback 2R (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Name: Falkenrath Aristocrat
Cost: 2BR
Type: Creature - Vampire
Pow/Tgh: 4/1
Description: Flying, haste Sacrifice a creature: Falkenrath Aristocrat gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.

Name: Falkenrath Exterminator
Cost: 1R
Type: Creature - Vampire Archer
Pow/Tgh: 1/1
Description: Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it. 2R: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on Falkenrath Exterminator.

Name: Falkenrath Gorger
Cost: R
Type: Creature - Vampire Berserker
Pow/Tgh: 2/1
Description: Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Name: Falkenrath Marauders
Cost: 3RR
Type: Creature - Vampire Warrior
Pow/Tgh: 2/2
Description: Flying, haste Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.

Name: Falkenrath Noble
Cost: 3B
Type: Creature - Vampire
Pow/Tgh: 2/2
Description: Flying Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.

Name: Falkenrath Reaver
Cost: 1R
Type: Creature - Vampire
Pow/Tgh: 2/2
Description:

Name: Falkenrath Torturer
Cost: 2B
Type: Creature - Vampire
Pow/Tgh: 2/1
Description: Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer.

Name: Fall
Cost: BR
Type: Sorcery
Description: Target player reveals two cards at random from his or her hand, then discards each nonland card revealed this way.

Name: Fall
Cost: BR
Type: Sorcery
Description: Target player reveals two cards at random from his or her hand, then discards each nonland card revealed this way.

Name: Fall of the Gavel
Cost: 3WU
Type: Instant
Description: Counter target spell. You gain 5 life.

Name: Fall of the Hammer
Cost: 1R
Type: Instant
Description: Target creature you control deals damage equal to its power to another target creature.

Name: Fall of the Titans
Cost: XXR
Type: Instant
Description: Surge XR (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Fall of the Titans deals X damage to each of up to two target creatures and/or players.

Name: Fallen Angel
Cost: 3BB
Type: Creature - Angel
Pow/Tgh: 3/3
Description: Flying Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

Name: Fallen Ferromancer
Cost: 3R
Type: Creature - Human Shaman
Pow/Tgh: 1/1
Description: Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 1R, TAP: Fallen Ferromancer deals 1 damage to target creature or player.

Name: Fallen Ideal
Cost: 2B
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn." When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's hand.

Name: Fallowsage
Cost: 3U
Type: Creature - Merfolk Wizard
Pow/Tgh: 2/2
Description: Whenever Fallowsage becomes tapped, you may draw a card.

Name: Familiar's Ruse
Cost: UU
Type: Instant
Description: As an additional cost to cast Familiar's Ruse, return a creature you control to its owner's hand. Counter target spell.

Name: Fanatic of Mogis
Cost: 3R
Type: Creature - Minotaur Shaman
Pow/Tgh: 4/2
Description: When Fanatic of Mogis enters the battlefield, it deals damage to each opponent equal to your devotion to red. (Each R in the mana costs of permanents you control counts toward your devotion to red.)

Name: Fanatic of Xenagos
Cost: 1RG
Type: Creature - Centaur Warrior
Pow/Tgh: 3/3
Description: Trample Tribute 1 (As this creature enters the battlefield, an opponent of your choice may place a +1/+1 counter on it.) When Fanatic of Xenagos enters the battlefield, if tribute wasn't paid, it gets +1/+1 and gains haste until end of turn.

Name: Fang Skulkin
Cost: 2
Type: Artifact Creature - Scarecrow
Pow/Tgh: 2/1
Description: 2: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)

Name: Fangren Firstborn
Cost: 1GGG
Type: Creature - Beast
Pow/Tgh: 4/2
Description: Whenever Fangren Firstborn attacks, put a +1/+1 counter on each attacking creature.

Name: Fangren Hunter
Cost: 3GG
Type: Creature - Beast
Pow/Tgh: 4/4
Description: Trample

Name: Fangren Marauder
Cost: 5G
Type: Creature - Beast
Pow/Tgh: 5/5
Description: Whenever an artifact is put into a graveyard from the battlefield, you may gain 5 life.

Name: Fangren Pathcutter
Cost: 4GG
Type: Creature - Beast
Pow/Tgh: 4/6
Description: Whenever Fangren Pathcutter attacks, attacking creatures gain trample until end of turn.

Name: Farbog Boneflinger
Cost: 4B
Type: Creature - Zombie
Pow/Tgh: 2/2
Description: When Farbog Boneflinger enters the battlefield, target creature gets -2/-2 until end of turn.

Name: Farbog Explorer
Cost: 2W
Type: Creature - Human Scout
Pow/Tgh: 2/3
Description: Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Name: Farbog Revenant
Cost: 2B
Type: Creature - Spirit
Pow/Tgh: 1/3
Description: Skulk (This creature can't be blocked by creatures with greater power.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Name: Farhaven Elf
Cost: 2G
Type: Creature - Elf Druid
Pow/Tgh: 1/1
Description: When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.

Name: Farseek
Cost: 1G
Type: Sorcery
Description: Search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.

Name: Farsight Mask
Cost: 5
Type: Artifact
Description: Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card.

Name: Fascination
Cost: XUU
Type: Sorcery
Description: Choose one - - Each player draws X cards. - Each player puts the top X cards of his or her library into his or her graveyard.

Name: Fatal Attraction
Cost: 2R
Type: Enchantment - Aura
Description: Enchant creature When Fatal Attraction enters the battlefield, it deals 2 damage to enchanted creature. At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature.

Name: Fatal Frenzy
Cost: 2R
Type: Instant
Description: Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.

Name: Fatal Fumes
Cost: 3B
Type: Instant
Description: Target creature gets -4/-2 until end of turn.

Name: Fate Foretold
Cost: 1U
Type: Enchantment - Aura
Description: Enchant creature When Fate Foretold enters the battlefield, draw a card. When enchanted creature dies, its controller draws a card.

Name: Fate Forgotten
Cost: 2W
Type: Instant
Description: Exile target artifact or enchantment.

Name: Fate Transfer
Cost: 1(0)
Type: Instant
Description: Move all counters from target creature onto another target creature.

Name: Fate Unraveler
Cost: 3B
Type: Enchantment Creature - Hag
Pow/Tgh: 3/4
Description: Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player.

Name: Fated Conflagration
Cost: 1RRR
Type: Instant
Description: Fated Conflagration deals 5 damage to target creature or planeswalker. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Name: Fated Infatuation
Cost: UUU
Type: Instant
Description: Put a token onto the battlefield that's a copy of target creature you control. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Name: Fated Intervention
Cost: 2GGG
Type: Instant
Description: Put two 3/3 green Centaur enchantment creature tokens onto the battlefield. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Name: Fated Retribution
Cost: 4WWW
Type: Instant
Description: Destroy all creatures and planeswalkers. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Name: Fated Return
Cost: 4BBB
Type: Instant
Description: Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Name: Fatespinner
Cost: 1UU
Type: Creature - Human Wizard
Pow/Tgh: 1/2
Description: At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.

Name: Fatestitcher
Cost: 3U
Type: Creature - Zombie Wizard
Pow/Tgh: 1/2
Description: TAP: You may tap or untap another target permanent. Unearth U (U: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Name: Fathom Feeder
Cost: UB
Type: Creature - Eldrazi Drone
Pow/Tgh: 1/1
Description: Devoid (This card has no color.) Deathtouch Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) 3UB: Draw a card. Each opponent exiles the top card of his or her library.

Name: Fathom Mage
Cost: 2GU
Type: Creature - Human Wizard
Pow/Tgh: 1/1
Description: Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a +1/+1 counter is placed on Fathom Mage, you may draw a card.

Name: Fathom Seer
Cost: 1U
Type: Creature - Illusion
Pow/Tgh: 1/3
Description: Morph-Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Fathom Seer is turned face up, draw two cards.

Name: Fathom Trawl
Cost: 3UU
Type: Sorcery
Description: Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order.

Name: Faultgrinder
Cost: 6R
Type: Creature - Elemental
Pow/Tgh: 4/4
Description: Trample When Faultgrinder enters the battlefield, destroy target land. Evoke 4R (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Name: Fauna Shaman
Cost: 1G
Type: Creature - Elf Shaman
Pow/Tgh: 2/2
Description: G, TAP, Discard a creature card: Search your library for a creature card, reveal it, and put it into your hand. Then shuffle your library.

Name: Favor of the Mighty
Cost: 1W
Type: Tribal Enchantment - Giant
Description: Each creature with the highest converted mana cost has protection from all colors.

Name: Favor of the Overbeing
Cost: 1(0)
Type: Enchantment - Aura
Description: Enchant creature As long as enchanted creature is green, it gets +1/+1 and has vigilance. As long as enchanted creature is blue, it gets +1/+1 and has flying.

Name: Favor of the Woods
Cost: 2G
Type: Enchantment - Aura
Description: Enchant creature Whenever enchanted creature blocks, you gain 3 life.

Name: Favorable Winds
Cost: 1U
Type: Enchantment
Description: Creatures you control with flying get +1/+1.

Name: Favored Hoplite
Cost: W
Type: Creature - Human Soldier
Pow/Tgh: 1/2
Description: Heroic - Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn.

Name: Fear
Cost: BB
Type: Enchantment - Aura
Description: Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Name: Fearsome Awakening
Cost: 4B
Type: Sorcery
Description: Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it.

Name: Fearsome Temper
Cost: 2R
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +2/+2 and has "2R: Target creature can't block this creature this turn."

Name: Feast of Blood
Cost: 1B
Type: Sorcery
Description: Cast Feast of Blood only if you control two or more Vampires. Destroy target creature. You gain 4 life.

Name: Feast of Dreams
Cost: 1B
Type: Instant
Description: Destroy target enchanted creature or enchantment creature.

Name: Feast of Flesh
Cost: B
Type: Sorcery
Description: Feast of Flesh deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named Feast of Flesh in all graveyards.

Name: Feast of Worms
Cost: 3GG
Type: Sorcery - Arcane
Description: Destroy target land. If that land was legendary, its controller sacrifices another land.

Name: Feast on the Fallen
Cost: 2B
Type: Enchantment
Description: At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control.

Name: Feat of Resistance
Cost: 1W
Type: Instant
Description: Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn.

Name: Fecundity
Cost: 2G
Type: Enchantment
Description: Whenever a creature dies, that creature's controller may draw a card.

Name: Feebleness
Cost: 1B
Type: Enchantment - Aura
Description: Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets -2/-1.

Name: Feed the Clan
Cost: 1G
Type: Instant
Description: You gain 5 life. Ferocious - You gain 10 life instead if you control a creature with power 4 or greater.

Name: Feed the Pack
Cost: 5G
Type: Enchantment
Description: At the beginning of your end step, you may sacrifice a nontoken creature. If you do, put X 2/2 green Wolf creature tokens onto the battlefield, where X is the sacrificed creature's toughness.

Name: Feedback Bolt
Cost: 4R
Type: Instant
Description: Feedback Bolt deals damage to target player equal to the number of artifacts you control.

Name: Feeling of Dread
Cost: 1W
Type: Instant
Description: Tap up to two target creatures. Flashback 1U (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Name: Feldon's Cane
Cost: 1
Type: Artifact
Description: TAP, Exile Feldon's Cane: Shuffle your graveyard into your library.

Name: Felhide Brawler
Cost: 1B
Type: Creature - Minotaur
Pow/Tgh: 2/2
Description: Felhide Brawler can't block unless you control another Minotaur.

Name: Felhide Minotaur
Cost: 2B
Type: Creature - Minotaur
Pow/Tgh: 2/3
Description:

Name: Felhide Petrifier
Cost: 2B
Type: Creature - Minotaur Warrior
Pow/Tgh: 2/3
Description: Deathtouch Other Minotaur creatures you control have deathtouch.

Name: Felhide Spiritbinder
Cost: 3R
Type: Creature - Minotaur Shaman
Pow/Tgh: 3/4
Description: Inspired - Whenever Felhide Spiritbinder becomes untapped, you may pay 1R. If you do, put a token onto the battlefield that's a copy of another target creature except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.

Name: Felidar Cub
Cost: 1W
Type: Creature - Cat Beast
Pow/Tgh: 2/2
Description: Sacrifice Felidar Cub: Destroy target enchantment.

Name: Felidar Sovereign
Cost: 4WW
Type: Creature - Cat Beast
Pow/Tgh: 4/6
Description: Vigilance, lifelink At the beginning of your upkeep, if you have 40 or more life, you win the game.

Name: Fellwar Stone
Cost: 2
Type: Artifact
Description: TAP: Add to your mana pool one mana of any color that a land an opponent controls could produce.

Name: Femeref Archers
Cost: 2G
Type: Creature - Human Archer
Pow/Tgh: 2/2
Description: TAP: Femeref Archers deals 4 damage to target attacking creature with flying.

Name: Fencer Clique
Cost: 2UU
Type: Creature - Faerie Soldier
Pow/Tgh: 3/2
Description: Flying U: Put Fencer Clique on top of its owner's library.

Name: Fencer's Magemark
Cost: 2R
Type: Enchantment - Aura
Description: Enchant creature Creatures you control that are enchanted get +1/+1 and have first strike.

Name: Fencing Ace
Cost: 1W
Type: Creature - Human Soldier
Pow/Tgh: 1/1
Description: Double strike (This creature deals both first-strike and regular combat damage.)

Name: Fendeep Summoner
Cost: 4B
Type: Creature - Treefolk Shaman
Pow/Tgh: 3/5
Description: TAP: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn.

Name: Feral Animist
Cost: 1RG
Type: Creature - Goblin Shaman
Pow/Tgh: 2/1
Description: 3: Feral Animist gets +X/+0 until end of turn, where X is its power.

Name: Feral Contest
Cost: 3G
Type: Sorcery
Description: Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able.

Name: Feral Deceiver
Cost: 3G
Type: Creature - Spirit
Pow/Tgh: 3/2
Description: 1: Look at the top card of your library. 2: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn.

Name: Feral Hydra
Cost: XG
Type: Creature - Hydra Beast
Pow/Tgh: 0/0
Description: Feral Hydra enters the battlefield with X +1/+1 counters on it. 3: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability.

Name: Feral Incarnation
Cost: 8G
Type: Sorcery
Description: Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) Put three 3/3 green Beast creature tokens onto the battlefield.

Name: Feral Invocation
Cost: 2G
Type: Enchantment - Aura
Description: Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +2/+2.

Name: Feral Krushok
Cost: 4G
Type: Creature - Beast
Pow/Tgh: 5/4
Description:

Name: Feral Lightning
Cost: 3RRR
Type: Sorcery
Description: Put three 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step.

Name: Feral Ridgewolf
Cost: 2R
Type: Creature - Wolf
Pow/Tgh: 1/2
Description: Trample 1R: Feral Ridgewolf gets +2/+0 until end of turn.

Name: Ferocious Charge
Cost: 2G
Type: Instant
Description: Target creature gets +4/+4 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Name: Ferropede
Cost: 3
Type: Artifact Creature - Insect
Pow/Tgh: 1/1
Description: Ferropede can't be blocked. Whenever Ferropede deals combat damage to a player, you may remove a counter from target permanent.

Name: Ferrovore
Cost: 2R
Type: Creature - Beast
Pow/Tgh: 2/2
Description: R, Sacrifice an artifact: Ferrovore gets +3/+0 until end of turn.

Name: Fertile Ground
Cost: 1G
Type: Enchantment - Aura
Description: Enchant land Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).

Name: Fertile Imagination
Cost: 2GG
Type: Sorcery
Description: Choose a card type. Target opponent reveals his or her hand. Put two 1/1 green Saproling creature tokens onto the battlefield for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)

Name: Fertile Thicket
Cost:
Type: Land
Description: Fertile Thicket enters the battlefield tapped. When Fertile Thicket enters the battlefield, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order. TAP: Add G to your mana pool.

Name: Fertilid
Cost: 2G
Type: Creature - Elemental
Pow/Tgh: 0/0
Description: Fertilid enters the battlefield with two +1/+1 counters on it. 1G, Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles his or her library.

Name: Fervent Cathar
Cost: 2R
Type: Creature - Human Knight
Pow/Tgh: 2/1
Description: Haste When Fervent Cathar enters the battlefield, target creature can't block this turn.

Name: Fervor
Cost: 2R
Type: Enchantment
Description: Creatures you control have haste. (They can attack and TAP as soon as they come under your control.)

Name: Festercreep
Cost: 1B
Type: Creature - Elemental
Pow/Tgh: 0/0
Description: Festercreep enters the battlefield with a +1/+1 counter on it. 1B, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.

Name: Festergloom
Cost: 2B
Type: Sorcery
Description: Nonblack creatures get -1/-1 until end of turn.

Name: Festerhide Boar
Cost: 3G
Type: Creature - Boar
Pow/Tgh: 3/3
Description: Trample Morbid - Festerhide Boar enters the battlefield with two +1/+1 counters on it if a creature died this turn.

Name: Festering Goblin
Cost: B
Type: Creature - Zombie Goblin
Pow/Tgh: 1/1
Description: When Festering Goblin dies, target creature gets -1/-1 until end of turn.

Name: Festering March
Cost: 3BB
Type: Sorcery
Description: Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it. Suspend 3-2B (Rather than cast this card from your hand, you may pay 2B and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Name: Festering Newt
Cost: B
Type: Creature - Salamander
Pow/Tgh: 1/1
Description: When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.

Name: Festival of the Guildpact
Cost: XW
Type: Instant
Description: Prevent the next X damage that would be dealt to you this turn. Draw a card.

Name: Fetid Heath
Cost:
Type: Land
Description: TAP: Add C to your mana pool. (0), TAP: Add WW, WB, or BB to your mana pool.

Name: Fetid Imp
Cost: 1B
Type: Creature - Imp
Pow/Tgh: 1/2
Description: Flying (This creature can't be blocked except by creatures with flying or reach.) B: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Name: Fettergeist
Cost: 2U
Type: Creature - Spirit
Pow/Tgh: 3/4
Description: Flying At the beginning of your upkeep, sacrifice Fettergeist unless you pay 1 for each other creature you control.

Name: Feudkiller's Verdict
Cost: 4WW
Type: Tribal Sorcery - Giant
Description: You gain 10 life. Then if you have more life than an opponent, put a 5/5 white Giant Warrior creature token onto the battlefield.

Name: Fevered Visions
Cost: 1UR
Type: Enchantment
Description: At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to him or her.

Name: Fibrous Entangler
Cost:
Type: Creature - Eldrazi Werewolf
Pow/Tgh: 4/6
Description: Vigilance Fibrous Entangler must be blocked if able. Fibrous Entangler can block an additional creature each combat.

Name: Fibrous Entangler
Cost:
Type: Creature - Eldrazi Werewolf
Pow/Tgh: 4/6
Description: Vigilance Fibrous Entangler must be blocked if able. Fibrous Entangler can block an additional creature each combat.

Name: Fiddlehead Kami
Cost: 4G
Type: Creature - Spirit
Pow/Tgh: 3/3
Description: Whenever you cast a Spirit or Arcane spell, regenerate Fiddlehead Kami.

Name: Field Creeper
Cost: 2
Type: Artifact Creature - Scarecrow
Pow/Tgh: 2/1
Description:

Name: Field Marshal
Cost: 1WW
Type: Creature - Human Soldier
Pow/Tgh: 2/2
Description: Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)

Name: Field of Reality
Cost: 2U
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature can't be blocked by Spirits. 1U: Return Field of Reality to its owner's hand.

Name: Fieldmist Borderpost
Cost: 1WU
Type: Artifact
Description: You may pay 1 and return a basic land you control to its owner's hand rather than pay Fieldmist Borderpost's mana cost. Fieldmist Borderpost enters the battlefield tapped. TAP: Add W or U to your mana pool.

Name: Fiend Binder
Cost: 3W
Type: Creature - Human Soldier
Pow/Tgh: 3/2
Description: Whenever Fiend Binder attacks, tap target creature defending player controls.

Name: Fiend Hunter
Cost: 1WW
Type: Creature - Human Cleric
Pow/Tgh: 1/3
Description: When Fiend Hunter enters the battlefield, you may exile another target creature. When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Name: Fiend of the Shadows
Cost: 3BB
Type: Creature - Vampire Wizard
Pow/Tgh: 3/3
Description: Flying Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from his or her hand. You may play that card for as long as it remains exiled. Sacrifice a Human: Regenerate Fiend of the Shadows.

Name: Fiendslayer Paladin
Cost: 1WW
Type: Creature - Human Knight
Pow/Tgh: 2/2
Description: First strike (This creature deals combat damage before creatures without first strike.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Fiendslayer Paladin can't be the target of black or red spells your opponents control.

Name: Fierce Invocation
Cost: 4R
Type: Sorcery
Description: Manifest the top card of your library, then put two +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Name: Fiery Bombardment
Cost: 1R
Type: Enchantment
Description: Chroma - 2, Sacrifice a creature: Fiery Bombardment deals damage to target creature or player equal to the number of red mana symbols in the sacrificed creature's mana cost.

Name: Fiery Conclusion
Cost: 1R
Type: Instant
Description: As an additional cost to cast Fiery Conclusion, sacrifice a creature. Fiery Conclusion deals 5 damage to target creature.

Name: Fiery Fall
Cost: 5R
Type: Instant
Description: Fiery Fall deals 5 damage to target creature. Basic landcycling 1R (1R, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)

Name: Fiery Gambit
Cost: 2R
Type: Sorcery
Description: Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.

Name: Fiery Hellhound
Cost: 1RR
Type: Creature - Elemental Hound
Pow/Tgh: 2/2
Description: R: Fiery Hellhound gets +1/+0 until end of turn.

Name: Fiery Impulse
Cost: R
Type: Instant
Description: Fiery Impulse deals 2 damage to target creature. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage to that creature instead.

Name: Fiery Justice
Cost: RGW
Type: Sorcery
Description: Fiery Justice deals 5 damage divided as you choose among any number of target creatures and/or players. Target opponent gains 5 life.

Name: Fiery Temper
Cost: 1RR
Type: Instant
Description: Fiery Temper deals 3 damage to target creature or player. Madness R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Name: Fight to the Death
Cost: RW
Type: Instant
Description: Destroy all blocking creatures and all blocked creatures.

Name: Fighting Drake
Cost: 2UU
Type: Creature - Drake
Pow/Tgh: 2/4
Description: Flying

Name: Figure of Destiny
Cost: (0)
Type: Creature - Kithkin
Pow/Tgh: 1/1
Description: (0): Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2. (0)(0)(0): If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4. (0)(0)(0)(0)(0)(0): If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.

Name: Filigree Angel
Cost: 5WWU
Type: Artifact Creature - Angel
Pow/Tgh: 4/4
Description: Flying When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control.

Name: Filigree Fracture
Cost: 2G
Type: Instant
Description: Destroy target artifact or enchantment. If that permanent was blue or black, draw a card.

Name: Filigree Sages
Cost: 3U
Type: Artifact Creature - Vedalken Wizard
Pow/Tgh: 2/3
Description: 2U: Untap target artifact.

Name: Fill with Fright
Cost: 3B
Type: Sorcery
Description: Target player discards two cards. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Name: Final Iteration
Cost:
Type: Creature - Eldrazi Insect
Pow/Tgh: 6/5
Description: Flying Wizards you control get +2/+1 and have flying. Whenever you cast an instant or sorcery spell, put a 1/1 blue Human Wizard creature token onto the battlefield.

Name: Final Iteration
Cost:
Type: Creature - Eldrazi Insect
Pow/Tgh: 6/5
Description: Flying Wizards you control get +2/+1 and have flying. Whenever you cast an instant or sorcery spell, put a 1/1 blue Human Wizard creature token onto the battlefield.

Name: Final Judgment
Cost: 4WW
Type: Sorcery
Description: Exile all creatures.

Name: Final Punishment
Cost: 3BB
Type: Sorcery
Description: Target player loses life equal to the damage already dealt to him or her this turn.

Name: Final Revels
Cost: 4B
Type: Sorcery
Description: Choose one - - All creatures get +2/+0 until end of turn. - All creatures get -0/-2 until end of turn.

Name: Final-Sting Faerie
Cost: 3B
Type: Creature - Faerie Assassin
Pow/Tgh: 2/2
Description: Flying When Final-Sting Faerie enters the battlefield, destroy target creature that was dealt damage this turn.

Name: Finest Hour
Cost: 2GWU
Type: Enchantment
Description: Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.

Name: Fire Elemental
Cost: 3RR
Type: Creature - Elemental
Pow/Tgh: 5/4
Description:

Name: Fire Juggler
Cost: 2R
Type: Creature - Goblin Shaman
Pow/Tgh: 2/2
Description: Whenever Fire Juggler becomes blocked, clash with an opponent. If you win, Fire Juggler deals 4 damage to each creature blocking it. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Name: Fire Servant
Cost: 3RR
Type: Creature - Elemental
Pow/Tgh: 4/3
Description: If a red instant or sorcery spell you control would deal damage, it deals double that damage instead.

Name: Fire Whip
Cost: 1R
Type: Enchantment - Aura
Description: Enchant creature you control Enchanted creature has "TAP: This creature deals 1 damage to target creature or player." Sacrifice Fire Whip: Fire Whip deals 1 damage to target creature or player.

Name: Fire at Will
Cost: (0)(0)(0)
Type: Instant
Description: Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.

Name: Fire-Belly Changeling
Cost: 1R
Type: Creature - Shapeshifter
Pow/Tgh: 1/1
Description: Changeling (This card is every creature type.) R: Fire-Belly Changeling gets +1/+0 until end of turn. Activate this ability no more than twice each turn.

Name: Fire-Field Ogre
Cost: 1UBR
Type: Creature - Ogre Mutant
Pow/Tgh: 4/2
Description: First strike Unearth UBR (UBR: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Name: Fire-Lit Thicket
Cost:
Type: Land
Description: TAP: Add C to your mana pool. (0), TAP: Add RR, RG, or GG to your mana pool.

Name: Fireball
Cost: XR
Type: Sorcery
Description: Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players. Fireball costs 1 more to cast for each target beyond the first.

Name: Firebreathing
Cost: R
Type: Enchantment - Aura
Description: Enchant creature R: Enchanted creature gets +1/+0 until end of turn.

Name: Firedrinker Satyr
Cost: R
Type: Creature - Satyr Shaman
Pow/Tgh: 2/1
Description: Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you. 1R: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you.

Name: Firefiend Elemental
Cost: 3R
Type: Creature - Elemental
Pow/Tgh: 3/2
Description: Haste (This creature can attack and TAP as soon as it comes under your control.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Name: Firefist Striker
Cost: 1R
Type: Creature - Human Soldier
Pow/Tgh: 2/1
Description: Battalion - Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.

Name: Firefright Mage
Cost: R
Type: Creature - Goblin Spellshaper
Pow/Tgh: 1/1
Description: 1R, TAP, Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures.

Name: Firehoof Cavalry
Cost: W
Type: Creature - Human Berserker
Pow/Tgh: 1/1
Description: 3R: Firehoof Cavalry gets +2/+0 and gains trample until end of turn.

Name: Firemane Angel
Cost: 3RWW
Type: Creature - Angel
Pow/Tgh: 4/3
Description: Flying, first strike At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life. 6RRWW: Return Firemane Angel from your graveyard to the battlefield. Activate this ability only during your upkeep.

Name: Firemane Avenger
Cost: 2RW
Type: Creature - Angel
Pow/Tgh: 3/3
Description: Flying Battalion - Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to target creature or player and you gain 3 life.

Name: Firemantle Mage
Cost: 2R
Type: Creature - Human Shaman Ally
Pow/Tgh: 2/2
Description: Rally - Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Name: Firemaw Kavu
Cost: 5R
Type: Creature - Kavu
Pow/Tgh: 4/2
Description: Echo 5R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Firemaw Kavu enters the battlefield, it deals 2 damage to target creature. When Firemaw Kavu leaves the battlefield, it deals 4 damage to target creature.

Name: Firemind's Foresight
Cost: 5UR
Type: Instant
Description: Search your library for an instant card with converted mana cost 3, reveal it, and put it into your hand. Then repeat this process for instant cards with converted mana costs 2 and 1. Then shuffle your library.

Name: Fires of Undeath
Cost: 2R
Type: Instant
Description: Fires of Undeath deals 2 damage to target creature or player. Flashback 5B (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Name: Fireshrieker
Cost: 3
Type: Artifact - Equipment
Description: Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Name: Firespout
Cost: 2(0)
Type: Sorcery
Description: Firespout deals 3 damage to each creature without flying if R was spent to cast Firespout and 3 damage to each creature with flying if G was spent to cast it. (Do both if RG was spent.)

Name: Firewake Sliver
Cost: 1RG
Type: Creature - Sliver
Pow/Tgh: 1/1
Description: All Sliver creatures have haste. All Slivers have "1, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."

Name: Firewild Borderpost
Cost: 1RG
Type: Artifact
Description: You may pay 1 and return a basic land you control to its owner's hand rather than pay Firewild Borderpost's mana cost. Firewild Borderpost enters the battlefield tapped. TAP: Add R or G to your mana pool.

Name: Firewing Phoenix
Cost: 3R
Type: Creature - Phoenix
Pow/Tgh: 4/2
Description: Flying 1RRR: Return Firewing Phoenix from your graveyard to your hand.

Name: First Response
Cost: 3W
Type: Enchantment
Description: At the beginning of each upkeep, if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield.

Name: First Volley
Cost: 1R
Type: Instant - Arcane
Description: First Volley deals 1 damage to target creature and 1 damage to that creature's controller.

Name: Fishliver Oil
Cost: 1U
Type: Enchantment - Aura
Description: Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has islandwalk. (It can't be blocked as long as defending player controls an Island.)

Name: Fissure Vent
Cost: 3RR
Type: Sorcery
Description: Choose one or both - - Destroy target artifact. - Destroy target nonbasic land.

Name: Fist of Suns
Cost: 3
Type: Artifact
Description: You may pay WUBRG rather than pay the mana cost for spells that you cast.

Name: Fistful of Force
Cost: 1G
Type: Instant
Description: Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Name: Fists of Ironwood
Cost: 1G
Type: Enchantment - Aura
Description: Enchant creature When Fists of Ironwood enters the battlefield, put two 1/1 green Saproling creature tokens onto the battlefield. Enchanted creature has trample.

Name: Fists of the Anvil
Cost: 1R
Type: Instant
Description: Target creature gets +4/+0 until end of turn.

Name: Fists of the Demigod
Cost: 1(0)
Type: Enchantment - Aura
Description: Enchant creature As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) As long as enchanted creature is red, it gets +1/+1 and has first strike.

Name: Five-Alarm Fire
Cost: 1RR
Type: Enchantment
Description: Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire. Remove five blaze counters from Five-Alarm Fire: Five-Alarm Fire deals 5 damage to target creature or player.

Name: Flagstones of Trokair
Cost:
Type: Legendary Land
Description: TAP: Add W to your mana pool. When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it onto the battlefield tapped. If you do, shuffle your library.

Name: Flame Fusillade
Cost: 3R
Type: Sorcery
Description: Until end of turn, permanents you control gain "TAP: This permanent deals 1 damage to target creature or player."

Name: Flame Jab
Cost: R
Type: Sorcery
Description: Flame Jab deals 1 damage to target creature or player. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Name: Flame Javelin
Cost: (2/R)(2/R)(2/R)
Type: Instant
Description: ((2/R) can be paid with any two mana or with R. This card's converted mana cost is 6.) Flame Javelin deals 4 damage to target creature or player.

Name: Flame Slash
Cost: R
Type: Sorcery
Description: Flame Slash deals 4 damage to target creature.

Name: Flame Wave
Cost: 3RRRR
Type: Sorcery
Description: Flame Wave deals 4 damage to target player and each creature he or she controls.

Name: Flame-Kin War Scout
Cost: 3R
Type: Creature - Elemental Scout
Pow/Tgh: 2/4
Description: When another creature enters the battlefield, sacrifice Flame-Kin War Scout. If you do, Flame-Kin War Scout deals 4 damage to that creature.

Name: Flame-Kin Zealot
Cost: 1RRW
Type: Creature - Elemental Berserker
Pow/Tgh: 2/2
Description: When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.

Name: Flame-Wreathed Phoenix
Cost: 2RR
Type: Creature - Phoenix
Pow/Tgh: 3/3
Description: Flying Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) When Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand."

Name: Flameblade Angel
Cost: 4RR
Type: Creature - Angel
Pow/Tgh: 4/4
Description: Flying Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller.

Name: Flameblast Dragon
Cost: 4RR
Type: Creature - Dragon
Pow/Tgh: 5/5
Description: Flying Whenever Flameblast Dragon attacks, you may pay XR. If you do, Flameblast Dragon deals X damage to target creature or player.

Name: Flameborn Hellion
Cost: 5R
Type: Creature - Hellion
Pow/Tgh: 5/4
Description: Haste Flameborn Hellion attacks each turn if able.

Name: Flameborn Viron
Cost: 4RR
Type: Creature - Insect
Pow/Tgh: 6/4
Description:

Name: Flamebreak
Cost: RRR
Type: Sorcery
Description: Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn.

Name: Flamecast Wheel
Cost: 1
Type: Artifact
Description: 5, TAP, Sacrifice Flamecast Wheel: Flamecast Wheel deals 3 damage to target creature.

Name: Flamecore Elemental
Cost: 2RR
Type: Creature - Elemental
Pow/Tgh: 5/4
Description: Echo 2RR (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Name: Flameheart Werewolf
Cost:
Type: Creature - Werewolf
Pow/Tgh: 3/2
Description: Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf.

Name: Flameheart Werewolf
Cost:
Type: Creature - Werewolf
Pow/Tgh: 3/2
Description: Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf.

Name: Flamekin Bladewhirl
Cost: R
Type: Creature - Elemental Warrior
Pow/Tgh: 2/1
Description: As an additional cost to cast Flamekin Bladewhirl, reveal an Elemental card from your hand or pay 3.

Name: Flamekin Brawler
Cost: R
Type: Creature - Elemental Warrior
Pow/Tgh: 0/2
Description: R: Flamekin Brawler gets +1/+0 until end of turn.

Name: Flamekin Harbinger
Cost: R
Type: Creature - Elemental Shaman
Pow/Tgh: 1/1
Description: When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle your library and put that card on top of it.

Name: Flamekin Spitfire
Cost: 1R
Type: Creature - Elemental Shaman
Pow/Tgh: 1/1
Description: 3R: Flamekin Spitfire deals 1 damage to target creature or player.

Name: Flamerush Rider
Cost: 4R
Type: Creature - Human Warrior
Pow/Tgh: 3/3
Description: Whenever Flamerush Rider attacks, put a token onto the battlefield tapped and attacking that's a copy of another target attacking creature. Exile the token at end of combat. Dash 2RR (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Name: Flames of the Blood Hand
Cost: 2R
Type: Instant
Description: Flames of the Blood Hand deals 4 damage to target player. The damage can't be prevented. If that player would gain life this turn, that player gains no life instead.

Name: Flames of the Firebrand
Cost: 2R
Type: Sorcery
Description: Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three target creatures and/or players.

Name: Flameshadow Conjuring
Cost: 3R
Type: Enchantment
Description: Whenever a nontoken creature enters the battlefield under your control, you may pay R. If you do, put a token onto the battlefield that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.

Name: Flamespeaker Adept
Cost: 2R
Type: Creature - Human Shaman
Pow/Tgh: 2/3
Description: Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn.

Name: Flamespeaker's Will
Cost: R
Type: Enchantment - Aura
Description: Enchant creature you control Enchanted creature gets +1/+1. Whenever enchanted creature deals combat damage to a player, you may sacrifice Flamespeaker's Will. If you do, destroy target artifact.

Name: Flamewake Phoenix
Cost: 1RR
Type: Creature - Phoenix
Pow/Tgh: 2/2
Description: Flying, haste Flamewake Phoenix attacks each turn if able. Ferocious - At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay R. If you do, return Flamewake Phoenix from your graveyard to the battlefield.

Name: Flamewave Invoker
Cost: 2R
Type: Creature - Goblin Mutant
Pow/Tgh: 2/2
Description: 7R: Flamewave Invoker deals 5 damage to target player.

Name: Flaring Flame-Kin
Cost: 2R
Type: Creature - Elemental Warrior
Pow/Tgh: 2/2
Description: As long as Flaring Flame-Kin is enchanted, it gets +2/+2, has trample, and has "R: Flaring Flame-Kin gets +1/+0 until end of turn."

Name: Flash Conscription
Cost: 5R
Type: Instant
Description: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If W was spent to cast Flash Conscription, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn.

Name: Flash Counter
Cost: 1U
Type: Instant
Description: Counter target instant spell.

Name: Flash Foliage
Cost: 2G
Type: Instant
Description: Cast Flash Foliage only during combat after blockers are declared. Put a 1/1 green Saproling creature token onto the battlefield blocking target creature attacking you. Draw a card.

Name: Flashfires
Cost: 3R
Type: Sorcery
Description: Destroy all Plains.

Name: Flashfreeze
Cost: 1U
Type: Instant
Description: Counter target red or green spell.

Name: Flatten
Cost: 3B
Type: Instant
Description: Target creature gets -4/-4 until end of turn.

Name: Flayed Nim
Cost: 3B
Type: Creature - Skeleton
Pow/Tgh: 2/2
Description: Whenever Flayed Nim deals combat damage to a creature, that creature's controller loses that much life. 2B: Regenerate Flayed Nim.

Name: Flayer Drone
Cost: 1BR
Type: Creature - Eldrazi Drone
Pow/Tgh: 3/1
Description: Devoid (This card has no color.) First strike Whenever another colorless creature enters the battlefield under your control, target opponent loses 1 life.

Name: Flayer Husk
Cost: 1
Type: Artifact - Equipment
Description: Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) Equipped creature gets +1/+1. Equip 2

Name: Flayer of the Hatebound
Cost: 5R
Type: Creature - Devil
Pow/Tgh: 4/2
Description: Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) Whenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to target creature or player.

Name: Flaying Tendrils
Cost: 1BB
Type: Sorcery
Description: Devoid (This card has no color.) All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.

Name: Fledgling Griffin
Cost: 1W
Type: Creature - Griffin
Pow/Tgh: 2/2
Description: Landfall - Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn.

Name: Fledgling Mawcor
Cost: 3U
Type: Creature - Beast
Pow/Tgh: 2/2
Description: Flying TAP: Fledgling Mawcor deals 1 damage to target creature or player. Morph UU (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Name: Fleecemane Lion
Cost: GW
Type: Creature - Cat
Pow/Tgh: 3/3
Description: 3GW: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) As long as Fleecemane Lion is monstrous, it has hexproof and indestructible.

Name: Fleetfeather Cockatrice
Cost: 3GU
Type: Creature - Cockatrice
Pow/Tgh: 3/3
Description: Flash (You may cast this spell any time you could cast an instant.) Flying, deathtouch 5GU: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

Name: Fleetfeather Sandals
Cost: 2
Type: Artifact - Equipment
Description: Equipped creature has flying and haste. Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Name: Fleeting Distraction
Cost: U
Type: Instant
Description: Target creature gets -1/-0 until end of turn. Draw a card.

Name: Fleeting Image
Cost: 2U
Type: Creature - Illusion
Pow/Tgh: 2/1
Description: Flying (This creature can't be blocked except by creatures with flying or reach.) 1U: Return Fleeting Image to its owner's hand.

Name: Fleeting Memories
Cost: 2U
Type: Enchantment
Description: When Fleeting Memories enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, target player puts the top three cards of his or her library into his or her graveyard.

Name: Flensermite
Cost: 1B
Type: Creature - Gremlin
Pow/Tgh: 1/1
Description: Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Name: Flesh Allergy
Cost: 2BB
Type: Sorcery
Description: As an additional cost to cast Flesh Allergy, sacrifice a creature. Destroy target creature. Its controller loses life equal to the number of creatures that died this turn.

Name: Flesh to Dust
Cost: 3BB
Type: Instant
Description: Destroy target creature. It can't be regenerated.

Name: Flesh-Eater Imp
Cost: 3B
Type: Creature - Imp
Pow/Tgh: 2/2
Description: Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Sacrifice a creature: Flesh-Eater Imp gets +1/+1 until end of turn.

Name: Fleshbag Marauder
Cost: 2B
Type: Creature - Zombie Warrior
Pow/Tgh: 3/1
Description: When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.

Name: Fleshformer
Cost: 2B
Type: Creature - Human Wizard
Pow/Tgh: 2/2
Description: WUBRG: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate this ability only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.)

Name: Fleshgrafter
Cost: 2B
Type: Creature - Human Warrior
Pow/Tgh: 2/2
Description: Discard an artifact card: Fleshgrafter gets +2/+2 until end of turn.

Name: Fleshmad Steed
Cost: 1B
Type: Creature - Horse
Pow/Tgh: 2/2
Description: Whenever another creature dies, tap Fleshmad Steed.

Name: Fleshpulper Giant
Cost: 5RR
Type: Creature - Giant
Pow/Tgh: 4/4
Description: When Fleshpulper Giant enters the battlefield, you may destroy target creature with toughness 2 or less.

Name: Fleshwrither
Cost: 2BB
Type: Creature - Horror
Pow/Tgh: 3/3
Description: Transfigure 1BB (1BB, Sacrifice this creature: Search your library for a creature card with the same converted mana cost as this creature and put that card onto the battlefield. Then shuffle your library. Transfigure only as a sorcery.)

Name: Flickerform
Cost: 1W
Type: Enchantment - Aura
Description: Enchant creature 2WW: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.

Name: Flickering Spirit
Cost: 3W
Type: Creature - Spirit
Pow/Tgh: 2/2
Description: Flying 3W: Exile Flickering Spirit, then return it to the battlefield under its owner's control.

Name: Flickerwisp
Cost: 1WW
Type: Creature - Elemental
Pow/Tgh: 3/1
Description: Flying When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Name: Flight
Cost: U
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature has flying.

Name: Flight Spellbomb
Cost: 1
Type: Artifact
Description: TAP, Sacrifice Flight Spellbomb: Target creature gains flying until end of turn. When Flight Spellbomb is put into a graveyard from the battlefield, you may pay U. If you do, draw a card.

Name: Flight of Fancy
Cost: 3U
Type: Enchantment - Aura
Description: Enchant creature When Flight of Fancy enters the battlefield, draw two cards. Enchanted creature has flying.

Name: Fling
Cost: 1R
Type: Instant
Description: As an additional cost to cast Fling, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to target creature or player.

Name: Flinthoof Boar
Cost: 1G
Type: Creature - Boar
Pow/Tgh: 2/2
Description: Flinthoof Boar gets +1/+1 as long as you control a Mountain. R: Flinthoof Boar gains haste until end of turn. (It can attack and TAP this turn.)

Name: Flitterstep Eidolon
Cost: 1U
Type: Enchantment Creature - Spirit
Pow/Tgh: 1/1
Description: Bestow 5U (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flitterstep Eidolon can't be blocked. Enchanted creature gets +1/+1 and can't be blocked.

Name: Floating-Dream Zubera
Cost: 1U
Type: Creature - Zubera Spirit
Pow/Tgh: 1/2
Description: When Floating-Dream Zubera dies, draw a card for each Zubera that died this turn.

Name: Floodbringer
Cost: 1U
Type: Creature - Moonfolk Wizard
Pow/Tgh: 1/2
Description: Flying 2, Return a land you control to its owner's hand: Tap target land.

Name: Floodchaser
Cost: 5U
Type: Creature - Elemental
Pow/Tgh: 0/0
Description: Floodchaser enters the battlefield with six +1/+1 counters on it. Floodchaser can't attack unless defending player controls an Island. U, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn.

Name: Flooded Grove
Cost:
Type: Land
Description: TAP: Add C to your mana pool. (0), TAP: Add GG, GU, or UU to your mana pool.

Name: Flooded Strand
Cost:
Type: Land
Description: TAP, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.

Name: Floodtide Serpent
Cost: 4U
Type: Creature - Serpent
Pow/Tgh: 4/4
Description: Floodtide Serpent can't attack unless you return an enchantment you control to its owner's hand. (This cost is paid as attackers are declared.)

Name: Flourishing Defenses
Cost: 4G
Type: Enchantment
Description: Whenever a -1/-1 counter is placed on a creature, you may put a 1/1 green Elf Warrior creature token onto the battlefield.

Name: Flow of Ideas
Cost: 5U
Type: Sorcery
Description: Draw a card for each Island you control.

Name: Flowering Lumberknot
Cost: 3G
Type: Creature - Treefolk
Pow/Tgh: 5/5
Description: Flowering Lumberknot can't attack or block unless it's paired with a creature with soulbond.

Name: Flowstone Channeler
Cost: 2R
Type: Creature - Human Spellshaper
Pow/Tgh: 2/2
Description: 1R, TAP, Discard a card: Target creature gets +1/-1 and gains haste until end of turn.

Name: Flowstone Crusher
Cost: 3RR
Type: Creature - Beast
Pow/Tgh: 4/4
Description: R: Flowstone Crusher gets +1/-1 until end of turn.

Name: Flowstone Embrace
Cost: 1R
Type: Enchantment - Aura
Description: Enchant creature TAP: Enchanted creature gets +2/-2 until end of turn.

Name: Flowstone Shambler
Cost: 2R
Type: Creature - Beast
Pow/Tgh: 2/2
Description: R: Flowstone Shambler gets +1/-1 until end of turn.

Name: Flowstone Slide
Cost: X2RR
Type: Sorcery
Description: All creatures get +X/-X until end of turn.

Name: Flurry of Horns
Cost: 4R
Type: Sorcery
Description: Put two 2/3 red Minotaur creature tokens with haste onto the battlefield.

Name: Flurry of Wings
Cost: GWU
Type: Instant
Description: Put X 1/1 white Bird Soldier creature tokens with flying onto the battlefield, where X is the number of attacking creatures.

Name: Fluxcharger
Cost: 2UR
Type: Creature - Weird
Pow/Tgh: 1/5
Description: Flying Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn.

Name: Flying Carpet
Cost: 4
Type: Artifact
Description: 2, TAP: Target creature gains flying until end of turn.

Name: Flying Crane Technique
Cost: 3URW
Type: Instant
Description: Untap all creatures you control. They gain flying and double strike until end of turn.

Name: Flying Men
Cost: U
Type: Creature - Human
Pow/Tgh: 1/1
Description: Flying

Name: Fodder Cannon
Cost: 4
Type: Artifact
Description: 4, TAP, Sacrifice a creature: Fodder Cannon deals 4 damage to target creature.

Name: Fodder Launch
Cost: 3B
Type: Tribal Sorcery - Goblin
Description: As an additional cost to cast Fodder Launch, sacrifice a Goblin. Target creature gets -5/-5 until end of turn. Fodder Launch deals 5 damage to that creature's controller.

Name: Foe-Razer Regent
Cost: 5GG
Type: Creature - Dragon
Pow/Tgh: 4/5
Description: Flying When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control. Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.

Name: Fog
Cost: G
Type: Instant
Description: Prevent all combat damage that would be dealt this turn.

Name: Fog Bank
Cost: 1U
Type: Creature - Wall
Pow/Tgh: 0/2
Description: Defender, flying Prevent all combat damage that would be dealt to and dealt by Fog Bank.

Name: Fog Elemental
Cost: 2U
Type: Creature - Elemental
Pow/Tgh: 4/4
Description: Flying (This creature can't be blocked except by creatures with flying or reach.) When Fog Elemental attacks or blocks, sacrifice it at end of combat.

Name: Fogwalker
Cost: 1U
Type: Creature - Spirit
Pow/Tgh: 1/3
Description: Skulk (This creature can't be blocked by creatures with greater power.) When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

Name: Fold into Aether
Cost: 2UU
Type: Instant
Description: Counter target spell. If that spell is countered this way, its controller may put a creature card from his or her hand onto the battlefield.

Name: Followed Footsteps
Cost: 3UU
Type: Enchantment - Aura
Description: Enchant creature At the beginning of your upkeep, put a token that's a copy of enchanted creature onto the battlefield.

Name: Fomori Nomad
Cost: 4R
Type: Creature - Nomad Giant
Pow/Tgh: 4/4
Description:

Name: Font of Fertility
Cost: G
Type: Enchantment
Description: 1G, Sacrifice Font of Fertility: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Name: Font of Fortunes
Cost: 1U
Type: Enchantment
Description: 1U, Sacrifice Font of Fortunes: Draw two cards.

Name: Font of Ire
Cost: 1R
Type: Enchantment
Description: 3R, Sacrifice Font of Ire: Font of Ire deals 5 damage to target player.

Name: Font of Mythos
Cost: 4
Type: Artifact
Description: At the beginning of each player's draw step, that player draws two additional cards.

Name: Font of Return
Cost: 1B
Type: Enchantment
Description: 3B, Sacrifice Font of Return: Return up to three target creature cards from your graveyard to your hand.

Name: Font of Vigor
Cost: 1W
Type: Enchantment
Description: 2W, Sacrifice Font of Vigor: You gain 7 life.

Name: Fool's Demise
Cost: 4U
Type: Enchantment - Aura
Description: Enchant creature When enchanted creature dies, return that card to the battlefield under your control. When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand.

Name: Foot Soldiers
Cost: 3W
Type: Creature - Human Soldier
Pow/Tgh: 2/4
Description:

Name: Footbottom Feast
Cost: 2B
Type: Instant
Description: Put any number of target creature cards from your graveyard on top of your library. Draw a card.

Name: Footsteps of the Goryo
Cost: 2B
Type: Sorcery - Arcane
Description: Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step.

Name: Foratog
Cost: 2G
Type: Creature - Atog
Pow/Tgh: 1/2
Description: G, Sacrifice a Forest: Foratog gets +2/+2 until end of turn.

Name: Forbidden Alchemy
Cost: 2U
Type: Instant
Description: Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. Flashback 6B (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Name: Forbidden Orchard
Cost:
Type: Land
Description: TAP: Add one mana of any color to your mana pool. Whenever you tap Forbidden Orchard for mana, target opponent puts a 1/1 colorless Spirit creature token onto the battlefield.

Name: Forbidding Watchtower
Cost:
Type: Land
Description: Forbidding Watchtower enters the battlefield tapped. TAP: Add W to your mana pool. 1W: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.

Name: Force Away
Cost: 1U
Type: Instant
Description: Return target creature to its owner's hand. Ferocious - If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card.

Name: Force of Nature
Cost: 2GGGG
Type: Creature - Elemental
Pow/Tgh: 8/8
Description: Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay GGGG.

Name: Force of Savagery
Cost: 2G
Type: Creature - Elemental
Pow/Tgh: 8/0
Description: Trample

Name: Forced Adaptation
Cost: G
Type: Enchantment - Aura
Description: Enchant creature At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.

Name: Forced Fruition
Cost: 4UU
Type: Enchantment
Description: Whenever an opponent casts a spell, that player draws seven cards.

Name: Forced Worship
Cost: 1W
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature can't attack. 2W: Return Forced Worship to its owner's hand.

Name: Foreboding Ruins
Cost:
Type: Land
Description: As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped. TAP: Add B or R to your mana pool.

Name: Forerunner of Slaughter
Cost: BR
Type: Creature - Eldrazi Drone
Pow/Tgh: 3/2
Description: Devoid (This card has no color.) 1: Target colorless creature gains haste until end of turn.

Name: Foresee
Cost: 3U
Type: Sorcery
Description: Scry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Name: Forest
Cost:
Type: Basic Land - Forest
Description: G

Name: Forfend
Cost: 1W
Type: Instant
Description: Prevent all damage that would be dealt to creatures this turn.

Name: Forge Armor
Cost: 4R
Type: Instant
Description: As an additional cost to cast Forge Armor, sacrifice an artifact. Put X +1/+1 counters on target creature, where X is the sacrificed artifact's converted mana cost.

Name: Forge Devil
Cost: R
Type: Creature - Devil
Pow/Tgh: 1/1
Description: When Forge Devil enters the battlefield, it deals 1 damage to target creature and 1 damage to you.

Name: Forgeborn Oreads
Cost: 2RR
Type: Enchantment Creature - Nymph
Pow/Tgh: 4/2
Description: Constellation - Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, Forgeborn Oreads deals 1 damage to target creature or player.

Name: Forgestoker Dragon
Cost: 4RR
Type: Creature - Dragon
Pow/Tgh: 5/4
Description: Flying 1R: Forgestoker Dragon deals 1 damage to target creature. That creature can't block this combat. Activate this ability only if Forgestoker Dragon is attacking.

Name: Forgotten Creation
Cost: 3U
Type: Creature - Zombie Horror
Pow/Tgh: 3/3
Description: Skulk (This creature can't be blocked by creatures with greater power.) At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.

Name: Foriysian Interceptor
Cost: 3W
Type: Creature - Human Soldier
Pow/Tgh: 0/5
Description: Flash (You may cast this spell any time you could cast an instant.) Defender Foriysian Interceptor can block an additional creature each combat.

Name: Foriysian Totem
Cost: 3
Type: Artifact
Description: TAP: Add R to your mana pool. 4R: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn. As long as Foriysian Totem is a creature, it can block an additional creature each combat.

Name: Fork in the Road
Cost: 1G
Type: Sorcery
Description: Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library.

Name: Forked Bolt
Cost: R
Type: Sorcery
Description: Forked Bolt deals 2 damage divided as you choose among one or two target creatures and/or players.

Name: Forked-Branch Garami
Cost: 3GG
Type: Creature - Spirit
Pow/Tgh: 4/4
Description: Soulshift 4, soulshift 4 (When this creature dies, you may return up to two target Spirit cards with converted mana cost 4 or less from your graveyard to your hand.)

Name: Forlorn Pseudamma
Cost: 3B
Type: Creature - Zombie
Pow/Tgh: 2/1
Description: Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Inspired - Whenever Forlorn Pseudamma becomes untapped, you may pay 2B. If you do, put a 2/2 black Zombie enchantment creature token onto the battlefield.

Name: Form of the Dragon
Cost: 4RRR
Type: Enchantment
Description: At the beginning of your upkeep, Form of the Dragon deals 5 damage to target creature or player. At the beginning of each end step, your life total becomes 5. Creatures without flying can't attack you.

Name: Formless Nurturing
Cost: 3G
Type: Sorcery
Description: Manifest the top card of your library, then put a +1/+1 counter on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Name: Forsaken Drifters
Cost: 3B
Type: Creature - Zombie
Pow/Tgh: 4/2
Description: When Forsaken Drifters dies, put the top four cards of your library into your graveyard.

Name: Forsaken Sanctuary
Cost:
Type: Land
Description: Forsaken Sanctuary enters the battlefield tapped. TAP: Add W or B to your mana pool.

Name: Fortified Rampart
Cost: 1W
Type: Creature - Wall
Pow/Tgh: 0/6
Description: Defender

Name: Fortified Village
Cost:
Type: Land
Description: As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped. TAP: Add G or W to your mana pool.

Name: Fortify
Cost: 2W
Type: Instant
Description: Choose one - - Creatures you control get +2/+0 until end of turn. - Creatures you control get +0/+2 until end of turn.

Name: Fortress Crab
Cost: 3U
Type: Creature - Crab
Pow/Tgh: 1/6
Description:

Name: Fortress Cyclops
Cost: 3RW
Type: Creature - Cyclops Soldier
Pow/Tgh: 3/3
Description: Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn. Whenever Fortress Cyclops blocks, it gets +0/+3 until end of turn.

Name: Fortune Thief
Cost: 4R
Type: Creature - Human Rogue
Pow/Tgh: 0/1
Description: Damage that would reduce your life total to less than 1 reduces it to 1 instead. Morph RR (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Name: Fortune's Favor
Cost: 3U
Type: Instant
Description: Target opponent looks at the top four cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.

Name: Fossil Find
Cost: (0)
Type: Sorcery
Description: Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose.

Name: Foul Emissary
Cost: 2G
Type: Creature - Human Horror
Pow/Tgh: 1/1
Description: When Foul Emissary enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. When you sacrifice Foul Emissary while casting a spell with emerge, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.

Name: Foul Imp
Cost: BB
Type: Creature - Imp
Pow/Tgh: 2/2
Description: Flying When Foul Imp enters the battlefield, you lose 2 life.

Name: Foul Orchard
Cost:
Type: Land
Description: Foul Orchard enters the battlefield tapped. TAP: Add B or G to your mana pool.

Name: Foul Renewal
Cost: 3B
Type: Instant
Description: Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way.

Name: Foul-Tongue Invocation
Cost: 2B
Type: Instant
Description: As an additional cost to cast Foul-Tongue Invocation, you may reveal a Dragon card from your hand. Target player sacrifices a creature. If you revealed a Dragon card or controlled a Dragon as you cast Foul-Tongue Invocation, you gain 4 life.

Name: Foul-Tongue Shriek
Cost: B
Type: Instant
Description: Target opponent loses 1 life for each attacking creature you control. You gain that much life.

Name: Foundry Champion
Cost: 4RW
Type: Creature - Elemental Soldier
Pow/Tgh: 4/4
Description: When Foundry Champion enters the battlefield, it deals damage to target creature or player equal to the number of creatures you control. R: Foundry Champion gets +1/+0 until end of turn. W: Foundry Champion gets +0/+1 until end of turn.

Name: Foundry Street Denizen
Cost: R
Type: Creature - Goblin Warrior
Pow/Tgh: 1/1
Description: Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn.

Name: Foundry of the Consuls
Cost:
Type: Land
Description: TAP: Add C to your mana pool. 5, TAP, Sacrifice Foundry of the Consuls: Put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.

Name: Fountain of Youth
Cost: 0
Type: Artifact
Description: 2, TAP: You gain 1 life.

Name: Foxfire Oak
Cost: 5G
Type: Creature - Treefolk Shaman
Pow/Tgh: 3/6
Description: (0)(0)(0): Foxfire Oak gets +3/+0 until end of turn.

Name: Fractured Loyalty
Cost: 1R
Type: Enchantment - Aura
Description: Enchant creature Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect lasts indefinitely.)

Name: Fracturing Gust
Cost: 2(0)(0)(0)
Type: Instant
Description: Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way.

Name: Frantic Salvage
Cost: 3W
Type: Instant
Description: Put any number of target artifact cards from your graveyard on top of your library. Draw a card.

Name: Frazzle
Cost: 3U
Type: Instant
Description: Counter target nonblue spell.

Name: Freed from the Real
Cost: 2U
Type: Enchantment - Aura
Description: Enchant creature U: Tap enchanted creature. U: Untap enchanted creature.

Name: Freewind Equenaut
Cost: 2W
Type: Creature - Human Archer
Pow/Tgh: 2/2
Description: Flying As long as Freewind Equenaut is enchanted, it has "TAP: Freewind Equenaut deals 2 damage to target attacking or blocking creature."

Name: Frenetic Sliver
Cost: 1UR
Type: Creature - Sliver
Pow/Tgh: 2/2
Description: All Slivers have "0: If this permanent is on the battlefield, flip a coin. If you win the flip, exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step. If you lose the flip, sacrifice it."

Name: Frenzied Goblin
Cost: R
Type: Creature - Goblin Berserker
Pow/Tgh: 1/1
Description: Whenever Frenzied Goblin attacks, you may pay R. If you do, target creature can't block this turn.

Name: Frenzied Tilling
Cost: 3RG
Type: Sorcery
Description: Destroy target land. Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

Name: Frenzy Sliver
Cost: 1B
Type: Creature - Sliver
Pow/Tgh: 1/1
Description: All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.)

Name: Fresh Meat
Cost: 3G
Type: Instant
Description: Put a 3/3 green Beast creature token onto the battlefield for each creature put into your graveyard from the battlefield this turn.

Name: Freyalise's Radiance
Cost: 1G
Type: Enchantment
Description: Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Snow permanents don't untap during their controllers' untap steps.

Name: Friendly Fire
Cost: 3R
Type: Instant
Description: Target creature's controller reveals a card at random from his or her hand. Friendly Fire deals damage to that creature and that player equal to the revealed card's converted mana cost.

Name: Frightful Delusion
Cost: 2U
Type: Instant
Description: Counter target spell unless its controller pays 1. That player discards a card.

Name: Frilled Oculus
Cost: 1U
Type: Creature - Homunculus
Pow/Tgh: 1/3
Description: 1G: Frilled Oculus gets +2/+2 until end of turn. Activate this ability only once each turn.

Name: Frogmite
Cost: 4
Type: Artifact Creature - Frog
Pow/Tgh: 2/2
Description: Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Name: Frogtosser Banneret
Cost: 1B
Type: Creature - Goblin Rogue
Pow/Tgh: 1/1
Description: Haste Goblin spells and Rogue spells you cast cost 1 less to cast.

Name: From Beyond
Cost: 3G
Type: Enchantment
Description: Devoid (This card has no color.) At the beginning of your upkeep, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add C to your mana pool." 1G, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle your library.

Name: From Under the Floorboards
Cost: 3BB
Type: Sorcery
Description: Madness XBB (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Put three 2/2 black Zombie creature tokens onto the battlefield tapped and you gain 3 life. If From Under the Floorboards's madness cost was paid, instead put X of those tokens onto the battlefield tapped and you gain X life.

Name: Frontier Bivouac
Cost:
Type: Land
Description: Frontier Bivouac enters the battlefield tapped. TAP: Add G, U, or R to your mana pool.

Name: Frontier Guide
Cost: 1G
Type: Creature - Elf Scout
Pow/Tgh: 1/1
Description: 3G, TAP: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.

Name: Frontier Mastodon
Cost: 2G
Type: Creature - Elephant
Pow/Tgh: 3/2
Description: Ferocious - Frontier Mastodon enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater.

Name: Frontier Siege
Cost: 3G
Type: Enchantment
Description: As Frontier Siege enters the battlefield, choose Khans or Dragons. - Khans - At the beginning of each of your main phases, add GG to your mana pool. - Dragons - Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.

Name: Frontline Medic
Cost: 2W
Type: Creature - Human Cleric
Pow/Tgh: 3/3
Description: Battalion - Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn. Sacrifice Frontline Medic: Counter target spell with X in its mana cost unless its controller pays 3.

Name: Frontline Sage
Cost: 2U
Type: Creature - Human Wizard
Pow/Tgh: 0/1
Description: Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) U, TAP: Draw a card, then discard a card.

Name: Frost Breath
Cost: 2U
Type: Instant
Description: Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

Name: Frost Lynx
Cost: 2U
Type: Creature - Elemental Cat
Pow/Tgh: 2/2
Description: When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Name: Frost Marsh
Cost:
Type: Snow Land
Description: Frost Marsh enters the battlefield tapped. TAP: Add U or B to your mana pool.

Name: Frost Ogre
Cost: 3RR
Type: Creature - Ogre Warrior
Pow/Tgh: 5/3
Description:

Name: Frost Raptor
Cost: 2U
Type: Snow Creature - Bird
Pow/Tgh: 2/2
Description: Flying (0)(0): Frost Raptor gains shroud until end of turn. ((0) can be paid with one mana from a snow permanent. A creature with shroud can't be the target of spells or abilities.)

Name: Frost Titan
Cost: 4UU
Type: Creature - Giant
Pow/Tgh: 6/6
Description: Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays 2. Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step.

Name: Frost Walker
Cost: 1U
Type: Creature - Elemental
Pow/Tgh: 4/1
Description: When Frost Walker becomes the target of a spell or ability, sacrifice it.

Name: Frostburn Weird
Cost: (0)(0)
Type: Creature - Weird
Pow/Tgh: 1/4
Description: (0): Frostburn Weird gets +1/-1 until end of turn.

Name: Frostling
Cost: R
Type: Creature - Spirit
Pow/Tgh: 1/1
Description: Sacrifice Frostling: Frostling deals 1 damage to target creature.

Name: Frostweb Spider
Cost: 2G
Type: Snow Creature - Spider
Pow/Tgh: 1/3
Description: Reach (This creature can block creatures with flying.) Whenever Frostweb Spider blocks a creature with flying, put a +1/+1 counter on Frostweb Spider at end of combat.

Name: Frostwielder
Cost: 2RR
Type: Creature - Human Shaman
Pow/Tgh: 1/2
Description: TAP: Frostwielder deals 1 damage to target creature or player. If a creature dealt damage by Frostwielder this turn would die, exile it instead.

Name: Frostwind Invoker
Cost: 4U
Type: Creature - Merfolk Wizard
Pow/Tgh: 3/3
Description: Flying 8: Creatures you control gain flying until end of turn.

Name: Frozen Aether
Cost: 3U
Type: Enchantment
Description: Artifacts, creatures, and lands your opponents control enter the battlefield tapped.

Name: Frozen Solid
Cost: 1UU
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature doesn't untap during its controller's untap step. When enchanted creature is dealt damage, destroy it.

Name: Fruit of the First Tree
Cost: 3G
Type: Enchantment - Aura
Description: Enchant creature When enchanted creature dies, you gain X life and draw X cards, where X is its toughness.

Name: Fuel for the Cause
Cost: 2UU
Type: Instant
Description: Counter target spell, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

Name: Fugitive Wizard
Cost: U
Type: Creature - Human Wizard
Pow/Tgh: 1/1
Description:

Name: Fulgent Distraction
Cost: 2W
Type: Instant
Description: Choose two target creatures. Tap those creatures, then unattach all Equipment from them.

Name: Full Moon's Rise
Cost: 1G
Type: Enchantment
Description: Werewolf creatures you control get +1/+0 and have trample. Sacrifice Full Moon's Rise: Regenerate all Werewolf creatures you control.

Name: Fulminator Mage
Cost: 1(0)(0)
Type: Creature - Elemental Shaman
Pow/Tgh: 2/2
Description: Sacrifice Fulminator Mage: Destroy target nonbasic land.

Name: Fume Spitter
Cost: B
Type: Creature - Horror
Pow/Tgh: 1/1
Description: Sacrifice Fume Spitter: Put a -1/-1 counter on target creature.

Name: Fumiko the Lowblood
Cost: 2RR
Type: Legendary Creature - Human Samurai
Pow/Tgh: 3/2
Description: Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.) Creatures your opponents control attack each turn if able.

Name: Funeral Charm
Cost: B
Type: Instant
Description: Choose one - - Target player discards a card. - Target creature gets +2/-1 until end of turn. - Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

Name: Fungal Behemoth
Cost: 3G
Type: Creature - Fungus
Pow/Tgh: */*
Description: Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control. Suspend X-XGG. X can't be 0. (Rather than cast this card from your hand, you may pay XGG and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Fungal Behemoth while it's exiled, you may put a +1/+1 counter on target creature.

Name: Fungal Reaches
Cost:
Type: Land
Description: TAP: Add C to your mana pool. 1, TAP: Put a storage counter on Fungal Reaches. 1, Remove X storage counters from Fungal Reaches: Add X mana in any combination of R and/or G to your mana pool.

Name: Fungal Sprouting
Cost: 3G
Type: Sorcery
Description: Put X 1/1 green Saproling creature tokens onto the battlefield, where X is the greatest power among creatures you control.

Name: Fungus Sliver
Cost: 3G
Type: Creature - Fungus Sliver
Pow/Tgh: 2/2
Description: All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (The damage is dealt before the counter is put on.)

Name: Fungusaur
Cost: 3G
Type: Creature - Fungus Lizard
Pow/Tgh: 2/2
Description: Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.

Name: Furious Resistance
Cost: R
Type: Instant
Description: Target blocking creature gets +3/+0 and gains first strike until end of turn.

Name: Furnace Celebration
Cost: 1RR
Type: Enchantment
Description: Whenever you sacrifice another permanent, you may pay 2. If you do, Furnace Celebration deals 2 damage to target creature or player.

Name: Furnace Dragon
Cost: 6RRR
Type: Creature - Dragon
Pow/Tgh: 5/5
Description: Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.) Flying When Furnace Dragon enters the battlefield, if you cast it from your hand, exile all artifacts.

Name: Furnace Scamp
Cost: R
Type: Creature - Beast
Pow/Tgh: 1/1
Description: Whenever Furnace Scamp deals combat damage to a player, you may sacrifice it. If you do, Furnace Scamp deals 3 damage to that player.

Name: Furnace Whelp
Cost: 2RR
Type: Creature - Dragon
Pow/Tgh: 2/2
Description: Flying (This creature can't be blocked except by creatures with flying or reach.) R: Furnace Whelp gets +1/+0 until end of turn.

Name: Furnace of Rath
Cost: 1RRR
Type: Enchantment
Description: If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead.

Name: Furor of the Bitten
Cost: R
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +2/+2 and attacks each turn if able.

Name: Furtive Homunculus
Cost: 1U
Type: Creature - Homunculus
Pow/Tgh: 2/1
Description: Skulk (This creature can't be blocked by creatures with greater power.)

Name: Fury Charm
Cost: 1R
Type: Instant
Description: Choose one - - Destroy target artifact. - Target creature gets +1/+1 and gains trample until end of turn. - Remove two time counters from target permanent or suspended card.

Name: Fury Sliver
Cost: 5R
Type: Creature - Sliver
Pow/Tgh: 3/3
Description: All Sliver creatures have double strike.

Name: Fury of the Horde
Cost: 5RR
Type: Sorcery
Description: You may exile two red cards from your hand rather than pay Fury of the Horde's mana cost. Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Name: Furyblade Vampire
Cost: 1R
Type: Creature - Vampire Berserker
Pow/Tgh: 1/2
Description: Trample At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn.

Name: Furyborn Hellkite
Cost: 4RRR
Type: Creature - Dragon
Pow/Tgh: 6/6
Description: Bloodthirst 6 (If an opponent was dealt damage this turn, this creature enters the battlefield with six +1/+1 counters on it.) Flying

Name: Furystoke Giant
Cost: 3RR
Type: Creature - Giant Warrior
Pow/Tgh: 3/3
Description: When Furystoke Giant enters the battlefield, other creatures you control gain "TAP: This creature deals 2 damage to target creature or player" until end of turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Name: Fusion Elemental
Cost: WUBRG
Type: Creature - Elemental
Pow/Tgh: 8/8
Description:

Name: Fyndhorn Elder
Cost: 2G
Type: Creature - Elf Druid
Pow/Tgh: 1/1
Description: TAP: Add GG to your mana pool.

Name: Gaddock Teeg
Cost: GW
Type: Legendary Creature - Kithkin Advisor
Pow/Tgh: 2/2
Description: Noncreature spells with converted mana cost 4 or greater can't be cast. Noncreature spells with X in their mana costs can't be cast.

Name: Gaea's Anthem
Cost: 1GG
Type: Enchantment
Description: Creatures you control get +1/+1.

Name: Gaea's Blessing
Cost: 1G
Type: Sorcery
Description: Target player shuffles up to three target cards from his or her graveyard into his or her library. Draw a card. When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.

Name: Gaea's Herald
Cost: 1G
Type: Creature - Elf
Pow/Tgh: 1/1
Description: Creature spells can't be countered.

Name: Gaea's Liege
Cost: 3GGG
Type: Creature - Avatar
Pow/Tgh: */*
Description: As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls. TAP: Target land becomes a Forest until Gaea's Liege leaves the battlefield.

Name: Gaea's Revenge
Cost: 5GG
Type: Creature - Elemental
Pow/Tgh: 8/5
Description: Gaea's Revenge can't be countered. Haste Gaea's Revenge can't be the target of nongreen spells or abilities from nongreen sources.

Name: Gainsay
Cost: 1U
Type: Instant
Description: Counter target blue spell.

Name: Gale Force
Cost: 4G
Type: Sorcery
Description: Gale Force deals 5 damage to each creature with flying.

Name: Galepowder Mage
Cost: 3W
Type: Creature - Kithkin Wizard
Pow/Tgh: 3/3
Description: Flying Whenever Galepowder Mage attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Name: Galerider Sliver
Cost: U
Type: Creature - Sliver
Pow/Tgh: 1/1
Description: Sliver creatures you control have flying.

Name: Gallows Warden
Cost: 4W
Type: Creature - Spirit
Pow/Tgh: 3/3
Description: Flying Other Spirit creatures you control get +0/+1.

Name: Gallows at Willow Hill
Cost: 3
Type: Artifact
Description: 3, TAP, Tap three untapped Humans you control: Destroy target creature. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.

Name: Galvanic Alchemist
Cost: 2U
Type: Creature - Human Wizard
Pow/Tgh: 1/4
Description: Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Galvanic Alchemist is paired with another creature, each of those creatures has "2U: Untap this creature."

Name: Galvanic Arc
Cost: 2R
Type: Enchantment - Aura
Description: Enchant creature When Galvanic Arc enters the battlefield, it deals 3 damage to target creature or player. Enchanted creature has first strike.

Name: Galvanic Blast
Cost: R
Type: Instant
Description: Galvanic Blast deals 2 damage to target creature or player. Metalcraft - Galvanic Blast deals 4 damage to that creature or player instead if you control three or more artifacts.

Name: Galvanic Bombardment
Cost: R
Type: Instant
Description: Galvanic Bombardment deals X damage to target creature, where X is 2 plus the number of cards named Galvanic Bombardment in your graveyard.

Name: Galvanic Juggernaut
Cost: 4
Type: Artifact Creature - Juggernaut
Pow/Tgh: 5/5
Description: Galvanic Juggernaut attacks each turn if able. Galvanic Juggernaut doesn't untap during your untap step. Whenever another creature dies, untap Galvanic Juggernaut.

Name: Galvanic Key
Cost: 2
Type: Artifact
Description: Flash 3, TAP: Untap target artifact.

Name: Galvanoth
Cost: 3RR
Type: Creature - Beast
Pow/Tgh: 3/3
Description: At the beginning of your upkeep, you may look at the top card of your library. If it's an instant or sorcery card, you may cast it without paying its mana cost.

Name: Game Trail
Cost:
Type: Land
Description: As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped. TAP: Add R or G to your mana pool.

Name: Game-Trail Changeling
Cost: 3GG
Type: Creature - Shapeshifter
Pow/Tgh: 4/4
Description: Changeling (This card is every creature type.) Trample

Name: Gang of Devils
Cost: 5R
Type: Creature - Devil
Pow/Tgh: 3/3
Description: When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.

Name: Gargoyle Castle
Cost:
Type: Land
Description: TAP: Add C to your mana pool. 5, TAP, Sacrifice Gargoyle Castle: Put a 3/4 colorless Gargoyle artifact creature token with flying onto the battlefield.

Name: Gargoyle Sentinel
Cost: 3
Type: Artifact Creature - Gargoyle
Pow/Tgh: 3/3
Description: Defender (This creature can't attack.) 3: Until end of turn, Gargoyle Sentinel loses defender and gains flying.

Name: Garruk Relentless
Cost: 3G
Type: Planeswalker - Garruk
Description: When Garruk Relentless has two or fewer loyalty counters on him, transform him. 0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him. 0: Put a 2/2 green Wolf creature token onto the battlefield.

Name: Garruk Relentless
Cost: 3G
Type: Planeswalker - Garruk
Description: When Garruk Relentless has two or fewer loyalty counters on him, transform him. 0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him. 0: Put a 2/2 green Wolf creature token onto the battlefield.

Name: Garruk Wildspeaker
Cost: 2GG
Type: Planeswalker - Garruk
Description: +1: Untap two target lands. 1: Put a 3/3 green Beast creature token onto the battlefield. 4: Creatures you control get +3/+3 and gain trample until end of turn.

Name: Garruk's Companion
Cost: GG
Type: Creature - Beast
Pow/Tgh: 3/2
Description: Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)

Name: Garruk's Horde
Cost: 5GG
Type: Creature - Beast
Pow/Tgh: 7/7
Description: Trample Play with the top card of your library revealed. You may cast the top card of your library if it's a creature card. (Do this only any time you could cast that creature card. You still pay the spell's costs.)

Name: Garruk's Packleader
Cost: 4G
Type: Creature - Beast
Pow/Tgh: 4/4
Description: Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.

Name: Garruk, Apex Predator
Cost: 5BG
Type: Planeswalker - Garruk
Description: +1: Destroy another target planeswalker. +1: Put a 3/3 black Beast creature token with deathtouch onto the battlefield. 3: Destroy target creature. You gain life equal to its toughness. 8: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn."

Name: Garruk, Caller of Beasts
Cost: 4GG
Type: Planeswalker - Garruk
Description: +1: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. 3: You may put a green creature card from your hand onto the battlefield. 7: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle your library."

Name: Garruk, Primal Hunter
Cost: 2GGG
Type: Planeswalker - Garruk
Description: +1: Put a 3/3 green Beast creature token onto the battlefield. 3: Draw cards equal to the greatest power among creatures you control. 6: Put a 6/6 green Wurm creature token onto the battlefield for each land you control.

Name: Garruk, the Veil-Cursed
Cost:
Type: Planeswalker - Garruk
Description: +1: Put a 1/1 black Wolf creature token with deathtouch onto the battlefield. 1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle your library. 3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.

Name: Garruk, the Veil-Cursed
Cost:
Type: Planeswalker - Garruk
Description: +1: Put a 1/1 black Wolf creature token with deathtouch onto the battlefield. 1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle your library. 3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.

Name: Garza Zol, Plague Queen
Cost: 4UBR
Type: Legendary Creature - Vampire
Pow/Tgh: 5/5
Description: Flying, haste Whenever a creature dealt damage by Garza Zol, Plague Queen this turn dies, put a +1/+1 counter on Garza Zol. Whenever Garza Zol deals combat damage to a player, you may draw a card.

Name: Garza's Assassin
Cost: BBB
Type: Creature - Human Assassin
Pow/Tgh: 2/2
Description: Sacrifice Garza's Assassin: Destroy target nonblack creature. Recover-Pay half your life, rounded up. (When another creature is put into your graveyard from the battlefield, you may pay half your life, rounded up. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)

Name: Gate Hound
Cost: 2W
Type: Creature - Hound
Pow/Tgh: 1/1
Description: Creatures you control have vigilance as long as Gate Hound is enchanted.

Name: Gate Smasher
Cost: 3
Type: Artifact - Equipment
Description: Gate Smasher can be attached only to a creature with toughness 4 or greater. Equipped creature gets +3/+0 and has trample. Equip 3

Name: Gate to the Aether
Cost: 6
Type: Artifact
Description: At the beginning of each player's upkeep, that player reveals the top card of his or her library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield.

Name: Gatecreeper Vine
Cost: 1G
Type: Creature - Plant
Pow/Tgh: 0/2
Description: Defender When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle your library.

Name: Gatekeeper of Malakir
Cost: BB
Type: Creature - Vampire Warrior
Pow/Tgh: 2/2
Description: Kicker B (You may pay an additional B as you cast this spell.) When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature.

Name: Gateway Shade
Cost: 2B
Type: Creature - Shade
Pow/Tgh: 1/1
Description: B: Gateway Shade gets +1/+1 until end of turn. Tap an untapped Gate you control: Gateway Shade gets +2/+2 until end of turn.

Name: Gathan Raiders
Cost: 3RR
Type: Creature - Human Warrior
Pow/Tgh: 3/3
Description: Hellbent - Gathan Raiders gets +2/+2 as long as you have no cards in hand. Morph-Discard a card. (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Name: Gather Courage
Cost: G
Type: Instant
Description: Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) Target creature gets +2/+2 until end of turn.

Name: Gather Specimens
Cost: 3UUU
Type: Instant
Description: If a creature would enter the battlefield under an opponent's control this turn, it enters the battlefield under your control instead.

Name: Gather the Pack
Cost: 1G
Type: Sorcery
Description: Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one.

Name: Gather the Townsfolk
Cost: 1W
Type: Sorcery
Description: Put two 1/1 white Human creature tokens onto the battlefield. Fateful hour - If you have 5 or less life, put five of those tokens onto the battlefield instead.

Name: Gatherer of Graces
Cost: 1G
Type: Creature - Human Druid
Pow/Tgh: 1/2
Description: Gatherer of Graces gets +1/+1 for each Aura attached to it. Sacrifice an Aura: Regenerate Gatherer of Graces.

Name: Gatstaf Arsonists
Cost: 4R
Type: Creature - Human Werewolf
Pow/Tgh: 5/4
Description: At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists.

Name: Gatstaf Arsonists
Cost: 4R
Type: Creature - Human Werewolf
Pow/Tgh: 5/4
Description: At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists.

Name: Gatstaf Howler
Cost:
Type: Creature - Werewolf
Pow/Tgh: 3/3
Description: Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Howler.

Name: Gatstaf Howler
Cost:
Type: Creature - Werewolf
Pow/Tgh: 3/3
Description: Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Howler.

Name: Gatstaf Ravagers
Cost:
Type: Creature - Werewolf
Pow/Tgh: 6/5
Description: Menace (This creature can't be blocked except by two or more creatures.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Ravagers.

Name: Gatstaf Ravagers
Cost:
Type: Creature - Werewolf
Pow/Tgh: 6/5
Description: Menace (This creature can't be blocked except by two or more creatures.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Ravagers.

Name: Gatstaf Shepherd
Cost: 1G
Type: Creature - Human Werewolf
Pow/Tgh: 2/2
Description: At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd.

Name: Gatstaf Shepherd
Cost: 1G
Type: Creature - Human Werewolf
Pow/Tgh: 2/2
Description: At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd.

Name: Gauntlet of Power
Cost: 5
Type: Artifact
Description: As Gauntlet of Power enters the battlefield, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his or her mana pool (in addition to the mana the land produces).

Name: Gavony Ironwright
Cost: 2W
Type: Creature - Human Soldier
Pow/Tgh: 1/4
Description: Fateful hour - As long as you have 5 or less life, other creatures you control get +1/+4.

Name: Gavony Township
Cost:
Type: Land
Description: TAP: Add C to your mana pool. 2GW, TAP: Put a +1/+1 counter on each creature you control.

Name: Gavony Unhallowed
Cost: 3B
Type: Creature - Zombie
Pow/Tgh: 2/4
Description: Whenever another creature you control dies, put a +1/+1 counter on Gavony Unhallowed.

Name: Gaze of Adamaro
Cost: 2RR
Type: Instant - Arcane
Description: Gaze of Adamaro deals damage to target player equal to the number of cards in that player's hand.

Name: Gaze of Granite
Cost: XBBG
Type: Sorcery
Description: Destroy each nonland permanent with converted mana cost X or less.

Name: Gaze of Justice
Cost: W
Type: Sorcery
Description: As an additional cost to cast Gaze of Justice, tap three untapped white creatures you control. Exile target creature. Flashback 5W (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)

Name: Gaze of the Gorgon
Cost: 3(0)
Type: Instant
Description: ((0) can be paid with either B or G.) Regenerate target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.

Name: Geier Reach Bandit
Cost: 2R
Type: Creature - Human Rogue Werewolf
Pow/Tgh: 3/2
Description: Haste At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.

Name: Geier Reach Bandit
Cost: 2R
Type: Creature - Human Rogue Werewolf
Pow/Tgh: 3/2
Description: Haste At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.

Name: Geier Reach Sanitarium
Cost:
Type: Legendary Land
Description: TAP: Add C to your mana pool. 2, TAP: Each player draws a card, then discards a card.

Name: Geist Snatch
Cost: 2UU
Type: Instant
Description: Counter target creature spell. Put a 1/1 blue Spirit creature token with flying onto the battlefield.

Name: Geist Trappers
Cost: 4G
Type: Creature - Human Warrior
Pow/Tgh: 3/5
Description: Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Geist Trappers is paired with another creature, both creatures have reach.

Name: Geist of Saint Traft
Cost: 1WU
Type: Legendary Creature - Spirit Cleric
Pow/Tgh: 2/2
Description: Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat.

Name: Geist of the Archives
Cost: 2U
Type: Creature - Spirit
Pow/Tgh: 0/4
Description: Defender At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Name: Geist of the Lonely Vigil
Cost: 1W
Type: Creature - Spirit Cleric
Pow/Tgh: 2/3
Description: Defender, flying Delirium - Geist of the Lonely Vigil can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard.

Name: Geist of the Moors
Cost: 1WW
Type: Creature - Spirit
Pow/Tgh: 3/1
Description: Flying

Name: Geist-Fueled Scarecrow
Cost: 4
Type: Artifact Creature - Scarecrow
Pow/Tgh: 4/4
Description: Creature spells you cast cost 1 more to cast.

Name: Geist-Honored Monk
Cost: 3WW
Type: Creature - Human Monk
Pow/Tgh: */*
Description: Vigilance Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. When Geist-Honored Monk enters the battlefield, put two 1/1 white Spirit creature tokens with flying onto the battlefield.

Name: Geistblast
Cost: 2R
Type: Instant
Description: Geistblast deals 2 damage to target creature or player. 2U, Exile Geistblast from your graveyard: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

Name: Geistcatcher's Rig
Cost: 6
Type: Artifact Creature - Construct
Pow/Tgh: 4/5
Description: When Geistcatcher's Rig enters the battlefield, you may have it deal 4 damage to target creature with flying.

Name: Geistflame
Cost: R
Type: Instant
Description: Geistflame deals 1 damage to target creature or player. Flashback 3R (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Name: Gelatinous Genesis
Cost: XXG
Type: Sorcery
Description: Put X X/X green Ooze creature tokens onto the battlefield.

Name: Gelectrode
Cost: 1UR
Type: Creature - Weird
Pow/Tgh: 0/1
Description: TAP: Gelectrode deals 1 damage to target creature or player. Whenever you cast an instant or sorcery spell, you may untap Gelectrode.

Name: Gelid Shackles
Cost: W
Type: Snow Enchantment - Aura
Description: Enchant creature Enchanted creature can't block, and its activated abilities can't be activated. (0): Enchanted creature gains defender until end of turn. ((0) can be paid with one mana from a snow permanent.)

Name: Gem of Becoming
Cost: 3
Type: Artifact
Description: 3, TAP, Sacrifice Gem of Becoming: Search your library for an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library.

Name: Gemhide Sliver
Cost: 1G
Type: Creature - Sliver
Pow/Tgh: 1/1
Description: All Slivers have "TAP: Add one mana of any color to your mana pool."

Name: Gemini Engine
Cost: 6
Type: Artifact Creature - Construct
Pow/Tgh: 3/4
Description: Whenever Gemini Engine attacks, put a colorless Construct artifact creature token named Twin onto the battlefield attacking. Its power is equal to Gemini Engine's power and its toughness is equal to Gemini Engine's toughness. Sacrifice the token at end of combat.

Name: Gemstone Array
Cost: 4
Type: Artifact
Description: 2: Put a charge counter on Gemstone Array. Remove a charge counter from Gemstone Array: Add one mana of any color to your mana pool.

Name: Gemstone Caverns
Cost:
Type: Legendary Land
Description: If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. TAP: Add C to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool.

Name: Gemstone Mine
Cost:
Type: Land
Description: Gemstone Mine enters the battlefield with three mining counters on it. TAP, Remove a mining counter from Gemstone Mine: Add one mana of any color to your mana pool. If there are no mining counters on Gemstone Mine, sacrifice it.

Name: General Tazri
Cost: 4W
Type: Legendary Creature - Human Ally
Pow/Tgh: 3/4
Description: When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle your library. WUBRG: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.

Name: General's Kabuto
Cost: 4
Type: Artifact - Equipment
Description: Equipped creature has shroud. (It can't be the target of spells or abilities.) Prevent all combat damage that would be dealt to equipped creature. Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Name: Generator Servant
Cost: 1R
Type: Creature - Elemental
Pow/Tgh: 2/1
Description: TAP, Sacrifice Generator Servant: Add CC to your mana pool. If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and TAP as soon as it comes under your control.)

Name: Genesis Chamber
Cost: 2
Type: Artifact
Description: Whenever a nontoken creature enters the battlefield, if Genesis Chamber is untapped, that creature's controller puts a 1/1 colorless Myr artifact creature token onto the battlefield.

Name: Genesis Hydra
Cost: XGG
Type: Creature - Plant Hydra
Pow/Tgh: 0/0
Description: When you cast Genesis Hydra, reveal the top X cards of your library. You may put a nonland permanent card with converted mana cost X or less from among them onto the battlefield. Then shuffle the rest into your library. Genesis Hydra enters the battlefield with X +1/+1 counters on it.

Name: Genesis Wave
Cost: XGGG
Type: Sorcery
Description: Reveal the top X cards of your library. You may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.

Name: Genju of the Cedars
Cost: G
Type: Enchantment - Aura
Description: Enchant Forest 2: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land. When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.

Name: Genju of the Falls
Cost: U
Type: Enchantment - Aura
Description: Enchant Island 2: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land. When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand.

Name: Genju of the Fens
Cost: B
Type: Enchantment - Aura
Description: Enchant Swamp 2: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "B: This creature gets +1/+1 until end of turn." It's still a land. When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand.

Name: Genju of the Fields
Cost: W
Type: Enchantment - Aura
Description: Enchant Plains 2: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land. When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.

Name: Genju of the Realm
Cost: WUBRG
Type: Legendary Enchantment - Aura
Description: Enchant land 2: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land. When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.

Name: Genju of the Spires
Cost: R
Type: Enchantment - Aura
Description: Enchant Mountain 2: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land. When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand.

Name: Geosurge
Cost: RRRR
Type: Sorcery
Description: Add RRRRRRR to your mana pool. Spend this mana only to cast artifact or creature spells.

Name: Geralf's Masterpiece
Cost: 3UU
Type: Creature - Zombie Horror
Pow/Tgh: 7/7
Description: Flying Geralf's Masterpiece gets -1/-1 for each card in your hand. 3U, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped.

Name: Geralf's Messenger
Cost: BBB
Type: Creature - Zombie
Pow/Tgh: 3/2
Description: Geralf's Messenger enters the battlefield tapped. When Geralf's Messenger enters the battlefield, target opponent loses 2 life. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Name: Geralf's Mindcrusher
Cost: 4UU
Type: Creature - Zombie Horror
Pow/Tgh: 5/5
Description: When Geralf's Mindcrusher enters the battlefield, target player puts the top five cards of his or her library into his or her graveyard. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Name: Geth's Grimoire
Cost: 4
Type: Artifact
Description: Whenever an opponent discards a card, you may draw a card.

Name: Geth's Verdict
Cost: BB
Type: Instant
Description: Target player sacrifices a creature and loses 1 life.

Name: Geth, Lord of the Vault
Cost: 4BB
Type: Legendary Creature - Zombie
Pow/Tgh: 5/5
Description: Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) XB: Put target artifact or creature card with converted mana cost X from an opponent's graveyard onto the battlefield under your control tapped. Then that player puts the top X cards of his or her library into his or her graveyard.

Name: Geyser Glider
Cost: 3RR
Type: Creature - Elemental Beast
Pow/Tgh: 4/4
Description: Landfall - Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn.

Name: Geyserfield Stalker
Cost: 4B
Type: Creature - Elemental
Pow/Tgh: 3/2
Description: Menace (This creature can't be blocked except by two or more creatures.) Landfall - Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn.

Name: Ghalma's Warden
Cost: 3W
Type: Creature - Elephant Soldier
Pow/Tgh: 2/4
Description: Metalcraft - Ghalma's Warden gets +2/+2 as long as you control three or more artifacts.

Name: Ghastlord of Fugue
Cost: (0)(0)(0)(0)(0)
Type: Creature - Spirit Avatar
Pow/Tgh: 4/4
Description: Ghastlord of Fugue can't be blocked. Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals his or her hand. You choose a card from it. That player exiles that card.

Name: Ghastly Conscription
Cost: 5BB
Type: Sorcery
Description: Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Name: Ghastly Discovery
Cost: 2U
Type: Sorcery
Description: Draw two cards, then discard a card. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)

Name: Ghastly Haunting
Cost:
Type: Enchantment - Aura
Description: Enchant creature You control enchanted creature.

Name: Ghastly Haunting
Cost:
Type: Enchantment - Aura
Description: Enchant creature You control enchanted creature.

Name: Ghirapur Aether Grid
Cost: 2R
Type: Enchantment
Description: Tap two untapped artifacts you control: Ghirapur Aether Grid deals 1 damage to target creature or player.

Name: Ghirapur Gearcrafter
Cost: 2R
Type: Creature - Human Artificer
Pow/Tgh: 2/1
Description: When Ghirapur Gearcrafter enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. (A creature with flying can't be blocked except by creatures with flying or reach.)

Name: Ghitu Encampment
Cost:
Type: Land
Description: Ghitu Encampment enters the battlefield tapped. TAP: Add R to your mana pool. 1R: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)

Name: Ghitu Firebreathing
Cost: 1R
Type: Enchantment - Aura
Description: Flash (You may cast this spell any time you could cast an instant.) Enchant creature R: Enchanted creature gets +1/+0 until end of turn. R: Return Ghitu Firebreathing to its owner's hand.

Name: Ghor-Clan Bloodscale
Cost: 3R
Type: Creature - Viashino Warrior
Pow/Tgh: 2/1
Description: First strike 3G: Ghor-Clan Bloodscale gets +2/+2 until end of turn. Activate this ability only once each turn.

Name: Ghor-Clan Rampager
Cost: 2RG
Type: Creature - Beast
Pow/Tgh: 4/4
Description: Trample Bloodrush - RG, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.

Name: Ghor-Clan Savage
Cost: 3GG
Type: Creature - Centaur Berserker
Pow/Tgh: 2/3
Description: Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

Name: Ghost Council of Orzhova
Cost: WWBB
Type: Legendary Creature - Spirit
Pow/Tgh: 4/4
Description: When Ghost Council of Orzhova enters the battlefield, target opponent loses 1 life and you gain 1 life. 1, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step.

Name: Ghost Quarter
Cost:
Type: Land
Description: TAP: Add C to your mana pool. TAP, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library.

Name: Ghost Ship
Cost: 2UU
Type: Creature - Spirit
Pow/Tgh: 2/4
Description: Flying UUU: Regenerate Ghost Ship.

Name: Ghost Tactician
Cost: 4W
Type: Creature - Spirit Spellshaper
Pow/Tgh: 2/5
Description: W, TAP, Discard a card: Creatures you control get +1/+0 until end of turn.

Name: Ghost Warden
Cost: 1W
Type: Creature - Spirit
Pow/Tgh: 1/1
Description: TAP: Target creature gets +1/+1 until end of turn.

Name: Ghost-Lit Nourisher
Cost: 2G
Type: Creature - Spirit
Pow/Tgh: 2/1
Description: 2G, TAP: Target creature gets +2/+2 until end of turn. Channel - 3G, Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn.

Name: Ghost-Lit Raider
Cost: 2R
Type: Creature - Spirit
Pow/Tgh: 2/1
Description: 2R, TAP: Ghost-Lit Raider deals 2 damage to target creature. Channel - 3R, Discard Ghost-Lit Raider: Ghost-Lit Raider deals 4 damage to target creature.

Name: Ghost-Lit Redeemer
Cost: W
Type: Creature - Spirit
Pow/Tgh: 1/1
Description: W, TAP: You gain 2 life. Channel - 1W, Discard Ghost-Lit Redeemer: You gain 4 life.

Name: Ghost-Lit Stalker
Cost: B
Type: Creature - Spirit
Pow/Tgh: 1/1
Description: 4B, TAP: Target player discards two cards. Activate this ability only any time you could cast a sorcery. Channel - 5BB, Discard Ghost-Lit Stalker: Target player discards four cards. Activate this ability only any time you could cast a sorcery.

Name: Ghost-Lit Warder
Cost: 1U
Type: Creature - Spirit
Pow/Tgh: 1/1
Description: 3U, TAP: Counter target spell unless its controller pays 2. Channel - 3U, Discard Ghost-Lit Warder: Counter target spell unless its controller pays 4.

Name: Ghostblade Eidolon
Cost: 2W
Type: Enchantment Creature - Spirit
Pow/Tgh: 1/1
Description: Bestow 5W (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Double strike (This creature deals both first-strike and regular combat damage.) Enchanted creature gets +1/+1 and has double strike.

Name: Ghostfire
Cost: 2R
Type: Instant
Description: Ghostfire is colorless. Ghostfire deals 3 damage to target creature or player.

Name: Ghostfire Blade
Cost: 1
Type: Artifact - Equipment
Description: Equipped creature gets +2/+2. Equip 3 Ghostfire Blade's equip ability costs 2 less to activate if it targets a colorless creature.

Name: Ghostflame Sliver
Cost: BR
Type: Creature - Sliver
Pow/Tgh: 2/2
Description: All Slivers are colorless.

Name: Ghostform
Cost: 1U
Type: Sorcery
Description: Up to two target creatures can't be blocked this turn.

Name: Ghostly Changeling
Cost: 2B
Type: Creature - Shapeshifter
Pow/Tgh: 2/2
Description: Changeling (This card is every creature type.) 1B: Ghostly Changeling gets +1/+1 until end of turn.

Name: Ghostly Flicker
Cost: 2U
Type: Instant
Description: Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.

Name: Ghostly Possession
Cost: 2W
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature has flying. Prevent all combat damage that would be dealt to and dealt by enchanted creature.

Name: Ghostly Prison
Cost: 2W
Type: Enchantment
Description: Creatures can't attack you unless their controller pays 2 for each creature he or she controls that's attacking you.

Name: Ghostly Sentinel
Cost: 4W
Type: Creature - Kor Spirit
Pow/Tgh: 3/3
Description: Flying, vigilance

Name: Ghostly Touch
Cost: 1U
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent."

Name: Ghostly Wings
Cost: 1U
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +1/+1 and has flying. Discard a card: Return enchanted creature to its owner's hand.

Name: Ghosts of the Innocent
Cost: 5WW
Type: Creature - Spirit
Pow/Tgh: 4/5
Description: If a source would deal damage to a creature or player, it deals half that damage, rounded down, to that creature or player instead.

Name: Ghostway
Cost: 2W
Type: Instant
Description: Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

Name: Ghoulcaller's Accomplice
Cost: 1B
Type: Creature - Human Rogue
Pow/Tgh: 2/2
Description: 3B, Exile Ghoulcaller's Accomplice from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield. Activate this ability only any time you could cast a sorcery.

Name: Ghoulcaller's Bell
Cost: 1
Type: Artifact
Description: TAP: Each player puts the top card of his or her library into his or her graveyard.

Name: Ghoulcaller's Chant
Cost: B
Type: Sorcery
Description: Choose one - - Return target creature card from your graveyard to your hand. - Return two target Zombie cards from your graveyard to your hand.

Name: Ghoulflesh
Cost: B
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types.

Name: Ghoulraiser
Cost: 1BB
Type: Creature - Zombie
Pow/Tgh: 2/2
Description: When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand.

Name: Ghoulsteed
Cost: 4B
Type: Creature - Zombie Horse
Pow/Tgh: 4/4
Description: 2B, Discard two cards: Return Ghoulsteed from your graveyard to the battlefield tapped.

Name: Ghoultree
Cost: 7G
Type: Creature - Zombie Treefolk
Pow/Tgh: 10/10
Description: Ghoultree costs 1 less to cast for each creature card in your graveyard.

Name: Giant Adephage
Cost: 5GG
Type: Creature - Insect
Pow/Tgh: 7/7
Description: Trample Whenever Giant Adephage deals combat damage to a player, put a token onto the battlefield that's a copy of Giant Adephage.

Name: Giant Ambush Beetle
Cost: 3(0)R
Type: Creature - Insect
Pow/Tgh: 4/3
Description: Haste When Giant Ambush Beetle enters the battlefield, you may have target creature block it this turn if able.

Name: Giant Badger
Cost: 1GG
Type: Creature - Badger
Pow/Tgh: 2/2
Description: Whenever Giant Badger blocks, it gets +2/+2 until end of turn.

Name: Giant Cockroach
Cost: 3B
Type: Creature - Insect
Pow/Tgh: 4/2
Description:

Name: Giant Dustwasp
Cost: 3GG
Type: Creature - Insect
Pow/Tgh: 3/3
Description: Flying Suspend 4-1G (Rather than cast this card from your hand, you may pay 1G and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Name: Giant Growth
Cost: G
Type: Instant
Description: Target creature gets +3/+3 until end of turn.

Name: Giant Harbinger
Cost: 4R
Type: Creature - Giant Shaman
Pow/Tgh: 3/4
Description: When Giant Harbinger enters the battlefield, you may search your library for a Giant card, reveal it, then shuffle your library and put that card on top of it.

Name: Giant Mantis
Cost: 3G
Type: Creature - Insect
Pow/Tgh: 2/4
Description: Reach (This creature can block creatures with flying.)

Name: Giant Octopus
Cost: 3U
Type: Creature - Octopus
Pow/Tgh: 3/3
Description:

Name: Giant Oyster
Cost: 2UU
Type: Creature - Oyster
Pow/Tgh: 0/3
Description: You may choose not to untap Giant Oyster during your untap step. TAP: For as long as Giant Oyster remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When Giant Oyster leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature.

Name: Giant Scorpion
Cost: 2B
Type: Creature - Scorpion
Pow/Tgh: 1/3
Description: Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Name: Giant Solifuge
Cost: 2(0)(0)
Type: Creature - Insect
Pow/Tgh: 4/1
Description: ((0) can be paid with either R or G.) Trample; haste; shroud (This creature can't be the target of spells or abilities.)

Name: Giant Spider
Cost: 3G
Type: Creature - Spider
Pow/Tgh: 2/4
Description: Reach (This creature can block creatures with flying.)

Name: Giant's Ire
Cost: 3R
Type: Tribal Sorcery - Giant
Description: Giant's Ire deals 4 damage to target player. If you control a Giant, draw a card.

Name: Giantbaiting
Cost: 2(0)
Type: Sorcery
Description: Put a 4/4 red and green Giant Warrior creature token with haste onto the battlefield. Exile it at the beginning of the next end step. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)

Name: Gibbering Descent
Cost: 4BB
Type: Enchantment
Description: At the beginning of each player's upkeep, that player loses 1 life and discards a card. Hellbent - Skip your upkeep step if you have no cards in hand. Madness 2BB (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Name: Gibbering Fiend
Cost: 1R
Type: Creature - Devil
Pow/Tgh: 2/1
Description: When Gibbering Fiend enters the battlefield, it deals 1 damage to each opponent. Delirium - At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, Gibbering Fiend deals 1 damage to that player.

Name: Gibbering Kami
Cost: 3B
Type: Creature - Spirit
Pow/Tgh: 2/2
Description: Flying Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)

Name: Gideon Jura
Cost: 3WW
Type: Planeswalker - Gideon
Description: +2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. 2: Destroy target tapped creature. 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

Name: Gideon's Avenger
Cost: 1WW
Type: Creature - Human Soldier
Pow/Tgh: 2/2
Description: Whenever a creature an opponent controls becomes tapped, put a +1/+1 counter on Gideon's Avenger.

Name: Gideon's Lawkeeper
Cost: W
Type: Creature - Human Soldier
Pow/Tgh: 1/1
Description: W, TAP: Tap target creature.

Name: Gideon's Phalanx
Cost: 5WW
Type: Instant
Description: Put four 2/2 white Knight creature tokens with vigilance onto the battlefield. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.

Name: Gideon's Reproach
Cost: 1W
Type: Instant
Description: Gideon's Reproach deals 4 damage to target attacking or blocking creature.

Name: Gideon, Ally of Zendikar
Cost: 2WW
Type: Planeswalker - Gideon
Description: +1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. 0: Put a 2/2 white Knight Ally creature token onto the battlefield. 4: You get an emblem with "Creatures you control get +1/+1."

Name: Gideon, Battle-Forged
Cost:
Type: Planeswalker - Gideon
Description: +2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able. +1: Until your next turn, target creature gains indestructible. Untap that creature. 0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

Name: Gideon, Battle-Forged
Cost:
Type: Planeswalker - Gideon
Description: +2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able. +1: Until your next turn, target creature gains indestructible. Untap that creature. 0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

Name: Gideon, Champion of Justice
Cost: 2WW
Type: Planeswalker - Gideon
Description: +1: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls. 0: Until end of turn, Gideon, Champion of Justice becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn. 15: Exile all other permanents.

Name: Gift of Estates
Cost: 1W
Type: Sorcery
Description: If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle your library.

Name: Gift of Granite
Cost: W
Type: Enchantment - Aura
Description: Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +0/+2.

Name: Gift of Immortality
Cost: 2W
Type: Enchantment - Aura
Description: Enchant creature When enchanted creature dies, return that card to the battlefield under its owner's control. Return Gift of Immortality to the battlefield attached to that creature at the beginning of the next end step.

Name: Gift of Orzhova
Cost: 1(0)(0)
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +1/+1 and has flying and lifelink.

Name: Gift of Tusks
Cost: U
Type: Instant
Description: Until end of turn, target creature loses all abilities and becomes a green Elephant with base power and toughness 3/3.

Name: Gift of the Deity
Cost: 4(0)
Type: Enchantment - Aura
Description: Enchant creature As long as enchanted creature is black, it gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.) As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so.

Name: Gift of the Gargantuan
Cost: 2G
Type: Sorcery
Description: Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.

Name: Gifts Ungiven
Cost: 3U
Type: Instant
Description: Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.

Name: Gigadrowse
Cost: U
Type: Instant
Description: Replicate U (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Tap target permanent.

Name: Gigantiform
Cost: 3GG
Type: Enchantment - Aura
Description: Kicker 4 Enchant creature Enchanted creature has base power and toughness 8/8 and has trample. When Gigantiform enters the battlefield, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle your library.

Name: Gigantomancer
Cost: 7G
Type: Creature - Human Shaman
Pow/Tgh: 1/1
Description: 1: Target creature you control has base power and toughness 7/7 until end of turn.

Name: Gild
Cost: 3B
Type: Sorcery
Description: Exile target creature. Put a colorless artifact token named Gold onto the battlefield. It has "Sacrifice this artifact: Add one mana of any color to your mana pool."

Name: Gilded Lotus
Cost: 5
Type: Artifact
Description: TAP: Add three mana of any one color to your mana pool.

Name: Gilder Bairn
Cost: 1(0)(0)
Type: Creature - Ouphe
Pow/Tgh: 1/3
Description: 2(0), (0): For each counter on target permanent, put another of those counters on that permanent. ((0) is the untap symbol.)

Name: Gilt-Leaf Ambush
Cost: 2G
Type: Tribal Instant - Elf
Description: Put two 1/1 green Elf Warrior creature tokens onto the battlefield. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Name: Gilt-Leaf Archdruid
Cost: 3GG
Type: Creature - Elf Druid
Pow/Tgh: 3/3
Description: Whenever you cast a Druid spell, you may draw a card. Tap seven untapped Druids you control: Gain control of all lands target player controls.

Name: Gilt-Leaf Palace
Cost:
Type: Land
Description: As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters the battlefield tapped. TAP: Add B or G to your mana pool.

Name: Gilt-Leaf Seer
Cost: 2G
Type: Creature - Elf Shaman
Pow/Tgh: 2/2
Description: G, TAP: Look at the top two cards of your library, then put them back in any order.

Name: Gilt-Leaf Winnower
Cost: 3BB
Type: Creature - Elf Warrior
Pow/Tgh: 4/3
Description: Menace (This creature can't be blocked except by two or more creatures.) When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal.

Name: Giltspire Avenger
Cost: GWU
Type: Creature - Human Soldier
Pow/Tgh: 2/2
Description: Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) TAP: Destroy target creature that dealt damage to you this turn.

Name: Gisa and Geralf
Cost: 2UB
Type: Legendary Creature - Human Wizard
Pow/Tgh: 4/4
Description: When Gisa and Geralf enters the battlefield, put the top four cards of your library into your graveyard. During each of your turns, you may cast a Zombie creature card from your graveyard.

Name: Gisa's Bidding
Cost: 2BB
Type: Sorcery
Description: Put two 2/2 black Zombie creature tokens onto the battlefield. Madness 2B (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Name: Gisela, Blade of Goldnight
Cost: 4RWW
Type: Legendary Creature - Angel
Pow/Tgh: 5/5
Description: Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.

Name: Gisela, the Broken Blade
Cost: 2WW
Type: Legendary Creature - Angel Horror
Pow/Tgh: 4/3
Description: Flying, first strike, lifelink At the beginning of your end step, if you both own and control Gisela, the Broken Blade and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.

Name: Gitaxian Probe
Cost: (0)
Type: Sorcery
Description: ((0) can be paid with either U or 2 life.) Look at target player's hand. Draw a card.

Name: Give No Ground
Cost: 3W
Type: Instant
Description: Target creature gets +2/+6 until end of turn and can block any number of creatures this turn.

Name: Glacial Crasher
Cost: 4UU
Type: Creature - Elemental
Pow/Tgh: 5/5
Description: Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) Glacial Crasher can't attack unless there is a Mountain on the battlefield.

Name: Glacial Fortress
Cost:
Type: Land
Description: Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. TAP: Add W or U to your mana pool.

Name: Glacial Plating
Cost: 2WW
Type: Snow Enchantment - Aura
Description: Enchant creature Cumulative upkeep (0) (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. (0) can be paid with one mana from a snow permanent.) Enchanted creature gets +3/+3 for each age counter on Glacial Plating.

Name: Glacial Ray
Cost: 1R
Type: Instant - Arcane
Description: Glacial Ray deals 2 damage to target creature or player. Splice onto Arcane 1R (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Name: Glacial Stalker
Cost: 5U
Type: Creature - Elemental
Pow/Tgh: 4/5
Description: Morph 4U (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Name: Glade Watcher
Cost: 1G
Type: Creature - Elemental
Pow/Tgh: 3/3
Description: Defender Formidable - G: Glade Watcher can attack this turn as though it didn't have defender. Activate this ability only if creatures you control have total power 8 or greater.

Name: Gladecover Scout
Cost: G
Type: Creature - Elf Scout
Pow/Tgh: 1/1
Description: Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Name: Gladehart Cavalry
Cost: 5GG
Type: Creature - Elf Knight
Pow/Tgh: 6/6
Description: When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.

Name: Glamer Spinners
Cost: 4(0)
Type: Creature - Faerie Wizard
Pow/Tgh: 2/4
Description: Flash Flying When Glamer Spinners enters the battlefield, attach all Auras enchanting target permanent to another permanent with the same controller.

Name: Glamerdye
Cost: 1U
Type: Instant
Description: Change the text of target spell or permanent by replacing all instances of one color word with another. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Name: Glare of Heresy
Cost: 1W
Type: Sorcery
Description: Exile target white permanent.

Name: Glare of Subdual
Cost: 2GW
Type: Enchantment
Description: Tap an untapped creature you control: Tap target artifact or creature.

Name: Glarewielder
Cost: 4R
Type: Creature - Elemental Shaman
Pow/Tgh: 3/1
Description: Haste When Glarewielder enters the battlefield, up to two target creatures can't block this turn. Evoke 1R (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Name: Glaring Aegis
Cost: W
Type: Enchantment - Aura
Description: Enchant creature When Glaring Aegis enters the battlefield, tap target creature an opponent controls. Enchanted creature gets +1/+3.

Name: Glaring Spotlight
Cost: 1
Type: Artifact
Description: Creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. 3, Sacrifice Glaring Spotlight: Creatures you control gain hexproof until end of turn and can't be blocked this turn.

Name: Glass Asp
Cost: 1GG
Type: Creature - Snake
Pow/Tgh: 2/1
Description: Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of his or her next draw step unless he or she pays 2 before that step.

Name: Glass Golem
Cost: 5
Type: Artifact Creature - Golem
Pow/Tgh: 6/2
Description:

Name: Glassdust Hulk
Cost: 3WU
Type: Artifact Creature - Golem
Pow/Tgh: 3/4
Description: Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and can't be blocked this turn. Cycling (0) ((0), Discard this card: Draw a card.)

Name: Glaze Fiend
Cost: 1B
Type: Artifact Creature - Illusion
Pow/Tgh: 0/1
Description: Flying Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn.

Name: Gleam of Authority
Cost: 1W
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control. Enchanted creature has vigilance and "W, TAP: Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Name: Gleam of Battle
Cost: 4RW
Type: Enchantment
Description: Whenever a creature you control attacks, put a +1/+1 counter on it.

Name: Gleam of Resistance
Cost: 4W
Type: Instant
Description: Creatures you control get +1/+2 until end of turn. Untap those creatures. Basic landcycling 1W (1W, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)

Name: Gleancrawler
Cost: 3(0)(0)(0)
Type: Creature - Insect Horror
Pow/Tgh: 6/6
Description: ((0) can be paid with either B or G.) Trample At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.

Name: Gleeful Sabotage
Cost: 1G
Type: Sorcery
Description: Destroy target artifact or enchantment. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Name: Glen Elendra Archmage
Cost: 3U
Type: Creature - Faerie Wizard
Pow/Tgh: 2/2
Description: Flying U, Sacrifice Glen Elendra Archmage: Counter target noncreature spell. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Name: Glen Elendra Liege
Cost: 1(0)(0)(0)
Type: Creature - Faerie Knight
Pow/Tgh: 2/3
Description: Flying Other blue creatures you control get +1/+1. Other black creatures you control get +1/+1.

Name: Glen Elendra Pranksters
Cost: 3U
Type: Creature - Faerie Wizard
Pow/Tgh: 1/3
Description: Flying Whenever you cast a spell during an opponent's turn, you may return target creature you control to its owner's hand.

Name: Glimmerdust Nap
Cost: 2U
Type: Enchantment - Aura
Description: Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step.

Name: Glimmerpoint Stag
Cost: 2WW
Type: Creature - Elk
Pow/Tgh: 3/3
Description: Vigilance When Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Name: Glimmerpost
Cost:
Type: Land - Locus
Description: When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield. TAP: Add C to your mana pool.

Name: Glimmervoid
Cost:
Type: Land
Description: At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid. TAP: Add one mana of any color to your mana pool.

Name: Glimpse the Future
Cost: 2U
Type: Sorcery
Description: Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Name: Glimpse the Sun God
Cost: XW
Type: Instant
Description: Tap X target creatures. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Name: Glimpse the Unthinkable
Cost: UB
Type: Sorcery
Description: Target player puts the top ten cards of his or her library into his or her graveyard.

Name: Glint
Cost: 1U
Type: Instant
Description: Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Name: Glint Hawk
Cost: W
Type: Creature - Bird
Pow/Tgh: 2/2
Description: Flying When Glint Hawk enters the battlefield, sacrifice it unless you return an artifact you control to its owner's hand.

Name: Glint Hawk Idol
Cost: 2
Type: Artifact
Description: Whenever another artifact enters the battlefield under your control, you may have Glint Hawk Idol become a 2/2 Bird artifact creature with flying until end of turn. W: Glint Hawk Idol becomes a 2/2 Bird artifact creature with flying until end of turn.

Name: Glint-Eye Nephilim
Cost: UBRG
Type: Creature - Nephilim
Pow/Tgh: 2/2
Description: Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards. 1, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.

Name: Glissa Sunseeker
Cost: 2GG
Type: Legendary Creature - Elf
Pow/Tgh: 3/2
Description: First strike TAP: Destroy target artifact if its converted mana cost is equal to the amount of mana in your mana pool.

Name: Glissa's Courier
Cost: 1GG
Type: Creature - Horror
Pow/Tgh: 2/3
Description: Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Name: Glissa's Scorn
Cost: 1G
Type: Instant
Description: Destroy target artifact. Its controller loses 1 life.

Name: Glissa, the Traitor
Cost: BGG
Type: Legendary Creature - Zombie Elf
Pow/Tgh: 3/3
Description: First strike, deathtouch Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand.

Name: Glistener Elf
Cost: G
Type: Creature - Elf Warrior
Pow/Tgh: 1/1
Description: Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Name: Glistening Oil
Cost: BB
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature has infect. At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. When Glistening Oil is put into a graveyard from the battlefield, return Glistening Oil to its owner's hand.

Name: Glitterfang
Cost: R
Type: Creature - Spirit
Pow/Tgh: 1/1
Description: Haste At the beginning of the end step, return Glitterfang to its owner's hand.

Name: Glittering Wish
Cost: GW
Type: Sorcery
Description: You may choose a multicolored card you own from outside the game, reveal that card, and put it into your hand. Exile Glittering Wish.

Name: Gloom Surgeon
Cost: 1B
Type: Creature - Spirit
Pow/Tgh: 2/1
Description: If combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library.

Name: Gloomhunter
Cost: 2B
Type: Creature - Bat
Pow/Tgh: 2/1
Description: Flying

Name: Gloomlance
Cost: 3BB
Type: Sorcery
Description: Destroy target creature. If that creature was green or white, its controller discards a card.

Name: Gloomwidow
Cost: 2G
Type: Creature - Spider
Pow/Tgh: 3/3
Description: Reach Gloomwidow can block only creatures with flying.

Name: Gloomwidow's Feast
Cost: 3G
Type: Instant
Description: Destroy target creature with flying. If that creature was blue or black, put a 1/2 green Spider creature token with reach onto the battlefield. (It can block creatures with flying.)

Name: Glorious Anthem
Cost: 1WW
Type: Enchantment
Description: Creatures you control get +1/+1.

Name: Glorious Charge
Cost: 1W
Type: Instant
Description: Creatures you control get +1/+1 until end of turn.

Name: Glory Seeker
Cost: 1W
Type: Creature - Human Soldier
Pow/Tgh: 2/2
Description:

Name: Glory of Warfare
Cost: 2RW
Type: Enchantment
Description: As long as it's your turn, creatures you control get +2/+0. As long as it's not your turn, creatures you control get +0/+2.

Name: Gloryscale Viashino
Cost: 1RGW
Type: Creature - Viashino Soldier
Pow/Tgh: 3/3
Description: Whenever you cast a multicolored spell, Gloryscale Viashino gets +3/+3 until end of turn.

Name: Gluttonous Cyclops
Cost: 5R
Type: Creature - Cyclops
Pow/Tgh: 5/4
Description: 5RR: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

Name: Gluttonous Slime
Cost: 2G
Type: Creature - Ooze
Pow/Tgh: 2/2
Description: Flash Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

Name: Gluttonous Zombie
Cost: 4B
Type: Creature - Zombie
Pow/Tgh: 3/3
Description: Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Name: Gnarled Effigy
Cost: 4
Type: Artifact
Description: 4, TAP: Put a -1/-1 counter on target creature.

Name: Gnarled Mass
Cost: 1GG
Type: Creature - Spirit
Pow/Tgh: 3/3
Description:

Name: Gnarled Scarhide
Cost: B
Type: Enchantment Creature - Minotaur
Pow/Tgh: 2/1
Description: Bestow 3B (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Gnarled Scarhide can't block. Enchanted creature gets +2/+1 and can't block.

Name: Gnarlid Pack
Cost: 1G
Type: Creature - Beast
Pow/Tgh: 2/2
Description: Multikicker 1G (You may pay an additional 1G any number of times as you cast this spell.) Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Name: Gnarlroot Trapper
Cost: B
Type: Creature - Elf Druid
Pow/Tgh: 1/1
Description: TAP, Pay 1 life: Add G to your mana pool. Spend this mana only to cast an Elf creature spell. TAP: Target attacking Elf you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Name: Gnarlwood Dryad
Cost: G
Type: Creature - Dryad Horror
Pow/Tgh: 1/1
Description: Deathtouch Delirium - Gnarlwood Dryad gets +2/+2 as long as there are four or more card types among cards in your graveyard.

Name: Gnat Alley Creeper
Cost: 2R
Type: Creature - Human Rogue
Pow/Tgh: 3/1
Description: Gnat Alley Creeper can't be blocked by creatures with flying.

Name: Gnat Miser
Cost: B
Type: Creature - Rat Shaman
Pow/Tgh: 1/1
Description: Each opponent's maximum hand size is reduced by one.

Name: Gnathosaur
Cost: 4RR
Type: Creature - Lizard
Pow/Tgh: 5/4
Description: Sacrifice an artifact: Gnathosaur gains trample until end of turn.

Name: Gnaw to the Bone
Cost: 2G
Type: Instant
Description: You gain 2 life for each creature card in your graveyard. Flashback 2G (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Name: Gnawing Zombie
Cost: 1B
Type: Creature - Zombie
Pow/Tgh: 1/3
Description: 1B, Sacrifice a creature: Target player loses 1 life and you gain 1 life.

Name: Go for the Throat
Cost: 1B
Type: Instant
Description: Destroy target nonartifact creature.

Name: Goatnapper
Cost: 2R
Type: Creature - Goblin Rogue
Pow/Tgh: 2/2
Description: When Goatnapper enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn.

Name: Gobbling Ooze
Cost: 4G
Type: Creature - Ooze
Pow/Tgh: 3/3
Description: G, Sacrifice another creature: Put a +1/+1 counter on Gobbling Ooze.

Name: Gobhobbler Rats
Cost: BR
Type: Creature - Rat
Pow/Tgh: 2/2
Description: Hellbent - As long as you have no cards in hand, Gobhobbler Rats gets +1/+0 and has "B: Regenerate Gobhobbler Rats."

Name: Goblin Archaeologist
Cost: 1R
Type: Creature - Goblin Artificer
Pow/Tgh: 1/2
Description: R, TAP: Flip a coin. If you win the flip, destroy target artifact and untap Goblin Archaeologist. If you lose the flip, sacrifice Goblin Archaeologist.

Name: Goblin Arsonist
Cost: R
Type: Creature - Goblin Shaman
Pow/Tgh: 1/1
Description: When Goblin Arsonist dies, you may have it deal 1 damage to target creature or player.

Name: Goblin Artillery
Cost: 1RR
Type: Creature - Goblin Warrior
Pow/Tgh: 1/3
Description: TAP: Goblin Artillery deals 2 damage to target creature or player and 3 damage to you.

Name: Goblin Assault
Cost: 2R
Type: Enchantment
Description: At the beginning of your upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield. Goblin creatures attack each turn if able.

Name: Goblin Balloon Brigade
Cost: R
Type: Creature - Goblin Warrior
Pow/Tgh: 1/1
Description: R: Goblin Balloon Brigade gains flying until end of turn.

Name: Goblin Bangchuckers
Cost: 2RR
Type: Creature - Goblin Warrior
Pow/Tgh: 2/2
Description: TAP: Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to target creature or player. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself.

Name: Goblin Battle Jester
Cost: 3R
Type: Creature - Goblin
Pow/Tgh: 2/2
Description: Whenever you cast a red spell, target creature can't block this turn.

Name: Goblin Boom Keg
Cost: 4
Type: Artifact
Description: At the beginning of your upkeep, sacrifice Goblin Boom Keg. When Goblin Boom Keg is put into a graveyard from the battlefield, it deals 3 damage to target creature or player.

Name: Goblin Brawler
Cost: 2R
Type: Creature - Goblin Warrior
Pow/Tgh: 2/2
Description: First strike Goblin Brawler can't be equipped.

Name: Goblin Brigand
Cost: 1R
Type: Creature - Goblin Warrior
Pow/Tgh: 2/2
Description: Goblin Brigand attacks each turn if able.

Name: Goblin Bushwhacker
Cost: R
Type: Creature - Goblin Warrior
Pow/Tgh: 1/1
Description: Kicker R (You may pay an additional R as you cast this spell.) When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.

Name: Goblin Cannon
Cost: 4
Type: Artifact
Description: 2: Goblin Cannon deals 1 damage to target creature or player. Sacrifice Goblin Cannon.

Name: Goblin Charbelcher
Cost: 4
Type: Artifact
Description: 3, TAP: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to target creature or player. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order.

Name: Goblin Chariot
Cost: 2R
Type: Creature - Goblin Warrior
Pow/Tgh: 2/2
Description: Haste (This creature can attack the turn it comes under your control.)

Name: Goblin Chieftain
Cost: 1RR
Type: Creature - Goblin
Pow/Tgh: 2/2
Description: Haste (This creature can attack and TAP as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste.

Name: Goblin Cohort
Cost: R
Type: Creature - Goblin Warrior
Pow/Tgh: 2/2
Description: Goblin Cohort can't attack unless you've cast a creature spell this turn.

Name: Goblin Dark-Dwellers
Cost: 3RR
Type: Creature - Goblin
Pow/Tgh: 4/4
Description: Menace When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with converted mana cost 3 or less from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead.

Name: Goblin Deathraiders
Cost: BR
Type: Creature - Goblin Warrior
Pow/Tgh: 3/1
Description: Trample

Name: Goblin Diplomats
Cost: 1R
Type: Creature - Goblin
Pow/Tgh: 2/1
Description: TAP: Each creature attacks this turn if able.

Name: Goblin Dirigible
Cost: 6
Type: Artifact Creature - Construct
Pow/Tgh: 4/4
Description: Flying Goblin Dirigible doesn't untap during your untap step. At the beginning of your upkeep, you may pay 4. If you do, untap Goblin Dirigible.

Name: Goblin Electromancer
Cost: UR
Type: Creature - Goblin Wizard
Pow/Tgh: 2/2
Description: Instant and sorcery spells you cast cost 1 less to cast.

Name: Goblin Elite Infantry
Cost: 1R
Type: Creature - Goblin Warrior
Pow/Tgh: 2/2
Description: Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn.

Name: Goblin Fire Fiend
Cost: 3R
Type: Creature - Goblin Berserker
Pow/Tgh: 1/1
Description: Haste Goblin Fire Fiend must be blocked if able. R: Goblin Fire Fiend gets +1/+0 until end of turn.

Name: Goblin Fireslinger
Cost: R
Type: Creature - Goblin Warrior
Pow/Tgh: 1/1
Description: TAP: Goblin Fireslinger deals 1 damage to target player.

Name: Goblin Flectomancer
Cost: URR
Type: Creature - Goblin Wizard
Pow/Tgh: 2/2
Description: Sacrifice Goblin Flectomancer: You may change the targets of target instant or sorcery spell.

Name: Goblin Freerunner
Cost: 3R
Type: Creature - Goblin Warrior Ally
Pow/Tgh: 3/2
Description: Surge 1R (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Menace (This creature can't be blocked except by two or more creatures.)

Name: Goblin Furrier
Cost: 1R
Type: Creature - Goblin Warrior
Pow/Tgh: 2/2
Description: Prevent all damage that Goblin Furrier would deal to snow creatures.

Name: Goblin Gaveleer
Cost: R
Type: Creature - Goblin Warrior
Pow/Tgh: 1/1
Description: Trample Goblin Gaveleer gets +2/+0 for each Equipment attached to it.

Name: Goblin Glider
Cost: 1R
Type: Creature - Goblin
Pow/Tgh: 1/1
Description: Flying Goblin Glider can't block.

Name: Goblin Glory Chaser
Cost: R
Type: Creature - Goblin Warrior
Pow/Tgh: 1/1
Description: Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) As long as Goblin Glory Chaser is renowned, it has menace. (It can't be blocked except by two or more creatures.)

Name: Goblin Grenade
Cost: R
Type: Sorcery
Description: As an additional cost to cast Goblin Grenade, sacrifice a Goblin. Goblin Grenade deals 5 damage to target creature or player.

Name: Goblin Guide
Cost: R
Type: Creature - Goblin Scout
Pow/Tgh: 2/2
Description: Haste Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand.

Name: Goblin Heelcutter
Cost: 3R
Type: Creature - Goblin Berserker
Pow/Tgh: 3/2
Description: Whenever Goblin Heelcutter attacks, target creature can't block this turn. Dash 2R (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Name: Goblin Kaboomist
Cost: 1R
Type: Creature - Goblin Warrior
Pow/Tgh: 1/2
Description: At the beginning of your upkeep, put a colorless artifact token named Land Mine onto the battlefield with "R, Sacrifice this artifact: This artifact deals 2 damage to target attacking creature without flying." Then flip a coin. If you lose the flip, Goblin Kaboomist deals 2 damage to itself.

Name: Goblin King
Cost: 1RR
Type: Creature - Goblin
Pow/Tgh: 2/2
Description: Other Goblin creatures get +1/+1 and have mountainwalk. (They can't be blocked as long as defending player controls a Mountain.)

Name: Goblin Lore
Cost: 1R
Type: Sorcery
Description: Draw four cards, then discard three cards at random.

Name: Goblin Mountaineer
Cost: R
Type: Creature - Goblin Scout
Pow/Tgh: 1/1
Description: Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Name: Goblin Outlander
Cost: BR
Type: Creature - Goblin Scout
Pow/Tgh: 2/2
Description: Protection from white

Name: Goblin Piker
Cost: 1R
Type: Creature - Goblin Warrior
Pow/Tgh: 2/1
Description:

Name: Goblin Piledriver
Cost: 1R
Type: Creature - Goblin Warrior
Pow/Tgh: 1/2
Description: Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.) Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.

Name: Goblin Rabblemaster
Cost: 2R
Type: Creature - Goblin Warrior
Pow/Tgh: 2/2
Description: Other Goblin creatures you control attack each turn if able. At the beginning of combat on your turn, put a 1/1 red Goblin creature token with haste onto the battlefield. Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.

Name: Goblin Raider
Cost: 1R
Type: Creature - Goblin Warrior
Pow/Tgh: 2/2
Description: Goblin Raider can't block.

Name: Goblin Rally
Cost: 3RR
Type: Sorcery
Description: Put four 1/1 red Goblin creature tokens onto the battlefield.

Name: Goblin Razerunners
Cost: 2RR
Type: Creature - Goblin Warrior
Pow/Tgh: 3/4
Description: 1R, Sacrifice a land: Put a +1/+1 counter on Goblin Razerunners. At the beginning of your end step, you may have Goblin Razerunners deal damage equal to the number of +1/+1 counters on it to target player.

Name: Goblin Replica
Cost: 3
Type: Artifact Creature - Goblin
Pow/Tgh: 2/2
Description: 3R, Sacrifice Goblin Replica: Destroy target artifact.

Name: Goblin Rimerunner
Cost: 2R
Type: Snow Creature - Goblin Warrior
Pow/Tgh: 2/2
Description: TAP: Target creature can't block this turn. (0): Goblin Rimerunner gains haste until end of turn. ((0) can be paid with one mana from a snow permanent.)

Name: Goblin Roughrider
Cost: 2R
Type: Creature - Goblin Knight
Pow/Tgh: 3/2
Description:

Name: Goblin Ruinblaster
Cost: 2R
Type: Creature - Goblin Shaman
Pow/Tgh: 2/1
Description: Kicker R (You may pay an additional R as you cast this spell.) Haste When Goblin Ruinblaster enters the battlefield, if it was kicked, destroy target nonbasic land.

Name: Goblin Shortcutter
Cost: 1R
Type: Creature - Goblin Scout
Pow/Tgh: 2/1
Description: When Goblin Shortcutter enters the battlefield, target creature can't block this turn.

Name: Goblin Sky Raider
Cost: 2R
Type: Creature - Goblin Warrior
Pow/Tgh: 1/2
Description: Flying (This creature can't be blocked except by creatures with flying or reach.)

Name: Goblin Skycutter
Cost: 1R
Type: Creature - Goblin Warrior
Pow/Tgh: 2/1
Description: Sacrifice Goblin Skycutter: Goblin Skycutter deals 2 damage to target creature with flying. That creature loses flying until end of turn.

Name: Goblin Snowman
Cost: 3R
Type: Creature - Goblin
Pow/Tgh: 1/1
Description: Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn. TAP: Goblin Snowman deals 1 damage to target creature it's blocking.

Name: Goblin Spelunkers
Cost: 2R
Type: Creature - Goblin Warrior
Pow/Tgh: 2/2
Description: Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Name: Goblin Striker
Cost: 1R
Type: Creature - Goblin Berserker
Pow/Tgh: 1/1
Description: First strike, haste

Name: Goblin Test Pilot
Cost: 1UR
Type: Creature - Goblin Wizard
Pow/Tgh: 0/2
Description: Flying TAP: Goblin Test Pilot deals 2 damage to target creature or player chosen at random.

Name: Goblin Tunneler
Cost: 1R
Type: Creature - Goblin Rogue
Pow/Tgh: 1/1
Description: TAP: Target creature with power 2 or less can't be blocked this turn.

Name: Goblin War Paint
Cost: 1R
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +2/+2 and has haste.

Name: Goblin War Wagon
Cost: 4
Type: Artifact Creature - Juggernaut
Pow/Tgh: 3/3
Description: Goblin War Wagon doesn't untap during your untap step. At the beginning of your upkeep, you may pay 2. If you do, untap Goblin War Wagon.

Name: Goblin Wardriver
Cost: RR
Type: Creature - Goblin Warrior
Pow/Tgh: 2/2
Description: Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Name: Goblinslide
Cost: 2R
Type: Enchantment
Description: Whenever you cast a noncreature spell, you may pay 1. If you do, put a 1/1 red Goblin creature token with haste onto the battlefield.

Name: God-Favored General
Cost: 1W
Type: Creature - Human Soldier
Pow/Tgh: 1/1
Description: Inspired - Whenever God-Favored General becomes untapped, you may pay 2W. If you do, put two 1/1 white Soldier enchantment creature tokens onto the battlefield.

Name: Godhead of Awe
Cost: (0)(0)(0)(0)(0)
Type: Creature - Spirit Avatar
Pow/Tgh: 4/4
Description: Flying Other creatures have base power and toughness 1/1.

Name: Godhunter Octopus
Cost: 5U
Type: Creature - Octopus
Pow/Tgh: 5/5
Description: Godhunter Octopus can't attack unless defending player controls an enchantment or an enchanted permanent.

Name: Godless Shrine
Cost:
Type: Land - Plains Swamp
Description: (TAP: Add W or B to your mana pool.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped.

Name: Godo's Irregulars
Cost: R
Type: Creature - Human Warrior
Pow/Tgh: 1/1
Description: R: Godo's Irregulars deals 1 damage to target creature blocking it.

Name: Godo, Bandit Warlord
Cost: 5R
Type: Legendary Creature - Human Barbarian
Pow/Tgh: 3/3
Description: When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card and put it onto the battlefield. If you do, shuffle your library. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.

Name: Gods Willing
Cost: W
Type: Instant
Description: Target creature you control gains protection from the color of your choice until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Name: Gods' Eye, Gate to the Reikai
Cost:
Type: Legendary Land
Description: TAP: Add C to your mana pool. When Gods' Eye, Gate to the Reikai is put into a graveyard from the battlefield, put a 1/1 colorless Spirit creature token onto the battlefield.

Name: Godsend
Cost: 1WW
Type: Legendary Artifact - Equipment
Description: Equipped creature gets +3/+3. Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures. Opponents can't cast cards with the same name as cards exiled with Godsend. Equip 3

Name: Godsire
Cost: 4RGGW
Type: Creature - Beast
Pow/Tgh: 8/8
Description: Vigilance TAP: Put an 8/8 Beast creature token that's red, green, and white onto the battlefield.

Name: Godtoucher
Cost: 3G
Type: Creature - Elf Cleric
Pow/Tgh: 2/2
Description: 1W, TAP: Prevent all damage that would be dealt to target creature with power 5 or greater this turn.

Name: Godtracker of Jund
Cost: 1RG
Type: Creature - Elf Shaman
Pow/Tgh: 2/2
Description: Whenever a creature with power 5 or greater enters the battlefield under your control, you may put a +1/+1 counter on Godtracker of Jund.

Name: Goka the Unjust
Cost: 3R
Type: Legendary Creature - Ogre Shaman
Pow/Tgh: 4/4
Description: TAP: Goka the Unjust deals 4 damage to target creature that was dealt damage this turn.

Name: Goka the Unjust
Cost: 3R
Type: Legendary Creature - Ogre Shaman
Pow/Tgh: 4/4
Description: TAP: Goka the Unjust deals 4 damage to target creature that was dealt damage this turn.

Name: Gold Myr
Cost: 2
Type: Artifact Creature - Myr
Pow/Tgh: 1/1
Description: TAP: Add W to your mana pool.

Name: Gold-Forged Sentinel
Cost: 6
Type: Artifact Creature - Chimera
Pow/Tgh: 4/4
Description: Flying

Name: Golden Hind
Cost: 1G
Type: Creature - Elk
Pow/Tgh: 2/1
Description: TAP: Add G to your mana pool.

Name: Golden Urn
Cost: 1
Type: Artifact
Description: At the beginning of your upkeep, you may put a charge counter on Golden Urn. TAP, Sacrifice Golden Urn: You gain life equal to the number of charge counters on Golden Urn.

Name: Goldenglow Moth
Cost: W
Type: Creature - Insect
Pow/Tgh: 0/1
Description: Flying Whenever Goldenglow Moth blocks, you may gain 4 life.

Name: Goldenhide Ox
Cost: 5G
Type: Enchantment Creature - Ox
Pow/Tgh: 5/4
Description: Constellation - Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able.

Name: Goldmeadow Dodger
Cost: W
Type: Creature - Kithkin Rogue
Pow/Tgh: 1/1
Description: Goldmeadow Dodger can't be blocked by creatures with power 4 or greater.

Name: Goldmeadow Harrier
Cost: W
Type: Creature - Kithkin Soldier
Pow/Tgh: 1/1
Description: W, TAP: Tap target creature.

Name: Goldmeadow Lookout
Cost: 3W
Type: Creature - Kithkin Spellshaper
Pow/Tgh: 2/2
Description: W, TAP, Discard a card: Put a 1/1 white Kithkin Soldier creature token named Goldmeadow Harrier onto the battlefield. It has "W, TAP: Tap target creature."

Name: Goldmeadow Stalwart
Cost: W
Type: Creature - Kithkin Soldier
Pow/Tgh: 2/2
Description: As an additional cost to cast Goldmeadow Stalwart, reveal a Kithkin card from your hand or pay 3.

Name: Goldnight Castigator
Cost: 2RR
Type: Creature - Angel
Pow/Tgh: 4/9
Description: Flying, haste If a source would deal damage to you, it deals double that damage to you instead. If a source would deal damage to Goldnight Castigator, it deals double that damage to Goldnight Castigator instead.

Name: Goldnight Commander
Cost: 3W
Type: Creature - Human Cleric Soldier
Pow/Tgh: 2/2
Description: Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

Name: Goldnight Redeemer
Cost: 4WW
Type: Creature - Angel
Pow/Tgh: 4/4
Description: Flying When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control.

Name: Golem Artisan
Cost: 5
Type: Artifact Creature - Golem
Pow/Tgh: 3/3
Description: 2: Target artifact creature gets +1/+1 until end of turn. 2: Target artifact creature gains your choice of flying, trample, or haste until end of turn.

Name: Golem Foundry
Cost: 3
Type: Artifact
Description: Whenever you cast an artifact spell, you may put a charge counter on Golem Foundry. Remove three charge counters from Golem Foundry: Put a 3/3 colorless Golem artifact creature token onto the battlefield.

Name: Golem's Heart
Cost: 2
Type: Artifact
Description: Whenever a player casts an artifact spell, you may gain 1 life.

Name: Golem-Skin Gauntlets
Cost: 1
Type: Artifact - Equipment
Description: Equipped creature gets +1/+0 for each Equipment attached to it. Equip 2 (2: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Name: Golgari Brownscale
Cost: 1GG
Type: Creature - Lizard
Pow/Tgh: 2/3
Description: When Golgari Brownscale is put into your hand from your graveyard, you gain 2 life. Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Name: Golgari Charm
Cost: BG
Type: Instant
Description: Choose one - - All creatures get -1/-1 until end of turn. - Destroy target enchantment. - Regenerate each creature you control.

Name: Golgari Cluestone
Cost: 3
Type: Artifact
Description: TAP: Add B or G to your mana pool. BG, TAP, Sacrifice Golgari Cluestone: Draw a card.

Name: Golgari Decoy
Cost: 3G
Type: Creature - Elf Rogue
Pow/Tgh: 2/2
Description: All creatures able to block Golgari Decoy do so. Scavenge 3GG (3GG, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Name: Golgari Germination
Cost: 1BG
Type: Enchantment
Description: Whenever a nontoken creature you control dies, put a 1/1 green Saproling creature token onto the battlefield.

Name: Golgari Grave-Troll
Cost: 4G
Type: Creature - Troll Skeleton
Pow/Tgh: 0/0
Description: Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. 1, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll. Dredge 6 (If you would draw a card, instead you may put exactly six cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Name: Golgari Guildgate
Cost:
Type: Land - Gate
Description: Golgari Guildgate enters the battlefield tapped. TAP: Add B or G to your mana pool.

Name: Golgari Guildmage
Cost: (0)(0)
Type: Creature - Elf Shaman
Pow/Tgh: 2/2
Description: 4B, Sacrifice a creature: Return target creature card from your graveyard to your hand. 4G: Put a +1/+1 counter on target creature.

Name: Golgari Keyrune
Cost: 3
Type: Artifact
Description: TAP: Add B or G to your mana pool. BG: Golgari Keyrune becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn.

Name: Golgari Longlegs
Cost: 3(0)(0)
Type: Creature - Insect
Pow/Tgh: 5/4
Description:

Name: Golgari Rot Farm
Cost:
Type: Land
Description: Golgari Rot Farm enters the battlefield tapped. When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. TAP: Add BG to your mana pool.

Name: Golgari Rotwurm
Cost: 3BG
Type: Creature - Zombie Wurm
Pow/Tgh: 5/4
Description: B, Sacrifice a creature: Target player loses 1 life.

Name: Golgari Signet
Cost: 2
Type: Artifact
Description: 1, TAP: Add BG to your mana pool.

Name: Golgari Thug
Cost: 1B
Type: Creature - Human Warrior
Pow/Tgh: 1/1
Description: When Golgari Thug dies, put target creature card from your graveyard on top of your library. Dredge 4 (If you would draw a card, instead you may put exactly four cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Name: Goliath Sphinx
Cost: 5UU
Type: Creature - Sphinx
Pow/Tgh: 8/7
Description: Flying

Name: Goliath Spider
Cost: 6GG
Type: Creature - Spider
Pow/Tgh: 7/6
Description: Reach (This creature can block creatures with flying.)

Name: Gomazoa
Cost: 2U
Type: Creature - Jellyfish
Pow/Tgh: 0/3
Description: Defender, flying TAP: Put Gomazoa and each creature it's blocking on top of their owners' libraries, then those players shuffle their libraries.

Name: Gone
Cost: 2R
Type: Instant
Description: Return target creature you don't control to its owner's hand.

Name: Gone Missing
Cost: 4U
Type: Sorcery
Description: Put target permanent on top of its owner's library. Investigate. (Put a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")

Name: Gore Swine
Cost: 2R
Type: Creature - Boar
Pow/Tgh: 4/1
Description:

Name: Gore Vassal
Cost: 2W
Type: Creature - Hound
Pow/Tgh: 2/1
Description: Sacrifice Gore Vassal: Put a -1/-1 counter on target creature. Then if that creature's toughness is 1 or greater, regenerate it.

Name: Gore-House Chainwalker
Cost: 1R
Type: Creature - Human Warrior
Pow/Tgh: 2/1
Description: Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Name: Gorehorn Minotaurs
Cost: 2RR
Type: Creature - Minotaur Warrior
Pow/Tgh: 3/3
Description: Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)

Name: Gorger Wurm
Cost: 3RG
Type: Creature - Wurm
Pow/Tgh: 5/5
Description: Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

Name: Gorgon Flail
Cost: 2
Type: Artifact - Equipment
Description: Equipped creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.) Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Name: Gorgon Recluse
Cost: 3BB
Type: Creature - Gorgon
Pow/Tgh: 2/4
Description: Whenever Gorgon Recluse blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. Madness BB (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Name: Gorgon's Head
Cost: 1
Type: Artifact - Equipment
Description: Equipped creature has deathtouch. Equip 2

Name: Goryo's Vengeance
Cost: 1B
Type: Instant - Arcane
Description: Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. Splice onto Arcane 2B (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Name: Gossamer Phantasm
Cost: 1U
Type: Creature - Illusion
Pow/Tgh: 2/1
Description: Flying When Gossamer Phantasm becomes the target of a spell or ability, sacrifice it.

Name: Govern the Guildless
Cost: 5U
Type: Sorcery
Description: Gain control of target monocolored creature. Forecast - 1U, Reveal Govern the Guildless from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate this ability only during your upkeep and only once each turn.)

Name: Grab the Reins
Cost: 3R
Type: Instant
Description: Choose one - - Until end of turn, you gain control of target creature and it gains haste. - Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to target creature or player. Entwine 2R (Choose both if you pay the entwine cost.)

Name: Graceblade Artisan
Cost: 2W
Type: Creature - Human Monk
Pow/Tgh: 2/3
Description: Graceblade Artisan gets +2/+2 for each Aura attached to it.

Name: Graceful Adept
Cost: 2U
Type: Creature - Human Wizard
Pow/Tgh: 1/3
Description: You have no maximum hand size.

Name: Graceful Reprieve
Cost: 1W
Type: Instant
Description: When target creature dies this turn, return that card to the battlefield under its owner's control.

Name: Graf Harvest
Cost: B
Type: Enchantment
Description: Zombies you control have menace. (They can't be blocked except by two or more creatures.) 3B, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield.

Name: Graf Mole
Cost: 2G
Type: Creature - Mole Beast
Pow/Tgh: 2/4
Description: Whenever you sacrifice a Clue, you gain 3 life.

Name: Graf Rats
Cost: 1B
Type: Creature - Rat
Pow/Tgh: 2/1
Description: At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host.

Name: Grafdigger's Cage
Cost: 1
Type: Artifact
Description: Creature cards can't enter the battlefield from graveyards or libraries. Players can't cast cards in graveyards or libraries.

Name: Grafted Exoskeleton
Cost: 4
Type: Artifact - Equipment
Description: Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent. Equip 2

Name: Grafted Wargear
Cost: 3
Type: Artifact - Equipment
Description: Equipped creature gets +3/+2. Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent. Equip 0 (0: Attach to target creature you control. Equip only as a sorcery.)

Name: Grand Abolisher
Cost: WW
Type: Creature - Human Cleric
Pow/Tgh: 2/2
Description: During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

Name: Grand Arbiter Augustin IV
Cost: 2WU
Type: Legendary Creature - Human Advisor
Pow/Tgh: 2/3
Description: White spells you cast cost 1 less to cast. Blue spells you cast cost 1 less to cast. Spells your opponents cast cost 1 more to cast.

Name: Grand Architect
Cost: 1UU
Type: Creature - Vedalken Artificer
Pow/Tgh: 1/3
Description: Other blue creatures you control get +1/+1. U: Target artifact creature becomes blue until end of turn. Tap an untapped blue creature you control: Add CC to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.

Name: Granite Shard
Cost: 3
Type: Artifact
Description: 3, TAP or R, TAP: Granite Shard deals 1 damage to target creature or player.

Name: Granulate
Cost: 2RR
Type: Sorcery
Description: Destroy each nonland artifact with converted mana cost 4 or less.

Name: Grapeshot
Cost: 1R
Type: Sorcery
Description: Grapeshot deals 1 damage to target creature or player. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Name: Grapple with the Past
Cost: 1G
Type: Instant
Description: Put the top three cards of your library into your graveyard, then you may return a creature or land card from your graveyard to your hand.

Name: Grappler Spider
Cost: 1G
Type: Creature - Spider
Pow/Tgh: 2/1
Description: Reach (This creature can block creatures with flying.)

Name: Grappling Hook
Cost: 4
Type: Artifact - Equipment
Description: Equipped creature has double strike. Whenever equipped creature attacks, you may have target creature block it this turn if able. Equip 4

Name: Grasp of Darkness
Cost: BB
Type: Instant
Description: Target creature gets -4/-4 until end of turn.

Name: Grasp of Phantoms
Cost: 3U
Type: Sorcery
Description: Put target creature on top of its owner's library. Flashback 7U (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Name: Grasp of the Hieromancer
Cost: 1W
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."

Name: Grave Betrayal
Cost: 5BB
Type: Enchantment
Description: Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.

Name: Grave Birthing
Cost: 2B
Type: Instant
Description: Devoid (This card has no color.) Target opponent exiles a card from his or her graveyard. You put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add C to your mana pool." Draw a card.

Name: Grave Bramble
Cost: 1GG
Type: Creature - Plant
Pow/Tgh: 3/4
Description: Defender, protection from Zombies

Name: Grave Exchange
Cost: 4BB
Type: Sorcery
Description: Return target creature card from your graveyard to your hand. Target player sacrifices a creature.

Name: Grave Pact
Cost: 1BBB
Type: Enchantment
Description: Whenever a creature you control dies, each other player sacrifices a creature.

Name: Grave Peril
Cost: 1B
Type: Enchantment
Description: When a nonblack creature enters the battlefield, sacrifice Grave Peril. If you do, destroy that creature.

Name: Grave Scrabbler
Cost: 3B
Type: Creature - Zombie
Pow/Tgh: 2/2
Description: Madness 1B (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) When Grave Scrabbler enters the battlefield, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand.

Name: Grave Strength
Cost: 1B
Type: Sorcery
Description: Choose target creature. Put the top three cards of your library into your graveyard, then put a +1/+1 counter on that creature for each creature card in your graveyard.

Name: Grave Titan
Cost: 4BB
Type: Creature - Giant
Pow/Tgh: 6/6
Description: Deathtouch Whenever Grave Titan enters the battlefield or attacks, put two 2/2 black Zombie creature tokens onto the battlefield.

Name: Grave-Shell Scarab
Cost: 2BGG
Type: Creature - Insect
Pow/Tgh: 4/4
Description: 1, Sacrifice Grave-Shell Scarab: Draw a card. Dredge 1 (If you would draw a card, instead you may put exactly one card from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Name: Graveblade Marauder
Cost: 2B
Type: Creature - Human Warrior
Pow/Tgh: 1/4
Description: Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever Graveblade Marauder deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard.

Name: Graveborn Muse
Cost: 2BB
Type: Creature - Zombie Spirit
Pow/Tgh: 3/3
Description: At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.

Name: Gravecrawler
Cost: B
Type: Creature - Zombie
Pow/Tgh: 2/1
Description: Gravecrawler can't block. You may cast Gravecrawler from your graveyard as long as you control a Zombie.

Name: Gravedigger
Cost: 3B
Type: Creature - Zombie
Pow/Tgh: 2/2
Description: When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.

Name: Gravelgill Axeshark
Cost: 4(0)
Type: Creature - Merfolk Soldier
Pow/Tgh: 3/3
Description: Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Name: Gravelgill Duo
Cost: 2(0)
Type: Creature - Merfolk Rogue Warrior
Pow/Tgh: 2/1
Description: Whenever you cast a blue spell, Gravelgill Duo gets +1/+1 until end of turn. Whenever you cast a black spell, Gravelgill Duo gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Name: Graven Cairns
Cost:
Type: Land
Description: TAP: Add C to your mana pool. (0), TAP: Add BB, BR, or RR to your mana pool.

Name: Graven Dominator
Cost: 4WW
Type: Creature - Gargoyle
Pow/Tgh: 4/4
Description: Flying Haunt (When this creature dies, exile it haunting target creature.) When Graven Dominator enters the battlefield or the creature it haunts dies, each other creature has base power and toughness 1/1 until end of turn.

Name: Gravepurge
Cost: 2B
Type: Instant
Description: Put any number of target creature cards from your graveyard on top of your library. Draw a card.

Name: Graverobber Spider
Cost: 3G
Type: Creature - Spider
Pow/Tgh: 2/4
Description: Reach 3B: Graverobber Spider gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Activate this ability only once each turn.

Name: Gravetiller Wurm
Cost: 5G
Type: Creature - Wurm
Pow/Tgh: 4/4
Description: Trample Morbid - Gravetiller Wurm enters the battlefield with four +1/+1 counters on it if a creature died this turn.

Name: Graveyard Shovel
Cost: 2
Type: Artifact
Description: 2, TAP: Target player exiles a card from his or her graveyard. If it's a creature card, you gain 2 life.

Name: Gravitational Shift
Cost: 3UU
Type: Enchantment
Description: Creatures with flying get +2/+0. Creatures without flying get -2/-0.

Name: Gravity Negator
Cost: 3U
Type: Creature - Eldrazi Drone
Pow/Tgh: 2/3
Description: Devoid (This card has no color.) Flying Whenever Gravity Negator attacks, you may pay C. If you do, another target creature gains flying until end of turn. (C represents colorless mana.)

Name: Gravity Well
Cost: 1GG
Type: Enchantment
Description: Whenever a creature with flying attacks, it loses flying until end of turn.

Name: Gray Merchant of Asphodel
Cost: 3BB
Type: Creature - Zombie
Pow/Tgh: 2/4
Description: When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each B in the mana costs of permanents you control counts toward your devotion to black.)

Name: Graypelt Hunter
Cost: 3G
Type: Creature - Human Warrior Ally
Pow/Tgh: 2/2
Description: Trample Whenever Graypelt Hunter or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Graypelt Hunter.

Name: Graypelt Refuge
Cost:
Type: Land
Description: Graypelt Refuge enters the battlefield tapped. When Graypelt Refuge enters the battlefield, you gain 1 life. TAP: Add G or W to your mana pool.

Name: Grayscaled Gharial
Cost: U
Type: Creature - Crocodile
Pow/Tgh: 1/1
Description: Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Name: Grazing Gladehart
Cost: 2G
Type: Creature - Antelope
Pow/Tgh: 2/2
Description: Landfall - Whenever a land enters the battlefield under your control, you may gain 2 life.

Name: Grazing Kelpie
Cost: 3(0)
Type: Creature - Beast
Pow/Tgh: 2/3
Description: (0), Sacrifice Grazing Kelpie: Put target card from a graveyard on the bottom of its owner's library. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Name: Great Hart
Cost: 3W
Type: Creature - Elk
Pow/Tgh: 2/4
Description:

Name: Great Sable Stag
Cost: 1GG
Type: Creature - Elk
Pow/Tgh: 3/3
Description: Great Sable Stag can't be countered. Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.)

Name: Great Teacher's Decree
Cost: 3W
Type: Sorcery
Description: Creatures you control get +2/+1 until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Name: Great-Horn Krushok
Cost: 4W
Type: Creature - Beast
Pow/Tgh: 3/5
Description:

Name: Greatbow Doyen
Cost: 4G
Type: Creature - Elf Archer
Pow/Tgh: 2/4
Description: Other Archer creatures you control get +1/+1. Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller.

Name: Greater Auramancy
Cost: 1W
Type: Enchantment
Description: Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) Enchanted creatures you control have shroud.

Name: Greater Basilisk
Cost: 3GG
Type: Creature - Basilisk
Pow/Tgh: 3/5
Description: Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Name: Greater Forgeling
Cost: 3RR
Type: Creature - Elemental
Pow/Tgh: 3/4
Description: 1R: Greater Forgeling gets +3/-3 until end of turn.

Name: Greater Gargadon
Cost: 9R
Type: Creature - Beast
Pow/Tgh: 9/7
Description: Suspend 10-R Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate this ability only if Greater Gargadon is suspended.

Name: Greater Good
Cost: 2GG
Type: Enchantment
Description: Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.

Name: Greater Harvester
Cost: 2BBB
Type: Creature - Horror
Pow/Tgh: 5/6
Description: At the beginning of your upkeep, sacrifice a permanent. Whenever Greater Harvester deals combat damage to a player, that player sacrifices two permanents.

Name: Greater Mossdog
Cost: 3G
Type: Creature - Plant Hound
Pow/Tgh: 3/3
Description: Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Name: Greater Stone Spirit
Cost: 4RR
Type: Creature - Elemental Spirit
Pow/Tgh: 4/4
Description: Greater Stone Spirit can't be blocked by creatures with flying. 2R: Until end of turn, target creature gets +0/+2 and gains "R: This creature gets +1/+0 until end of turn."

Name: Greatsword
Cost: 3
Type: Artifact - Equipment
Description: Equipped creature gets +3/+0. Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Name: Greenhilt Trainee
Cost: 3G
Type: Creature - Elf Warrior
Pow/Tgh: 2/3
Description: TAP: Target creature gets +4/+4 until end of turn. Activate this ability only if Greenhilt Trainee's power is 4 or greater.

Name: Greenseeker
Cost: G
Type: Creature - Elf Spellshaper
Pow/Tgh: 1/1
Description: G, TAP, Discard a card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.

Name: Greenside Watcher
Cost: 1G
Type: Creature - Elf Druid
Pow/Tgh: 2/1
Description: TAP: Untap target Gate.

Name: Greenwarden of Murasa
Cost: 4GG
Type: Creature - Elemental
Pow/Tgh: 5/4
Description: When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand. When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand.

Name: Greenweaver Druid
Cost: 2G
Type: Creature - Elf Druid
Pow/Tgh: 1/1
Description: TAP: Add GG to your mana pool.

Name: Gremlin Mine
Cost: 1
Type: Artifact
Description: 1, TAP, Sacrifice Gremlin Mine: Gremlin Mine deals 4 damage to target artifact creature. 1, TAP, Sacrifice Gremlin Mine: Remove up to four charge counters from target noncreature artifact.

Name: Grid Monitor
Cost: 4
Type: Artifact Creature - Construct
Pow/Tgh: 4/6
Description: You can't cast creature spells.

Name: Gridlock
Cost: XU
Type: Instant
Description: Tap X target nonland permanents.

Name: Grief Tyrant
Cost: 5(0)
Type: Creature - Horror
Pow/Tgh: 8/8
Description: Grief Tyrant enters the battlefield with four -1/-1 counters on it. When Grief Tyrant dies, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant.

Name: Griffin Dreamfinder
Cost: 3WW
Type: Creature - Griffin
Pow/Tgh: 1/4
Description: Flying When Griffin Dreamfinder enters the battlefield, return target enchantment card from your graveyard to your hand.

Name: Griffin Guide
Cost: 2W
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +2/+2 and has flying. When enchanted creature dies, put a 2/2 white Griffin creature token with flying onto the battlefield.

Name: Griffin Protector
Cost: 3W
Type: Creature - Griffin
Pow/Tgh: 2/3
Description: Flying Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn.

Name: Griffin Rider
Cost: 1W
Type: Creature - Human Knight
Pow/Tgh: 1/1
Description: As long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying.

Name: Griffin Sentinel
Cost: 2W
Type: Creature - Griffin
Pow/Tgh: 1/3
Description: Flying Vigilance (Attacking doesn't cause this creature to tap.)

Name: Grifter's Blade
Cost: 3
Type: Artifact - Equipment
Description: Flash As Grifter's Blade enters the battlefield, choose a creature you control it could be attached to. If you do, it enters the battlefield attached to that creature. Equipped creature gets +1/+1. Equip 1

Name: Grim Affliction
Cost: 2B
Type: Instant
Description: Put a -1/-1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

Name: Grim Backwoods
Cost:
Type: Land
Description: TAP: Add C to your mana pool. 2BG, TAP, Sacrifice a creature: Draw a card.

Name: Grim Contest
Cost: 1BG
Type: Instant
Description: Choose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other.

Name: Grim Discovery
Cost: 1B
Type: Sorcery
Description: Choose one or both - - Return target creature card from your graveyard to your hand. - Return target land card from your graveyard to your hand.

Name: Grim Flayer
Cost: BG
Type: Creature - Human Warrior
Pow/Tgh: 2/2
Description: Trample Whenever Grim Flayer deals combat damage to a player, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. Delirium - Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.

Name: Grim Flowering
Cost: 5G
Type: Sorcery
Description: Draw a card for each creature card in your graveyard.

Name: Grim Guardian
Cost: 2B
Type: Enchantment Creature - Zombie
Pow/Tgh: 1/4
Description: Constellation - Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life.

Name: Grim Haruspex
Cost: 2B
Type: Creature - Human Wizard
Pow/Tgh: 3/2
Description: Morph B (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) Whenever another nontoken creature you control dies, draw a card.

Name: Grim Harvest
Cost: 1B
Type: Instant
Description: Return target creature card from your graveyard to your hand. Recover 2B (When a creature is put into your graveyard from the battlefield, you may pay 2B. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)

Name: Grim Lavamancer
Cost: R
Type: Creature - Human Wizard
Pow/Tgh: 1/1
Description: R, TAP, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to target creature or player.

Name: Grim Poppet
Cost: 7
Type: Artifact Creature - Scarecrow
Pow/Tgh: 4/4
Description: Grim Poppet enters the battlefield with three -1/-1 counters on it. Remove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature.

Name: Grim Reminder
Cost: 2B
Type: Instant
Description: Search your library for a nonland card and reveal it. Each opponent who cast a card this turn with the same name as that card loses 6 life. Then shuffle your library. BB: Return Grim Reminder from your graveyard to your hand. Activate this ability only during your upkeep.

Name: Grim Return
Cost: 2B
Type: Instant
Description: Choose target creature card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control.

Name: Grim Roustabout
Cost: 1B
Type: Creature - Skeleton Warrior
Pow/Tgh: 1/1
Description: Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) 1B: Regenerate Grim Roustabout.

Name: Grimclaw Bats
Cost: 1B
Type: Creature - Bat
Pow/Tgh: 1/1
Description: Flying B, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn.

Name: Grimgrin, Corpse-Born
Cost: 3UB
Type: Legendary Creature - Zombie Warrior
Pow/Tgh: 5/5
Description: Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step. Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it. Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.

Name: Grimoire Thief
Cost: UU
Type: Creature - Merfolk Rogue
Pow/Tgh: 2/2
Description: Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down. You may look at cards exiled with Grimoire Thief. U, Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names.

Name: Grimoire of the Dead
Cost: 4
Type: Legendary Artifact
Description: 1, TAP, Discard a card: Put a study counter on Grimoire of the Dead. TAP, Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards from all graveyards onto the battlefield under your control. They're black Zombies in addition to their other colors and types.

Name: Grindclock
Cost: 2
Type: Artifact
Description: TAP: Put a charge counter on Grindclock. TAP: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of charge counters on Grindclock.

Name: Grinding Station
Cost: 2
Type: Artifact
Description: TAP, Sacrifice an artifact: Target player puts the top three cards of his or her library into his or her graveyard. Whenever an artifact enters the battlefield, you may untap Grinding Station.

Name: Grinning Ignus
Cost: 2R
Type: Creature - Elemental
Pow/Tgh: 2/2
Description: R, Return Grinning Ignus to its owner's hand: Add CCR to your mana pool. Activate this ability only any time you could cast a sorcery.

Name: Grinning Totem
Cost: 4
Type: Artifact
Description: 2, TAP, Sacrifice Grinning Totem: Search target opponent's library for a card and exile it. Then that player shuffles his or her library. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard.

Name: Grip of Desolation
Cost: 4BB
Type: Instant
Description: Devoid (This card has no color.) Exile target creature and target land.

Name: Grip of the Roil
Cost: 2U
Type: Instant
Description: Surge 1U (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Tap target creature. It doesn't untap during its controller's next untap step. Draw a card.

Name: Griptide
Cost: 3U
Type: Instant
Description: Put target creature on top of its owner's library.

Name: Griselbrand
Cost: 4BBBB
Type: Legendary Creature - Demon
Pow/Tgh: 7/7
Description: Flying, lifelink Pay 7 life: Draw seven cards.

Name: Grisly Anglerfish
Cost:
Type: Creature - Eldrazi Fish
Pow/Tgh: 4/5
Description: 6: Creatures your opponents control attack this turn if able.

Name: Grisly Anglerfish
Cost:
Type: Creature - Eldrazi Fish
Pow/Tgh: 4/5
Description: 6: Creatures your opponents control attack this turn if able.

Name: Grisly Salvage
Cost: BG
Type: Instant
Description: Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.

Name: Grisly Spectacle
Cost: 2BB
Type: Instant
Description: Destroy target nonartifact creature. Its controller puts a number of cards equal to that creature's power from the top of his or her library into his or her graveyard.

Name: Grisly Transformation
Cost: 2B
Type: Enchantment - Aura
Description: Enchant creature When Grisly Transformation enters the battlefield, draw a card. Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Name: Gristle Grinner
Cost: 4B
Type: Creature - Zombie
Pow/Tgh: 3/3
Description: Whenever a creature dies, Gristle Grinner gets +2/+2 until end of turn.

Name: Gristleback
Cost: 2G
Type: Creature - Boar Beast
Pow/Tgh: 2/2
Description: Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Sacrifice Gristleback: You gain life equal to Gristleback's power.

Name: Grixis Battlemage
Cost: 2B
Type: Creature - Human Wizard
Pow/Tgh: 2/2
Description: U, TAP: Draw a card, then discard a card. R, TAP: Target creature can't block this turn.

Name: Grixis Charm
Cost: UBR
Type: Instant
Description: Choose one - - Return target permanent to its owner's hand. - Target creature gets -4/-4 until end of turn. - Creatures you control get +2/+0 until end of turn.

Name: Grixis Grimblade
Cost: (0)B
Type: Creature - Zombie Warrior
Pow/Tgh: 2/1
Description: As long as you control another multicolored permanent, Grixis Grimblade gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)

Name: Grixis Illusionist
Cost: U
Type: Creature - Human Wizard
Pow/Tgh: 1/1
Description: TAP: Target land you control becomes the basic land type of your choice until end of turn.

Name: Grixis Panorama
Cost:
Type: Land
Description: TAP: Add C to your mana pool. 1, TAP, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.

Name: Grixis Slavedriver
Cost: 5B
Type: Creature - Zombie Giant
Pow/Tgh: 4/4
Description: When Grixis Slavedriver leaves the battlefield, put a 2/2 black Zombie creature token onto the battlefield. Unearth 3B (3B: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Name: Grixis Sojourners
Cost: 1UBR
Type: Creature - Zombie Ogre
Pow/Tgh: 4/3
Description: When you cycle Grixis Sojourners or it dies, you may exile target card from a graveyard. Cycling 2B (2B, Discard this card: Draw a card.)

Name: Grizzled Angler
Cost: 2U
Type: Creature - Human
Pow/Tgh: 2/3
Description: TAP: Put the top two cards of your library into your graveyard. Then if there is a colorless creature card in your graveyard, transform Grizzled Angler.

Name: Grizzled Angler
Cost: 2U
Type: Creature - Human
Pow/Tgh: 2/3
Description: TAP: Put the top two cards of your library into your graveyard. Then if there is a colorless creature card in your graveyard, transform Grizzled Angler.

Name: Grizzled Leotau
Cost: GW
Type: Creature - Cat
Pow/Tgh: 1/5
Description:

Name: Grizzled Outcasts
Cost: 4G
Type: Creature - Human Werewolf
Pow/Tgh: 4/4
Description: At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts.

Name: Grizzled Outcasts
Cost: 4G
Type: Creature - Human Werewolf
Pow/Tgh: 4/4
Description: At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts.

Name: Grizzly Bears
Cost: 1G
Type: Creature - Bear
Pow/Tgh: 2/2
Description:

Name: Groffskithur
Cost: 5G
Type: Creature - Beast
Pow/Tgh: 3/3
Description: Whenever Groffskithur becomes blocked, you may return target card named Groffskithur from your graveyard to your hand.

Name: Grotag Siege-Runner
Cost: 1R
Type: Creature - Goblin Rogue
Pow/Tgh: 2/1
Description: R, Sacrifice Grotag Siege-Runner: Destroy target creature with defender. Grotag Siege-Runner deals 2 damage to that creature's controller.

Name: Grotag Thrasher
Cost: 4R
Type: Creature - Lizard
Pow/Tgh: 3/3
Description: Whenever Grotag Thrasher attacks, target creature can't block this turn.

Name: Grotesque Mutation
Cost: 1B
Type: Instant
Description: Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

Name: Ground Assault
Cost: RG
Type: Sorcery
Description: Ground Assault deals damage to target creature equal to the number of lands you control.

Name: Ground Rift
Cost: R
Type: Sorcery
Description: Target creature without flying can't block this turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Name: Ground Seal
Cost: 1G
Type: Enchantment
Description: When Ground Seal enters the battlefield, draw a card. Cards in graveyards can't be the targets of spells or abilities.

Name: Groundbreaker
Cost: GGG
Type: Creature - Elemental
Pow/Tgh: 6/1
Description: Trample, haste At the beginning of the end step, sacrifice Groundbreaker.

Name: Grounded
Cost: 1G
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature loses flying.

Name: Groundling Pouncer
Cost: 1(0)
Type: Creature - Faerie
Pow/Tgh: 2/1
Description: (0): Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate this ability only once each turn and only if an opponent controls a creature with flying.

Name: Groundshaker Sliver
Cost: 6G
Type: Creature - Sliver
Pow/Tgh: 5/5
Description: Sliver creatures you control have trample. (If a Sliver you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Name: Groundskeeper
Cost: G
Type: Creature - Human Druid
Pow/Tgh: 1/1
Description: 1G: Return target basic land card from your graveyard to your hand.

Name: Groundswell
Cost: G
Type: Instant
Description: Target creature gets +2/+2 until end of turn. Landfall - If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.

Name: Grove Rumbler
Cost: 2RG
Type: Creature - Elemental
Pow/Tgh: 3/3
Description: Trample Landfall - Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.

Name: Grove of the Burnwillows
Cost:
Type: Land
Description: TAP: Add C to your mana pool. TAP: Add R or G to your mana pool. Each opponent gains 1 life.

Name: Grove of the Guardian
Cost:
Type: Land
Description: TAP: Add C to your mana pool. 3GW, TAP, Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Put an 8/8 green and white Elemental creature token with vigilance onto the battlefield.

Name: Grovetender Druids
Cost: 2GW
Type: Creature - Elf Druid Ally
Pow/Tgh: 3/3
Description: Rally - Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay 1. If you do, put a 1/1 green Plant creature token onto the battlefield.

Name: Growing Ranks
Cost: 2(0)(0)
Type: Enchantment
Description: At the beginning of your upkeep, populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

Name: Growth Spasm
Cost: 2G
Type: Sorcery
Description: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add C to your mana pool."

Name: Grozoth
Cost: 6UUU
Type: Creature - Leviathan
Pow/Tgh: 9/9
Description: Defender (This creature can't attack.) When Grozoth enters the battlefield, you may search your library for any number of cards that have converted mana cost 9, reveal them, and put them into your hand. If you do, shuffle your library. 4: Grozoth loses defender until end of turn. Transmute 1UU (1UU, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)

Name: Gruesome Deformity
Cost: B
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Name: Gruesome Discovery
Cost: 2BB
Type: Sorcery
Description: Target player discards two cards. Morbid - If a creature died this turn, instead that player reveals his or her hand, you choose two cards from it, then that player discards those cards.

Name: Gruesome Encore
Cost: 2B
Type: Sorcery
Description: Put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. If that creature would leave the battlefield, exile it instead of putting it anywhere else.

Name: Gruesome Slaughter
Cost: 6
Type: Sorcery
Description: Until end of turn, colorless creatures you control gain "TAP: This creature deals damage equal to its power to target creature."

Name: Gruul Charm
Cost: RG
Type: Instant
Description: Choose one - - Creatures without flying can't block this turn. - Gain control of all permanents you own. - Gruul Charm deals 3 damage to each creature with flying.

Name: Gruul Cluestone
Cost: 3
Type: Artifact
Description: TAP: Add R or G to your mana pool. RG, TAP, Sacrifice Gruul Cluestone: Draw a card.

Name: Gruul Guildgate
Cost:
Type: Land - Gate
Description: Gruul Guildgate enters the battlefield tapped. TAP: Add R or G to your mana pool.

Name: Gruul Guildmage
Cost: (0)(0)
Type: Creature - Human Shaman
Pow/Tgh: 2/2
Description: ((0) can be paid with either R or G.) 3R, Sacrifice a land: Gruul Guildmage deals 2 damage to target player. 3G: Target creature gets +2/+2 until end of turn.

Name: Gruul Keyrune
Cost: 3
Type: Artifact
Description: TAP: Add R or G to your mana pool. RG: Gruul Keyrune becomes a 3/2 red and green Beast artifact creature with trample until end of turn.

Name: Gruul Nodorog
Cost: 4GG
Type: Creature - Beast
Pow/Tgh: 4/4
Description: R: Gruul Nodorog gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Name: Gruul Ragebeast
Cost: 5RG
Type: Creature - Beast
Pow/Tgh: 6/6
Description: Whenever Gruul Ragebeast or another creature enters the battlefield under your control, that creature fights target creature an opponent controls.

Name: Gruul Scrapper
Cost: 3G
Type: Creature - Human Berserker
Pow/Tgh: 3/2
Description: When Gruul Scrapper enters the battlefield, if R was spent to cast Gruul Scrapper, it gains haste until end of turn.

Name: Gruul Signet
Cost: 2
Type: Artifact
Description: 1, TAP: Add RG to your mana pool.

Name: Gruul Turf
Cost:
Type: Land
Description: Gruul Turf enters the battlefield tapped. When Gruul Turf enters the battlefield, return a land you control to its owner's hand. TAP: Add RG to your mana pool.

Name: Gruul War Chant
Cost: 2RG
Type: Enchantment
Description: Attacking creatures you control get +1/+0 and have menace. (They can't be blocked except by two or more creatures.)

Name: Gruul War Plow
Cost: 4
Type: Artifact
Description: Creatures you control have trample. 1RG: Gruul War Plow becomes a 4/4 Juggernaut artifact creature until end of turn.

Name: Gryff Vanguard
Cost: 4U
Type: Creature - Human Knight
Pow/Tgh: 3/2
Description: Flying When Gryff Vanguard enters the battlefield, draw a card.

Name: Gryff's Boon
Cost: W
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +1/+0 and has flying. 3W: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate this ability only any time you could cast a sorcery.

Name: Guard Duty
Cost: W
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature has defender.

Name: Guard Gomazoa
Cost: 2U
Type: Creature - Jellyfish
Pow/Tgh: 1/3
Description: Defender, flying Prevent all combat damage that would be dealt to Guard Gomazoa.

Name: Guardian Automaton
Cost: 4
Type: Artifact Creature - Construct
Pow/Tgh: 3/3
Description: When Guardian Automaton dies, you gain 3 life.

Name: Guardian Idol
Cost: 2
Type: Artifact
Description: Guardian Idol enters the battlefield tapped. TAP: Add C to your mana pool. 2: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn.

Name: Guardian Lions
Cost: 4W
Type: Creature - Cat
Pow/Tgh: 1/6
Description: Vigilance (Attacking doesn't cause this creature to tap.)

Name: Guardian Seraph
Cost: 2WW
Type: Creature - Angel
Pow/Tgh: 3/4
Description: Flying If a source an opponent controls would deal damage to you, prevent 1 of that damage.

Name: Guardian Shield-Bearer
Cost: 1G
Type: Creature - Human Soldier
Pow/Tgh: 2/1
Description: Megamorph 3G (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Guardian Shield-Bearer is turned face up, put a +1/+1 counter on another target creature you control.

Name: Guardian Zendikon
Cost: 2W
Type: Enchantment - Aura
Description: Enchant land Enchanted land is a 2/6 white Wall creature with defender. It's still a land. When enchanted land dies, return that card to its owner's hand.

Name: Guardian of Cloverdell
Cost: 5GG
Type: Creature - Treefolk Shaman
Pow/Tgh: 4/5
Description: When Guardian of Cloverdell enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield. G, Sacrifice a Kithkin: You gain 1 life.

Name: Guardian of Pilgrims
Cost: 1W
Type: Creature - Spirit Cleric
Pow/Tgh: 2/2
Description: When Guardian of Pilgrims enters the battlefield, target creature gets +1/+1 until end of turn.

Name: Guardian of Solitude
Cost: 1U
Type: Creature - Spirit
Pow/Tgh: 1/2
Description: Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn.

Name: Guardian of Tazeem
Cost: 3UU
Type: Creature - Sphinx
Pow/Tgh: 4/5
Description: Flying Landfall - Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.

Name: Guardian of Vitu-Ghazi
Cost: 6GW
Type: Creature - Elemental
Pow/Tgh: 4/7
Description: Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) Vigilance

Name: Guardian of the Ages
Cost: 7
Type: Artifact Creature - Golem
Pow/Tgh: 7/7
Description: Defender (This creature can't attack.) When a creature attacks you or a planeswalker you control, if Guardian of the Ages has defender, it loses defender and gains trample.

Name: Guardian of the Gateless
Cost: 4W
Type: Creature - Angel
Pow/Tgh: 3/3
Description: Flying Guardian of the Gateless can block any number of creatures. Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking.

Name: Guardian of the Guildpact
Cost: 3W
Type: Creature - Spirit
Pow/Tgh: 2/3
Description: Protection from monocolored

Name: Guardian's Magemark
Cost: 2W
Type: Enchantment - Aura
Description: Flash Enchant creature Creatures you control that are enchanted get +1/+1.

Name: Guardians of Akrasa
Cost: 2W
Type: Creature - Human Soldier
Pow/Tgh: 0/4
Description: Defender (This creature can't attack.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Name: Guardians of Meletis
Cost: 3
Type: Artifact Creature - Golem
Pow/Tgh: 0/6
Description: Defender (This creature can't attack.)

Name: Guardians' Pledge
Cost: 1WW
Type: Instant
Description: White creatures you control get +2/+2 until end of turn.

Name: Gudul Lurker
Cost: U
Type: Creature - Salamander
Pow/Tgh: 1/1
Description: Gudul Lurker can't be blocked. Megamorph U (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Name: Guerrilla Tactics
Cost: 1R
Type: Instant
Description: Guerrilla Tactics deals 2 damage to target creature or player. When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to target creature or player.

Name: Guild Feud
Cost: 5R
Type: Enchantment
Description: At the beginning of your upkeep, target opponent reveals the top three cards of his or her library, may put a creature card from among them onto the battlefield, then puts the rest into his or her graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.

Name: Guildscorn Ward
Cost: W
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature has protection from multicolored.

Name: Guile
Cost: 3UUU
Type: Creature - Elemental Incarnation
Pow/Tgh: 6/6
Description: Guile can't be blocked except by three or more creatures. If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.

Name: Guise of Fire
Cost: R
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +1/-1 and attacks each turn if able.

Name: Gurmag Angler
Cost: 6B
Type: Creature - Zombie Fish
Pow/Tgh: 5/5
Description: Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Name: Gurmag Drowner
Cost: 3U
Type: Creature - Naga Wizard
Pow/Tgh: 2/4
Description: Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

Name: Gurmag Swiftwing
Cost: 1B
Type: Creature - Bat
Pow/Tgh: 1/2
Description: Flying, first strike, haste

Name: Gust-Skimmer
Cost: 2
Type: Artifact Creature - Insect
Pow/Tgh: 2/1
Description: U: Gust-Skimmer gains flying until end of turn.

Name: Gustcloak Cavalier
Cost: 3WW
Type: Creature - Human Knight
Pow/Tgh: 2/2
Description: Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Whenever Gustcloak Cavalier attacks, you may tap target creature. Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat.

Name: Gustrider Exuberant
Cost: 2W
Type: Creature - Human Wizard
Pow/Tgh: 1/2
Description: Flying Sacrifice Gustrider Exuberant: Creatures you control with power 5 or greater gain flying until end of turn.

Name: Gut Shot
Cost: (0)
Type: Instant
Description: ((0) can be paid with either R or 2 life.) Gut Shot deals 1 damage to target creature or player.

Name: Gutless Ghoul
Cost: 2B
Type: Snow Creature - Zombie
Pow/Tgh: 2/2
Description: 1, Sacrifice a creature: You gain 2 life.

Name: Gutter Grime
Cost: 4G
Type: Enchantment
Description: Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then put a green Ooze creature token onto the battlefield with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime."

Name: Gutter Skulk
Cost: 1B
Type: Creature - Zombie Rat
Pow/Tgh: 2/2
Description:

Name: Guttersnipe
Cost: 2R
Type: Creature - Goblin Shaman
Pow/Tgh: 2/2
Description: Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.

Name: Guttural Response
Cost: (0)
Type: Instant
Description: Counter target blue instant spell.

Name: Gutwrencher Oni
Cost: 3BB
Type: Creature - Demon Spirit
Pow/Tgh: 5/4
Description: Trample At the beginning of your upkeep, discard a card if you don't control an Ogre.

Name: Guul Draz Assassin
Cost: B
Type: Creature - Vampire Assassin
Pow/Tgh: 1/1
Description: Level up 1B (1B: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 2/2 B, TAP: Target creature gets -2/-2 until end of turn. LEVEL 4+ 4/4 B, TAP: Target creature gets -4/-4 until end of turn.

Name: Guul Draz Overseer
Cost: 4BB
Type: Creature - Vampire
Pow/Tgh: 3/4
Description: Flying Landfall - Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.

Name: Guul Draz Specter
Cost: 2BB
Type: Creature - Specter
Pow/Tgh: 2/2
Description: Flying Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand. Whenever Guul Draz Specter deals combat damage to a player, that player discards a card.

Name: Guul Draz Vampire
Cost: B
Type: Creature - Vampire Rogue
Pow/Tgh: 1/1
Description: As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Name: Gwafa Hazid, Profiteer
Cost: 1WU
Type: Legendary Creature - Human Rogue
Pow/Tgh: 2/2
Description: WU, TAP: Put a bribery counter on target creature you don't control. Its controller draws a card. Creatures with bribery counters on them can't attack or block.

Name: Gwyllion Hedge-Mage
Cost: 2(0)
Type: Creature - Hag Wizard
Pow/Tgh: 2/2
Description: When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may put a 1/1 white Kithkin Soldier creature token onto the battlefield. When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.

Name: Gyre Sage
Cost: 1G
Type: Creature - Elf Druid
Pow/Tgh: 1/2
Description: Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) TAP: Add G to your mana pool for each +1/+1 counter on Gyre Sage.

Name: Haakon, Stromgald Scourge
Cost: 1BB
Type: Legendary Creature - Zombie Knight
Pow/Tgh: 3/3
Description: You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else. As long as Haakon is on the battlefield, you may play Knight cards from your graveyard. When Haakon dies, you lose 2 life.

Name: Haazda Exonerator
Cost: W
Type: Creature - Human Cleric
Pow/Tgh: 1/1
Description: TAP, Sacrifice Haazda Exonerator: Destroy target Aura.

Name: Haazda Shield Mate
Cost: 2W
Type: Creature - Human Soldier
Pow/Tgh: 1/1
Description: At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay WW. W: The next time a source of your choice would deal damage to you this turn, prevent that damage.

Name: Haazda Snare Squad
Cost: 2W
Type: Creature - Human Soldier
Pow/Tgh: 1/4
Description: Whenever Haazda Snare Squad attacks, you may pay W. If you do, tap target creature an opponent controls.

Name: Hada Freeblade
Cost: W
Type: Creature - Human Soldier Ally
Pow/Tgh: 0/1
Description: Whenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade.

Name: Hada Spy Patrol
Cost: 1U
Type: Creature - Human Rogue
Pow/Tgh: 1/1
Description: Level up 2U (2U: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 2/2 Hada Spy Patrol can't be blocked. LEVEL 3+ 3/3 Shroud (This creature can't be the target of spells or abilities.) Hada Spy Patrol can't be blocked.

Name: Hag Hedge-Mage
Cost: 2(0)
Type: Creature - Hag Shaman
Pow/Tgh: 2/2
Description: When Hag Hedge-Mage enters the battlefield, if you control two or more Swamps, you may have target player discard a card. When Hag Hedge-Mage enters the battlefield, if you control two or more Forests, you may put target card from your graveyard on top of your library.

Name: Hagra Crocodile
Cost: 3B
Type: Creature - Crocodile
Pow/Tgh: 3/1
Description: Hagra Crocodile can't block. Landfall - Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn.

Name: Hagra Diabolist
Cost: 4B
Type: Creature - Ogre Shaman Ally
Pow/Tgh: 3/2
Description: Whenever Hagra Diabolist or another Ally enters the battlefield under your control, you may have target player lose life equal to the number of Allies you control.

Name: Hagra Sharpshooter
Cost: 2B
Type: Creature - Human Assassin Ally
Pow/Tgh: 2/2
Description: 4B: Target creature gets -1/-1 until end of turn.

Name: Hail Storm
Cost: 1GG
Type: Instant
Description: Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control.

Name: Hail of Arrows
Cost: XW
Type: Instant
Description: Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures.

Name: Hair-Strung Koto
Cost: 6
Type: Artifact
Description: Tap an untapped creature you control: Target player puts the top card of his or her library into his or her graveyard.

Name: Halcyon Glaze
Cost: 1UU
Type: Enchantment
Description: Whenever you cast a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying in addition to its other types until end of turn.

Name: Halimar Depths
Cost:
Type: Land
Description: Halimar Depths enters the battlefield tapped. When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. TAP: Add U to your mana pool.

Name: Halimar Excavator
Cost: 1U
Type: Creature - Human Wizard Ally
Pow/Tgh: 1/3
Description: Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player puts the top X cards of his or her library into his or her graveyard, where X is the number of Allies you control.

Name: Halimar Tidecaller
Cost: 2U
Type: Creature - Human Wizard Ally
Pow/Tgh: 2/3
Description: When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand. Land creatures you control have flying.

Name: Halimar Wavewatch
Cost: 1U
Type: Creature - Merfolk Soldier
Pow/Tgh: 0/3
Description: Level up 2 (2: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 0/6 LEVEL 5+ 6/6 Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Name: Hall of Triumph
Cost: 3
Type: Legendary Artifact
Description: As Hall of Triumph enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1.

Name: Hall of the Bandit Lord
Cost:
Type: Legendary Land
Description: Hall of the Bandit Lord enters the battlefield tapped. TAP, Pay 3 life: Add C to your mana pool. If that mana is spent on a creature spell, it gains haste.

Name: Hallow
Cost: W
Type: Instant
Description: Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way.

Name: Hallowed Burial
Cost: 3WW
Type: Sorcery
Description: Put all creatures on the bottom of their owners' libraries.

Name: Hallowed Fountain
Cost:
Type: Land - Plains Island
Description: (TAP: Add W or U to your mana pool.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped.

Name: Hallowed Moonlight
Cost: 1W
Type: Instant
Description: Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead. Draw a card.

Name: Halo Hunter
Cost: 2BBB
Type: Creature - Demon
Pow/Tgh: 6/3
Description: Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When Halo Hunter enters the battlefield, destroy target Angel.

Name: Halt Order
Cost: 2U
Type: Instant
Description: Counter target artifact spell. Draw a card.

Name: Hamlet Captain
Cost: 1G
Type: Creature - Human Warrior
Pow/Tgh: 2/2
Description: Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn.

Name: Hamletback Goliath
Cost: 6R
Type: Creature - Giant Warrior
Pow/Tgh: 6/6
Description: Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power.

Name: Hammer of Bogardan
Cost: 1RR
Type: Sorcery
Description: Hammer of Bogardan deals 3 damage to target creature or player. 2RRR: Return Hammer of Bogardan from your graveyard to your hand. Activate this ability only during your upkeep.

Name: Hammer of Purphoros
Cost: 1RR
Type: Legendary Enchantment Artifact
Description: Creatures you control have haste. 2R, TAP, Sacrifice a land: Put a 3/3 colorless Golem enchantment artifact creature token onto the battlefield.

Name: Hammer of Ruin
Cost: 2
Type: Artifact - Equipment
Description: Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls. Equip 2

Name: Hammerfist Giant
Cost: 4RR
Type: Creature - Giant Warrior
Pow/Tgh: 5/4
Description: TAP: Hammerfist Giant deals 4 damage to each creature without flying and each player.

Name: Hammerhand
Cost: R
Type: Enchantment - Aura
Description: Enchant creature When Hammerhand enters the battlefield, target creature can't block this turn. Enchanted creature gets +1/+1 and has haste. (It can attack and TAP no matter when it came under your control.)

Name: Hammerheim Deadeye
Cost: 3R
Type: Creature - Giant Warrior
Pow/Tgh: 3/3
Description: Echo 5R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Hammerheim Deadeye enters the battlefield, destroy target creature with flying.

Name: Hana Kami
Cost: G
Type: Creature - Spirit
Pow/Tgh: 1/1
Description: 1G, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand.

Name: Hanabi Blast
Cost: 1RR
Type: Instant
Description: Hanabi Blast deals 2 damage to target creature or player. Return Hanabi Blast to its owner's hand, then discard a card at random.

Name: Hand of Cruelty
Cost: BB
Type: Creature - Human Samurai
Pow/Tgh: 2/2
Description: Protection from white Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Name: Hand of Emrakul
Cost: 9
Type: Creature - Eldrazi
Pow/Tgh: 7/7
Description: You may sacrifice four Eldrazi Spawn rather than pay Hand of Emrakul's mana cost. Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)

Name: Hand of Honor
Cost: WW
Type: Creature - Human Samurai
Pow/Tgh: 2/2
Description: Protection from black Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Name: Hand of Silumgar
Cost: 1B
Type: Creature - Human Warrior
Pow/Tgh: 2/1
Description: Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Name: Hand of the Praetors
Cost: 3B
Type: Creature - Zombie
Pow/Tgh: 3/2
Description: Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Other creatures you control with infect get +1/+1. Whenever you cast a creature spell with infect, target player gets a poison counter.

Name: Hands of Binding
Cost: 1U
Type: Sorcery
Description: Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Name: Hangarback Walker
Cost: XX
Type: Artifact Creature - Construct
Pow/Tgh: 0/0
Description: Hangarback Walker enters the battlefield with X +1/+1 counters on it. When Hangarback Walker dies, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield for each +1/+1 counter on Hangarback Walker. 1, TAP: Put a +1/+1 counter on Hangarback Walker.

Name: Hankyu
Cost: 1
Type: Artifact - Equipment
Description: Equipped creature has "TAP: Put an aim counter on Hankyu" and "TAP, Remove all aim counters from Hankyu: This creature deals damage to target creature or player equal to the number of aim counters removed this way." Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Name: Hanweir Battlements
Cost:
Type: Land
Description: TAP: Add C to your mana pool. R, TAP: Target creature gains haste until end of turn. 3RR, TAP: If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.

Name: Hanweir Garrison
Cost: 2R
Type: Creature - Human Soldier
Pow/Tgh: 2/3
Description: Whenever Hanweir Garrison attacks, put two 1/1 red Human creature tokens onto the battlefield tapped and attacking. (Melds with Hanweir Battlements.)

Name: Hanweir Garrison
Cost: 2R
Type: Creature - Human Soldier
Pow/Tgh: 2/3
Description: Whenever Hanweir Garrison attacks, put two 1/1 red Human creature tokens onto the battlefield tapped and attacking. (Melds with Hanweir Battlements.)

Name: Hanweir Lancer
Cost: 2R
Type: Creature - Human Knight
Pow/Tgh: 2/2
Description: Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Hanweir Lancer is paired with another creature, both creatures have first strike.

Name: Hanweir Militia Captain
Cost: 1W
Type: Creature - Human Soldier
Pow/Tgh: 2/2
Description: At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain.

Name: Hanweir Militia Captain
Cost: 1W
Type: Creature - Human Soldier
Pow/Tgh: 2/2
Description: At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain.

Name: Hanweir Watchkeep
Cost: 2R
Type: Creature - Human Warrior Werewolf
Pow/Tgh: 1/5
Description: Defender At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.

Name: Hanweir Watchkeep
Cost: 2R
Type: Creature - Human Warrior Werewolf
Pow/Tgh: 1/5
Description: Defender At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.

Name: Hanweir, the Writhing Township
Cost:
Type: Legendary Creature - Eldrazi Ooze
Pow/Tgh: 7/4
Description: Trample, haste Whenever Hanweir, the Writhing Township attacks, put two 3/2 colorless Eldrazi Horror creature tokens onto the battlefield tapped and attacking.

Name: Hanweir, the Writhing Township
Cost:
Type: Legendary Creature - Eldrazi Ooze
Pow/Tgh: 7/4
Description: Trample, haste Whenever Hanweir, the Writhing Township attacks, put two 3/2 colorless Eldrazi Horror creature tokens onto the battlefield tapped and attacking.

Name: Hanweir, the Writhing Township
Cost:
Type: Legendary Creature - Eldrazi Ooze
Pow/Tgh: 7/4
Description: Trample, haste Whenever Hanweir, the Writhing Township attacks, put two 3/2 colorless Eldrazi Horror creature tokens onto the battlefield tapped and attacking.

Name: Harabaz Druid
Cost: 1G
Type: Creature - Human Druid Ally
Pow/Tgh: 0/1
Description: TAP: Add X mana of any one color to your mana pool, where X is the number of Allies you control.

Name: Harbinger of Spring
Cost: 4G
Type: Creature - Spirit
Pow/Tgh: 2/1
Description: Protection from non-Spirit creatures Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)

Name: Harbinger of the Hunt
Cost: 3RG
Type: Creature - Dragon
Pow/Tgh: 5/3
Description: Flying 2R: Harbinger of the Hunt deals 1 damage to each creature without flying. 2G: Harbinger of the Hunt deals 1 damage to each other creature with flying.

Name: Harbinger of the Tides
Cost: UU
Type: Creature - Merfolk Wizard
Pow/Tgh: 2/2
Description: You may cast Harbinger of the Tides as though it had flash if you pay 2 more to cast it. (You may cast it any time you could cast an instant.) When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand.

Name: Harbor Bandit
Cost: 2B
Type: Creature - Human Rogue
Pow/Tgh: 2/2
Description: Harbor Bandit gets +1/+1 as long as you control an Island. 1U: Harbor Bandit can't be blocked this turn.

Name: Harbor Serpent
Cost: 4UU
Type: Creature - Serpent
Pow/Tgh: 5/5
Description: Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Harbor Serpent can't attack unless there are five or more Islands on the battlefield.

Name: Hardened Berserker
Cost: 2R
Type: Creature - Human Berserker
Pow/Tgh: 3/2
Description: Whenever Hardened Berserker attacks, the next spell you cast this turn costs 1 less to cast.

Name: Hardened Scales
Cost: G
Type: Enchantment
Description: If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead.

Name: Harm's Way
Cost: W
Type: Instant
Description: The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to target creature or player instead.

Name: Harmless Assault
Cost: 2WW
Type: Instant
Description: Prevent all combat damage that would be dealt this turn by attacking creatures.

Name: Harmless Offering
Cost: 2R
Type: Sorcery
Description: Target opponent gains control of target permanent you control.

Name: Harmonic Sliver
Cost: 1GW
Type: Creature - Sliver
Pow/Tgh: 1/1
Description: All Slivers have "When this permanent enters the battlefield, destroy target artifact or enchantment."

Name: Harmonize
Cost: 2GG
Type: Sorcery
Description: Draw three cards.

Name: Harness by Force
Cost: 1RR
Type: Sorcery
Description: Strive - Harness by Force costs 2R more to cast for each target beyond the first. Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.

Name: Harness the Storm
Cost: 2R
Type: Enchantment
Description: Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard. (You still pay its costs.)

Name: Harpoon Sniper
Cost: 2W
Type: Creature - Merfolk Archer
Pow/Tgh: 2/2
Description: W, TAP: Harpoon Sniper deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control.

Name: Harrier Griffin
Cost: 5W
Type: Creature - Griffin
Pow/Tgh: 3/3
Description: Flying At the beginning of your upkeep, tap target creature.

Name: Harrow
Cost: 2G
Type: Instant
Description: As an additional cost to cast Harrow, sacrifice a land. Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.

Name: Harrowing Journey
Cost: 4B
Type: Sorcery
Description: Target player draws three cards and loses 3 life.

Name: Harsh Deceiver
Cost: 3W
Type: Creature - Spirit
Pow/Tgh: 1/4
Description: 1: Look at the top card of your library. 2: Reveal the top card of your library. If it's a land card, untap Harsh Deceiver and it gets +1/+1 until end of turn. Activate this ability only once each turn.

Name: Harsh Sustenance
Cost: 1WB
Type: Instant
Description: Harsh Sustenance deals X damage to target creature or player and you gain X life, where X is the number of creatures you control.

Name: Haru-Onna
Cost: 3G
Type: Creature - Spirit
Pow/Tgh: 2/1
Description: When Haru-Onna enters the battlefield, draw a card. Whenever you cast a Spirit or Arcane spell, you may return Haru-Onna to its owner's hand.

Name: Harvest Gwyllion
Cost: 2(0)(0)
Type: Creature - Hag
Pow/Tgh: 2/4
Description: Wither (This deals damage to creatures in the form of -1/-1 counters.)

Name: Harvest Hand
Cost: 3
Type: Artifact Creature - Scarecrow
Pow/Tgh: 2/2
Description: When Harvest Hand dies, return it to the battlefield transformed under your control.

Name: Harvest Hand
Cost: 3
Type: Artifact Creature - Scarecrow
Pow/Tgh: 2/2
Description: When Harvest Hand dies, return it to the battlefield transformed under your control.

Name: Harvest Pyre
Cost: 1R
Type: Instant
Description: As an additional cost to cast Harvest Pyre, exile X cards from your graveyard. Harvest Pyre deals X damage to target creature.

Name: Harvester Troll
Cost: 3G
Type: Creature - Troll
Pow/Tgh: 2/3
Description: When Harvester Troll enters the battlefield, you may sacrifice a creature or land. If you do, put two +1/+1 counters on Harvester Troll.

Name: Harvester of Souls
Cost: 4BB
Type: Creature - Demon
Pow/Tgh: 5/5
Description: Deathtouch Whenever another nontoken creature dies, you may draw a card.

Name: Harvestguard Alseids
Cost: 2W
Type: Enchantment Creature - Nymph
Pow/Tgh: 2/3
Description: Constellation - Whenever Harvestguard Alseids or another enchantment enters the battlefield under your control, prevent all damage that would be dealt to target creature this turn.

Name: Hatchet Bully
Cost: 3R
Type: Creature - Goblin Warrior
Pow/Tgh: 3/3
Description: 2R, TAP, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to target creature or player.

Name: Hatching Plans
Cost: 1U
Type: Enchantment
Description: When Hatching Plans is put into a graveyard from the battlefield, draw three cards.

Name: Hate Weaver
Cost: 1B
Type: Creature - Zombie Wizard
Pow/Tgh: 2/1
Description: 2: Target blue or red creature gets +1/+0 until end of turn.

Name: Hateflayer
Cost: 5RR
Type: Creature - Elemental
Pow/Tgh: 5/5
Description: Wither (This deals damage to creatures in the form of -1/-1 counters.) 2R, (0): Hateflayer deals damage equal to its power to target creature or player. ((0) is the untap symbol.)

Name: Haunted Cloak
Cost: 3
Type: Artifact - Equipment
Description: Equipped creature has vigilance, trample, and haste. Equip 1

Name: Haunted Dead
Cost: 3B
Type: Creature - Zombie
Pow/Tgh: 2/2
Description: When Haunted Dead enters the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield. 1B, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.

Name: Haunted Fengraf
Cost:
Type: Land
Description: TAP: Add C to your mana pool. 3, TAP, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.

Name: Haunted Guardian
Cost: 2
Type: Artifact Creature - Construct
Pow/Tgh: 2/1
Description: Defender, first strike

Name: Haunted Plate Mail
Cost: 4
Type: Artifact - Equipment
Description: Equipped creature gets +4/+4. 0: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate this ability only if you control no creatures. Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Name: Haunter of Nightveil
Cost: 3UB
Type: Creature - Spirit
Pow/Tgh: 3/4
Description: Creatures your opponents control get -1/-0.

Name: Haunting Echoes
Cost: 3BB
Type: Sorcery
Description: Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.

Name: Haunting Hymn
Cost: 4BB
Type: Instant
Description: Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead.

Name: Haven of the Spirit Dragon
Cost:
Type: Land
Description: TAP: Add C to your mana pool. TAP: Add one mana of any color to your mana pool. Spend this mana only to cast a Dragon creature spell. 2, TAP, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.

Name: Havengul Lich
Cost: 3UB
Type: Creature - Zombie Wizard
Pow/Tgh: 4/4
Description: 1: You may cast target creature card in a graveyard this turn. When you cast that card this turn, Havengul Lich gains all activated abilities of that card until end of turn.

Name: Havengul Runebinder
Cost: 2UU
Type: Creature - Human Wizard
Pow/Tgh: 2/2
Description: 2U, TAP, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield, then put a +1/+1 counter on each Zombie creature you control.

Name: Havengul Skaab
Cost: 5U
Type: Creature - Zombie Horror
Pow/Tgh: 4/5
Description: Whenever Havengul Skaab attacks, return another creature you control to its owner's hand.

Name: Havengul Vampire
Cost: 3R
Type: Creature - Vampire
Pow/Tgh: 2/2
Description: Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it. Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.

Name: Havenwood Wurm
Cost: 6G
Type: Creature - Wurm
Pow/Tgh: 5/6
Description: Flash (You may cast this spell any time you could cast an instant.) Trample

Name: Havoc Festival
Cost: 4BR
Type: Enchantment
Description: Players can't gain life. At the beginning of each player's upkeep, that player loses half his or her life, rounded up.

Name: Havoc Sower
Cost: 3B
Type: Creature - Eldrazi Drone
Pow/Tgh: 3/3
Description: Devoid (This card has no color.) 1C: Havoc Sower gets +2/+1 until end of turn. (C represents colorless mana.)

Name: Haze Frog
Cost: 3GG
Type: Creature - Frog
Pow/Tgh: 2/1
Description: Flash (You may cast this spell any time you could cast an instant.) When Haze Frog enters the battlefield, prevent all combat damage that other creatures would deal this turn.

Name: Haze of Rage
Cost: 1R
Type: Sorcery
Description: Buyback 2 (You may pay an additional 2 as you cast this spell. If you do, put this card into your hand as it resolves.) Creatures you control get +1/+0 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Name: He Who Hungers
Cost: 4B
Type: Legendary Creature - Spirit
Pow/Tgh: 3/2
Description: Flying 1, Sacrifice a Spirit: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)

Name: Head Games
Cost: 3BB
Type: Sorcery
Description: Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. The player puts those cards into his or her hand, then shuffles his or her library.

Name: Headless Skaab
Cost: 2U
Type: Creature - Zombie Warrior
Pow/Tgh: 3/6
Description: As an additional cost to cast Headless Skaab, exile a creature card from your graveyard. Headless Skaab enters the battlefield tapped.

Name: Heal the Scars
Cost: 3G
Type: Instant
Description: Regenerate target creature. You gain life equal to that creature's toughness.

Name: Healer of the Pride
Cost: 3W
Type: Creature - Cat Cleric
Pow/Tgh: 2/3
Description: Whenever another creature enters the battlefield under your control, you gain 2 life.

Name: Healer's Headdress
Cost: 2
Type: Artifact - Equipment
Description: Equipped creature gets +0/+2 and has "TAP: Prevent the next 1 damage that would be dealt to target creature or player this turn." WW: Attach Healer's Headdress to target creature you control. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Name: Healing Hands
Cost: 2W
Type: Sorcery
Description: Target player gains 4 life. Draw a card.

Name: Healing Leaves
Cost: G
Type: Instant
Description: Choose one - - Target player gains 3 life. - Prevent the next 3 damage that would be dealt to target creature or player this turn.

Name: Healing Salve
Cost: W
Type: Instant
Description: Choose one - - Target player gains 3 life. - Prevent the next 3 damage that would be dealt to target creature or player this turn.

Name: Heap Doll
Cost: 1
Type: Artifact Creature - Scarecrow
Pow/Tgh: 1/1
Description: Sacrifice Heap Doll: Exile target card from a graveyard.

Name: Heart of Light
Cost: 2W
Type: Enchantment - Aura
Description: Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Prevent all damage that would be dealt to and dealt by enchanted creature.

Name: Heart-Piercer Bow
Cost: 2
Type: Artifact - Equipment
Description: Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls. Equip 1

Name: Heartbeat of Spring
Cost: 2G
Type: Enchantment
Description: Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.

Name: Hearth Kami
Cost: 1R
Type: Creature - Spirit
Pow/Tgh: 2/1
Description: X, Sacrifice Hearth Kami: Destroy target artifact with converted mana cost X.

Name: Hearthcage Giant
Cost: 6RR
Type: Creature - Giant Warrior
Pow/Tgh: 5/5
Description: When Hearthcage Giant enters the battlefield, put two 3/1 red Elemental Shaman creature tokens onto the battlefield. Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn.

Name: Hearthfire Hobgoblin
Cost: (0)(0)(0)
Type: Creature - Goblin Soldier
Pow/Tgh: 2/2
Description: Double strike

Name: Heartlash Cinder
Cost: 1R
Type: Creature - Elemental Warrior
Pow/Tgh: 1/1
Description: Haste Chroma - When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.

Name: Heartless Hidetsugu
Cost: 3RR
Type: Legendary Creature - Ogre Shaman
Pow/Tgh: 4/3
Description: TAP: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.

Name: Heartless Summoning
Cost: 1B
Type: Enchantment
Description: Creature spells you cast cost 2 less to cast. Creatures you control get -1/-1.

Name: Heartmender
Cost: 2(0)(0)
Type: Creature - Elemental
Pow/Tgh: 2/2
Description: At the beginning of your upkeep, remove a -1/-1 counter from each creature you control. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Name: Heartseeker
Cost: 4
Type: Artifact - Equipment
Description: Equipped creature gets +2/+1 and has "TAP, Unattach Heartseeker: Destroy target creature." Equip 5 (5: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Name: Heartstabber Mosquito
Cost: 3B
Type: Creature - Insect
Pow/Tgh: 2/2
Description: Kicker 2B (You may pay an additional 2B as you cast this spell.) Flying When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature.

Name: Heartwood Shard
Cost: 3
Type: Artifact
Description: 3, TAP or G, TAP: Target creature gains trample until end of turn.

Name: Heartwood Storyteller
Cost: 1GG
Type: Creature - Treefolk
Pow/Tgh: 2/3
Description: Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.

Name: Heat Ray
Cost: XR
Type: Instant
Description: Heat Ray deals X damage to target creature.

Name: Heat Shimmer
Cost: 2R
Type: Sorcery
Description: Put a token that's a copy of target creature onto the battlefield. That token has haste and "At the beginning of the end step, exile this permanent."

Name: Heavy Arbalest
Cost: 3
Type: Artifact - Equipment
Description: Equipped creature doesn't untap during its controller's untap step. Equipped creature has "TAP: This creature deals 2 damage to target creature or player." Equip 4

Name: Heavy Infantry
Cost: 4W
Type: Creature - Human Soldier
Pow/Tgh: 3/4
Description: When Heavy Infantry enters the battlefield, tap target creature an opponent controls.

Name: Heavy Mattock
Cost: 3
Type: Artifact - Equipment
Description: Equipped creature gets +1/+1. As long as equipped creature is a Human, it gets an additional +1/+1. Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Name: Heckling Fiends
Cost: 2R
Type: Creature - Devil
Pow/Tgh: 2/2
Description: 2R: Target creature attacks this turn if able.

Name: Hedge Troll
Cost: 2G
Type: Creature - Troll Cleric
Pow/Tgh: 2/2
Description: Hedge Troll gets +1/+1 as long as you control a Plains. W: Regenerate Hedge Troll.

Name: Hedonist's Trove
Cost: 5BB
Type: Enchantment
Description: When Hedonist's Trove enters the battlefield, exile all cards from target opponent's graveyard. You may play land cards exiled with Hedonist's Trove. You may cast nonland cards exiled with Hedonist's Trove. You can't cast more than one spell this way each turn.

Name: Hedron Alignment
Cost: 2U
Type: Enchantment
Description: Hexproof At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield. 1U: Scry 1.

Name: Hedron Archive
Cost: 4
Type: Artifact
Description: TAP: Add CC to your mana pool. 2, TAP, Sacrifice Hedron Archive: Draw two cards.

Name: Hedron Blade
Cost: 1
Type: Artifact - Equipment
Description: Equipped creature gets +1/+1. Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Name: Hedron Crab
Cost: U
Type: Creature - Crab
Pow/Tgh: 0/2
Description: Landfall - Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard.

Name: Hedron Crawler
Cost: 2
Type: Artifact Creature - Construct
Pow/Tgh: 0/1
Description: TAP: Add C to your mana pool. (C represents colorless mana.)

Name: Hedron Matrix
Cost: 4
Type: Artifact - Equipment
Description: Equipped creature gets +X/+X, where X is its converted mana cost. Equip 4

Name: Hedron Rover
Cost: 4
Type: Artifact Creature - Construct
Pow/Tgh: 2/2
Description: Landfall - Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn.

Name: Hedron Scrabbler
Cost: 2
Type: Artifact Creature - Construct
Pow/Tgh: 1/1
Description: Landfall - Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn.

Name: Hedron-Field Purists
Cost: 2W
Type: Creature - Human Cleric
Pow/Tgh: 0/3
Description: Level up 2W (2W: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 1/4 If a source would deal damage to you or a creature you control, prevent 1 of that damage. LEVEL 5+ 2/5 If a source would deal damage to you or a creature you control, prevent 2 of that damage.

Name: Heed the Mists
Cost: 3UU
Type: Sorcery - Arcane
Description: Put the top card of your library into your graveyard, then draw cards equal to that card's converted mana cost.

Name: Heidar, Rimewind Master
Cost: 4U
Type: Legendary Creature - Human Wizard
Pow/Tgh: 3/3
Description: 2, TAP: Return target permanent to its owner's hand. Activate this ability only if you control four or more snow permanents.

Name: Heir of Falkenrath
Cost: 1B
Type: Creature - Vampire
Pow/Tgh: 2/1
Description: Discard a card: Transform Heir of Falkenrath. Activate this ability only once each turn.

Name: Heir of Falkenrath
Cost: 1B
Type: Creature - Vampire
Pow/Tgh: 2/1
Description: Discard a card: Transform Heir of Falkenrath. Activate this ability only once each turn.

Name: Heir of the Wilds
Cost: 1G
Type: Creature - Human Warrior
Pow/Tgh: 2/2
Description: Deathtouch Ferocious - Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.

Name: Heir to the Night
Cost:
Type: Creature - Vampire Berserker
Pow/Tgh: 3/2
Description: Flying

Name: Heir to the Night
Cost:
Type: Creature - Vampire Berserker
Pow/Tgh: 3/2
Description: Flying

Name: Heirs of Stromkirk
Cost: 2RR
Type: Creature - Vampire
Pow/Tgh: 2/2
Description: Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it.

Name: Heliod's Emissary
Cost: 3W
Type: Enchantment Creature - Elk
Pow/Tgh: 3/3
Description: Bestow 6W (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Whenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls. Enchanted creature gets +3/+3.

Name: Heliod's Pilgrim
Cost: 2W
Type: Creature - Human Cleric
Pow/Tgh: 1/2
Description: When Heliod's Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.

Name: Heliod, God of the Sun
Cost: 3W
Type: Legendary Enchantment Creature - God
Pow/Tgh: 5/6
Description: Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. (Each W in the mana costs of permanents you control counts toward your devotion to white.) Other creatures you control have vigilance. 2WW: Put a 2/1 white Cleric enchantment creature token onto the battlefield.

Name: Heliophial
Cost: 5
Type: Artifact
Description: Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) 2, Sacrifice Heliophial: Heliophial deals damage equal to the number of charge counters on it to target creature or player.

Name: Helium Squirter
Cost: 4U
Type: Creature - Beast Mutant
Pow/Tgh: 0/0
Description: Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) 1: Target creature with a +1/+1 counter on it gains flying until end of turn.

Name: Helix Pinnacle
Cost: G
Type: Enchantment
Description: Shroud (This enchantment can't be the target of spells or abilities.) X: Put X tower counters on Helix Pinnacle. At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game.

Name: Hell's Caretaker
Cost: 3B
Type: Creature - Horror
Pow/Tgh: 1/1
Description: TAP, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate this ability only during your upkeep.

Name: Hell's Thunder
Cost: 1RR
Type: Creature - Elemental
Pow/Tgh: 4/4
Description: Flying, haste At the beginning of the end step, sacrifice Hell's Thunder. Unearth 4R (4R: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Name: Hellcarver Demon
Cost: 3BBB
Type: Creature - Demon
Pow/Tgh: 6/6
Description: Flying Whenever Hellcarver Demon deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of nonland cards exiled this way without paying their mana costs.

Name: Helldozer
Cost: 3BBB
Type: Creature - Zombie Giant
Pow/Tgh: 6/5
Description: BBB, TAP: Destroy target land. If that land was nonbasic, untap Helldozer.

Name: Hellfire Mongrel
Cost: 2R
Type: Creature - Elemental Hound
Pow/Tgh: 2/2
Description: At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Hellfire Mongrel deals 2 damage to him or her.

Name: Hellhole Flailer
Cost: 1BR
Type: Creature - Ogre Warrior
Pow/Tgh: 3/2
Description: Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) 2BR, Sacrifice Hellhole Flailer: Hellhole Flailer deals damage equal to its power to target player.

Name: Hellhole Rats
Cost: 2BR
Type: Creature - Rat
Pow/Tgh: 2/2
Description: Haste When Hellhole Rats enters the battlefield, target player discards a card. Hellhole Rats deals damage to that player equal to that card's converted mana cost.

Name: Hellion Crucible
Cost:
Type: Land
Description: TAP: Add C to your mana pool. 1R, TAP: Put a pressure counter on Hellion Crucible. 1R, TAP, Remove two pressure counters from Hellion Crucible and sacrifice it: Put a 4/4 red Hellion creature token with haste onto the battlefield. (It can attack and TAP as soon as it comes under your control.)

Name: Hellion Eruption
Cost: 5R
Type: Sorcery
Description: Sacrifice all creatures you control, then put that many 4/4 red Hellion creature tokens onto the battlefield.

Name: Hellkite Charger
Cost: 4RR
Type: Creature - Dragon
Pow/Tgh: 5/5
Description: Flying, haste Whenever Hellkite Charger attacks, you may pay 5RR. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.

Name: Hellkite Hatchling
Cost: 2RG
Type: Creature - Dragon
Pow/Tgh: 2/2
Description: Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) Hellkite Hatchling has flying and trample if it devoured a creature.

Name: Hellkite Igniter
Cost: 5RR
Type: Creature - Dragon
Pow/Tgh: 5/5
Description: Flying, haste 1R: Hellkite Igniter gets +X/+0 until end of turn, where X is the number of artifacts you control.

Name: Hellkite Overlord
Cost: 4BRRG
Type: Creature - Dragon
Pow/Tgh: 8/8
Description: Flying, trample, haste R: Hellkite Overlord gets +1/+0 until end of turn. BG: Regenerate Hellkite Overlord.

Name: Hellkite Tyrant
Cost: 4RR
Type: Creature - Dragon
Pow/Tgh: 6/5
Description: Flying, trample Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls. At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.

Name: Hellraiser Goblin
Cost: 2R
Type: Creature - Goblin Berserker
Pow/Tgh: 2/2
Description: Creatures you control have haste and attack each combat if able.

Name: Hellrider
Cost: 2RR
Type: Creature - Devil
Pow/Tgh: 3/3
Description: Haste Whenever a creature you control attacks, Hellrider deals 1 damage to defending player.

Name: Hellspark Elemental
Cost: 1R
Type: Creature - Elemental
Pow/Tgh: 3/1
Description: Trample, haste At the beginning of the end step, sacrifice Hellspark Elemental. Unearth 1R (1R: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Name: Helm of Kaldra
Cost: 3
Type: Legendary Artifact - Equipment
Description: Equipped creature has first strike, trample, and haste. 1: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, put a legendary 4/4 colorless Avatar creature token named Kaldra onto the battlefield and attach those Equipment to it. Equip 2

Name: Helm of the Ghastlord
Cost: 3(0)
Type: Enchantment - Aura
Description: Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card." As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card."

Name: Helm of the Gods
Cost: 1
Type: Artifact - Equipment
Description: Equipped creature gets +1/+1 for each enchantment you control. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Name: Helvault
Cost: 3
Type: Legendary Artifact
Description: 1, TAP: Exile target creature you control. 7, TAP: Exile target creature you don't control. When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.

Name: Hematite Golem
Cost: 4
Type: Artifact Creature - Golem
Pow/Tgh: 1/4
Description: 1R: Hematite Golem gets +2/+0 until end of turn.

Name: Henchfiend of Ukor
Cost: 3R
Type: Creature - Ogre
Pow/Tgh: 3/2
Description: Haste Echo 1B (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice this permanent unless you pay its echo cost.) (0): Henchfiend of Ukor gets +1/+0 until end of turn.

Name: Herald of Anafenza
Cost: W
Type: Creature - Human Soldier
Pow/Tgh: 1/2
Description: Outlast 2W (2W, TAP: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Whenever you activate Herald of Anafenza's outlast ability, put a 1/1 white Warrior creature token onto the battlefield.

Name: Herald of Dromoka
Cost: 1W
Type: Creature - Human Warrior
Pow/Tgh: 2/2
Description: Vigilance Other Warrior creatures you control have vigilance.

Name: Herald of Kozilek
Cost: 1UR
Type: Creature - Eldrazi Drone
Pow/Tgh: 2/4
Description: Devoid (This card has no color.) Colorless spells you cast cost 1 less to cast.

Name: Herald of Leshrac
Cost: 6B
Type: Creature - Avatar
Pow/Tgh: 2/4
Description: Flying Cumulative upkeep-Gain control of a land you don't control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Herald of Leshrac gets +1/+1 for each land you control but don't own. When Herald of Leshrac leaves the battlefield, each player gains control of each land he or she owns that you control.

Name: Herald of Torment
Cost: 1BB
Type: Enchantment Creature - Demon
Pow/Tgh: 3/3
Description: Bestow 3BB (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying At the beginning of your upkeep, you lose 1 life. Enchanted creature gets +3/+3 and has flying.

Name: Herald of War
Cost: 3WW
Type: Creature - Angel
Pow/Tgh: 3/3
Description: Flying Whenever Herald of War attacks, put a +1/+1 counter on it. Angel spells and Human spells you cast cost 1 less to cast for each +1/+1 counter on Herald of War.

Name: Herald of the Pantheon
Cost: 1G
Type: Creature - Centaur Shaman
Pow/Tgh: 2/2
Description: Enchantment spells you cast cost 1 less to cast. Whenever you cast an enchantment spell, you gain 1 life.

Name: Herbal Poultice
Cost: 0
Type: Artifact
Description: 3, Sacrifice Herbal Poultice: Regenerate target creature.

Name: Herd Gnarr
Cost: 3G
Type: Creature - Beast
Pow/Tgh: 2/2
Description: Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn.

Name: Herdchaser Dragon
Cost: 5G
Type: Creature - Dragon
Pow/Tgh: 3/3
Description: Flying, trample Megamorph 5GG (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Herdchaser Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Name: Heretic's Punishment
Cost: 4R
Type: Enchantment
Description: 3R: Choose target creature or player, then put the top three cards of your library into your graveyard. Heretic's Punishment deals damage to that creature or player equal to the highest converted mana cost among those cards.

Name: Heritage Druid
Cost: G
Type: Creature - Elf Druid
Pow/Tgh: 1/1
Description: Tap three untapped Elves you control: Add GGG to your mana pool.

Name: Hermit of the Natterknolls
Cost: 2G
Type: Creature - Human Werewolf
Pow/Tgh: 2/3
Description: Whenever an opponent casts a spell during your turn, draw a card. At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls.

Name: Hermit of the Natterknolls
Cost: 2G
Type: Creature - Human Werewolf
Pow/Tgh: 2/3
Description: Whenever an opponent casts a spell during your turn, draw a card. At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls.

Name: Hero of Bladehold
Cost: 2WW
Type: Creature - Human Knight
Pow/Tgh: 3/4
Description: Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Whenever Hero of Bladehold attacks, put two 1/1 white Soldier creature tokens onto the battlefield tapped and attacking.

Name: Hero of Goma Fada
Cost: 4W
Type: Creature - Human Knight Ally
Pow/Tgh: 4/3
Description: Rally - Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.

Name: Hero of Iroas
Cost: 1W
Type: Creature - Human Soldier
Pow/Tgh: 2/2
Description: Aura spells you cast cost 1 less to cast. Heroic - Whenever you cast a spell that targets Hero of Iroas, put a +1/+1 counter on Hero of Iroas.

Name: Hero of Leina Tower
Cost: G
Type: Creature - Human Warrior
Pow/Tgh: 1/1
Description: Heroic - Whenever you cast a spell that targets Hero of Leina Tower, you may pay X. If you do, put X +1/+1 counters on Hero of Leina Tower.

Name: Hero of Oxid Ridge
Cost: 2RR
Type: Creature - Human Knight
Pow/Tgh: 4/2
Description: Haste Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Whenever Hero of Oxid Ridge attacks, creatures with power 1 or less can't block this turn.

Name: Hero's Blade
Cost: 2
Type: Artifact - Equipment
Description: Equipped creature gets +3/+2. Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it. Equip 4

Name: Hero's Demise
Cost: 1B
Type: Instant
Description: Destroy target legendary creature.

Name: Hero's Downfall
Cost: 1BB
Type: Instant
Description: Destroy target creature or planeswalker.

Name: Heroes Remembered
Cost: 6WWW
Type: Sorcery
Description: You gain 20 life. Suspend 10-W (Rather than cast this card from your hand, you may pay W and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Name: Heroes' Bane
Cost: 3GG
Type: Creature - Hydra
Pow/Tgh: 0/0
Description: Heroes' Bane enters the battlefield with four +1/+1 counters on it. 2GG: Put X +1/+1 counters on Heroes' Bane, where X is its power.

Name: Heroes' Podium
Cost: 5
Type: Legendary Artifact
Description: Each legendary creature you control gets +1/+1 for each other legendary creature you control. X, TAP: Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Name: Heroes' Reunion
Cost: GW
Type: Instant
Description: Target player gains 7 life.

Name: Heron's Grace Champion
Cost: 2GW
Type: Creature - Human Knight
Pow/Tgh: 3/3
Description: Flash Lifelink When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.

Name: Hewed Stone Retainers
Cost: 3
Type: Artifact Creature - Golem
Pow/Tgh: 4/4
Description: Cast Hewed Stone Retainers only if you've cast another spell this turn.

Name: Hex
Cost: 4BB
Type: Sorcery
Description: Destroy six target creatures.

Name: Hex Parasite
Cost: 1
Type: Artifact Creature - Insect
Pow/Tgh: 1/1
Description: X(0): Remove up to X counters from target permanent. For each counter removed this way, Hex Parasite gets +1/+0 until end of turn. ((0) can be paid with either B or 2 life.)

Name: Hexplate Golem
Cost: 7
Type: Artifact Creature - Golem
Pow/Tgh: 5/7
Description:

Name: Hibernation
Cost: 2U
Type: Instant
Description: Return all green permanents to their owners' hands.

Name: Hibernation's End
Cost: 4G
Type: Enchantment
Description: Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever you pay Hibernation's End's cumulative upkeep, you may search your library for a creature card with converted mana cost equal to the number of age counters on Hibernation's End and put it onto the battlefield. If you do, shuffle your library.

Name: Hidden Dragonslayer
Cost: 1W
Type: Creature - Human Warrior
Pow/Tgh: 2/1
Description: Lifelink Megamorph 2W (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Hidden Dragonslayer is turned face up, destroy target creature with power 4 or greater an opponent controls.

Name: Hidden Horror
Cost: 1BB
Type: Creature - Horror
Pow/Tgh: 4/4
Description: When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card.

Name: Hidden Strings
Cost: 1U
Type: Sorcery
Description: You may tap or untap target permanent, then you may tap or untap another target permanent. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Name: Hideous End
Cost: 1BB
Type: Instant
Description: Destroy target nonblack creature. Its controller loses 2 life.

Name: Hideous Laughter
Cost: 2BB
Type: Instant - Arcane
Description: All creatures get -2/-2 until end of turn. Splice onto Arcane 3BB (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Name: Hideous Visage
Cost: 2B
Type: Sorcery
Description: Creatures you control gain intimidate until end of turn. (Each of those creatures can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Name: Hidetsugu's Second Rite
Cost: 3R
Type: Instant
Description: If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.

Name: High Ground
Cost: W
Type: Enchantment
Description: Each creature you control can block an additional creature each combat.

Name: High Priest of Penance
Cost: WB
Type: Creature - Human Cleric
Pow/Tgh: 1/1
Description: Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent.

Name: High Sentinels of Arashin
Cost: 3W
Type: Creature - Bird Soldier
Pow/Tgh: 3/4
Description: Flying High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it. 3W: Put a +1/+1 counter on target creature.

Name: Highborn Ghoul
Cost: BB
Type: Creature - Zombie
Pow/Tgh: 2/1
Description: Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Name: Highland Berserker
Cost: 1R
Type: Creature - Human Berserker Ally
Pow/Tgh: 2/1
Description: Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn.

Name: Highland Game
Cost: 1G
Type: Creature - Elk
Pow/Tgh: 2/1
Description: When Highland Game dies, you gain 2 life.

Name: Highland Lake
Cost:
Type: Land
Description: Highland Lake enters the battlefield tapped. TAP: Add U or R to your mana pool.

Name: Highland Weald
Cost:
Type: Snow Land
Description: Highland Weald enters the battlefield tapped. TAP: Add R or G to your mana pool.

Name: Highspire Mantis
Cost: 2RW
Type: Creature - Insect
Pow/Tgh: 3/3
Description: Flying, trample

Name: Highway Robber
Cost: 2BB
Type: Creature - Human Mercenary
Pow/Tgh: 2/2
Description: When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life.

Name: Higure, the Still Wind
Cost: 3UU
Type: Legendary Creature - Human Ninja
Pow/Tgh: 3/4
Description: Ninjutsu 2UU (2UU, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, and put it into your hand. If you do, shuffle your library. 2: Target Ninja creature can't be blocked this turn.

Name: Hikari, Twilight Guardian
Cost: 3WW
Type: Legendary Creature - Spirit
Pow/Tgh: 4/4
Description: Flying Whenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.

Name: Hill Giant
Cost: 3R
Type: Creature - Giant
Pow/Tgh: 3/3
Description:

Name: Hillcomber Giant
Cost: 2WW
Type: Creature - Giant Scout
Pow/Tgh: 3/3
Description: Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Name: Hinder
Cost: 1UU
Type: Instant
Description: Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard.

Name: Hindering Light
Cost: WU
Type: Instant
Description: Counter target spell that targets you or a permanent you control. Draw a card.

Name: Hindervines
Cost: 2G
Type: Instant
Description: Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.

Name: Hinterland Harbor
Cost:
Type: Land
Description: Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. TAP: Add G or U to your mana pool.

Name: Hinterland Hermit
Cost: 1R
Type: Creature - Human Werewolf
Pow/Tgh: 2/1
Description: At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.

Name: Hinterland Hermit
Cost: 1R
Type: Creature - Human Werewolf
Pow/Tgh: 2/1
Description: At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.

Name: Hinterland Logger
Cost: 1G
Type: Creature - Human Werewolf
Pow/Tgh: 2/1
Description: At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger.

Name: Hinterland Logger
Cost: 1G
Type: Creature - Human Werewolf
Pow/Tgh: 2/1
Description: At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger.

Name: Hinterland Scourge
Cost:
Type: Creature - Werewolf
Pow/Tgh: 3/2
Description: Hinterland Scourge must be blocked if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.

Name: Hinterland Scourge
Cost:
Type: Creature - Werewolf
Pow/Tgh: 3/2
Description: Hinterland Scourge must be blocked if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.

Name: Hired Muscle
Cost: 1BB
Type: Creature - Human Warrior
Pow/Tgh: 2/2
Description: Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Hired Muscle. At the beginning of the end step, if there are two or more ki counters on Hired Muscle, you may flip it. ---- Scarmaker Legendary Creature - Spirit 4/4 Remove a ki counter from Scarmaker: Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Name: Hired Torturer
Cost: 2B
Type: Creature - Human Rogue
Pow/Tgh: 2/3
Description: Defender 3B, TAP: Target opponent loses 2 life, then reveals a card at random from his or her hand.

Name: Hisoka's Defiance
Cost: 1U
Type: Instant
Description: Counter target Spirit or Arcane spell.

Name: Hisoka's Guard
Cost: 1U
Type: Creature - Human Wizard
Pow/Tgh: 1/1
Description: You may choose not to untap Hisoka's Guard during your untap step. 1U, TAP: Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.)

Name: Hisoka, Minamo Sensei
Cost: 2UU
Type: Legendary Creature - Human Wizard
Pow/Tgh: 1/3
Description: 2U, Discard a card: Counter target spell if it has the same converted mana cost as the discarded card.

Name: Hissing Iguanar
Cost: 2R
Type: Creature - Lizard
Pow/Tgh: 3/1
Description: Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player.

Name: Hissing Miasma
Cost: 1BB
Type: Enchantment
Description: Whenever a creature attacks you, its controller loses 1 life.

Name: Hissing Quagmire
Cost:
Type: Land
Description: Hissing Quagmire enters the battlefield tapped. TAP: Add B or G to your mana pool. 1BG: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.

Name: Hitchclaw Recluse
Cost: 2G
Type: Creature - Spider
Pow/Tgh: 1/4
Description: Reach (This creature can block creatures with flying.)

Name: Hive Mind
Cost: 5U
Type: Enchantment
Description: Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for his or her copy.

Name: Hive Stirrings
Cost: 2W
Type: Sorcery
Description: Put two 1/1 colorless Sliver creature tokens onto the battlefield.

Name: Hivestone
Cost: 2
Type: Artifact
Description: Creatures you control are Slivers in addition to their other creature types.

Name: Hixus, Prison Warden
Cost: 3WW
Type: Legendary Creature - Human Soldier
Pow/Tgh: 4/4
Description: Flash (You may cast this spell any time you could cast an instant.) Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered the battlefield this turn, exile that creature until Hixus leaves the battlefield. (That creature returns under its owner's control.)

Name: Hoard-Smelter Dragon
Cost: 4RR
Type: Creature - Dragon
Pow/Tgh: 5/5
Description: Flying 3R: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's converted mana cost.

Name: Hoarder's Greed
Cost: 3B
Type: Sorcery
Description: You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Name: Hoarding Dragon
Cost: 3RR
Type: Creature - Dragon
Pow/Tgh: 4/4
Description: Flying When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library. When Hoarding Dragon dies, you may put the exiled card into its owner's hand.

Name: Hobgoblin Dragoon
Cost: 2(0)
Type: Creature - Goblin Knight
Pow/Tgh: 1/2
Description: Flying, first strike

Name: Hokori, Dust Drinker
Cost: 2WW
Type: Legendary Creature - Spirit
Pow/Tgh: 2/2
Description: Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land he or she controls.

Name: Hold at Bay
Cost: 1W
Type: Instant
Description: Prevent the next 7 damage that would be dealt to target creature or player this turn.

Name: Hold the Gates
Cost: 2W
Type: Enchantment
Description: Creatures you control get +0/+1 for each Gate you control and have vigilance.

Name: Hold the Line
Cost: 1WW
Type: Instant
Description: Blocking creatures get +7/+7 until end of turn.

Name: Holdout Settlement
Cost:
Type: Land
Description: TAP: Add C to your mana pool. (C represents colorless mana.) TAP, Tap an untapped creature you control: Add one mana of any color to your mana pool.

Name: Hollow Dogs
Cost: 4B
Type: Creature - Zombie Hound
Pow/Tgh: 3/3
Description: Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.

Name: Hollowborn Barghest
Cost: 5BB
Type: Creature - Demon Hound
Pow/Tgh: 7/6
Description: At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life. At the beginning of each opponent's upkeep, if that player has no cards in hand, he or she loses 2 life.

Name: Hollowhenge Beast
Cost: 3GG
Type: Creature - Beast
Pow/Tgh: 5/5
Description:

Name: Hollowhenge Scavenger
Cost: 3GG
Type: Creature - Elemental
Pow/Tgh: 4/5
Description: Morbid - When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life.

Name: Hollowhenge Spirit
Cost: 3W
Type: Creature - Spirit
Pow/Tgh: 2/2
Description: Flash (You may cast this spell any time you could cast an instant.) Flying When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.

Name: Hollowsage
Cost: 3B
Type: Creature - Merfolk Wizard
Pow/Tgh: 2/2
Description: Whenever Hollowsage becomes untapped, you may have target player discard a card.

Name: Holy Day
Cost: W
Type: Instant
Description: Prevent all combat damage that would be dealt this turn.

Name: Holy Justiciar
Cost: 3W
Type: Creature - Human Cleric
Pow/Tgh: 2/1
Description: 2W, TAP: Tap target creature. If that creature is a Zombie, exile it.

Name: Holy Mantle
Cost: 2WW
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +2/+2 and has protection from creatures.

Name: Holy Strength
Cost: W
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +1/+2.

Name: Homicidal Brute
Cost:
Type: Creature - Human Mutant
Pow/Tgh: 5/1
Description: At the beginning of your end step, if Homicidal Brute didn't attack this turn, tap Homicidal Brute, then transform it.

Name: Homicidal Brute
Cost:
Type: Creature - Human Mutant
Pow/Tgh: 5/1
Description: At the beginning of your end step, if Homicidal Brute didn't attack this turn, tap Homicidal Brute, then transform it.

Name: Homicidal Seclusion
Cost: 4B
Type: Enchantment
Description: As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.

Name: Homing Lightning
Cost: 2RR
Type: Instant
Description: Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.

Name: Homing Sliver
Cost: 2R
Type: Creature - Sliver
Pow/Tgh: 2/2
Description: Each Sliver card in each player's hand has slivercycling 3. Slivercycling 3 (3, Discard this card: Search your library for a Sliver card, reveal it, and put it into your hand. Then shuffle your library.)

Name: Homura's Essence
Cost: 4RR
Type: Legendary Enchantment
Pow/Tgh: 4/4
Description: Creatures you control get +2/+2 and have flying and "R: This creature gets +1/+0 until end of turn."

Name: Homura's Essence
Cost: 4RR
Type: Legendary Enchantment
Pow/Tgh: 4/4
Description: Creatures you control get +2/+2 and have flying and "R: This creature gets +1/+0 until end of turn."

Name: Honden of Cleansing Fire
Cost: 3W
Type: Legendary Enchantment - Shrine
Description: At the beginning of your upkeep, you gain 2 life for each Shrine you control.

Name: Honden of Infinite Rage
Cost: 2R
Type: Legendary Enchantment - Shrine
Description: At the beginning of your upkeep, Honden of Infinite Rage deals damage to target creature or player equal to the number of Shrines you control.

Name: Honden of Life's Web
Cost: 4G
Type: Legendary Enchantment - Shrine
Description: At the beginning of your upkeep, put a 1/1 colorless Spirit creature token onto the battlefield for each Shrine you control.

Name: Honden of Night's Reach
Cost: 3B
Type: Legendary Enchantment - Shrine
Description: At the beginning of your upkeep, target opponent discards a card for each Shrine you control.

Name: Honden of Seeing Winds
Cost: 4U
Type: Legendary Enchantment - Shrine
Description: At the beginning of your upkeep, draw a card for each Shrine you control.

Name: Honor Guard
Cost: W
Type: Creature - Human Soldier
Pow/Tgh: 1/1
Description: W: Honor Guard gets +0/+1 until end of turn.

Name: Honor of the Pure
Cost: 1W
Type: Enchantment
Description: White creatures you control get +1/+1.

Name: Honor's Reward
Cost: 2W
Type: Instant
Description: You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Name: Honor-Worn Shaku
Cost: 3
Type: Artifact
Description: TAP: Add C to your mana pool. Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku.

Name: Honorable Passage
Cost: 1W
Type: Instant
Description: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.

Name: Honored Hierarch
Cost: G
Type: Creature - Human Druid
Pow/Tgh: 1/1
Description: Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) As long as Honored Hierarch is renowned, it has vigilance and "TAP: Add one mana of any color to your mana pool."

Name: Hooded Assassin
Cost: 2B
Type: Creature - Human Assassin
Pow/Tgh: 1/2
Description: When Hooded Assassin enters the battlefield, choose one - - Put a +1/+1 counter on Hooded Assassin. - Destroy target creature that was dealt damage this turn.

Name: Hooded Hydra
Cost: XGG
Type: Creature - Snake Hydra
Pow/Tgh: 0/0
Description: Hooded Hydra enters the battlefield with X +1/+1 counters on it. When Hooded Hydra dies, put a 1/1 green Snake creature token onto the battlefield for each +1/+1 counter on it. Morph 3GG As Hooded Hydra is turned face up, put five +1/+1 counters on it.

Name: Hoof Skulkin
Cost: 3
Type: Artifact Creature - Scarecrow
Pow/Tgh: 2/2
Description: 3: Target green creature gets +1/+1 until end of turn.

Name: Hoofprints of the Stag
Cost: 1W
Type: Tribal Enchantment - Elemental
Description: Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag. 2W, Remove four hoofprint counters from Hoofprints of the Stag: Put a 4/4 white Elemental creature token with flying onto the battlefield. Activate this ability only during your turn.

Name: Hooting Mandrills
Cost: 5G
Type: Creature - Ape
Pow/Tgh: 4/4
Description: Delve (Each card you exile from your graveyard while casting this spell pays for 1.) Trample

Name: Hope Against Hope
Cost: 2W
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +1/+1 for each creature you control. As long as enchanted creature is a Human, it has first strike.

Name: Hopeful Eidolon
Cost: W
Type: Enchantment Creature - Spirit
Pow/Tgh: 1/1
Description: Bestow 3W (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Enchanted creature gets +1/+1 and has lifelink.

Name: Horde Ambusher
Cost: 1R
Type: Creature - Human Berserker
Pow/Tgh: 2/2
Description: Whenever Horde Ambusher blocks, it deals 1 damage to you. Morph-Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Horde Ambusher is turned face up, target creature can't block this turn.

Name: Horde of Boggarts
Cost: 3R
Type: Creature - Goblin
Pow/Tgh: */*
Description: Menace (This creature can't be blocked except by two or more creatures.) Horde of Boggarts's power and toughness are each equal to the number of red permanents you control.

Name: Horde of Notions
Cost: WUBRG
Type: Legendary Creature - Elemental
Pow/Tgh: 5/5
Description: Vigilance, trample, haste WUBRG: You may play target Elemental card from your graveyard without paying its mana cost.

Name: Hordeling Outburst
Cost: 1RR
Type: Sorcery
Description: Put three 1/1 red Goblin creature tokens onto the battlefield.

Name: Horizon Canopy
Cost:
Type: Land
Description: TAP, Pay 1 life: Add G or W to your mana pool. 1, TAP, Sacrifice Horizon Canopy: Draw a card.

Name: Horizon Chimera
Cost: 2GU
Type: Creature - Chimera
Pow/Tgh: 3/2
Description: Flash (You may cast this spell any time you could cast an instant.) Flying, trample Whenever you draw a card, you gain 1 life.

Name: Horizon Drake
Cost: 1UU
Type: Creature - Drake
Pow/Tgh: 3/1
Description: Flying, protection from lands

Name: Horizon Scholar
Cost: 5U
Type: Creature - Sphinx
Pow/Tgh: 4/4
Description: Flying When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Name: Horizon Seed
Cost: 4W
Type: Creature - Spirit
Pow/Tgh: 2/1
Description: Whenever you cast a Spirit or Arcane spell, regenerate target creature.

Name: Horizon Spellbomb
Cost: 1
Type: Artifact
Description: 2, TAP, Sacrifice Horizon Spellbomb: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. When Horizon Spellbomb is put into a graveyard from the battlefield, you may pay G. If you do, draw a card.

Name: Horncaller's Chant
Cost: 7G
Type: Sorcery
Description: Put a 4/4 green Rhino creature token with trample onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

Name: Horned Helm
Cost: 2
Type: Artifact - Equipment
Description: Equipped creature gets +1/+1 and has trample. GG: Attach Horned Helm to target creature you control. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Name: Horned Troll
Cost: 2G
Type: Creature - Troll
Pow/Tgh: 2/2
Description: G: Regenerate Horned Troll.

Name: Horned Turtle
Cost: 2U
Type: Creature - Turtle
Pow/Tgh: 1/4
Description:

Name: Hornet Harasser
Cost: 2BB
Type: Creature - Goblin Shaman
Pow/Tgh: 2/2
Description: When Hornet Harasser dies, target creature gets -2/-2 until end of turn.

Name: Hornet Nest
Cost: 2G
Type: Creature - Insect
Pow/Tgh: 0/2
Description: Defender (This creature can't attack.) Whenever Hornet Nest is dealt damage, put that many 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Name: Hornet Queen
Cost: 4GGG
Type: Creature - Insect
Pow/Tgh: 2/2
Description: Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Hornet Queen enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.

Name: Hornet Sting
Cost: G
Type: Instant
Description: Hornet Sting deals 1 damage to target creature or player.

Name: Horobi's Whisper
Cost: 1BB
Type: Instant - Arcane
Description: If you control a Swamp, destroy target nonblack creature. Splice onto Arcane-Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Name: Horobi, Death's Wail
Cost: 2BB
Type: Legendary Creature - Spirit
Pow/Tgh: 4/4
Description: Flying Whenever a creature becomes the target of a spell or ability, destroy that creature.

Name: Horribly Awry
Cost: 1U
Type: Instant
Description: Devoid (This card has no color.) Counter target creature spell with converted mana cost 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Name: Horrifying Revelation
Cost: B
Type: Sorcery
Description: Target player discards a card, then puts the top card of his or her library into his or her graveyard.

Name: Horror of Horrors
Cost: 3BB
Type: Enchantment
Description: Sacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Name: Horror of the Dim
Cost: 4B
Type: Creature - Horror
Pow/Tgh: 3/4
Description: U: Horror of the Dim gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Name: Horseshoe Crab
Cost: 2U
Type: Creature - Crab
Pow/Tgh: 1/3
Description: U: Untap Horseshoe Crab.

Name: Hostile Realm
Cost: 2R
Type: Enchantment - Aura
Description: Enchant land Enchanted land has "TAP: Target creature can't block this turn."

Name: Hostility
Cost: 3RRR
Type: Creature - Elemental Incarnation
Pow/Tgh: 6/6
Description: Haste If a spell you control would deal damage to an opponent, prevent that damage. Put a 3/1 red Elemental Shaman creature token with haste onto the battlefield for each 1 damage prevented this way. When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.

Name: Hot Soup
Cost: 1
Type: Artifact - Equipment
Description: Equipped creature can't be blocked. Whenever equipped creature is dealt damage, destroy it. Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Name: Hotheaded Giant
Cost: 3R
Type: Creature - Giant Warrior
Pow/Tgh: 4/4
Description: Haste Hotheaded Giant enters the battlefield with two -1/-1 counters on it unless you've cast another red spell this turn.

Name: Hound of Griselbrand
Cost: 2RR
Type: Creature - Elemental Hound
Pow/Tgh: 2/2
Description: Double strike Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Name: Hound of the Farbogs
Cost: 4B
Type: Creature - Zombie Hound
Pow/Tgh: 5/3
Description: Delirium - Hound of the Farbogs has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)

Name: Hour of Need
Cost: 2U
Type: Instant
Description: Strive - Hour of Need costs 1U more to cast for each target beyond the first. Exile any number of target creatures. For each creature exiled this way, its controller puts a 4/4 blue Sphinx creature token with flying onto the battlefield.

Name: Hour of Reckoning
Cost: 4WWW
Type: Sorcery
Description: Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) Destroy all nontoken creatures.

Name: Hover Barrier
Cost: 2U
Type: Creature - Illusion Wall
Pow/Tgh: 0/6
Description: Defender, flying

Name: Hoverguard Observer
Cost: 2UU
Type: Creature - Drone
Pow/Tgh: 3/3
Description: Flying Hoverguard Observer can block only creatures with flying.

Name: Hoverguard Sweepers
Cost: 6UU
Type: Creature - Drone
Pow/Tgh: 5/6
Description: Flying When Hoverguard Sweepers enters the battlefield, you may return up to two target creatures to their owners' hands.

Name: Hovermyr
Cost: 2
Type: Artifact Creature - Myr
Pow/Tgh: 1/2
Description: Flying, vigilance

Name: Howl of the Horde
Cost: 2R
Type: Sorcery
Description: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Raid - If you attacked with a creature this turn, when you cast your next instant or sorcery spell this turn, copy that spell an additional time. You may choose new targets for the copy.

Name: Howl of the Night Pack
Cost: 6G
Type: Sorcery
Description: Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control.

Name: Howlgeist
Cost: 5G
Type: Creature - Spirit Wolf
Pow/Tgh: 4/2
Description: Creatures with power less than Howlgeist's power can't block it. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Name: Howling Banshee
Cost: 2BB
Type: Creature - Spirit
Pow/Tgh: 3/3
Description: Flying When Howling Banshee enters the battlefield, each player loses 3 life.

Name: Howling Chorus
Cost:
Type: Creature - Eldrazi Werewolf
Pow/Tgh: 3/5
Description: Creatures with power less than Howling Chorus's power can't block it. Whenever Howling Chorus deals combat damage to a player, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.

Name: Howling Chorus
Cost:
Type: Creature - Eldrazi Werewolf
Pow/Tgh: 3/5
Description: Creatures with power less than Howling Chorus's power can't block it. Whenever Howling Chorus deals combat damage to a player, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.

Name: Howling Mine
Cost: 2
Type: Artifact
Description: At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.

Name: Howlpack Alpha
Cost:
Type: Creature - Werewolf
Pow/Tgh: 3/3
Description: Each other creature you control that's a Werewolf or a Wolf gets +1/+1. At the beginning of your end step, put a 2/2 green Wolf creature token onto the battlefield. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.

Name: Howlpack Alpha
Cost:
Type: Creature - Werewolf
Pow/Tgh: 3/3
Description: Each other creature you control that's a Werewolf or a Wolf gets +1/+1. At the beginning of your end step, put a 2/2 green Wolf creature token onto the battlefield. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.

Name: Howlpack Resurgence
Cost: 2G
Type: Enchantment
Description: Flash (You may cast this spell any time you could cast an instant.) Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample.

Name: Howlpack Wolf
Cost: 2R
Type: Creature - Wolf
Pow/Tgh: 3/3
Description: Howlpack Wolf can't block unless you control another Wolf or Werewolf.

Name: Howlpack of Estwald
Cost:
Type: Creature - Werewolf
Pow/Tgh: 4/6
Description: At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald.

Name: Howlpack of Estwald
Cost:
Type: Creature - Werewolf
Pow/Tgh: 4/6
Description: At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald.

Name: Howltooth Hollow
Cost:
Type: Land
Description: Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) TAP: Add B to your mana pool. B, TAP: You may play the exiled card without paying its mana cost if each player has no cards in hand.

Name: Hubris
Cost: 1U
Type: Instant
Description: Return target creature and all Auras attached to it to their owners' hands.

Name: Hulking Cyclops
Cost: 3RR
Type: Creature - Cyclops
Pow/Tgh: 5/5
Description: Hulking Cyclops can't block.

Name: Hulking Devil
Cost: 3R
Type: Creature - Devil
Pow/Tgh: 5/2
Description:

Name: Hum of the Radix
Cost: 2GG
Type: Enchantment
Description: Each artifact spell costs 1 more to cast for each artifact its controller controls.

Name: Human Frailty
Cost: B
Type: Instant
Description: Destroy target Human creature.

Name: Humble Budoka
Cost: 1G
Type: Creature - Human Monk
Pow/Tgh: 2/2
Description: Shroud (This creature can't be the target of spells or abilities.)

Name: Humble Defector
Cost: 1R
Type: Creature - Human Rogue
Pow/Tgh: 2/1
Description: TAP: Draw two cards. Target opponent gains control of Humble Defector. Activate this ability only during your turn.

Name: Humble the Brute
Cost: 4W
Type: Instant
Description: Destroy target creature with power 4 or greater. Investigate. (Put a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")

Name: Humbler of Mortals
Cost: 4GG
Type: Enchantment Creature - Elemental
Pow/Tgh: 5/5
Description: Constellation - Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn.

Name: Hundred-Handed One
Cost: 2WW
Type: Creature - Giant
Pow/Tgh: 3/5
Description: Vigilance 3WWW: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat.

Name: Hundred-Talon Kami
Cost: 4W
Type: Creature - Spirit
Pow/Tgh: 2/3
Description: Flying Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)

Name: Hundred-Talon Strike
Cost: W
Type: Instant - Arcane
Description: Target creature gets +1/+0 and gains first strike until end of turn. Splice onto Arcane-Tap an untapped white creature you control. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Name: Hunger of the Howlpack
Cost: G
Type: Instant
Description: Put a +1/+1 counter on target creature. Morbid - Put three +1/+1 counters on that creature instead if a creature died this turn.

Name: Hunger of the Nim
Cost: 1B
Type: Sorcery
Description: Target creature gets +1/+0 until end of turn for each artifact you control.

Name: Hungering Yeti
Cost: 4R
Type: Creature - Yeti
Pow/Tgh: 4/4
Description: As long as you control a green or blue permanent, you may cast Hungering Yeti as though it had flash. (You may cast it any time you could cast an instant.)

Name: Hungry Spriggan
Cost: 2G
Type: Creature - Goblin Warrior
Pow/Tgh: 1/1
Description: Trample Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn.

Name: Hunt Down
Cost: G
Type: Sorcery
Description: Target creature blocks target creature this turn if able.

Name: Hunt the Hunter
Cost: G
Type: Sorcery
Description: Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls.

Name: Hunt the Weak
Cost: 3G
Type: Sorcery
Description: Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

Name: Hunted Dragon
Cost: 3RR
Type: Creature - Dragon
Pow/Tgh: 6/6
Description: Flying, haste When Hunted Dragon enters the battlefield, target opponent puts three 2/2 white Knight creature tokens with first strike onto the battlefield.

Name: Hunted Ghoul
Cost: B
Type: Creature - Zombie
Pow/Tgh: 1/2
Description: Hunted Ghoul can't block Humans.

Name: Hunted Horror
Cost: BB
Type: Creature - Horror
Pow/Tgh: 7/7
Description: Trample When Hunted Horror enters the battlefield, target opponent puts two 3/3 green Centaur creature tokens with protection from black onto the battlefield.

Name: Hunted Lammasu
Cost: 2WW
Type: Creature - Lammasu
Pow/Tgh: 5/5
Description: Flying When Hunted Lammasu enters the battlefield, target opponent puts a 4/4 black Horror creature token onto the battlefield.

Name: Hunted Phantasm
Cost: 1UU
Type: Creature - Spirit
Pow/Tgh: 4/6
Description: Hunted Phantasm can't be blocked. When Hunted Phantasm enters the battlefield, target opponent puts five 1/1 red Goblin creature tokens onto the battlefield.

Name: Hunted Troll
Cost: 2GG
Type: Creature - Troll Warrior
Pow/Tgh: 8/4
Description: When Hunted Troll enters the battlefield, target opponent puts four 1/1 blue Faerie creature tokens with flying onto the battlefield. G: Regenerate Hunted Troll.

Name: Hunted Wumpus
Cost: 3G
Type: Creature - Beast
Pow/Tgh: 6/6
Description: When Hunted Wumpus enters the battlefield, each other player may put a creature card from his or her hand onto the battlefield.

Name: Hunter of Eyeblights
Cost: 3BB
Type: Creature - Elf Assassin
Pow/Tgh: 3/3
Description: When Hunter of Eyeblights enters the battlefield, put a +1/+1 counter on target creature you don't control. 2B, TAP: Destroy target creature with a counter on it.

Name: Hunter's Ambush
Cost: 2G
Type: Instant
Description: Prevent all combat damage that would be dealt by nongreen creatures this turn.

Name: Hunter's Insight
Cost: 2G
Type: Instant
Description: Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.

Name: Hunter's Prowess
Cost: 4G
Type: Sorcery
Description: Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."

Name: Hunters' Feast
Cost: 3G
Type: Sorcery
Description: Any number of target players each gain 6 life.

Name: Hunting Moa
Cost: 2G
Type: Creature - Bird Beast
Pow/Tgh: 3/2
Description: Echo 2G (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Hunting Moa enters the battlefield or dies, put a +1/+1 counter on target creature.

Name: Hunting Triad
Cost: 3G
Type: Tribal Sorcery - Elf
Description: Put three 1/1 green Elf Warrior creature tokens onto the battlefield. Reinforce 3-3G (3G, Discard this card: Put three +1/+1 counters on target creature.)

Name: Hunting Wilds
Cost: 3G
Type: Sorcery
Description: Kicker 3G (You may pay an additional 3G as you cast this spell.) Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library. If Hunting Wilds was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.

Name: Huntmaster of the Fells
Cost: 2RG
Type: Creature - Human Werewolf
Pow/Tgh: 2/2
Description: Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, put a 2/2 green Wolf creature token onto the battlefield and you gain 2 life. At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.

Name: Huntmaster of the Fells
Cost: 2RG
Type: Creature - Human Werewolf
Pow/Tgh: 2/2
Description: Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, put a 2/2 green Wolf creature token onto the battlefield and you gain 2 life. At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.

Name: Hurkyl's Recall
Cost: 1U
Type: Instant
Description: Return all artifacts target player owns to his or her hand.

Name: Hurly-Burly
Cost: 1R
Type: Sorcery
Description: Choose one - - Hurly-Burly deals 1 damage to each creature without flying. - Hurly-Burly deals 1 damage to each creature with flying.

Name: Hurricane
Cost: XG
Type: Sorcery
Description: Hurricane deals X damage to each creature with flying and each player.

Name: Hushwing Gryff
Cost: 2W
Type: Creature - Hippogriff
Pow/Tgh: 2/1
Description: Flash (You may cast this spell any time you could cast an instant.) Flying Creatures entering the battlefield don't cause abilities to trigger.

Name: Hussar Patrol
Cost: 2WU
Type: Creature - Human Knight
Pow/Tgh: 2/4
Description: Flash (You may cast this spell any time you could cast an instant.) Vigilance

Name: Hydra Broodmaster
Cost: 4GG
Type: Creature - Hydra
Pow/Tgh: 7/7
Description: XXG: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) When Hydra Broodmaster becomes monstrous, put X X/X green Hydra creature tokens onto the battlefield.

Name: Hydroform
Cost: GU
Type: Instant
Description: Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.

Name: Hydrolash
Cost: 2U
Type: Instant
Description: Attacking creatures get -2/-0 until end of turn. Draw a card.

Name: Hydrosurge
Cost: U
Type: Instant
Description: Target creature gets -5/-0 until end of turn.

Name: Hyena Umbra
Cost: W
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +1/+1 and has first strike. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Name: Hypersonic Dragon
Cost: 3UR
Type: Creature - Dragon
Pow/Tgh: 4/4
Description: Flying, haste You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)

Name: Hypervolt Grasp
Cost: 2R
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature has "TAP: This creature deals 1 damage to target creature or player." 1U: Return Hypervolt Grasp to its owner's hand.

Name: Hypnotic Siren
Cost: U
Type: Enchantment Creature - Siren
Pow/Tgh: 1/1
Description: Bestow 5UU (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying You control enchanted creature. Enchanted creature gets +1/+1 and has flying.

Name: Hypnotic Specter
Cost: 1BB
Type: Creature - Specter
Pow/Tgh: 2/2
Description: Flying Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.

Name: Hysterical Blindness
Cost: 2U
Type: Instant
Description: Creatures your opponents control get -4/-0 until end of turn.

Name: Hythonia the Cruel
Cost: 4BB
Type: Legendary Creature - Gorgon
Pow/Tgh: 4/6
Description: Deathtouch 6BB: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Hythonia the Cruel becomes monstrous, destroy all non-Gorgon creatures.

Name: Ib Halfheart, Goblin Tactician
Cost: 3R
Type: Legendary Creature - Goblin Advisor
Pow/Tgh: 3/2
Description: Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens onto the battlefield.

Name: Icatian Crier
Cost: 2W
Type: Creature - Human Spellshaper
Pow/Tgh: 1/1
Description: 1W, TAP, Discard a card: Put two 1/1 white Citizen creature tokens onto the battlefield.

Name: Icatian Javelineers
Cost: W
Type: Creature - Human Soldier
Pow/Tgh: 1/1
Description: Icatian Javelineers enters the battlefield with a javelin counter on it. TAP, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player.

Name: Icatian Priest
Cost: W
Type: Creature - Human Cleric
Pow/Tgh: 1/1
Description: 1WW: Target creature gets +1/+1 until end of turn.

Name: Ice Cage
Cost: 1U
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.

Name: Icefall
Cost: 2RR
Type: Sorcery
Description: Destroy target artifact or land. Recover RR (When a creature is put into your graveyard from the battlefield, you may pay RR. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)

Name: Icefall Regent
Cost: 3UU
Type: Creature - Dragon
Pow/Tgh: 4/3
Description: Flying When Icefall Regent enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent. Spells your opponents cast that target Icefall Regent cost 2 more to cast.

Name: Icefeather Aven
Cost: GU
Type: Creature - Bird Shaman
Pow/Tgh: 2/2
Description: Flying Morph 1GU (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Icefeather Aven is turned face up, you may return another target creature to its owner's hand.

Name: Ichiga, Who Topples Oaks
Cost: 1GG
Type: Legendary Creature - Spirit
Pow/Tgh: 4/3
Description: Trample Remove a ki counter from Ichiga, Who Topples Oaks: Target creature gets +2/+2 until end of turn.

Name: Ichiga, Who Topples Oaks
Cost: 1GG
Type: Legendary Creature - Spirit
Pow/Tgh: 4/3
Description: Trample Remove a ki counter from Ichiga, Who Topples Oaks: Target creature gets +2/+2 until end of turn.

Name: Ichor Explosion
Cost: 5BB
Type: Sorcery
Description: As an additional cost to cast Ichor Explosion, sacrifice a creature. All creatures get -X/-X until end of turn, where X is the sacrificed creature's power.

Name: Ichor Rats
Cost: 1BB
Type: Creature - Rat
Pow/Tgh: 2/1
Description: Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When Ichor Rats enters the battlefield, each player gets a poison counter.

Name: Ichor Slick
Cost: 2B
Type: Sorcery
Description: Target creature gets -3/-3 until end of turn. Cycling 2 (2, Discard this card: Draw a card.) Madness 3B (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Name: Ichor Wellspring
Cost: 2
Type: Artifact
Description: When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card.

Name: Ichorclaw Myr
Cost: 2
Type: Artifact Creature - Myr
Pow/Tgh: 1/1
Description: Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever Ichorclaw Myr becomes blocked, it gets +2/+2 until end of turn.

Name: Icy Blast
Cost: XU
Type: Instant
Description: Tap X target creatures. Ferocious - If you control a creature with power 4 or greater, those creatures don't untap during their controllers' next untap steps.

Name: Icy Manipulator
Cost: 4
Type: Artifact
Description: 1, TAP: Tap target artifact, creature, or land.

Name: Ideas Unbound
Cost: UU
Type: Sorcery - Arcane
Description: Draw three cards. Discard three cards at the beginning of the next end step.

Name: Identity Crisis
Cost: 2WWBB
Type: Sorcery
Description: Exile all cards from target player's hand and graveyard.

Name: Identity Thief
Cost: 2UU
Type: Creature - Shapeshifter
Pow/Tgh: 0/3
Description: Whenever Identity Thief attacks, you may exile another target nontoken creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.

Name: Idle Thoughts
Cost: 3U
Type: Enchantment
Description: 2: Draw a card if you have no cards in hand.

Name: Idyllic Tutor
Cost: 2W
Type: Sorcery
Description: Search your library for an enchantment card, reveal it, and put it into your hand. Then shuffle your library.

Name: Igneous Pouncer
Cost: 4BR
Type: Creature - Elemental
Pow/Tgh: 5/1
Description: Haste Swampcycling 2, mountaincycling 2 (2, Discard this card: Search your library for a Swamp or Mountain card, reveal it, and put it into your hand. Then shuffle your library.)

Name: Ignite Disorder
Cost: 1R
Type: Instant
Description: Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures.

Name: Ignite Memories
Cost: 4R
Type: Sorcery
Description: Target player reveals a card at random from his or her hand. Ignite Memories deals damage to that player equal to that card's converted mana cost. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Name: Ignorant Bliss
Cost: 1R
Type: Instant
Description: Exile all cards from your hand face down. At the beginning of the next end step, return those cards to your hand, then draw a card.

Name: Iizuka the Ruthless
Cost: 3RR
Type: Legendary Creature - Human Samurai
Pow/Tgh: 3/3
Description: Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) 2R, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn.

Name: Ikiral Outrider
Cost: 1W
Type: Creature - Human Soldier
Pow/Tgh: 1/2
Description: Level up 4 (4: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 2/6 Vigilance LEVEL 4+ 3/10 Vigilance

Name: Ill-Tempered Cyclops
Cost: 3R
Type: Creature - Cyclops
Pow/Tgh: 3/3
Description: Trample 5R: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

Name: Illness in the Ranks
Cost: B
Type: Enchantment
Description: Creature tokens get -1/-1.

Name: Illuminated Folio
Cost: 5
Type: Artifact
Description: 1, TAP, Reveal two cards from your hand that share a color: Draw a card.

Name: Illusionary Armor
Cost: 4U
Type: Enchantment - Aura
Description: Enchant creature Enchanted creature gets +4/+4. When enchanted creature becomes the target of a spell or ability, sacrifice Illusionary Armor.

Name: Illusionary Servant
Cost: 1UU
Type: Creature - Illusion
Pow/Tgh: 3/4
Description: Flying When Illusionary Servant becomes the target of a spell or ability, sacrifice it.

Name: Illusionist's Bracers
Cost: 2
Type: Artifact - Equipment
Description: Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy. Equip 3

Name: Illusory Angel
Cost: 2U
Type: Creature - Angel Illusion
Pow/Tgh: 4/4
Description: Flying Cast Illusory Angel only if you've cast another spell this turn.

Name: Illusory Demon
Cost: 1UB
Type: Creature - Demon Illusion
Pow/Tgh: 4/3
Description: Flying When you cast a spell, sacrifice Illusory Demon.

Name: Illusory Gains
Cost: 3UU
Type: Enchantment - Aura
Description: Enchant creature You control enchanted creature. Whenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature.

Name: Imaginary Pet
Cost: 1U
Type: Creature - Illusion
Pow/Tgh: 4/4
Description: At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand.

Name: Imi Statue
Cost: 3
Type: Artifact
Description: Players can't untap more than one artifact during their untap steps.

Name: Immaculate Magistrate
Cost: 3G
Type: Creature - Elf Shaman
Pow/Tgh: 2/2
Description: TAP: Put a +1/+1 counter on target creature for each Elf you control.

Name: Immerwolf
Cost: 1RG
Type: Creature - Wolf
Pow/Tgh: 2/2
Description: Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Each other creature you control that's a Wolf or a Werewolf gets +1/+1. Non-Human Werewolves you control can't transform.

Name: Immobilizer Eldrazi
Cost: 1R
Type: Creature - Eldrazi Drone
Pow/Tgh: 2/1
Description: Devoid (This card has no color.) 2C: Each creature with toughness greater than its power can't block this turn. (C represents colorless mana.)

Name: Immolating Glare
Cost: 1W
Type: Instant
Description: Destroy target attacking creature.

Name: Immolating Souleater
Cost: 2
Type: Artifact Creature - Hound
Pow/Tgh: 1/1
Description: (0): Immolating Souleater gets +1/+0 until end of turn. ((0) can be paid with either R or 2 life.)

Name: Immortal Coil
Cost: 2BB
Type: Artifact
Description: TAP, Exile two cards from your graveyard: Draw a card. If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way. When there are no cards in your graveyard, you lose the game.

Name: Immortal Servitude
Cost: X(0)(0)(0)
Type: Sorcery
Description: Return each creature card with converted mana cost X from your graveyard to the battlefield.

Name: Imp's Mischief
Cost: 1B
Type: Instant
Description: Change the target of target spell with a single target. You lose life equal to that spell's converted mana cost.

Name: Impact Tremors
Cost: 1R
Type: Enchantment
Description: Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.

Name: Impaler Shrike
Cost: 2UU
Type: Creature - Bird
Pow/Tgh: 3/1
Description: Flying Whenever Impaler Shrike deals combat damage to a player, you may sacrifice it. If you do, draw three cards.

Name: Impelled Giant
Cost: 4RR
Type: Creature - Giant Warrior
Pow/Tgh: 3/3
Description: Trample Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way.

Name: Imperial Mask
Cost: 4W
Type: Enchantment
Description: When Imperial Mask enters the battlefield, if it's not a token, each of your teammates puts a token that's a copy of Imperial Mask onto the battlefield. You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Name: Imperiosaur
Cost: 2GG
Type: Creature - Lizard
Pow/Tgh: 5/5
Description: Spend only mana produced by basic lands to cast Imperiosaur.

Name: Imperious Perfect
Cost: 2G
Type: Creature - Elf Warrior
Pow/Tgh: 2/2
Description: Other Elf creatures you control get +1/+1. G, TAP: Put a 1/1 green Elf Warrior creature token onto the battlefield.

Name: Impetuous Devils
Cost: 2RR
Type: Creature - Devil
Pow/Tgh: 6/1
Description: Trample, haste When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able. At the beginning of the end step, sacrifice Impetuous Devils.

Name: Impetuous Sunchaser
Cost: 1R
Type: Creature - Human Soldier
Pow/Tgh: 1/1
Description: Flying, haste Impetuous Sunchaser attacks each turn if able.

Name: Imposing Sovereign
Cost: 1W
Type: Creature - Human
Pow/Tgh: 2/1
Description: Creatures your opponents control enter the battlefield tapped.

Name: Imprisoned in the Moon
Cost: 2U
Type: Enchantment - Aura
Description: Enchant creature, land, or planeswalker Enchanted permanent is a colorless land with "TAP: Add C to your mana pool" and loses all other card types and abilities.

Name: Impromptu Raid
Cost: 3(0)
Type: Enchantment
Description: 2(0): Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature gains haste. Sacrifice it at the beginning of the next end step.

Name: In Garruk's Wake
Cost: 7BB
Type: Sorcery
Description: Destroy all creatures you don't control and all planeswalkers you don't control.

Name: In the Web of War
Cost: 3RR
Type: Enchantment
Description: Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn.

Name: Inaction Injunction
Cost: 1U
Type: Sorcery
Description: Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) Draw a card.

Name: Iname as One
Cost: 8BBGG
Type: Legendary Creature - Spirit
Pow/Tgh: 8/8
Description: When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle your library. When Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield.

Name: Iname, Death Aspect
Cost: 4BB
Type: Legendary Creature - Spirit
Pow/Tgh: 4/4
Description: When Iname, Death Aspect enters the battlefield, you may search your library for any number of Spirit cards and put them into your graveyard. If you do, shuffle your library.

Name: Iname, Life Aspect
Cost: 4GG
Type: Legendary Creature - Spirit
Pow/Tgh: 4/4
Description: When Iname, Life Aspect dies, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand.

Name: Incandescent Soulstoke
Cost: 2R
Type: Creature - Elemental Shaman
Pow/Tgh: 2/2
Description: Other Elemental creatures you control get +1/+1. 1R, TAP: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Name: Incendiary Command
Cost: 3RR
Type: Sorcery
Description: Choose two - - Incendiary Command deals 4 damage to target player. - Incendiary Command deals 2 damage to each creature. - Destroy target nonbasic land. - Each player discards all the cards in his or her hand, then draws that many cards.

Name: Incendiary Flow
Cost: 1R
Type: Sorcery
Description: Incendiary Flow deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.

Name: Incinerate
Cost: 1R
Type: Instant
Description: Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.

Name: Incite
Cost: R
Type: Instant
Description: Target creature becomes red until end of turn and attacks this turn if able.

Name: Incite Hysteria
Cost: 2R
Type: Sorcery
Description: Radiance - Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block."

Name: Incite War
Cost: 2R
Type: Instant
Description: Choose one - - Creatures target player controls attack this turn if able. - Creatures you control gain first strike until end of turn. Entwine 2 (Choose both if you pay the entwine cost.)

Name: Incited Rabble
Cost:
Type: Creature - Human
Pow/Tgh: 2/3
Description: Incited Rabble attacks each combat if able. 2: Incited Rabble gets +1/+0 until end of turn.

Name: Incited Rabble
Cost:
Type: Creature - Human
Pow/Tgh: 2/3
Description: Incited Rabble attacks each combat if able. 2: Incited Rabble gets +1/+0 until end of turn.

Name: Incorrigible Youths
Cost: 3RR
Type: Creature - Vampire
Pow/Tgh: 4/3
Description: Haste Madness 2R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Name: Increasing Ambition
Cost: 4B
Type: Sorcery
Description: Search your library for a card and put that card into your hand. If Increasing Ambition was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle your library. Flashback 7B (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Name: Increasing Confusion
Cost: XU
Type: Sorcery
Description: Target player puts the top X cards of his or her library into his or her graveyard. If Increasing Confusion was cast from a graveyard, that player puts twice that many cards into his or her graveyard instead. Flashback XU (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Name: Increasing Devotion
Cost: 3WW
Type: Sorcery
Description: Put five 1/1 white Human creature tokens onto the battlefield. If Increasing Devotion was cast from a graveyard, put ten of those tokens onto the battlefield instead. Flashback 7WW (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Name: Increasing Savagery
Cost: 2GG
Type: Sorcery
Description: Put five +1/+1 counters on target creature. If Increasing Savagery was cast from a graveyard, put ten +1/+1 counters on that creature instead. Flashback 5GG (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Name: Increasing Vengeance
Cost: RR
Type: Instant
Description: Copy target instant or sorcery spell you control. If Increasing Vengeance was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies. Flashback 3RR (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Name: Incremental Blight
Cost: 3BB
Type: Sorcery
Description: Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.

Name: Incremental Growth
Cost: 3GG
Type: Sorcery
Description: Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.

Name: Incubator Drone
Cost: 3U
Type: Creature - Eldrazi Drone
Pow/Tgh: 2/3
Description: Devoid (This card has no color.) When Incubator Drone enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add C to your mana pool."

Name: Incurable Ogre
Cost: 3R
Type: Creature - Ogre Mutant
Pow/Tgh: 5/1
Description:

Name: Incursion Specialist
Cost: 1U
Type: Creature - Human Wizard
Pow/Tgh: 1/3
Description: Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and can't be blocked this turn.

Name: Indebted Samurai
Cost: 3W
Type: Creature - Human Samurai
Pow/Tgh: 2/3
Description: Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever a Samurai you control dies, you may put a +1/+1 counter on Indebted Samurai.

Name: Indentured Oaf
Cost: 3R
Type: Creature - Ogre Warrior
Pow/Tgh: 4/3
Description: Prevent all damage that Indentured Oaf would deal to red creatures.

Name: Indestructibility
Cost: 3W
Type: Enchantment - Aura
Description: Enchant permanent Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.)

Name: Index
Cost: U
Type: Sorcery
Description: Look at the top five cards of your library, then put them back in any order.

Name: Indigo Faerie
Cost: 1U
Type: Creature - Faerie Wizard
Pow/Tgh: 1/1
Description: Flying U: Target permanent becomes blue in addition to its other colors until end of turn.

Name: Indomitable Ancients
Cost: 2WW
Type: Creature - Treefolk Warrior
Pow/Tgh: 2/10
Description:

Name: Indomitable Archangel
Cost: 2WW
Type: Creature - Angel
Pow/Tgh: 4/4
Description: Flying Metalcraft - Artifacts you control have shroud as long as you control three or more artifacts. (An artifact with shroud can't be the target of spells or abilities.)

Name: Indomitable Will
Cost: 1W
Type: Enchantment - Aura
Description: Flash Enchant creature Enchanted creature gets +1/+2.

Name: Indrik Stomphowler
Cost: 4G
Type: Creature - Beast
Pow/Tgh: 4/4
Description: When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment.

Name: Induce Despair
Cost: 2B
Type: Instant
Description: As an additional cost to cast Induce Despair, reveal a creature card from your hand. Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost.

Name: Induce Paranoia
Cost: 2UU
Type: Instant
Description: Counter target spell. If B was spent to cast Induce Paranoia, that spell's controller puts the top X cards of his or her library into his or her graveyard, where X is the spell's converted mana cost.

Name: Indulgent Aristocrat
Cost: B
Type: Creature - Vampire
Pow/Tgh: 1/1
Description: Lifelink 2, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.

Name: Indulgent Tormentor
Cost: 3BB
Type: Creature - Demon
Pow/Tgh: 5/3
Description: Flying At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life.

Name: Inertia Bubble
Cost: 1U
Type: Enchantment - Aura
Description: Enchant artifact Enchanted artifact doesn't untap during its controller's untap step.

Name: Inescapable Brute
Cost: 5R
Type: Creature - Giant Warrior
Pow/Tgh: 3/3
Description: Wither (This deals damage to creatures in the form of -1/-1 counters.) Inescapable Brute must be block